Commit graph

71244 commits

Author SHA1 Message Date
Brian Paul
7fccebf980 swrast: remove unneeded & operators in _swrast_choose_texture_sample_func()
Reviewed-by: Anuj Phogat <anuj.phogat@gmail.com>
Reviewed-by: Eric Anholt <eric@anholt.net>
2015-07-21 18:44:07 -06:00
Brian Paul
300926def0 mesa: move check for no-op glShadeModel call earlier
Reviewed-by: Anuj Phogat <anuj.phogat@gmail.com>
Reviewed-by: Ian Romanick <ian.d.romanick@intel.com>
2015-07-21 18:44:07 -06:00
Brian Paul
d323f26830 mesa: move check for no-op glAlphaFunc call earlier
Reviewed-by: Anuj Phogat <anuj.phogat@gmail.com>
Reviewed-by: Ian Romanick <ian.d.romanick@intel.com>
2015-07-21 18:44:07 -06:00
Brian Paul
61ed88b1dd mesa: move check for no-op glFrontFace call earlier
If the new mode matches the current mode, there can be no error.

Reviewed-by: Anuj Phogat <anuj.phogat@gmail.com>
Reviewed-by: Ian Romanick <ian.d.romanick@intel.com>
2015-07-21 18:44:07 -06:00
Brian Paul
24799c4223 mesa: s/GLint/GLsizei/ for consistency
Reviewed-by: Ilia Mirkin <imirkin@alum.mit.edu>
2015-07-21 18:35:38 -06:00
Brian Paul
b94367ba8d docs: document that GL_ARB_get_texture_sub_image is completed
Reviewed-by: Ilia Mirkin <imirkin@alum.mit.edu>
2015-07-21 18:35:38 -06:00
Brian Paul
89212f9d06 mesa: enable GL_ARB_get_texture_sub_image for all drivers
Reviewed-by: Ilia Mirkin <imirkin@alum.mit.edu>
2015-07-21 18:35:38 -06:00
Brian Paul
48f9f0bfdd mesa: add API dispatch for GL_ARB_get_texture_sub_image
This adds the new glGetTextureSubImage() and
glGetCompressedTextureSubImage() functions.  Also update the
dispatch sanity test program.

v2: remove stray brace, move xi:include line in gl_API.xml, fix extension
number typo, s/program/texture/ in xml file.

Reviewed-by: Ilia Mirkin <imirkin@alum.mit.edu>
2015-07-21 18:35:38 -06:00
Brian Paul
2494f91fb8 mesa: add new _mesa_Get[Compressed]TextureSubImage() functions
Simple implementations in terms of get_[compressed_]texture_image().

Reviewed-by: Ilia Mirkin <imirkin@alum.mit.edu>
2015-07-21 18:35:38 -06:00
Brian Paul
a92f0277d8 mesa: overhaul the glGetCompressedTexImage code
Same idea as the previous patch.
v2: a few clean-ups spotted by Ilia

Reviewed-by: Ilia Mirkin <imirkin@alum.mit.edu>
2015-07-21 18:35:38 -06:00
Brian Paul
f20cfc5a40 mesa: overhaul the glGetTexImage code
1. Reorganize the error checking code.
2. Lay groundwork for getting sub images by passing image offset and
   dimensions to the error checking code.
3. Implement _mesa_GetnTexImageARB(), _mesa_GetTexImage() and
   _mesa_GetTextureImage() all in terms of get_texture_image().

v2: pass offset/width/height/depth arguments to the error checking
function, avoid using magic width/height/depth values.
v3: remove unused bufSize param to get_texture_image()

Reviewed-by: Ilia Mirkin <imirkin@alum.mit.edu>
2015-07-21 18:35:38 -06:00
Brian Paul
613f1e00b8 mesa: 80-column wrapping in texgetimage.c
Reviewed-by: Ilia Mirkin <imirkin@alum.mit.edu>
2015-07-21 18:35:38 -06:00
Brian Paul
2a95fd1531 mesa: replace Driver.GetCompressedTexImage() w/ GetCompressedTexSubImage()
For now, pass offsets of zero and width/height/depth equal to the
whole image.

