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brw/nir_lower_fs_load_output: unify texture builders
Signed-off-by: Alyssa Rosenzweig <alyssa.rosenzweig@intel.com> Reviewed-by: Georg Lehmann <dadschoorse@gmail.com> Reviewed-by: Ian Romanick <ian.d.romanick@intel.com> Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/39271>
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1 changed files with 7 additions and 14 deletions
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@ -49,22 +49,15 @@ brw_nir_lower_fs_load_output_instr(nir_builder *b,
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nir_def *coord = nir_vec(b, coords, 3);
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nir_def *tex =
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key->multisample_fbo == INTEL_NEVER ?
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nir_build_tex(b, nir_texop_txf, coord,
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.texture_index = target,
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.dim = GLSL_SAMPLER_DIM_2D,
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.is_array = true,
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.dest_type = nir_type_uint32) :
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nir_build_tex(b, nir_texop_txf_ms, coord,
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.texture_index = target,
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.dim = GLSL_SAMPLER_DIM_MS,
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.is_array = true,
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.ms_index = nir_load_sample_id(b),
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.dest_type = nir_type_uint32);
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bool msaa = key->multisample_fbo != INTEL_NEVER;
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nir_def *tex = nir_txf(b, coord,
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.texture_index = target,
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.ms_index = msaa ? nir_load_sample_id(b) : NULL,
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.dim = msaa ? GLSL_SAMPLER_DIM_MS : GLSL_SAMPLER_DIM_2D,
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.is_array = true,
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.dest_type = nir_type_uint32);
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nir_def_replace(&intrin->def, tex);
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return true;
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}
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