Commit graph

62274 commits

Author SHA1 Message Date
Thomas Helland
8fb8fe46fa nir: Optimize a + neg(a)
Shader-db i965 instructions:
total instructions in shared programs: 1711180 -> 1711159 (-0.00%)
instructions in affected programs:     825 -> 804 (-2.55%)
helped:                                9
HURT:                                  0
GAINED:                                3
LOST:                                  3

Shader-db NIR instructions:
total instructions in shared programs: 606187 -> 606179 (-0.00%)
instructions in affected programs:     298 -> 290 (-2.68%)
helped:                                4
HURT:                                  0
GAINED:                                0
LOST:                                  0

Reviewed-by: Matt Turner <mattst88@gmail.com>
Reviewed-by: Jason Ekstrand <jason.ekstrand@intel.com>
Signed-off-by: Thomas Helland <thomashelland90@gmail.com>
2015-03-11 14:21:05 -07:00
Thomas Helland
0525f2e851 nir: Optimize (a*b)+(a*c) -> a*(b+c)
Shader-db i965 instructions:
total instructions in shared programs: 1715894 -> 1710802 (-0.30%)
instructions in affected programs:     443080 -> 437988 (-1.15%)
helped:                                1502
HURT:                                  13
GAINED:                                4
LOST:                                  4

Shader-db NIR instructions:
total instructions in shared programs: 607710 -> 606187 (-0.25%)
instructions in affected programs:     208285 -> 206762 (-0.73%)
helped:                                769
HURT:                                  8
GAINED:                                0
LOST:                                  0

Reviewed-by: Matt Turner <mattst88@gmail.com>
Reviewed-by: Jason Ekstrand <jason.ekstrand@intel.com>
Signed-off-by: Thomas Helland <thomashelland90@gmail.com>
2015-03-11 14:21:05 -07:00
Marius Predut
09b0325409 vbo: improve the code style by adjust the preprocessing c code directives
Brian Paul review suggestion: there's more macro use here than necessary.
Removed and redefine some #define preprocessing directives.
Removed the directive input parameter 'T' .
No functional changes.

Signed-off-by: Marius Predut <marius.predut@intel.com>
Reviewed-by: Brian Paul <brianp@vmware.com>
2015-03-11 09:34:25 -06:00
Brian Paul
9816acff2c mesa: remove CPU_TO_LE32() for AIX
This is the only remnant of AIX-specific code in Mesa.  Probably long
unused.

Reviewed-by: Ian Romanick <ian.d.romanick@intel.com>
2015-03-11 09:34:25 -06:00
Brian Paul
3158b3abb3 mesa: remove #define __volatile
Not actually used anwhere in Mesa.

Reviewed-by: Ian Romanick <ian.d.romanick@intel.com>
2015-03-11 09:34:24 -06:00
Brian Paul
d7193ce42c mesa: use strdup() instead of _mesa_strdup()
We were already using strdup() in various places in Mesa.  Get rid
of the _mesa_strdup() wrapper.  All the callers pass a non-NULL
argument so the NULL check isn't needed either.

Reviewed-by: Jose Fonseca <jfonseca@vmware.com>
Reviewed-by: Ian Romanick <ian.d.romanick@intel.com>
2015-03-11 09:34:24 -06:00
Brian Paul
5376bc74cc st/glx: use strdup() instead of _mesa_strdup()
Reviewed-by: Jose Fonseca <jfonseca@vmware.com>
Reviewed-by: Ian Romanick <ian.d.romanick@intel.com>
2015-03-11 09:34:24 -06:00
Brian Paul
279c5965aa xlib: use strdup() instead of _mesa_strdup()
Reviewed-by: Jose Fonseca <jfonseca@vmware.com>
Reviewed-by: Ian Romanick <ian.d.romanick@intel.com>
2015-03-11 09:34:24 -06:00
Brian Paul
14ba6c9325 i915: add parens to silence operator precedence warning
Signed-off-by: Brian Paul <brianp@vmware.com>
2015-03-11 09:34:07 -06:00
Iago Toral Quiroga
6ac1bc90c4 i965: Fix out-of-bounds accesses into pull_constant_loc array
The piglit test glsl-fs-uniform-array-loop-unroll.shader_test was designed
to do an out of bounds access into an uniform array to make sure that we
handle that situation gracefully inside the driver, however, as Ken describes
in bug 79202, Valgrind reports that this is leading to an out-of-bounds access
in fs_visitor::demote_pull_constants().

