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more convenient debug code
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commit
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1 changed files with 10 additions and 2 deletions
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@ -37,6 +37,10 @@
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#include "pipe/tgsi/exec/tgsi_core.h"
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#define DBG 0
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/**
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* Fetch a float[4] vertex attribute from memory, doing format/type
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* conversion as needed.
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@ -96,7 +100,9 @@ void draw_vertex_fetch( struct draw_context *draw,
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for (j = 0; j < count; j++) {
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uint attr;
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/*printf("fetch vertex %u: \n", j);*/
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#if DBG
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printf("fetch vertex %u: \n", j);
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#endif
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/* loop over vertex attributes (vertex shader inputs) */
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for (attr = 0; attr < draw->vertex_shader->state->num_inputs; attr++) {
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@ -111,7 +117,9 @@ void draw_vertex_fetch( struct draw_context *draw,
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fetch_attrib4(src, draw->vertex_element[attr].src_format, p);
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/*printf(" %u: %f %f %f %f\n", attr, p[0], p[1], p[2], p[3]);*/
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#if DBG
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printf(" %u: %f %f %f %f\n", attr, p[0], p[1], p[2], p[3]);
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#endif
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/* Transform to AoS xxxx/yyyy/zzzz/wwww representation:
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*/
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