main: Add check_texture_buffer_target.

Creates a shared function to ensure that texture buffer target is
GL_TEXTURE_BUFFER. Helps to clean up the Tex[ture]Buffer[Range] functions.

v2: Review from Anuj Phogat
   - Split rebase of Tex[ture]Buffer[Range]

Reviewed-by: Anuj Phogat <anuj.phogat@gmail.com>
This commit is contained in:
Laura Ekstrand 2015-03-04 14:46:02 -08:00
parent 5f8c6eabbe
commit 311b3686fe

View file

@ -5289,6 +5289,25 @@ _mesa_texture_buffer_range(struct gl_context *ctx,
}
/**
* Make sure the texture buffer target is GL_TEXTURE_BUFFER.
* Return true if it is, and return false if it is not
* (and throw INVALID ENUM as dictated in the OpenGL 4.5
* core spec, 02.02.2015, PDF page 245).
*/
static bool
check_texture_buffer_target(struct gl_context *ctx, GLenum target,
const char *caller)
{
if (target != GL_TEXTURE_BUFFER_ARB) {
_mesa_error(ctx, GL_INVALID_ENUM,
"%s(texture target is not GL_TEXTURE_BUFFER)", caller);
return false;
}
else
return true;
}
/**
* Check for errors related to the texture buffer range.
* Return false if errors are found, true if none are found.
@ -5348,11 +5367,11 @@ _mesa_TexBuffer(GLenum target, GLenum internalFormat, GLuint buffer)
GET_CURRENT_CONTEXT(ctx);
/* Need to catch this before it gets to _mesa_get_current_tex_object */
if (target != GL_TEXTURE_BUFFER_ARB) {
_mesa_error(ctx, GL_INVALID_ENUM, "glTexBuffer(target)");
/* Need to catch a bad target before it gets to
* _mesa_get_current_tex_object.
*/
if (!check_texture_buffer_target(ctx, target, "glTexBuffer"))
return;
}
if (buffer) {
bufObj = _mesa_lookup_bufferobj_err(ctx, buffer, "glTexBuffer");
@ -5380,11 +5399,11 @@ _mesa_TexBufferRange(GLenum target, GLenum internalFormat, GLuint buffer,
GET_CURRENT_CONTEXT(ctx);
/* Need to catch this before it gets to _mesa_get_current_tex_object */
if (target != GL_TEXTURE_BUFFER_ARB) {
_mesa_error(ctx, GL_INVALID_ENUM, "glTexBufferRange(target)");
/* Need to catch a bad target before it gets to
* _mesa_get_current_tex_object.
*/
if (!check_texture_buffer_target(ctx, target, "glTexBufferRange"))
return;
}
if (buffer) {
bufObj = _mesa_lookup_bufferobj_err(ctx, buffer, "glTexBufferRange");
@ -5437,10 +5456,8 @@ _mesa_TextureBuffer(GLuint texture, GLenum internalFormat, GLuint buffer)
if (!texObj)
return;
if (texObj->Target != GL_TEXTURE_BUFFER_ARB) {
_mesa_error(ctx, GL_INVALID_ENUM, "glTextureBuffer(target)");
if (!check_texture_buffer_target(ctx, texObj->Target, "glTextureBuffer"))
return;
}
_mesa_texture_buffer_range(ctx, texObj, internalFormat,
bufObj, 0, buffer ? -1 : 0, "glTextureBuffer");