Before accessing the pull_constant_loc array we should make sure that
the uniform we are trying to access is valid.

Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=79202
Reviewed-by: Matt Turner <mattst88@gmail.com>
2015-03-11 08:03:40 +01:00
Jordan Justen
5750595ca9 i965/gen6 gs: Convert brw_imm_ud/brw_imm_d to src_reg
Same idea as this patch, only for gen6_gs_visitor:

commit 49a938a265
Author: Jordan Justen <jordan.l.justen@intel.com>
Date:   Fri Feb 20 12:12:25 2015 -0800
    i965/fs: Use fs_reg for CS/VS atomics pixel mask immediate data

Suggested-by: Matt Turner <mattst88@gmail.com>
Signed-off-by: Jordan Justen <jordan.l.justen@intel.com>
Reviewed-by: Chris Forbes <chrisf@ijw.co.nz>
Reviewed-by: Matt Turner <mattst88@gmail.com>
2015-03-10 00:14:53 -07:00
Jordan Justen
e5269ca28e i965/fs: Use unsigned for CS/VS atomics pixel mask immediate data
brw_imm_ud(0xffff) should have been converted to fs_reg(0xffffu) to
make sure the uint32_t fs_reg constructor was matched.

commit 49a938a265
Author: Jordan Justen <jordan.l.justen@intel.com>
Date:   Fri Feb 20 12:12:25 2015 -0800
    i965/fs: Use fs_reg for CS/VS atomics pixel mask immediate data

Signed-off-by: Jordan Justen <jordan.l.justen@intel.com>
Reviewed-by: Matt Turner <mattst88@gmail.com>
2015-03-10 00:13:08 -07:00
Jordan Justen
6626e3548b i965/gen8: Don't allocate hiz miptree structure
We now skip allocating a hiz miptree for gen8. Instead, we calculate
the required hiz buffer parameters and allocate a bo directly.

v2:
 * Update hz_height calculation as suggested by Topi
v3:
 * Bail if we failed to create the bo (Ben)
v4:
 * CEILING => DIV_ROUND_UP
 * Make sure mt->logical_depth0 being 0 would not cause trouble
 * Fail if Y tiling is not returned

Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=67564
Signed-off-by: Jordan Justen <jordan.l.justen@intel.com>
Reviewed-by: Topi Pohjolainen <topi.pohjolainen@intel.com>
Reviewed-by: Ben Widawsky <ben@bwidawsk.net>
2015-03-09 23:56:51 -07:00
Jordan Justen
81124aefe8 i965/gen7: Don't allocate hiz miptree structure
We now skip allocating a hiz miptree for gen7. Instead, we calculate
the required hiz buffer parameters and allocate a bo directly.

v2:
 * Update hz_height calculation as suggested by Topi
v3:
 * Bail if we failed to create the bo (Ben)
v4:
 * CEILING => DIV_ROUND_UP
 * Make sure mt->logical_depth0 being 0 would not cause trouble
 * Fail if Y tiling is not returned

Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=67564
Signed-off-by: Jordan Justen <jordan.l.justen@intel.com>
Reviewed-by: Topi Pohjolainen <topi.pohjolainen@intel.com>
Reviewed-by: Ben Widawsky <ben@bwidawsk.net>
2015-03-09 23:56:51 -07:00
Jordan Justen
31b851dccb i965/gen8: Don't rely directly on the hiz miptree structure
We are still allocating a miptree for hiz, but we only use fields from
intel_miptree_aux_buffer. This will allow us to switch over to not
allocating a miptree.

Signed-off-by: Jordan Justen <jordan.l.justen@intel.com>
Reviewed-by: Topi Pohjolainen <topi.pohjolainen@intel.com>
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
Reviewed-by: Ben Widawsky <ben@bwidawsk.net>
2015-03-09 23:56:51 -07:00
Jordan Justen
26eabd189d i965/gen7: Don't rely directly on the hiz miptree structure
We are still allocating a miptree for hiz, but we only use fields from
intel_miptree_aux_buffer. This will allow us to switch over to not
allocating a miptree.

