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anv: disable preemption on 3DPRIMITIVE on gfx12
To workaround a push constant corruption issue. Signed-off-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com> Closes: https://gitlab.freedesktop.org/mesa/mesa/-/issues/5963 Closes: https://gitlab.freedesktop.org/mesa/mesa/-/issues/5662 Cc: mesa-stable Reviewed-by: Tapani Pälli <tapani.palli@intel.com> Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/15753>
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2 changed files with 7 additions and 0 deletions
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@ -7201,7 +7201,9 @@
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<value name="Mid-cmdbuffer Preemption" value="0"/>
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<value name="Object Level Preemption" value="1"/>
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</field>
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<field name="Disable Preemption and High Priority Pausing due to 3DPRIMITIVE Command" start="10" end="10" type="bool"/>
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<field name="Replay Mode Mask" start="16" end="16" type="bool"/>
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<field name="Disable Preemption and High Priority Pausing due to 3DPRIMITIVE Command Mask" start="26" end="26" type="bool"/>
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</register>
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<register name="CS_DEBUG_MODE2" length="1" num="0x20d8">
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@ -316,6 +316,11 @@ init_render_queue_state(struct anv_queue *queue)
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anv_batch_write_reg(&batch, GENX(CS_CHICKEN1), cc1) {
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cc1.ReplayMode = MidcmdbufferPreemption;
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cc1.ReplayModeMask = true;
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#if GFX_VERx10 == 120
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cc1.DisablePreemptionandHighPriorityPausingdueto3DPRIMITIVECommand = true;
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cc1.DisablePreemptionandHighPriorityPausingdueto3DPRIMITIVECommandMask = true;
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#endif
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}
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#if GFX_VERx10 < 125
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