check for divide by W flag when translating TGSI_OPCODE_TEX (fixes projected textures)

This commit is contained in:
Brian 2007-11-08 11:39:42 -07:00
parent 02f7f46fa1
commit fa63d6d32c

View file

@ -831,7 +831,13 @@ i915_translate_instruction(struct i915_fp_compile *p,
break;
case TGSI_OPCODE_TEX:
emit_tex(p, inst, T0_TEXLD);
if (inst->FullSrcRegisters[0].SrcRegisterExtSwz.ExtDivide
== TGSI_EXTSWIZZLE_W) {
emit_tex(p, inst, T0_TEXLDP);
}
else {
emit_tex(p, inst, T0_TEXLD);
}
break;
case TGSI_OPCODE_TXB: