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Fix minor logic error in get_queued_prim() which caused flushing when there was still room in the prim queue.
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1 changed files with 7 additions and 1 deletions
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@ -60,6 +60,10 @@ static void draw_prim_queue_flush( struct draw_context *draw )
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struct draw_stage *first = draw->pipeline.first;
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unsigned i;
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if (0)
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printf("Flushing with %d prims, %d verts\n",
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draw->pq.queue_nr, draw->vs.queue_nr);
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/* Make sure all vertices are available:
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*/
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if (draw->vs.queue_nr)
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@ -137,11 +141,13 @@ static struct prim_header *get_queued_prim( struct draw_context *draw,
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// fprintf(stderr, "v");
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draw_do_flush( draw, DRAW_FLUSH_VERTEX_CACHE_INVALIDATE );
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}
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else if (draw->pq.queue_nr + 1 >= PRIM_QUEUE_LENGTH) {
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else if (draw->pq.queue_nr == PRIM_QUEUE_LENGTH) {
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// fprintf(stderr, "p");
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draw_do_flush( draw, DRAW_FLUSH_PRIM_QUEUE );
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}
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assert(draw->pq.queue_nr < PRIM_QUEUE_LENGTH);
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return &draw->pq.queue[draw->pq.queue_nr++];
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}
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