Brian Paul
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c0b4b9fc3e
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remove DEFARRAY, CHECKARRAY stuff
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2005-09-06 02:56:51 +00:00 |
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Brian Paul
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e2399effa0
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minor clean-up of texture_combine()
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2005-09-06 02:55:34 +00:00 |
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Brian Paul
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3622f4f27f
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don't use DEFARRAY/CHECKARRAY stuff
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2005-09-06 02:44:00 +00:00 |
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Brian Paul
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fcb6a0fa3e
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make some functions static
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2005-09-05 21:17:44 +00:00 |
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Brian Paul
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6575e37cbf
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make r128SpanRenderStart/Finish static
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2005-09-05 21:09:22 +00:00 |
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Brian Paul
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e3c8a0c16d
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remove obsolete CurrentBufferBit
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2005-09-05 21:04:22 +00:00 |
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Brian Paul
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3952d6d4bb
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remove unused var
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2005-09-05 21:03:48 +00:00 |
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Karl Schultz
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f66084b834
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Add support for memory contexts (Thomas Kaltofen). Cleanup compilation warnings.
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2005-09-05 14:48:39 +00:00 |
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Karl Schultz
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e15c2d077a
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remove _swrast_DrawBuffer
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2005-09-05 14:08:51 +00:00 |
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Karl Schultz
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53a3c70580
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Windows mesa.def file had been moved to the drivers dir tree some time ago. This copy is not needed.
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2005-09-05 14:03:41 +00:00 |
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Karl Schultz
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e81cbd876e
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fix var declaration so that a C compiler can build it.
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2005-09-05 13:45:23 +00:00 |
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Brian Paul
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b4b040f7d8
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just formatting clean-ups
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2005-09-04 22:55:57 +00:00 |
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Brian Paul
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16e7aebfe3
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Simplify radeonSetCliprects(). Remove the 'mode' parameter.
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2005-09-04 22:20:07 +00:00 |
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Brian Paul
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87ce68e1b3
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Further clean-up and simplification of the span-related functions.
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2005-09-04 22:16:08 +00:00 |
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Brian Paul
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61ba6b5a74
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Add new void *addr and __DRIdrawablePrivate parameters to
driNewRenderbuffer().
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2005-09-04 22:13:42 +00:00 |
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Brian Paul
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6e0e6eff05
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Fix UpdatePageFlipping() function. Always call driFlipRenderbuffers()
with pfCurrentPage value, in case it's initially 1 instead of 0.
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2005-09-04 16:15:38 +00:00 |
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Brian Paul
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d575a4c4a1
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minor clean-ups
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2005-09-04 15:03:36 +00:00 |
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Brian Paul
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0cfd4f92dd
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replace GET_SRC_PTR, GET_DST_PTR with GET_PTR
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2005-09-04 15:02:48 +00:00 |
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Brian Paul
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eae73dbd91
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Use InitPointers helper
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2005-09-04 15:01:33 +00:00 |
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Brian Paul
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90cfbd3dd5
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Combine GET_DST_PTR and GET_SRC_PTR into just GET_PTR.
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2005-09-04 15:00:04 +00:00 |
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Brian Paul
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f8cc27ecfc
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Added InitPointers helper function
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2005-09-04 14:59:34 +00:00 |
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Brian Paul
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16f76703a5
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replace assertion with a conditional return
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2005-09-04 14:59:18 +00:00 |
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Brian Paul
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05aed23d1b
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fudge set_component_sizes() a bit, see comments
|
2005-09-03 17:33:16 +00:00 |
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Brian Paul
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acafeeb6dc
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Remove last remnants of pre-renderbuffer code.
