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mesa: s/GLint/GLsizei/ for consistency
Reviewed-by: Ilia Mirkin <imirkin@alum.mit.edu>
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@ -328,7 +328,7 @@ struct dd_function_table {
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void (*CompressedTexSubImage)(struct gl_context *ctx, GLuint dims,
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struct gl_texture_image *texImage,
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GLint xoffset, GLint yoffset, GLint zoffset,
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GLsizei width, GLint height, GLint depth,
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GLsizei width, GLsizei height, GLsizei depth,
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GLenum format,
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GLsizei imageSize, const GLvoid *data);
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