Commit graph

13619 commits

Author SHA1 Message Date
José Fonseca
4541ee5343 Remove fences from the i915simple winsys interface.
Fences will be part of the pipe winsys interface, so remove this to avoid
merge conflicts later on.

This reverts commit ca7f68a7cf.
This reverts commit dec60d33b2.
This reverts commit 90dd0cb822.
2007-11-22 10:56:09 +00:00
Brian
2112191d45 more simplification, clean-up in draw_set_vertex_info() 2007-11-21 16:03:16 -07:00
Brian
9f0b5bba70 Replace draw_set_vertex_attributes() with simpler draw_set_vertex_info().
Just pass in the vertex_info object and make a copy of it.
2007-11-21 16:00:57 -07:00
Brian
fbe68bf6b2 Simplify draw module's vertex_info.
No longer store the vertex header and clip pos info in the draw module's
vertex_info.  The vertex_info just describes the data[] elements.
This simplifies the code in several places.
2007-11-21 15:40:20 -07:00
Brian
5a6017d496 add PIPE_FORMAT_Z24_S8 support to softpipe patsh 2007-11-20 08:36:06 -07:00
Brian
0191570f02 initial support for PIPE_FORMAT_Z24_S8 2007-11-20 08:30:10 -07:00
Brian
c4f9fbb57f optimize earlyz_quad(), add comments, remove unneeded #includes 2007-11-19 18:16:07 -07:00
Brian
0204cbb4f1 optimize linear_interpolation(), perspective_interpolation() functions 2007-11-19 18:15:21 -07:00
Michal Krol
7f718f0476 Implement early depth test.
Early depth test is enabled when depth test is enabled and
alpha test is disabled and fragment shader does not write
depth.
The early-z is implemented by moving the depth test stage
just before the fragment shader stage and prepending it
with an earlyz stage, introduced with this commit.
The earlyz stage prepares the quad->outputs.depth for
the following depth test stage by interpolating Z position,
just as the fragment shader would do.
2007-11-18 18:20:20 +00:00
José Fonseca
ca7f68a7cf Fix typo 2007-11-17 15:39:36 +00:00
José Fonseca
dec60d33b2 Proper fence reference counting. 2007-11-17 15:39:36 +00:00
Brian
34a00276c7 more convenient debug code 2007-11-16 17:13:26 -07:00
Brian
aa880bdfa0 Reimplement glRasterPos using the private 'draw' module. 2007-11-16 17:13:01 -07:00
Brian
6a1154bab0 adjustments so st_feedback_draw_vbo() can be used for glRasterPos 2007-11-16 17:12:22 -07:00
Brian
95f066fc54 note problem with fragment coord Y orientation 2007-11-16 10:39:08 -07:00
Brian
f361edae5d added a clip-bypass flag to rasterizer state 2007-11-16 09:31:25 -07:00
José Fonseca
90dd0cb822 Include fences in the i915simple winsys interface. 2007-11-15 17:07:50 +00:00
Brian
193c85ec7a comments, assertions 2007-11-09 07:55:08 -07:00
Brian
50a56cd755 minor simplifcation in vertex_fetch() 2007-11-09 07:55:08 -07:00
Alan Hourihane
33cf20bb45 remove duplicate init func 2007-11-09 09:21:40 +00:00
Brian
6446986321 Reorganize user-space vertex fields in draw_context into 'user' group.
This sub-struct collects the incoming user-provided data/pointers in one place.
Ex: draw->mapped_vbuffer becomes draw->user.vbuffer, etc.
2007-11-08 17:07:12 -07:00
Brian
990fe4c0bf remove unneeded #includes, added assertion in draw_compute_vertex_size() 2007-11-08 16:55:29 -07:00
Brian
ec0c5e59c2 Remove unneeded header, draw_prim.h 2007-11-08 16:37:25 -07:00
