Implement early depth test.

Early depth test is enabled when depth test is enabled and
alpha test is disabled and fragment shader does not write
depth.
The early-z is implemented by moving the depth test stage
just before the fragment shader stage and prepending it
with an earlyz stage, introduced with this commit.
The earlyz stage prepares the quad->outputs.depth for
the following depth test stage by interpolating Z position,
just as the fragment shader would do.
This commit is contained in:
Michal Krol 2007-11-18 18:20:20 +00:00
parent ca7f68a7cf
commit 7f718f0476
6 changed files with 150 additions and 25 deletions

View file

@ -18,6 +18,7 @@ DRIVER_SOURCES = \
sp_quad_colormask.c \
sp_quad_coverage.c \
sp_quad_depth_test.c \
sp_quad_earlyz.c \
sp_quad_fs.c \
sp_quad_occlusion.c \
sp_quad_output.c \

View file

@ -161,6 +161,7 @@ static void softpipe_destroy( struct pipe_context *pipe )
draw_destroy( softpipe->draw );
softpipe->quad.polygon_stipple->destroy( softpipe->quad.polygon_stipple );
softpipe->quad.earlyz->destroy( softpipe->quad.earlyz );
softpipe->quad.shade->destroy( softpipe->quad.shade );
softpipe->quad.alpha_test->destroy( softpipe->quad.alpha_test );
softpipe->quad.depth_test->destroy( softpipe->quad.depth_test );
@ -369,6 +370,7 @@ struct pipe_context *softpipe_create( struct pipe_winsys *pipe_winsys,
/* setup quad rendering stages */
softpipe->quad.polygon_stipple = sp_quad_polygon_stipple_stage(softpipe);
softpipe->quad.earlyz = sp_quad_earlyz_stage(softpipe);
softpipe->quad.shade = sp_quad_shade_stage(softpipe);
softpipe->quad.alpha_test = sp_quad_alpha_test_stage(softpipe);
softpipe->quad.depth_test = sp_quad_depth_test_stage(softpipe);

View file

@ -134,6 +134,7 @@ struct softpipe_context {
/** Software quad rendering pipeline */
struct {
struct quad_stage *polygon_stipple;
struct quad_stage *earlyz;
struct quad_stage *shade;
struct quad_stage *alpha_test;
struct quad_stage *stencil_test;

View file

@ -28,24 +28,52 @@
#include "sp_context.h"
#include "sp_state.h"
#include "pipe/tgsi/exec/tgsi_token.h"
static void
sp_push_quad_first(
struct softpipe_context *sp,
struct quad_stage *quad )
{
quad->next = sp->quad.first;
sp->quad.first = quad;
}
static void
sp_build_depth_stencil(
struct softpipe_context *sp )
{
if (sp->depth_stencil->stencil.front_enabled ||
sp->depth_stencil->stencil.back_enabled) {
sp_push_quad_first( sp, sp->quad.stencil_test );
}
else if (sp->depth_stencil->depth.enabled &&
sp->framebuffer.zbuf) {
sp_push_quad_first( sp, sp->quad.depth_test );
}
}
void
sp_build_quad_pipeline(struct softpipe_context *sp)
{
boolean early_depth_test =
sp->depth_stencil->depth.enabled &&
sp->framebuffer.zbuf &&
!sp->alpha_test->enabled &&
sp->fs->shader.output_semantic_name[0] != TGSI_SEMANTIC_POSITION;
/* build up the pipeline in reverse order... */
sp->quad.first = sp->quad.output;
if (sp->blend->colormask != 0xf) {
sp->quad.colormask->next = sp->quad.first;
sp->quad.first = sp->quad.colormask;
sp_push_quad_first( sp, sp->quad.colormask );
}
if (sp->blend->blend_enable ||
sp->blend->logicop_enable) {
sp->quad.blend->next = sp->quad.first;
sp->quad.first = sp->quad.blend;
sp_push_quad_first( sp, sp->quad.blend );
}
if (sp->framebuffer.num_cbufs == 1) {
@ -54,46 +82,38 @@ sp_build_quad_pipeline(struct softpipe_context *sp)
}
else {
/* insert bufloop stage */
sp->quad.bufloop->next = sp->quad.first;
sp->quad.first = sp->quad.bufloop;
sp_push_quad_first( sp, sp->quad.bufloop );
}
if (sp->depth_stencil->depth.occlusion_count) {
sp->quad.occlusion->next = sp->quad.first;
sp->quad.first = sp->quad.occlusion;
sp_push_quad_first( sp, sp->quad.occlusion );
}
if (sp->rasterizer->poly_smooth ||
sp->rasterizer->line_smooth ||
sp->rasterizer->point_smooth) {
sp->quad.coverage->next = sp->quad.first;
sp->quad.first = sp->quad.coverage;
sp_push_quad_first( sp, sp->quad.coverage );
}
if ( sp->depth_stencil->stencil.front_enabled
|| sp->depth_stencil->stencil.back_enabled) {
sp->quad.stencil_test->next = sp->quad.first;
sp->quad.first = sp->quad.stencil_test;
}
else if (sp->depth_stencil->depth.enabled &&
sp->framebuffer.zbuf) {
sp->quad.depth_test->next = sp->quad.first;
sp->quad.first = sp->quad.depth_test;
if (!early_depth_test) {
sp_build_depth_stencil( sp );
}
if (sp->alpha_test->enabled) {
sp->quad.alpha_test->next = sp->quad.first;
sp->quad.first = sp->quad.alpha_test;
sp_push_quad_first( sp, sp->quad.alpha_test );
}
/* XXX always enable shader? */
if (1) {
sp->quad.shade->next = sp->quad.first;
sp->quad.first = sp->quad.shade;
sp_push_quad_first( sp, sp->quad.shade );
}
if (early_depth_test) {
sp_build_depth_stencil( sp );
sp_push_quad_first( sp, sp->quad.earlyz );
}
if (sp->rasterizer->poly_stipple_enable) {
sp->quad.polygon_stipple->next = sp->quad.first;
sp->quad.first = sp->quad.polygon_stipple;
sp_push_quad_first( sp, sp->quad.polygon_stipple );
}
}

