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broadcom/ci: update expected results
Update failing/flake list. Signed-off-by: Juan A. Suarez Romero <jasuarez@igalia.com> Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/23441>
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5 changed files with 6 additions and 11 deletions
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@ -797,6 +797,7 @@ spec@!opengl 1.1@depthstencil-default_fb-clear samples=2,Fail
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spec@!opengl 1.1@depthstencil-default_fb-clear samples=4,Fail
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spec@!opengl 1.1@depthstencil-default_fb-clear,Fail
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spec@!opengl 1.1@depthstencil-default_fb-drawpixels-24_8 samples=2,Crash
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spec@!opengl 1.1@depthstencil-default_fb-drawpixels-24_8 samples=4,Fail
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spec@!opengl 1.1@depthstencil-default_fb-drawpixels-float-and-ushort samples=2,Crash
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spec@!opengl 1.1@depthstencil-default_fb-drawpixels-float-and-ushort samples=4,Crash
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spec@!opengl 1.1@depthstencil-default_fb-readpixels-24_8 samples=4,Crash
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@ -2,17 +2,13 @@ dEQP-GLES2.functional.clipping.triangle_vertex.clip_three.clip_neg_x_and_pos_x_a
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dEQP-GLES2.functional.clipping.triangle_vertex.clip_three.clip_neg_x_and_pos_x_and_pos_y_pos_z
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dEQP-GLES2.functional.clipping.triangle_vertex.clip_three.clip_neg_x_and_pos_x_neg_y_pos_z_and_neg_x_pos_y_neg_z
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dEQP-GLES2.functional.clipping.triangle_vertex.clip_three.clip_pos_x_and_neg_x_neg_y_pos_z_and_neg_x_pos_y_neg_z
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dEQP-GLES2.functional.draw.random.51
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dEQP-GLES2.functional.texture.size.cube.256x256_rgb888
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glx@glx-multi-window-single-context
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shaders@glsl-vs-loop
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shaders@glsl-vs-loop-nested
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spec@arb_framebuffer_srgb@blit renderbuffer srgb single_sampled enabled clear
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spec@ext_framebuffer_blit@fbo-sys-blit
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spec@ext_framebuffer_blit@fbo-sys-sub-blit
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spec@egl_chromium_sync_control@conformance
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spec@ext_packed_depth_stencil@fbo-stencil-gl_depth24_stencil8-readpixels
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# CMA allocations that may sometimes succeed
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spec@!opengl 1.1@depthstencil-default_fb-drawpixels-float-and-ushort samples=2
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@ -27,7 +27,6 @@ spec@!opengl 1.0@gl-1.0-edgeflag-const,Fail
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spec@!opengl 1.0@gl-1.0-edgeflag-quads,Fail
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spec@!opengl 1.0@gl-1.0-no-op-paths,Fail
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spec@!opengl 1.0@gl-1.0-user-clip-all-planes,Fail
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spec@!opengl 1.0@rasterpos,Crash
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spec@!opengl 1.1@depthstencil-default_fb-drawpixels-24_8 samples=2,Fail
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spec@!opengl 1.1@depthstencil-default_fb-drawpixels-24_8 samples=4,Fail
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spec@!opengl 1.1@depthstencil-default_fb-drawpixels-32f_24_8_rev samples=2,Fail
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@ -1,9 +1,6 @@
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KHR-GLES31.core.shader_image_load_store.basic-glsl-earlyFragTests
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glx@glx_arb_sync_control@swapbuffersmsc-divisor-zero
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glx@glx_arb_sync_control@waitformsc
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spec@!opengl 1.1@depthstencil-default_fb-drawpixels-24_8 samples=2
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spec@!opengl 1.1@depthstencil-default_fb-drawpixels-24_8 samples=4
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spec@!opengl 1.1@depthstencil-default_fb-drawpixels-32f_24_8_rev samples=2
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spec@!opengl 1.1@depthstencil-default_fb-drawpixels-32f_24_8_rev samples=4
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spec@!opengl 1.1@depthstencil-default_fb-drawpixels-float-and-ushort samples=2
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@ -23,9 +20,6 @@ dEQP-GLES3.functional.texture.specification.teximage2d_pbo.rgba32f_cube
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dEQP-GLES3.functional.texture.specification.teximage2d_pbo.rgba32i_cube
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dEQP-GLES3.functional.texture.specification.teximage2d_pbo.rgba32ui_2d
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dEQP-VK.api.external.fence.opaque_fd.reset_permanent
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dEQP-VK.api.external.fence.opaque_fd.reset_temporary
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# Seem reliable on arm64, but they flake on armhf
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dEQP-VK.glsl.builtin.function.integer.findMSB.ivec2_mediump_geometry
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dEQP-VK.glsl.builtin.function.integer.findMSB.ivec2_highp_geometry
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@ -61,8 +61,11 @@ dEQP-VK.binding_model.buffer_device_address.set3.depth3.basessbo.convertcheckuv2
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dEQP-VK.binding_model.buffer_device_address.set3.depth3.basessbo.convertcheckuv2.store.single.std140.comp
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dEQP-VK.binding_model.buffer_device_address.set3.depth3.basessbo.convertcheckuv2.store.single.std140.frag
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dEQP-VK.binding_model.buffer_device_address.set3.depth3.basessbo.convertcheckuv2.store.single.std140.vert
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dEQP-VK.binding_model.buffer_device_address.set3.depth3.basessbo.convertuvec2.nostore.multi.std140.vert
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dEQP-VK.binding_model.buffer_device_address.set3.depth3.basessbo.convertuvec2.nostore.single.std140.vert
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dEQP-VK.binding_model.buffer_device_address.set3.depth3.basessbo.convertuvec2.store.single.std140.vert
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dEQP-VK.binding_model.buffer_device_address.set3.depth3.basessbo.load.nostore.multi.std140.vert
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dEQP-VK.binding_model.buffer_device_address.set3.depth3.basessbo.load.nostore.single.std140.vert
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dEQP-VK.binding_model.buffer_device_address.set3.depth3.baseubo.convertcheckuv2.nostore.multi.std140.comp
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dEQP-VK.binding_model.buffer_device_address.set3.depth3.baseubo.convertcheckuv2.nostore.multi.std140.frag
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dEQP-VK.binding_model.buffer_device_address.set3.depth3.baseubo.convertcheckuv2.nostore.multi.std140.vert
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@ -90,10 +93,12 @@ dEQP-VK.memory.mapping.suballocation.full.variable.implicit_unmap
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dEQP-VK.spirv_assembly.instruction.graphics.spirv_ids_abuse.lots_ids_geom
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dEQP-VK.spirv_assembly.instruction.graphics.spirv_ids_abuse.lots_ids_vert
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dEQP-VK.ssbo.layout.3_level_array.std140.column_major_mat4
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dEQP-VK.ssbo.layout.3_level_array.std140.mat4
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dEQP-VK.ssbo.layout.3_level_array.std140.row_major_mat4
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dEQP-VK.ssbo.layout.3_level_array.std140.row_major_mat4_comp_access
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dEQP-VK.ssbo.layout.3_level_array.std430.mat4
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dEQP-VK.ssbo.layout.3_level_array.std430.row_major_mat4
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dEQP-VK.ssbo.layout.3_level_unsized_array.std140.mat4
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dEQP-VK.ssbo.layout.3_level_unsized_array.std140.row_major_mat4
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dEQP-VK.ssbo.layout.3_level_unsized_array.std140.row_major_mat4_comp_access
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dEQP-VK.ssbo.layout.3_level_unsized_array.std140.row_major_mat4_comp_access_store_cols
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