Brian
1574611faf Fix minor logic error in get_queued_prim() which caused flushing when there was still room in the prim queue. 2007-11-08 16:36:00 -07:00
Brian
48863cdd0a new comments 2007-11-08 16:32:24 -07:00
Brian
03f4a487dd remove unneeded #includes 2007-11-08 16:26:55 -07:00
Brian
03484d0aae comments, remove unneeded #includes 2007-11-08 16:25:17 -07:00
Brian
f66fed57e6 For TGSI_TEXTURE_2D/RECT, need to provide 3 coords (STP) in case shadow compare mode is enabled. 2007-11-08 15:02:42 -07:00
Brian
3d8c05f732 Implement shadow comparisons. 2007-11-08 15:01:13 -07:00
Brian
a7be1c5ac2 use pipe_surface_reference() in sp_tile_cache_set_surface() 2007-11-08 15:00:11 -07:00
Brian
c0b2714945 simplify depth_value(), return proper value for Z16 format 2007-11-08 14:40:29 -07:00
Brian
cee1d1328a fix bad width/height code in softpipe_clear() 2007-11-08 13:17:43 -07:00
Brian
ae9fe0f981 Remove TGSI_OPCODE_TXP
Use TGSI_OPCODE_TEX with ExtDivide=TGSI_EXTSWIZZLE_W instead.
2007-11-08 11:44:12 -07:00
Brian
fa63d6d32c check for divide by W flag when translating TGSI_OPCODE_TEX (fixes projected textures) 2007-11-08 11:39:42 -07:00
Brian
02f7f46fa1 new init_renderbuffer_bits() helper 2007-11-08 11:38:50 -07:00
Brian
89b7b187dd tweak anisotropic filtering code 2007-11-08 10:10:35 -07:00
Brian
548eddc964 enable PIPE_CAP_TEXTURE_SHADOW_MAP (but not quite working yet) 2007-11-08 10:08:24 -07:00
Brian
dca71c40ea remove translate_compare_func(), use i915_translate_compare_func() 2007-11-08 10:07:57 -07:00
Brian
8ce6d6b97e move EXT_shadow_funcs assignment 2007-11-08 09:33:33 -07:00
Brian
a736670219 set sampler state for shadow test 2007-11-08 09:33:13 -07:00
Brian
b18763141d Replace gl_stencil_func_to_sp() and gl_depth_func_to_sp() with st_compare_func_to_pipe() 2007-11-08 09:31:57 -07:00
Brian
2c11846268 Fix some issues hit when rendering to a depth-only renderbuffer (shadowtex).
Added 16bpp case to translate_depth_format().
Added framebuffer_size() to determine framebuffer size.
2007-11-08 09:16:14 -07:00
Brian
98c539d337 in check_end_texture_render(), test for presence of a renderbuffer and texobj 2007-11-08 09:14:43 -07:00
Brian
e2593bb163 remove unneeded #include 2007-11-08 08:52:36 -07:00
Brian
44254b9248 Added pipe->get_paramf() to query float limits.
So far max point size, line width, texture anistopy and lod bias.
2007-11-08 08:48:14 -07:00
Brian
95128c1d4c check for fence==NULL in intel_batchbuffer_finish(), fixes glxinfo crash on exit 2007-11-08 08:48:14 -07:00
Michel Dänzer
3871d2882a Rename struct field 'private' to 'priv'.
This broke the LLVM build because 'private' is a C++ keyword.
2007-11-08 13:10:18 +01:00
Brian
6400658d71 fix warning 2007-11-07 17:29:14 -07:00
Brian
74df1f4adb update flush/fence comments for i915_flush() 2007-11-07 17:17:32 -07:00
Brian
3fe055ec92 Remove winsys->wait_idle(), subsumed by pipe->flush().
Connect intel_i915_batch_finish() into i915_winsys, just like intel_i915_batch_flush().
Call i915_winsys->batch_finish() in response to pipe->flush(PIPE_FLUSH_WAIT).
Now all the batchbuffer/fence code is in one place and a little cleaner.
2007-11-07 17:16:47 -07:00