Signed-off-by: Jordan Justen <jordan.l.justen@intel.com>
Reviewed-by: Topi Pohjolainen <topi.pohjolainen@intel.com>
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
Reviewed-by: Ben Widawsky <ben@bwidawsk.net>
2015-03-09 23:56:51 -07:00
Jordan Justen
aedcd466bb i965/hiz: Start to separate miptree out from hiz buffers
Today we allocate a miptree's for the hiz buffer. We needed this in
the past because we would point the hardware at offsets of the hiz
buffer. Since the hiz format is not documented, this is not a good
idea.

Since moving to support layered rendering on Gen7+, we no longer point
at an offset into the buffer on Gen7+.

Therefore, to support hiz on Gen7+, we don't need a full miptree
structure allocated.

This patch starts to create a new auxiliary buffer structure
(intel_miptree_aux_buffer) that can be a more simplistic miptree
side-band buffer associated with a miptree. (For example, to serve the
needs of the hiz buffer.)

Signed-off-by: Jordan Justen <jordan.l.justen@intel.com>
Reviewed-by: Topi Pohjolainen <topi.pohjolainen@intel.com>
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
Reviewed-by: Ben Widawsky <ben@bwidawsk.net>
2015-03-09 23:56:50 -07:00
Dave Airlie
4d318b61fc mesa/scissor: fix typos in debug names
Just noticed this when working on virgl.

Signed-off-by: Dave Airlie <airlied@redhat.com>
2015-03-10 16:45:45 +10:00
Samuel Pitoiset
e5cd42ed9a nvc0: fix wrong max value for driver queries
The maximum value of a Gallium HUD's panel is automatically adjusted
when the current value is greater than the max. If we set the
pipe_query_driver_info::max_value to UINT64_MAX, the maximum value is
never adjusted and this results in a flat line instead of a pretty curve
which is correctly scaled.

Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Ilia Mirkin <imirkin@alum.mit.edu>
2015-03-09 20:47:05 -04:00
Vinson Lee
13f4963ed2 i965: Silence GCC maybe-uninitialized warning.
brw_shader.cpp: In function ‘bool brw_saturate_immediate(brw_reg_type, brw_reg*)’:
brw_shader.cpp:618:31: warning: ‘sat_imm.brw_saturate_immediate(brw_reg_type, brw_reg*)::<anonymous union>::ud’ may be used uninitialized in this function [-Wmaybe-uninitialized]
       reg->dw1.ud = sat_imm.ud;
                               ^

Signed-off-by: Vinson Lee <vlee@freedesktop.org>
Reviewed-by: Anuj Phogat <anuj.phogat@gmail.com>
2015-03-09 17:28:39 -07:00
Vinson Lee
282f67becd i915: Fix GCC unused-but-set-variable warning in release build.
i915_fragprog.c: In function ‘i915ValidateFragmentProgram’:
i915_fragprog.c:1453:11: warning: variable ‘k’ set but not used [-Wunused-but-set-variable]
       int k;
           ^

Signed-off-by: Vinson Lee <vlee@freedesktop.org>
Reviewed-by: Anuj Phogat <anuj.phogat@gmail.com>
2015-03-09 17:28:39 -07:00
Vinson Lee
5f759836ad Add macro for unused function attribute.
Suggested-by: Emil Velikov <emil.l.velikov@gmail.com>
Signed-off-by: Vinson Lee <vlee@freedesktop.org>
Reviewed-by: Emil Velikov <emil.l.velikov@gmail.com>
2015-03-09 17:28:39 -07:00
Ben Widawsky
7aba4ab1f3 meta: Plug memory leak
It looks like this has existed since
commit f5a477ab76
Author: Ian Romanick <ian.d.romanick@intel.com>
Date:   Mon Dec 16 11:54:08 2013 -0800

    meta: Refactor shader generation code out of mipmap generation path

Valgrind was complaining on fbo-generatemipmap-formats

v2: Instead, do the allocation after the early return block (v2)

Signed-off-by: Ben Widawsky <ben@bwidawsk.net>
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
2015-03-09 16:32:33 -07:00
Kenneth Graunke
e95969cd95 i965/fs: Don't issue FB writes for bound but unwritten color targets.
We used to loop over all color attachments, and emit FB writes for each
one, even if the shader didn't write to a corresponding output variable.
Those color attachments would be filled with garbage (undefined values).