View file

@ -51,6 +51,7 @@ struct quad_stage {
struct quad_stage *sp_quad_polygon_stipple_stage( struct softpipe_context *softpipe );
struct quad_stage *sp_quad_earlyz_stage( struct softpipe_context *softpipe );
struct quad_stage *sp_quad_shade_stage( struct softpipe_context *softpipe );
struct quad_stage *sp_quad_alpha_test_stage( struct softpipe_context *softpipe );
struct quad_stage *sp_quad_stencil_test_stage( struct softpipe_context *softpipe );

View file

@ -0,0 +1,100 @@
/**************************************************************************
*
* Copyright 2007 Tungsten Graphics, Inc., Cedar Park, Texas.
* All Rights Reserved.
*
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the
* "Software"), to deal in the Software without restriction, including
* without limitation the rights to use, copy, modify, merge, publish,
* distribute, sub license, and/or sell copies of the Software, and to
* permit persons to whom the Software is furnished to do so, subject to
* the following conditions:
*
* The above copyright notice and this permission notice (including the
* next paragraph) shall be included in all copies or substantial portions
* of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
* OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
* IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR
* ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
*
**************************************************************************/
/**
* \brief Quad early-z testing
*/
#include "pipe/p_defines.h"
#include "pipe/p_util.h"
#include "sp_context.h"
#include "sp_headers.h"
#include "sp_surface.h"
#include "sp_quad.h"
#include "sp_tile_cache.h"
static void
earlyz_quad(
struct quad_stage *qs,
struct quad_header *quad )
{
uint i;
const float fx = (float) quad->x0;
const float fy = (float) quad->y0;
float xy[4][2];
xy[0][0] = fx;
xy[1][0] = fx + 1.0f;
xy[2][0] = fx;
xy[3][0] = fx + 1.0f;
xy[0][1] = fy;
xy[1][1] = fy;
xy[2][1] = fy + 1.0f;
xy[3][1] = fy + 1.0f;
for (i = 0; i < QUAD_SIZE; i++) {
quad->outputs.depth[i] =
quad->coef[0].a0[2] +
quad->coef[0].dadx[2] * xy[i][0] +
quad->coef[0].dady[2] * xy[i][1];
}
if (qs->next) {
qs->next->run( qs->next, quad );
}
}
static void
earlyz_begin(
struct quad_stage *qs )
{
if (qs->next) {
qs->next->begin( qs->next );
}
}
static void
earlyz_destroy(
struct quad_stage *qs )
{
FREE( qs );
}
struct quad_stage *
sp_quad_earlyz_stage(
struct softpipe_context *softpipe )
{
struct quad_stage *stage = CALLOC_STRUCT( quad_stage );
stage->softpipe = softpipe;
stage->begin = earlyz_begin;
stage->run = earlyz_quad;
stage->destroy = earlyz_destroy;
return stage;
}