Reviewed-by: Ilia Mirkin <imirkin@alum.mit.edu>
2015-07-21 18:35:38 -06:00
Brian Paul
5bfc360e40 mesa: make _mesa_get_[compressed_]texture_image() static
These functions are only called from teximage.c

Reviewed-by: Ilia Mirkin <imirkin@alum.mit.edu>
2015-07-21 18:35:38 -06:00
Brian Paul
1ad305b612 mesa: plumb offset/size parameters through GetTexSubImage code
Needed for GL_ARB_get_texture_sub_image.  But at this point, the
offsets are always zero and the sizes match the whole texture image.

v2: Fixes, suggestions from Laura Ekstrand:
* Fix calls to ctx->Driver.UnmapTextureImage() to pass the correct
  slice value.
* Added comments and assertions to check zoffset+depth<=tex->Depth before
  the 'img' loops.
* Added a new zoffset==0 assert in get_tex_memcpy().

Reviewed-by: Ilia Mirkin <imirkin@alum.mit.edu>
2015-07-21 18:35:38 -06:00
Brian Paul
e693fc299f mesa: replace Driver.GetTexImage with GetTexSubImage()
The new driver hook has x/y/zoffset and width/height/depth parameters
for the new glGetTextureSubImage() function.

The meta code and gallium state tracker are updated to handle the
new parameters.

Callers to Driver.GetTexSubImage() pass in offsets=0 and sizes equal
to the whole texture size.

v2: update i965 driver code, s/GLint/GLsizei/ in GetTexSubImage hook

Reviewed-by: Ilia Mirkin <imirkin@alum.mit.edu>
2015-07-21 18:35:38 -06:00
Brian Paul
0963718790 meta: add offset, width, height parameters to decompress_texture_image()
In preparation for decompressing texture sub images.

Reviewed-by: Ilia Mirkin <imirkin@alum.mit.edu>
2015-07-21 18:35:38 -06:00
Brian Paul
2a2c946942 meta: handle subimages in _mesa_meta_setup_texture_coords()
v2: fix depth, total_depth mix-up in meta.h, per Laura Ekstrand.

Reviewed-by: Anuj Phogat <anuj.phogat@gmail.com>
2015-07-21 18:35:38 -06:00
Brian Paul
d7bd9fa1a3 mesa: assorted whitespace, formatting fixes in teximage.c
Trivial.
2015-07-21 18:35:38 -06:00
Brian Paul
98a6c5ea11 mesa: allow GL_TEXTURE_CUBE_MAP_ARRAY case for glCompressedTexSubImage3D()
Since s3tc works for cube maps and 2D arrays, it should also work for
cube arrays.  NVIDIA's driver supports this too.  Seems like the spec
should say this.

This is a minor follow-on fix for the commit "mesa: fix up some texture
error checks".

Reviewed-by: Roland Scheidegger <sroland@vmware.com>
2015-07-21 18:35:38 -06:00
Jonathan Gray
4c7196b684 mesa: include stdarg.h for va_list
Include stdarg.h for va_list.  Unbreaks the build on OpenBSD:

In file included from mesa/program/dummy_errors.c:24:
../src/mesa/main/errors.h:85: error: expected declaration specifiers or '...' before 'va_list'

Signed-off-by: Jonathan Gray <jsg@jsg.id.au>
Acked-by: Matt Turner <mattst88@gmail.com>
Reviewed-by: Ilia Mirkin <imirkin@alum.mit.edu>
2015-07-21 17:53:00 -04:00
Ilia Mirkin
a2a1a5805f gallium: replace INLINE with inline
Generated by running:
git grep -l INLINE src/gallium/ | xargs sed -i 's/\bINLINE\b/inline/g'
git grep -l INLINE src/mesa/state_tracker/ | xargs sed -i 's/\bINLINE\b/inline/g'
git checkout src/gallium/state_trackers/clover/Doxyfile

and manual edits to
src/gallium/include/pipe/p_compiler.h
src/gallium/README.portability

to remove mentions of the inline define.