Football Manager binds a framebuffer with 4 color attachments, but draws
to it using a shader that only writes to gl_FragData[0..2].  This meant
that color attachment 3 would be filled with garbage, resulting in
rendering artifacts.  Now we skip writing to it, fixing rendering.

Writes to gl_FragColor initialize outputs[0..nr_color_regions-1] to
GRFs, while writes to gl_FragData[i] initialize outputs[i].

Thanks to Jason Ekstrand for tracking this down.

Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=86747
Signed-off-by: Kenneth Graunke <kenneth@whitecape.org>
Reviewed-by: Jason Ekstrand <jason.ekstrand@intel.com>
Cc: mesa-stable@lists.freedesktop.org
2015-03-09 16:07:04 -07:00
Kenneth Graunke
4ebeb71573 i965/fs: Make emit_shader_time_end() insert before EOT.
Previously, we emitted the shader-time epilogue from emit_fb_writes(),
during the middle of looping through color regions (or emit_urb_writes
for the VS).  This is duplicated several times and rather awkward.

I need to fix a bug in our FB write handling, and it will be a lot
easier if we move emit_shader_time_end() out of there.

Now, we simply emit FB writes/URB writes, and subsequently have
emit_shader_time_end() insert instructions before the final SEND with
EOT.  Not only is this simpler, it's actually a slight improvement:
we now include the MOVs to set up the final FB write payload in our
shader-time measurements.

Note that INTEL_DEBUG=shader_time only exists on Gen7+, and uses
send-from-GRF.  (In the past, we might have hit trouble where both
attempt to use MRFs for messages; that's not a problem now.)

v2: Rebase on v3 of the previous patch and other shader_time fixes.

Signed-off-by: Kenneth Graunke <kenneth@whitecape.org>
Reviewed-by: Topi Pohjolainen <topi.pohjolainen@intel.com> [v1]
Acked-by: Matt Turner <mattst88@gmail.com>
Cc: mesa-stable@lists.freedesktop.org
2015-03-09 16:07:04 -07:00
Kenneth Graunke
e43af8d09f i965/fs: Make get_timestamp() pass back the MOV rather than emitting it.
This makes another part of the INTEL_DEBUG=shader_time code emittable
at arbitrary locations, rather than just at the end of the instruction
stream.

v2: Don't lose smear!  Caught by Topi Pohjolainen.
v3: Don't set smear on the destination of the MOV.  Thanks Topi!

Signed-off-by: Kenneth Graunke <kenneth@whitecape.org>
Reviewed-by: Matt Turner <mattst88@gmail.com>
Cc: mesa-stable@lists.freedesktop.org
2015-03-09 16:07:04 -07:00
Kenneth Graunke
bea854c7f3 i965/fs: Make emit_shader_time_write return rather than emit.
Instead of emit_shader_time_write, we now do emit(SHADER_TIME_ADD(...)).
The advantage is that we can also insert a shader time write at an
arbitrary location in the instruction stream, rather than being
restricted to emitting at the end.

Signed-off-by: Kenneth Graunke <kenneth@whitecape.org>
Reviewed-by: Topi Pohjolainen <topi.pohjolainen@intel.com>
Reviewed-by: Matt Turner <mattst88@gmail.com>
Cc: mesa-stable@lists.freedesktop.org
2015-03-09 16:07:04 -07:00
Kenneth Graunke
f1adc45dbe i965/fs: Set smear on shader_time diff register.
The ADD(diff, diff, fs_reg(-2u)) instruction reads diff, which is a
width 1 register.  We need to read it as <0,1,0> with a subreg of 0,
which is what smear accomplishes.

Fixes assertion:
brw_eu_emit.c:285: validate_reg: Assertion `hstride == 0' failed.

Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=86974
Signed-off-by: Kenneth Graunke <kenneth@whitecape.org>
Reviewed-by: Matt Turner <mattst88@gmail.com>
Cc: mesa-stable@lists.freedesktop.org
2015-03-09 16:07:03 -07:00
Kenneth Graunke
ef9cc7d0c1 i965/fs: Set force_writemask_all on shader_time instructions.
These computations don't have anything to do with the currently
executing channels, so they should use force_writemask_all.

This fixes assert failures.

Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=86974
Signed-off-by: Kenneth Graunke <kenneth@whitecape.org>
Reviewed-by: Matt Turner <mattst88@gmail.com>
Cc: mesa-stable@lists.freedesktop.org
2015-03-09 16:07:03 -07:00
Alexandre Demers
7a37d5c3a4 r600g: Use R600_MAX_VIEWPORTS instead of 16
Lets define R600_MAX_VIEWPORTS instead of using 16 here and there
in the code when looping through viewports and scissors. It is
easier to understand what this number represents.

v2: Missed a case where R600_MAX_VIEWPORTS should have been used.

Signed-off-by: Alexandre Demers <alexandre.f.demers@gmail.com>
Signed-off-by: Marek Olšák <marek.olsak@amd.com>
2015-03-09 23:02:05 +01:00
Ian Romanick
85df48b45a i915: Remove unused IS_GEN2 macro
Inspired by Damien's recent libdrm changes.

Signed-off-by: Ian Romanick <ian.d.romanick@intel.com>
Reviewed-by: Damien Lespiau <damien.lespiau@intel.com>
Reviewed-by: Jordan Justen <jordan.l.justen@intel.com>
2015-03-09 14:09:21 -07:00
Ian Romanick
07a062997a i915: Remove (mostly) unused IS_915 macro
Inspired by Damien's recent libdrm changes.

Signed-off-by: Ian Romanick <ian.d.romanick@intel.com>
Reviewed-by: Damien Lespiau <damien.lespiau@intel.com>
Reviewed-by: Jordan Justen <jordan.l.justen@intel.com>
2015-03-09 14:09:16 -07:00
Ian Romanick
117288dbf3 i915: Remove (mostly) unused IS_PNV, IS_PNVG, and IS_PNVGM macros
Inspired by Damien's recent libdrm changes.

Signed-off-by: Ian Romanick <ian.d.romanick@intel.com>
Reviewed-by: Damien Lespiau <damien.lespiau@intel.com>
Reviewed-by: Jordan Justen <jordan.l.justen@intel.com>
2015-03-09 14:09:06 -07:00
Ian Romanick
19fda9fc83 i915: Remove IS_9XX macro
Since the i915 / i965 split, IS_9XX just means IS_GEN3.  Inspired by
Damien's recent libdrm changes.

Signed-off-by: Ian Romanick <ian.d.romanick@intel.com>
Reviewed-by: Damien Lespiau <damien.lespiau@intel.com>
Reviewed-by: Jordan Justen <jordan.l.justen@intel.com>
2015-03-09 14:08:57 -07:00
Ian Romanick
6d41316b79 i915: Remove unused IS_MOBILE macro
Inspired by Damien's recent libdrm changes.

Signed-off-by: Ian Romanick <ian.d.romanick@intel.com>
Reviewed-by: Damien Lespiau <damien.lespiau@intel.com>
Reviewed-by: Jordan Justen <jordan.l.justen@intel.com>
2015-03-09 14:08:49 -07:00
Ian Romanick
e7d94be1ec i965: Don't write past the end of the application supplied buffer
Both the AMD and Intel APIs provide a dataSize parameter, and this
function would merrily ignore it.  Neither API specifies what to do when
the buffer isn't big enough.  I take the easy route of writing all the
complete bits of data that will fit.  With more complete specs, we could
probably do something different.

I noticed this while looking into an unused parameter warning.  The
warning was actually useful!

brw_performance_monitor.c: In function 'brw_get_perf_monitor_result':
brw_performance_monitor.c:1261:37: warning: unused parameter 'data_size' [-Wunused-parameter]
                             GLsizei data_size,
                                     ^

v2: Fix checks to include offset in the calculation.  Noticed by Jan.

Signed-off-by: Ian Romanick <ian.d.romanick@intel.com>
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
Reviewed-by: Jan Vesely <jan.vesely@rutgers.edu>
2015-03-09 14:07:14 -07:00
Ian Romanick
78a211cee5 i965: Silence unused parameter warning
All dd functions take a gl_context as the first parameter.  Instead of
removing it, just silence the warning.

brw_performance_monitor.c: In function 'brw_new_perf_monitor':
brw_performance_monitor.c:1354:41: warning: unused parameter 'ctx' [-Wunused-parameter]
 brw_new_perf_monitor(struct gl_context *ctx)
                                         ^

