mesa: use strdup() instead of _mesa_strdup()

We were already using strdup() in various places in Mesa.  Get rid
of the _mesa_strdup() wrapper.  All the callers pass a non-NULL
argument so the NULL check isn't needed either.

Reviewed-by: Jose Fonseca <jfonseca@vmware.com>
Reviewed-by: Ian Romanick <ian.d.romanick@intel.com>
This commit is contained in:
Brian Paul 2015-03-07 13:15:22 -07:00
parent 5376bc74cc
commit d7193ce42c
9 changed files with 9 additions and 30 deletions

View file

@ -481,24 +481,6 @@ _mesa_half_to_float(GLhalfARB val)
/** \name String */
/*@{*/
/**
* Implemented using malloc() and strcpy.
* Note that NULL is handled accordingly.
*/
char *
_mesa_strdup( const char *s )
{
if (s) {
size_t l = strlen(s);
char *s2 = malloc(l + 1);
if (s2)
strcpy(s2, s);
return s2;
}
else {
return NULL;
}
}
/** Compute simple checksum/hash for a string */
unsigned int

View file

@ -448,9 +448,6 @@ _mesa_half_is_negative(GLhalfARB h)
return h & 0x8000;
}
extern char *
_mesa_strdup( const char *s );
extern unsigned int
_mesa_str_checksum(const char *str);

View file

@ -76,7 +76,7 @@ set_label(struct gl_context *ctx, char **labelPtr, const char *label,
MAX_LABEL_LENGTH);
/* null-terminated string */
*labelPtr = _mesa_strdup(label);
*labelPtr = strdup(label);
}
}
}

View file

@ -1460,7 +1460,7 @@ read_shader(const char *fname)
fclose(f);
shader = _mesa_strdup(buffer);
shader = strdup(buffer);
free(buffer);
return shader;

View file

@ -762,7 +762,7 @@ _mesa_TransformFeedbackVaryings(GLuint program, GLsizei count,
/* Save the new names and the count */
for (i = 0; i < count; i++) {
shProg->TransformFeedback.VaryingNames[i] = _mesa_strdup(varyings[i]);
shProg->TransformFeedback.VaryingNames[i] = strdup(varyings[i]);
}
shProg->TransformFeedback.NumVarying = count;

View file

@ -89,7 +89,7 @@ _mesa_copy_instructions(struct prog_instruction *dest,
memcpy(dest, src, n * sizeof(struct prog_instruction));
for (i = 0; i < n; i++) {
if (src[i].Comment)
dest[i].Comment = _mesa_strdup(src[i].Comment);
dest[i].Comment = strdup(src[i].Comment);
}
return dest;
}

View file

@ -148,7 +148,7 @@ _mesa_add_parameter(struct gl_program_parameter_list *paramList,
for (i = 0; i < sz4; i++) {
struct gl_program_parameter *p = paramList->Parameters + oldNum + i;
p->Name = name ? _mesa_strdup(name) : NULL;
p->Name = name ? strdup(name) : NULL;
p->Type = type;
p->Size = size;
p->DataType = datatype;

View file

@ -1045,7 +1045,7 @@ _mesa_program_state_string(const gl_state_index state[STATE_LENGTH])
break;
}
return _mesa_strdup(str);
return strdup(str);
}

View file

@ -79,7 +79,7 @@ _mesa_init_program(struct gl_context *ctx)
STATIC_ASSERT(NUM_TEXTURE_TARGETS <= (1 << 4));
ctx->Program.ErrorPos = -1;
ctx->Program.ErrorString = _mesa_strdup("");
ctx->Program.ErrorString = strdup("");
ctx->VertexProgram.Enabled = GL_FALSE;
ctx->VertexProgram.PointSizeEnabled =
@ -176,7 +176,7 @@ _mesa_set_program_error(struct gl_context *ctx, GLint pos, const char *string)
free((void *) ctx->Program.ErrorString);
if (!string)
string = "";
ctx->Program.ErrorString = _mesa_strdup(string);
ctx->Program.ErrorString = strdup(string);
}
@ -483,7 +483,7 @@ _mesa_clone_program(struct gl_context *ctx, const struct gl_program *prog)
assert(clone->Target == prog->Target);
assert(clone->RefCount == 1);
clone->String = (GLubyte *) _mesa_strdup((char *) prog->String);
clone->String = (GLubyte *) strdup((char *) prog->String);
clone->Format = prog->Format;
clone->Instructions = _mesa_alloc_instructions(prog->NumInstructions);
if (!clone->Instructions) {