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intel: Rename a RenderCompressionFormat field
The name of the bit field is CompressionFormat. The format subsections of the field specify the alternate names of RenderCompressionFormat or MediaCompressionFormat depending on the compression type. We're going to start programming this field for media compression, so we'd like to use either the bit field name or a new MediaCompressionFormat field. Either option seems fine, so we go with the first. Reviewed-by: Jordan Justen <jordan.l.justen@intel.com> Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/14355>
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2 changed files with 2 additions and 2 deletions
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@ -863,7 +863,7 @@
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<field name="Clear Value Address Enable" start="330" end="330" type="bool"/>
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<field name="Caching Expanded Formats" start="331" end="331" type="uint"/>
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<field name="Auxiliary Surface Base Address" start="332" end="383" type="address"/>
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<field name="Render Compression Format" start="384" end="388" type="uint"/>
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<field name="Compression Format" start="384" end="388" type="uint"/>
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<field name="Clear Value Address" start="390" end="431" type="address"/>
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</struct>
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@ -552,7 +552,7 @@ isl_genX(surf_fill_state_s)(const struct isl_device *dev, void *state,
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}
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#if GFX_VERx10 >= 125
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s.RenderCompressionFormat =
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s.CompressionFormat =
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isl_get_render_compression_format(info->surf->format);
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#endif
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#if GFX_VER >= 12
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