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https://gitlab.freedesktop.org/mesa/mesa.git
synced 2026-05-05 03:08:05 +02:00
Replace draw_set_vertex_attributes() with simpler draw_set_vertex_info().
Just pass in the vertex_info object and make a copy of it.
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commit
9f0b5bba70
5 changed files with 31 additions and 43 deletions
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@ -87,37 +87,34 @@ draw_compute_vertex_size(struct vertex_info *vinfo)
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/**
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* Tell the drawing module about the layout of post-transformation vertices
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* Tell the drawing module about the contents of post-transformation vertices.
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* Note that the vertex attribute format info isn't used by 'draw'; all
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* attributes are handled as float[4]. But when the driver emits vertices
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* it'll use that info.
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* We _do_ care about the number of attributes and their interpolation modes.
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*/
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void
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draw_set_vertex_attributes( struct draw_context *draw,
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const uint *slot_to_vf_attr,
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const enum interp_mode *interps,
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unsigned nr_attrs )
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draw_set_vertex_info( struct draw_context *draw,
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const struct vertex_info *info)
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{
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struct vertex_info *vinfo = &draw->vertex_info;
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unsigned i;
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assert(info->interp_mode[0] == INTERP_LINEAR); /* should be vert pos */
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assert(interps[0] == INTERP_LINEAR); /* should be vert pos */
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assert(nr_attrs <= PIPE_MAX_SHADER_OUTPUTS);
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assert(info->num_attribs <= PIPE_MAX_SHADER_OUTPUTS);
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/* Note that draw-module vertices will consist of the attributes passed
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* to this function, plus a header/prefix containing the vertex header
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* flags and GLfloat[4] clip pos.
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*/
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memset(vinfo, 0, sizeof(*vinfo));
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memcpy(&draw->vertex_info, info, sizeof(*info));
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/* copy attrib info */
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for (i = 0; i < nr_attrs; i++) {
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emit_vertex_attr(vinfo, FORMAT_4F, interps[i]);
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}
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draw_compute_vertex_size(&draw->vertex_info);
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draw_compute_vertex_size(vinfo);
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/* add extra words for vertex header (uint), clip pos (float[4]) */
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vinfo->size += 5;
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/* Need to know vertex size (in words) for vertex copying elsewhere.
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* Four words per attribute, plus vertex header (uint) and clip
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* position (float[4]).
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*/
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draw->vertex_info.size = draw->vertex_info.num_attribs * 4 + 5;
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}
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@ -92,10 +92,8 @@ draw_emit_vertex_attr(struct vertex_info *vinfo,
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}
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extern void draw_set_vertex_attributes( struct draw_context *draw,
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const uint *attrs,
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const enum interp_mode *interps,
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unsigned nr_attrs );
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extern void draw_set_vertex_info( struct draw_context *draw,
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const struct vertex_info *info);
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extern void draw_set_twoside_attributes(struct draw_context *draw,
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uint front0, uint back0,
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@ -132,11 +132,8 @@ static void calculate_vertex_layout( struct i915_context *i915 )
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/* If the attributes have changed, tell the draw module about the new
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* vertex layout. We'll also update the hardware vertex format info.
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*/
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draw_set_vertex_attributes( i915->draw,
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NULL,/*vinfo.slot_to_attrib,*/
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vinfo.interp_mode,
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vinfo.num_attribs);
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draw_set_vertex_info( i915->draw, &vinfo);
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draw_set_twoside_attributes(i915->draw,
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front0, back0, front1, back1);
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@ -156,10 +156,7 @@ static void calculate_vertex_layout( struct softpipe_context *softpipe )
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if (1/*vinfo->attr_mask != softpipe->attr_mask*/) {
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/*softpipe->attr_mask = vinfo->attr_mask;*/
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draw_set_vertex_attributes( softpipe->draw,
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NULL,/*vinfo->slot_to_attrib,*/
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vinfo->interp_mode,
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vinfo->num_attribs);
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draw_set_vertex_info( softpipe->draw, vinfo);
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draw_set_twoside_attributes(softpipe->draw,
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front0, back0, front1, back1);
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@ -324,27 +324,26 @@ static void
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set_feedback_vertex_format(GLcontext *ctx)
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{
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struct st_context *st = ctx->st;
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uint attrs[PIPE_MAX_SHADER_OUTPUTS];
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enum interp_mode interp[PIPE_MAX_SHADER_OUTPUTS];
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GLuint n, i;
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struct vertex_info vinfo;
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GLuint i;
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if (ctx->RenderMode == GL_SELECT) {
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assert(ctx->RenderMode == GL_SELECT);
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n = 1;
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attrs[0] = FORMAT_4F;
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interp[0] = INTERP_NONE;
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vinfo.num_attribs = 1;
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vinfo.format[0] = FORMAT_4F;
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vinfo.interp_mode[0] = INTERP_NONE;
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}
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else {
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/* GL_FEEDBACK, or glRasterPos */
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/* emit all attribs (pos, color, texcoord) as GLfloat[4] */
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n = st->state.vs->state.num_outputs;
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for (i = 0; i < n; i++) {
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attrs[i] = FORMAT_4F;
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interp[i] = INTERP_NONE;
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vinfo.num_attribs = st->state.vs->state.num_outputs;
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for (i = 0; i < vinfo.num_attribs; i++) {
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vinfo.format[i] = FORMAT_4F;
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vinfo.interp_mode[i] = INTERP_LINEAR;
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}
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}
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draw_set_vertex_attributes(st->draw, attrs, interp, n);
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draw_set_vertex_info(st->draw, &vinfo);
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}
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