Signed-off-by: Ilia Mirkin <imirkin@alum.mit.edu>
Acked-by: Marek Olšák <marek.olsak@amd.com>
2015-07-21 17:52:16 -04:00
Samuel Pitoiset
958b5c3111 nvc0: force cache flush when binding a new ubo
This fixes the following piglit test:
  ext_transform_feedback-immediate-reuse-uniform-buffer

Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Ilia Mirkin <imirkin@alum.mit.edu>
2015-07-21 22:02:23 +02:00
Samuel Pitoiset
a62ccdec62 nv50: force cache flush when binding a new ubo
This fixes the following piglit test:
  ext_transform_feedback-immediate-reuse-uniform-buffer

Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Ilia Mirkin <imirkin@alum.mit.edu>
2015-07-21 21:39:36 +02:00
Vinson Lee
912921059d st/mesa: Silence GCC unused-variable warning.
Silence a release build warning.

st_glsl_to_tgsi.cpp: In function 'pipe_error st_translate_program(gl_context*, uint, ureg_program*, glsl_to_tgsi_visitor*, const gl_program*, GLuint, const GLuint*, const GLuint*, const ubyte*, const ubyte*, const GLuint*, const GLuint*, GLuint, const GLuint*, const GLuint*, const ubyte*, const ubyte*, boolean, boolean)':
st_glsl_to_tgsi.cpp:5461:36: warning: unused variable 'pscreen' [-Wunused-variable]
                struct pipe_screen *pscreen = st->pipe->screen;
                                    ^

Signed-off-by: Vinson Lee <vlee@freedesktop.org>
Reviewed-by: Brian Paul <brianp@vmware.com>
2015-07-21 12:25:41 -07:00
Adam Jackson
5b4a7ec8f1 r600/sb: Fix an &/&& mistake
gcc says:

    sb/sb_sched.cpp: In member function 'bool r600_sb::alu_group_tracker::try_reserve(r600_sb::alu_node*)':
    sb/sb_sched.cpp:492:7: warning: suggest parentheses around operand of '!' or change '&' to '&&' or '!' to '~' [-Wparentheses]
      if (!trans & fbs)

It happens to be harmless; if fbs is ever non-zero, it will be VEC_210,
which is 5, so (!trans & 5) == 1 and the branch works as expected.  But
logical AND is clearly what was meant.

Reviewed-by: Alex Deucher <alexander.deucher@amd.com>
Signed-off-by: Adam Jackson <ajax@redhat.com>
2015-07-21 13:38:27 -04:00
Anuj Phogat
545dec5b3e Revert "i965/gen9: Plugin the code for selecting YF/YS tiling on skl+"
Commit c9dbdc0 introduced some dead code which is supposed to be used
once we have Yf/Ys tiling working and performing better. Ken reported
the issue that static analysis tool now shows warnings due to the dead
code. To fix these warnings, this patch reverts the changes made in
commit c9dbdc0.

It'll be better to add the Yf/Ys tiling selection code later, when we
are ready to use it.

Signed-off-by: Anuj Phogat <anuj.phogat@gmail.com>
Acked-by: Kenneth Graunke <kenneth@whitecape.org>
2015-07-21 09:56:07 -07:00
Francisco Jerez
fadf347735 i965: Fix stride field for the result of emit_uniformize().
This is essentially the same problem fixed in an earlier patch for
immediates.  Setting the stride to zero will be particularly useful
for my future SIMD lowering pass, because we will be able to just
check whether the stride of a source register is zero and skip
emitting the copies required to unzip it in that case.

Instead of setting stride to zero in every caller of emit_uniformize()
I've changed the function to return the result as its return value
(previously it was being written into a caller-provided destination
register), because this way we can enforce that the result is used with
the correct regioning from the function itself.

The changes to the prototype of its VEC4 counterpart are mainly for
the sake of symmetry, VEC4 registers don't have stride.

Reviewed-by: Samuel Iglesias Gonsálvez <siglesias@igalia.com>
2015-07-21 17:54:00 +03:00
Francisco Jerez
9383664a9c i965/fs: Fix stride field for uniforms.
This fixes essentially the same problem as for immediates.  Registers
of the UNIFORM file are typically accessed according to the formula:

 read_uniform(r, channel_index, array_index) =
    read_element(r, channel_index * 0 + array_index * 1)

Which matches the general direct addressing formula for stride=0:

 read_direct(r, channel_index, array_index) =
    read_element(r, channel_index * stride +
                    array_index * max{1, stride * width})

In either case if reladdr is present the access will be according to
the composition of two register regions, the first one determining the
per-channel array_index used for the second, like:

 read_indirect(r, channel_index, array_index) =
    read_direct(r, channel_index,
                read(r.reladdr, channel_index, array_index))

where:
 read(r, channel_index, array_index) = if r.reladdr == NULL
    then read_direct(r, channel_index, array_index)
    else read_indirect(r, channel_index, array_index)

In conclusion we can handle uniforms consistently with the other
register files if we set stride to zero.  After lowering to a GRF
using VARYING_PULL_CONSTANT_LOAD in demote_pull_constant_loads() the
stride of the source is set to one again because the result of
VARYING_PULL_CONSTANT_LOAD is generally non-uniform.

