This allows generating task and mesh variants of compute shaders.
It adds:
- vertex and primitive outputs support - aos writing.
- payload support
- mesh iface for the output and count callbacks.
- draw_id
- multiple iteration support to the exec fn to allow launches
in multiple passes to reduce memory usage
Reviewed-by: Roland Scheidegger <sroland@vmware.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/23066>
This is just some infrastructure for creating shaders and contexts.
task/mesh shaders are based on compute shaders and share nearly all
their code with compute.
Reviewed-by: Roland Scheidegger <sroland@vmware.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/23066>
mesh shaders can have vertex and primitive outputs, and act a bit
like TCS shaders, add the callback to allow the driver to decide
how to store these.
Reviewed-by: Roland Scheidegger <sroland@vmware.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/23066>
mesh shading has a payload to pass between task and mesh shaders,
this acts like shared memory as well, so we use the standard memory
hooks to access it.
This current adds the payload after the 12-byte header which will
contain the x/y/z grid sizes.
Reviewed-by: Roland Scheidegger <sroland@vmware.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/23066>
This adds draw mesh shader infrastructure, as mesh shaders have
to be able to feed into the post vs stages like clipping, so
we have to wire informational things up.
Reviewed-by: Roland Scheidegger <sroland@vmware.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/23066>
This doesn't matter much in practice, because the integer an float
representations of zero are the same. But it's easier to understand
what's going on if the correct type is used, so let's clean this up.
Reviewed-by: Rhys Perry <pendingchaos02@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/23393>
Fixes seg faults in:
dEQP-VK.binding_model.shader_access.primary_cmd_buf
.sampler_immutable.no_access.single_descriptor.*
dEQP-VK.binding_model.shader_access.primary_cmd_buf
.sampler_immutable.no_access.multiple_contiguous_descriptors.*
It does not fix them. Now they just hit asserts in the compiler.
Signed-off-by: Karmjit Mahil <Karmjit.Mahil@imgtec.com>
Reviewed-by: Frank Binns <frank.binns@imgtec.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/23357>
We need to tell the apps about the hardware limtations, so that they
have a chance to take a fallback path. Fixes GTK misrendering, due to
use of the dummy shaders (now properly fallbacks to software).
Based on a MR by Filip Gawin.
Closes:https://gitlab.freedesktop.org/mesa/mesa/-/issues/7291
Signed-off-by: Pavel Ondračka <pavel.ondracka@gmail.com>
Reviewed-by: Filip Gawin <filip.gawin@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/22708>
Similar to checking that a z/s format can not be used for color
blit with tile-based blit path, color format can not be used for z/s
blit.
Reviewed-by: Iago Toral Quiroga <itoral@igalia.com>
Signed-off-by: Juan A. Suarez Romero <jasuarez@igalia.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/23390>
We should only see round from lowered ARR and in that case we want
to reconstruct the ARR, not lower it.
Signed-off-by: Pavel Ondračka <pavel.ondracka@gmail.com>
Reviewed-by: Filip Gawin <filip.gawin@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/23419>
Fix defect reported by Coverity Scan.
Unsigned compared against 0 (NO_EFFECT)
unsigned_compare: This less-than-zero comparison of an unsigned value is never true. val < 0U.
unsigned_conversion: val is converted to an unsigned type because it's compared to an unsigned constant.
Fixes: 480bdff4b5 ("pvr: Add support to process transfer and blit cmds")
Signed-off-by: Vinson Lee <vlee@freedesktop.org>
Reviewed-by: Karmjit Mahil <Karmjit.Mahil@imgtec.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/23416>
This is to inform you of some planned downtime in the LAVA lab as follows:
Start: 2023-06-05 08:00 GMT
End: 2023-06-05 12:00 GMT
Signed-off-by: Sergi Blanch Torne <sergi.blanch.torne@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/23426>
They are exactly the same, so it's safe to do the replace
Also gen OS_TIMEOUT_INFINITE var with rusticl_mesa_bindings_rs by OS_ prefix and
include "util/os_time.h" in rusticl/rusticl_mesa_bindings.h
Reviewed-by: Jesse Natalie <jenatali@microsoft.com>
Signed-off-by: Yonggang Luo <luoyonggang@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/23401>
We not passing very long string, but multiple separate packages, using
the array seems to be more logical and clear solution, without
shellcheck complaining about word spliting and risk making of accidental
mistakes (missed backslash etc.).
Shebang change, because let's have it same everywhere.
Reviewed-by: Eric Engestrom <eric@igalia.com>
Signed-off-by: David Heidelberg <david.heidelberg@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/23425>
Fix defect reported by Coverity Scan.
Resource leak (RESOURCE_LEAK)
leaked_storage: Variable memobj going out of scope leaks the storage it points to.
Fixes: a157133380 ("nvc0/nv50: support and enable EXT_memory_object*")
Signed-off-by: Vinson Lee <vlee@freedesktop.org>
Reviewed-by: Karol Herbst <kherbst@redhat.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/23417>
This condition can occur in the wild (more specifically in RT shader
call lowering), and it is handled correctly.
Cc: mesa-stable
Reviewed-by: Timothy Arceri <tarceri@itsqueeze.com>
Reviewed-by: Konstantin Seurer <konstantin.seurer@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/22536>
nir_repair_ssa_impl may insert phi nodes for any deref, but if the deref mode is uniform, validation fails.
To fix this, rematerialize the derefs in the blocks they are used to avoid generating phi nodes for them.
Cc: mesa-stable
Reviewed-by: Timothy Arceri <tarceri@itsqueeze.com>
Reviewed-by: Konstantin Seurer <konstantin.seurer@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/22536>
Manual/post-merge for now because radeonsi isn't a priority for the few
steamdecks that we have in CI and we need to keep them free for merging
MRs.
Signed-off-by: Eric Engestrom <eric@igalia.com>
Acked-by: Marek Olšák <marek.olsak@amd.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/22990>