mesa/src
Thomas Helland 8fb8fe46fa nir: Optimize a + neg(a)
Shader-db i965 instructions:
total instructions in shared programs: 1711180 -> 1711159 (-0.00%)
instructions in affected programs:     825 -> 804 (-2.55%)
helped:                                9
HURT:                                  0
GAINED:                                3
LOST:                                  3

Shader-db NIR instructions:
total instructions in shared programs: 606187 -> 606179 (-0.00%)
instructions in affected programs:     298 -> 290 (-2.68%)
helped:                                4
HURT:                                  0
GAINED:                                0
LOST:                                  0

Reviewed-by: Matt Turner <mattst88@gmail.com>
Reviewed-by: Jason Ekstrand <jason.ekstrand@intel.com>
Signed-off-by: Thomas Helland <thomashelland90@gmail.com>
2015-03-11 14:21:05 -07:00
..
egl Revert "egl/main: use c11/threads' mutex directly" 2015-03-06 17:07:40 +00:00
gallium st/glx: use strdup() instead of _mesa_strdup() 2015-03-11 09:34:24 -06:00
gbm gbm: Define _DEFAULT_SOURCE to avoid warning 2015-01-16 21:54:54 -08:00
getopt
glsl nir: Optimize a + neg(a) 2015-03-11 14:21:05 -07:00
glx Revert "glx: remove final reference to THREADS" 2015-03-06 17:07:23 +00:00
gtest gtest: Add headers to distribution. 2014-12-12 12:11:46 -08:00
hgl hgl: traverse add-on entries 2014-12-10 14:01:01 +00:00
loader scons: Use -Werror MSVC compatibility flags per-directory. 2015-03-04 15:12:06 +00:00
mapi main: Add entry point for TextureBufferRange. 2015-03-09 13:33:54 -07:00
mesa vbo: improve the code style by adjust the preprocessing c code directives 2015-03-11 09:34:25 -06:00
util Add macro for unused function attribute. 2015-03-09 17:28:39 -07:00
Makefile.am glsl: Build a libglsl_util library. 2015-01-23 14:28:44 -08:00
SConscript st/vega: Remove. 2015-03-04 11:01:45 +00:00