Reviewed-by: Samuel Iglesias Gonsálvez <siglesias@igalia.com>
2015-07-21 17:54:00 +03:00
Francisco Jerez
5f8d9ae5a5 i965/fs: Fix stride for immediate registers.
When the width field was removed from fs_reg the BROADCAST handling
code in opt_algebraic() started to miss a number of trivial
optimization cases resulting in the ugly indirect-addressing sequence
to be emitted unnecessarily for some variable-indexed texturing and
UBO loads regardless of one of the sources of BROADCAST being
immediate.  Apparently the reason was that we were setting the stride
field to one for immediates even though they are typically uniform.
Width used to be set to one too which is why this optimization used to
work previously until the "reg.width == 1" check was removed.

The stride field of vector immediates is intentionally left equal to
one, because they are strictly speaking not uniform.  The assertion in
fs_generator makes sure that immediates have the expected stride as
consistency check.

Reviewed-by: Samuel Iglesias Gonsálvez <siglesias@igalia.com>
2015-07-21 17:54:00 +03:00
Iago Toral Quiroga
b298311d51 i965/vec4: Fix liveness analysis with BRW_OPCODE_SEL
We only consider a vgrf defined by a given block if the block writes to it
unconditionally. So far we have been checking this by testing that the
instruction is not predicated, however, in the case of BRW_OPCODE_SEL,
the predication is used to select the value to write, not to decide if
the write is actually done. The consequence of this was increased life
spans for affected vgrfs, which could lead to additional register pressure.

Since NIR generates selects for conditional writes this was causing massive
register pressure in a handful of piglit and dEQP tests that had a large
number of select operations with the NIR-vec4 backend.

Fixes the following piglit tests with the NIR-vec4 backend:
spec/glsl-1.50/execution/variable-indexing/vs-output-array-vec4-index-wr-before-gs
spec/glsl-1.50/execution/variable-indexing/gs-input-array-vec4-index-rd
spec/glsl-1.50/execution/variable-indexing/vs-output-array-vec2-index-wr-before-gs
spec/glsl-1.50/execution/variable-indexing/vs-output-array-vec3-index-wr-before-gs
spec/glsl-1.50/execution/variable-indexing/vs-output-array-float-index-wr-before-gs

Fixes 80 dEQP tests with the NIR-vec4 backend in the following category:
dEQP-GLES3.functional.ubo.*

Reviewed-by: Francisco Jerez <currojerez@riseup.net>
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
2015-07-21 09:00:14 +02:00
Kenneth Graunke
2f11e92cef mesa: Rename _mesa_lookup_enum_by_nr() to _mesa_enum_to_string().
Generated by sed; no manual changes.

Signed-off-by: Kenneth Graunke <kenneth@whitecape.org>
Reviewed-by: Brian Paul <brianp@vmware.com>
2015-07-20 16:45:37 -07:00
Samuel Pitoiset
cd0dec0d9d nouveau: use bool instead of boolean
Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Acked-by: Ilia Mirkin <imirkin@alum.mit.edu>
2015-07-21 00:42:53 +02:00
Tom Stellard
4be30fcd05 gallivm: Initialize LLVM Modules's DataLayout to an empty string.
This fixes crashes in llvmpipe with LLVM 3.8 and also some piglit tests
on radeonsi that use the draw module.

This is just a temporary solution.  The correct solution will require
creating a TargetMachine during gallivm initialization and pulling the
DataLayout from there.  This will be a somewhat invasive change, and it
will need to be validatated on multiple LLVM versions.

https://llvm.org/bugs/show_bug.cgi?id=24172

Reviewed-by: Roland Scheidegger <sroland@vmware.com>
2015-07-20 20:28:26 +00:00
Samuel Pitoiset
5b7dd4d419 nvc0: add a missing parameter to nvc0_set_shader_images()
This fixes a compilation warning introduced in commit 05a12c5
(gallium: add interface for writable shader images).

