This makes two relatively small changes, first it addes the encoding to
the xml delcaration, and switches the quote style. Second, it changes
the final newline. These seemed minor enough to not warrent patches to
make the old wrter do the same thing as the new writer.
Reviewed-by: Eric Engestrom <eric@engestrom.ch>
Acked-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Acked-by: Jordan Justen <jordan.l.justen@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/18955>
This removes a bunch of hand-written code, and allows for fewer corner
cases. The resulting code has some minor differences (no empty newlines
and the encoding is declared in the xml declaration)
Reviewed-by: Eric Engestrom <eric@engestrom.ch>
Acked-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Acked-by: Jordan Justen <jordan.l.justen@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/18955>
When we move to using etree to print this it won't have them, so this
minimizes the diff further.
Reviewed-by: Eric Engestrom <eric@engestrom.ch>
Acked-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Acked-by: Jordan Justen <jordan.l.justen@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/18955>
ElementTree.write will do this, and we want to minimize the diff when we
switch from our own writer to the builtin one.
Reviewed-by: Eric Engestrom <eric@engestrom.ch>
Acked-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Acked-by: Jordan Justen <jordan.l.justen@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/18955>
assert is a statement in python, not a function. Useing parens with it
leads to madness, because assert takes two arguments in the form `assert
expression: bool, message: str`. With parens though it's tempting to
write `assert(expression, message)`, which results in an assert that is
*always* true, because a non-empty tuple (which is what is written) is
*never* false.
Reviewd-by: Jordan Justen <jordan.l.justen@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/18917>
Python will pre-compute the set since it's const, and the performance of
a set search is significantly better than that of a list search
Reviewd-by: Jordan Justen <jordan.l.justen@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/18917>
This mirrors the VK_GEOMETRY_NO_DUPLICATE_ANY_HIT_INVOCATION_BIT_KHR
enum of VkGeometryFlagBitsKHR. Purely here for documentation.
Signed-off-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Acked-by: Caio Oliveira <caio.oliveira@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/16970>
This can be used to disable batch preemption on DG2+ either
completely or with selected primitive topologies.
Commit adds bit explicitly for Polygon, Trifan and LineLoop
topologies for Wa_14015207028.
Signed-off-by: Tapani Pälli <tapani.palli@intel.com>
Reviewed-by: José Roberto de Souza <jose.souza@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/18456>
This enables a lower power mode in the sampler hardware in certain
common scenarios. On Tigerlake, SAMPLER_MODE is not programmable by
userspace but the kernel already sets this bit for us.
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/15628>
While this register still exists, it's no longer a per-context register.
Instead, on Gfx12+, SAMPLER_MODE exists per dual-subslice and is
accessed as a "multicast" register, where you write control which
version is accessed by the "steering control register".
At any rate, userspace cannot write it any longer, and so there's not
much point to it existing in our genxml (which was missing most of the
fields anyway).
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/15628>
This allows the sampler to perform faster filtering of 8-bit UNORM
textures by filtering them at a different precision. The filtering
is intended to still be OpenGL and DirectX spec compliant.
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/15628>
Bit is flipped compared to all the other packets.
Signed-off-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Fixes: 705395344d ("intel/fs: Add support for compiling bindless shaders with resume shaders")
Fixes: c3ac9afca3 ("anv: Create and return ray-tracing pipeline SBT handles")
Acked-by: Jason Ekstrand <jason.ekstrand@collabora.com>
Reviewed-by: Caio Oliveira <caio.oliveira@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/15078>
Per primitive & attachment shading rate support added.
v2: Rebase on KHR_dynamic_rendering
Signed-off-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Reviewed-by: Ivan Briano <ivan.briano@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/13739>
Those surfaces are used as attachment to rendering passes and describe
the rate of coarse pixel shading for the pass.
v2: Move CPB_BIT tile filtering to isl_gfx125_filter_tiling() (Nanley)
v3: Drop unused macro (Nanley)
s/isl_to_gen/isl_encode/ (Nanley)
Remove pitch alignment 128B constraint already covered by tiling (Nanley)
Move some asserts together (Nanley)
v4: Disable miptail for now (Nanley)
Signed-off-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Reviewed-by: Nanley Chery <nanley.g.chery@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/13739>
The name of the bit field is CompressionFormat. The format subsections
of the field specify the alternate names of RenderCompressionFormat or
MediaCompressionFormat depending on the compression type.
We're going to start programming this field for media compression, so
we'd like to use either the bit field name or a new
MediaCompressionFormat field. Either option seems fine, so we go with
the first.
Reviewed-by: Jordan Justen <jordan.l.justen@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/14355>
Add L1 cache control bit field to RENDER_SURFACE_STATE and
STATE_BASE_ADDRESS instruction.
v1: (Jason)
- Add prefix to bit field
- Don't miss out STATE_BASE_ADDRESS instruction
Signed-off-by: Sagar Ghuge <sagar.ghuge@intel.com>
Reviewed-by: Jason Ekstrand <jason@jlekstrand.net>
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/14676>
The coarser 32x32 cross-slice hashing mode seems to lead to better L1
and L2 utilization due to the improved execution locality, however it
can also lead to a bottleneck in a single slice, especially in
workloads that concentrate heavy rendering in small areas of the
screen (e.g. SynMark2 OglGeomPoint, OglTerrain*) -- This effect is
mitigated here by performing a permutation of the pixel pipe hashing
tables that ensures that adjacent rows map to pixel pipes as far away
as possible in the caching hierarchy.
Reviewed-by: Caio Oliveira <caio.oliveira@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/13569>
It's now an array with 7 tables, each table is intended to specify the
pixel pipe hashing behavior for every possible slice count between 2
and 8, however that doesn't actually work, among other reasons due to
hardware bugs that will cause the GPU to erroneously access the table
at the wrong index in some cases, so in practice all 7 tables need to
be initialized to the same value.
Reviewed-by: Caio Oliveira <caio.oliveira@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/13569>