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2005-09-03 16:57:58 +00:00 |
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Brian Paul
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54be0763e1
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renderbuffer updates
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2005-09-03 16:55:02 +00:00 |
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Brian Paul
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2b81c8999f
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SetBuffer, renderbuffer changes
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2005-09-03 16:54:20 +00:00 |
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Brian Paul
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6e57725061
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use new InitStencil/DepthPointer functions
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2005-09-03 16:49:35 +00:00 |
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Brian Paul
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b0715811e8
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remove dead code
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2005-09-03 16:48:48 +00:00 |
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Brian Paul
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f6540c6252
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remove SetBuffer
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2005-09-03 16:47:30 +00:00 |
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Brian Paul
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687918b794
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SetBuffer, renderbuffer changes
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2005-09-03 16:43:02 +00:00 |
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Brian Paul
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e6925b51e1
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added flippedData field for page flipping, code to flip stereo color buffers
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2005-09-03 16:42:19 +00:00 |
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Brian Paul
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c6262cd8c5
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added SetStencil/DepthPointer functions
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2005-09-03 16:41:30 +00:00 |
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Brian Paul
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3ba814ae07
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remove SetBuffer(). Misc renderbuffer changes.
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2005-09-03 16:40:44 +00:00 |
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Brian Paul
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7fa6c1afb9
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silence misc warnings
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2005-09-03 16:39:57 +00:00 |
|
Dave Airlie
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624ad14a58
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Check for ATI_fragment_shader enabled
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2005-09-02 23:52:05 +00:00 |
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Brian Paul
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712e5042de
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fix some strict aliasing problems related to choosing framebuffer configs (Matthias Hopf)
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2005-09-02 17:07:00 +00:00 |
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Brian Paul
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93cfdfe1ef
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GL_EXT_timer_query
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2005-09-02 14:02:44 +00:00 |
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Brian Paul
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14520eb25e
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comments
|
2005-09-02 13:55:50 +00:00 |
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Brian Paul
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c799e9ec24
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added GL_EXT_timer_query token
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2005-09-02 13:43:26 +00:00 |
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Brian Paul
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4fb995084e
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Prototype implementation of new GL_EXT_timer_query extension (not finalized yet).
Extends the query mechanism to query elapsed time while rendering.
|
2005-09-02 13:42:49 +00:00 |
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Brian Paul
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8cdf372946
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replace -1 with PROGRAM_UNDEFINED when initializing instructions
|
2005-09-02 13:40:09 +00:00 |
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Brian Paul
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350a167635
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set depthHasSurface for stencil renderbuffer
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2005-09-02 13:20:20 +00:00 |
|
Roland Scheidegger
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3c450b2917
|
ATI_fragment_shader fixes: fix bug in passTexCoord (caused by recent changes). Fix sampling from wrong texture unit. Apply swizzling before texture sampling, and hopefully get non-projected coordinates from swrast. (still does not work at all with sw doom3, way too dark just the same as with the doom3 arb2 path)
|
2005-09-02 12:05:38 +00:00 |
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Brian Paul
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a02febb8cc
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change scratch pointer from _int32_t to u_int32_t to silence warning. Is this field actually used for anything?
|
2005-09-02 03:39:31 +00:00 |
|
Brian Paul
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a517cc1ef6
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remove unneeded assertion in stencil/depth LOCAL_DEPTH_VARS code
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2005-09-02 03:36:41 +00:00 |
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Brian Paul
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b343f06a09
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set depthHasSurface field for stencil renderbuffer
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2005-09-02 03:28:08 +00:00 |
|
Roland Scheidegger
|
f519a770d0
|
add error checking to the GL_ATI_FRAGMENT_SHADER entrypoints. Fix bug with scope of ati fragment shader constants. Fix issues with specifying color/alpha instructions not pair-wise. Change internal representation of the shader (to better fit how the extension works, should make driver implementations simpler, and saves some memory). (still doesn't work correctly with doom3 and swrast, but not worse than before)
|
2005-09-02 01:11:53 +00:00 |
|
Brian Paul
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b252e0f47f
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added an assertion to help debug broken stencil readback
|
2005-09-01 20:14:50 +00:00 |
|
Brian Paul
|
238de2db12
|
added driFlipRenderbuffers()
|
2005-09-01 20:11:32 +00:00 |
|
Brian Paul
|
da84f0b642
|
fix page flipping breakage
|
2005-09-01 20:10:17 +00:00 |
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