Signed-off-by: Ian Romanick <ian.d.romanick@intel.com>
Reviewed-by: Carl Worth <cworth@cworth.org>
Reviewed-by: Jordan Justen <jordan.l.justen@intel.com>
2015-03-09 14:07:14 -07:00
Ian Romanick
3a6a732c43 i965: Silence many 'static' is not at beginning of declaration warnings
What a useful warning. #ThanksGCC

brw_performance_monitor.c:153:1: warning: 'static' is not at beginning of declaration [-Wold-style-declaration]
 const static struct gl_perf_monitor_counter gen5_raw_chaps_counters[] = {
 ^
brw_performance_monitor.c:185:1: warning: 'static' is not at beginning of declaration [-Wold-style-declaration]
 const static int gen5_oa_snapshot_layout[] =
 ^
brw_performance_monitor.c:221:1: warning: 'static' is not at beginning of declaration [-Wold-style-declaration]
 const static struct gl_perf_monitor_group gen5_groups[] = {
 ^
brw_performance_monitor.c:240:1: warning: 'static' is not at beginning of declaration [-Wold-style-declaration]
 const static struct gl_perf_monitor_counter gen6_raw_oa_counters[] = {
 ^
brw_performance_monitor.c:281:1: warning: 'static' is not at beginning of declaration [-Wold-style-declaration]
 const static int gen6_oa_snapshot_layout[] =
 ^
brw_performance_monitor.c:317:1: warning: 'static' is not at beginning of declaration [-Wold-style-declaration]
 const static struct gl_perf_monitor_counter gen6_statistics_counters[] = {
 ^
brw_performance_monitor.c:332:1: warning: 'static' is not at beginning of declaration [-Wold-style-declaration]
 const static int gen6_statistics_register_addresses[] = {
 ^
brw_performance_monitor.c:346:1: warning: 'static' is not at beginning of declaration [-Wold-style-declaration]
 const static struct gl_perf_monitor_group gen6_groups[] = {
 ^
brw_performance_monitor.c:356:1: warning: 'static' is not at beginning of declaration [-Wold-style-declaration]
 const static struct gl_perf_monitor_counter gen7_raw_oa_counters[] = {
 ^
brw_performance_monitor.c:402:1: warning: 'static' is not at beginning of declaration [-Wold-style-declaration]
 const static int gen7_oa_snapshot_layout[] =
 ^
brw_performance_monitor.c:470:1: warning: 'static' is not at beginning of declaration [-Wold-style-declaration]
 const static struct gl_perf_monitor_counter gen7_statistics_counters[] = {
 ^
brw_performance_monitor.c:493:1: warning: 'static' is not at beginning of declaration [-Wold-style-declaration]
 const static int gen7_statistics_register_addresses[] = {
 ^
brw_performance_monitor.c:515:1: warning: 'static' is not at beginning of declaration [-Wold-style-declaration]
 const static struct gl_perf_monitor_group gen7_groups[] = {
 ^

Signed-off-by: Ian Romanick <ian.d.romanick@intel.com>
Reviewed-by: Carl Worth <cworth@cworth.org>
Reviewed-by: Jordan Justen <jordan.l.justen@intel.com>
2015-03-09 14:07:14 -07:00
Ian Romanick
c82c8b2201 i965/fs: Silence unused parameter warning
I don't this opt_cmod_propagation_local ever used the fs_visitor.

brw_fs_cmod_propagation.cpp:52:40: warning: unused parameter 'v' [-Wunused-parameter]
 opt_cmod_propagation_local(fs_visitor *v, bblock_t *block)
                                        ^

Signed-off-by: Ian Romanick <ian.d.romanick@intel.com>
Reviewed-by: Matt Turner <mattst88@gmail.com>
Reviewed-by: Jordan Justen <jordan.l.justen@intel.com>
2015-03-09 14:07:14 -07:00
Ian Romanick
f9779e4a8f i965/fs: Silence unused parameter warning
Unused since b18fd23.

brw_fs.cpp:2878:44: warning: unused parameter 'dispatch_width' [-Wunused-parameter]
 clear_deps_for_inst_src(fs_inst *inst, int dispatch_width, bool *deps,
                                            ^

