more convenient debug code

This commit is contained in:
Brian 2007-11-16 17:13:26 -07:00
parent aa880bdfa0
commit 34a00276c7

View file

@ -37,6 +37,10 @@
#include "pipe/tgsi/exec/tgsi_core.h"
#define DBG 0
/**
* Fetch a float[4] vertex attribute from memory, doing format/type
* conversion as needed.
@ -96,7 +100,9 @@ void draw_vertex_fetch( struct draw_context *draw,
for (j = 0; j < count; j++) {
uint attr;
/*printf("fetch vertex %u: \n", j);*/
#if DBG
printf("fetch vertex %u: \n", j);
#endif
/* loop over vertex attributes (vertex shader inputs) */
for (attr = 0; attr < draw->vertex_shader->state->num_inputs; attr++) {
@ -111,7 +117,9 @@ void draw_vertex_fetch( struct draw_context *draw,
fetch_attrib4(src, draw->vertex_element[attr].src_format, p);
/*printf(" %u: %f %f %f %f\n", attr, p[0], p[1], p[2], p[3]);*/
#if DBG
printf(" %u: %f %f %f %f\n", attr, p[0], p[1], p[2], p[3]);
#endif
/* Transform to AoS xxxx/yyyy/zzzz/wwww representation:
*/