While we are at it, fix indentation and rename parameters according to
the gallium interface.

Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Ilia Mirkin <imirkin@alum.mit.edu>
2015-07-20 18:49:14 +02:00
Samuel Pitoiset
c2cb771354 nouveau: always align buffers to 0x100
Only constbufs must be aligned to 0x100, but since all buffers can be
rebinded as constant buffers they must be also aligned.

This patch prevents this behaviour by aligning everything to 256-byte
increments at buffer creation.

This fixes dmesg fails for the following piglit test:
  ext_transform_feedback-immediate-reuse-uniform-buffer -auto -fbo

Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Ilia Mirkin <imirkin@alum.mit.edu>
2015-07-20 18:48:27 +02:00
Samuel Pitoiset
19a6214b0f nv50: limit the maximum number of samplers to 16
NV50_3D_BIND_TSC only allows to bind 16 samplers, and since we don't
want to do anything with NV50_3D_BIND_TSC2, just limit the maximum
number of samplers to 16 like for nvc0.

This fixes dmesg fails with the following piglit test:
 max-samplers

But the test still fails.

Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Ilia Mirkin <imirkin@alum.mit.edu>
2015-07-20 18:45:56 +02:00
Samuel Pitoiset
6d207b8e35 nv50: turn samples counts off during blit
Fixes the following piglit test:
  occlusion_query_meta_no_fragments

Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Ilia Mirkin <imirkin@alum.mit.edu>
2015-07-20 18:45:56 +02:00
Samuel Pitoiset
d246a96bbc nv50: add nesting support for occlusion queries
This is loosely based on nvc0.

Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Ilia Mirkin <imirkin@alum.mit.edu>
2015-07-20 18:45:55 +02:00
Alejandro Piñeiro
8ba1982b1e i965/nir/fs: removed unneeded support for global variables
As functions are inlined, and nir_lower_global_vars_to_local gets
run, all global variables are lowered to local variables.

Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
2015-07-20 09:50:04 +02:00
Ilia Mirkin
801d41fa43 nv50: fix max level clamping on G80
It appears that the G80 did not have support for the sampler view
first/last clamping. Put the view's last level in the place of the
texture's so that it doesn't go past what the sampler view allows.

Signed-off-by: Ilia Mirkin <imirkin@alum.mit.edu>
Cc: mesa-stable@lists.freedesktop.org
2015-07-20 00:59:37 -04:00
Ilia Mirkin
8c8a71f0d1 gm107/ir: fix indirect txq emission
Signed-off-by: Ilia Mirkin <imirkin@alum.mit.edu>
Cc: mesa-stable@lists.freedesktop.org
2015-07-18 19:03:07 -04:00
Ilia Mirkin
346ce0b988 nvc0/ir: don't worry about sampler in txq handling
There's no need to deal with samplers for texture size queries. That
code also was accidentally setting an invalid sIndirectSrc position, but
it can now just be removed.

Signed-off-by: Ilia Mirkin <imirkin@alum.mit.edu>
Cc: mesa-stable@lists.freedesktop.org
2015-07-18 18:48:14 -04:00
Ilia Mirkin
20e484afa4 nvc0/ir: fix txq on indirect samplers
Signed-off-by: Ilia Mirkin <imirkin@alum.mit.edu>
Cc: mesa-stable@lists.freedesktop.org
2015-07-18 17:34:48 -04:00
Abdiel Janulgue
670914ea7c i965: Disable resource streamer in BLORP
Switch off hardware-generated binding tables and gather push
constants in the blorp. Blorp requires only a minimal set of
simple constants. There is no need for the extra complexity
to program a gather table entry into the pipeline.

Cc: kenneth@whitecape.org
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
Signed-off-by: Abdiel Janulgue <abdiel.janulgue@linux.intel.com>
2015-07-18 16:17:01 +03:00
Abdiel Janulgue
fc65b6eb61 i965: Upload binding tables in hw-generated binding table format.
When hardware-generated binding tables are enabled, use the hw-generated
binding table format when uploading binding table state.

Normally, the CS will will just consume the binding table pointer commands
as pipelined state. When the RS is enabled however, the RS flushes whatever
edited surface state entries of our on-chip binding table to the binding
table pool before passing the command on to the CS.