Signed-off-by: Ian Romanick <ian.d.romanick@intel.com>
Reviewed-by: Jason Ekstrand <jason.ekstrand@intel.com>
Reviewed-by: Jordan Justen <jordan.l.justen@intel.com>
2015-03-09 14:07:13 -07:00
Ian Romanick
e4f26acc08 i965/fs: Silence unused parameter warning
brw_fs_visitor.cpp:2162:56: warning: unused parameter 'offset_components' [-Wunused-parameter]
                          fs_reg offset_value, unsigned offset_components,
                                                        ^

Signed-off-by: Ian Romanick <ian.d.romanick@intel.com>
Reviewed-by: Jordan Justen <jordan.l.justen@intel.com>
2015-03-09 14:07:13 -07:00
Laura Ekstrand
1e552db522 main: Add entry point for TextureBufferRange.
v2: Review by Martin Peres
   - Get rid of difficult-to-follow code copied and pasted from
     the original TexBufferRange

Reviewed-by: Anuj Phogat <anuj.phogat@gmail.com>
2015-03-09 13:33:54 -07:00
Laura Ekstrand
311b3686fe main: Add check_texture_buffer_target.
Creates a shared function to ensure that texture buffer target is
GL_TEXTURE_BUFFER. Helps to clean up the Tex[ture]Buffer[Range] functions.

v2: Review from Anuj Phogat
   - Split rebase of Tex[ture]Buffer[Range]

Reviewed-by: Anuj Phogat <anuj.phogat@gmail.com>
2015-03-09 13:33:54 -07:00
Laura Ekstrand
5f8c6eabbe main: Add check_texture_buffer_range.
Creates a shared function that TexBufferRange and TextureBufferRange can use
to check the buffer range. This cleans up TexBufferRange considerably.

v2: Review from Anuj Phogat
   - Split rebase of Tex[ture]Buffer[Range]

Reviewed-by: Anuj Phogat <anuj.phogat@gmail.com>
2015-03-09 13:33:54 -07:00
Laura Ekstrand
0f6372946b main: Cosmetic changes for Texture Buffers.
Adds a useful comment and some whitespace. Fixes an error message.

v2: Review from Anuj Phogat
   - Split rebase of Tex[ture]Buffer[Range]

Reviewed-by: Anuj Phogat <anuj.phogat@gmail.com>
2015-03-09 13:33:54 -07:00
Laura Ekstrand
6b78a1fb89 main: Refactor _mesa_texture_buffer_range.
Changes how the caller is identified in error messages, moves a check for
ARB_texture_buffer_object from the entry points to the shared code in
_mesa_texture_buffer_range, and removes an unused argument (GLenum target).

v2: Review from Anuj Phogat
   - Split rebase of Tex[ture]Buffer[Range]

Reviewed-by: Anuj Phogat <anuj.phogat@gmail.com>
2015-03-09 13:33:54 -07:00
Laura Ekstrand
d03337306a main: Use _mesa_lookup_bufferobj_err to simplify Tex[ture]Buffer[Range].
v2: Review from Anuj Phogat
   - Split rebase of Tex[ture]Buffer[Range]
   - Closing curly brace on the same line as else

Reviewed-by: Anuj Phogat <anuj.phogat@gmail.com>
2015-03-09 13:33:54 -07:00
Laura Ekstrand
768ca8b83e main: Add utility function _mesa_lookup_bufferobj_err.
This function is exposed to mesa driver internals so that texture buffer
objects and array objects can use it.

Reviewed-by: Anuj Phogat <anuj.phogat@gmail.com>
2015-03-09 13:33:53 -07:00
Laura Ekstrand
ff011340a4 main: Checking for cube completeness in GetCompressedTextureImage.
v2: Review from Anuj Phogat
   - Remove redundant copies of the cube map block comment
   - Replace redundant "if (!texImage) return;" statements with
     assert(texImage)

Reviewed-by: Anuj Phogat <anuj.phogat@gmail.com>
2015-03-09 13:33:53 -07:00
Laura Ekstrand
4080c330fa main: Add TEXTURE_CUBE_MAP support for glCompressedTextureSubImage3D.
v2: Review from Anuj Phogat
   - Remove redundant copies of the cube map block comment
   - Replace redundant "if (!texImage) return;" statements with
     assert(texImage)

Reviewed-by: Anuj Phogat <anuj.phogat@gmail.com>
2015-03-09 13:33:53 -07:00