Note that the the binding table pointer offset is relative to the binding table
pool base address when resource streamer instead of the surface state base address.

v2: Fix possible buffer overflow when allocating a chunk out of the
    hw-binding table pool (Ken).
v3: Remove extra newline and add missing brace around if-statement (Matt).
v4: Fix broken INTEL_DEBUG=shader_time for hw-generated binding tables.
    Document PRM WaStateBindingTableOverfetch workaround.

Cc: kenneth@whitecape.org
Cc: mattst88@gmail.com
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
Signed-off-by: Abdiel Janulgue <abdiel.janulgue@linux.intel.com>
2015-07-18 16:16:59 +03:00
Abdiel Janulgue
2133980bc7 i965: Implement interface to edit binding table entries
Unlike normal software binding tables where the driver has to manually
generate and fill a binding table array which are then uploaded to the
hardware, the resource streamer instead presents the driver with an option
to fill out slots for individual binding table indices. The hardware
accumulates the state for these combined edits which it then automatically
flushes to a binding table pool when the binding table pointer state
command is invoked.

v2: Clarify binding table edit bit aligment (Topi).
v3: Make comments and function names more clearer (Ken).

Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
Signed-off-by: Abdiel Janulgue <abdiel.janulgue@linux.intel.com>
2015-07-18 16:16:56 +03:00
Abdiel Janulgue
190756482e i965: Enable hardware-generated binding tables on render path.
This patch implements the binding table enable command which is also
used to allocate a binding table pool where where hardware-generated
binding table entries are flushed into. Each binding table offset in
the binding table pool is unique per each shader stage that are
enabled within a batch.

Also insert the required brw_tracked_state objects to enable
hw-generated binding tables in normal render path.

v2: - Use MOCS in binding table pool alloc for GEN8
    - Fix spurious offset when allocating binding table pool entry
      and start from zero instead.
v3: - Include GEN8 fix for spurious offset above.
v4: - Fixup wrong packet length in enable/disable hw-binding table
      for GEN8 (Ville).
    - Don't invoke HW-binding table disable command when we dont
      have resource streamer (Chris).
v5: - Reorder the state cache invalidate flush so it happens in-between
      enabling hw-generated binding tables and the previous sw-binding
      table GPU state (Chris).
v6: - Do the same fix in v5 for gen7_disable_hw_binding_tables().
    - Adhere to coding guidelines and make comments more informative.

Cc: kenneth@whitecape.org
Cc: syrjala@sci.fi
Cc: chris@chris-wilson.co.uk
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
Signed-off-by: Abdiel Janulgue <abdiel.janulgue@linux.intel.com>
2015-07-18 16:16:54 +03:00
Abdiel Janulgue
090529af18 i965: Enable resource streamer for the batchbuffer
Check first if the hardware and kernel supports resource streamer. If this
is allowed, tell the kernel to enable the resource streamer enable bit on
MI_BATCHBUFFER_START by specifying I915_EXEC_RESOURCE_STREAMER
execbuffer flags.

v2: - Use new I915_PARAM_HAS_RESOURCE_STREAMER ioctl to check if kernel
      supports RS (Ken).
    - Add brw_device_info::has_resource_streamer and toggle it for
      Haswell, Broadwell, Cherryview, Skylake, and Broxton (Ken).
v3: - Update I915_PARAM_HAS_RESOURCE_STREAMER to match updated kernel.
v4: - Always inspect the getparam.value (Chris Wilson).
v5: - Fold redundant devinfo->has_resource_streamer check in context create
      into init screen.

Cc: kenneth@whitecape.org
Cc: chris@chris-wilson.co.uk
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
Signed-off-by: Abdiel Janulgue <abdiel.janulgue@linux.intel.com>
2015-07-18 16:16:52 +03:00
Abdiel Janulgue
ccf9598ad7 i965: Define HW-binding table and resource streamer control opcodes
v2: Use macros for HW binding table edits (Topi)
v3: Add Broadwell support.
v4: Make hardware binding table bit definitions even more clearer (Ken)

Cc: kenneth@whitecape.org
Reviewed-by: Topi Pohjolainen <topi.pohjolainen@intel.com>
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
Signed-off-by: Abdiel Janulgue <abdiel.janulgue@linux.intel.com>
2015-07-18 16:16:50 +03:00