Commit graph

201009 commits

Author SHA1 Message Date
Marc Herbert
75fb91501e docs: show which pkg-config Fedora uses for cross-compilation
Learned the hard way.

Only tested on Fedora but other RPM-based distros are likely to be the
same.

Reviewed-by: Tapani Pälli <tapani.palli@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/31945>
2025-01-30 05:13:29 +00:00
Marc Herbert
0051807e7e docs: show how to use ccache when cross-compiling
On my desktop system, this gets compilation of (a subset of) 32bits Mesa
from 2.5 minutes down to 15 seconds - and most of what left is linking.

Also show that absolute paths are not required.

Reviewed-by: Tapani Pälli <tapani.palli@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/31945>
2025-01-30 05:13:29 +00:00
Marc Herbert
eaabf0e5f0 docs: cross-compile: add useful "apt" and "dnf" builddep commands
These have been tested only with x86_64->i686 cross-compilation but I
don't see why they couldn't work with other architectures if/when Linux
distributions support them. For at least x86_64->i686 cross-compilation,
these commands save an enormous amount of time.

Reviewed-by: Tapani Pälli <tapani.palli@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/31945>
2025-01-30 05:13:29 +00:00
Marc Herbert
56081c0b22 docs: add "apt-get build-dep" and "dnf buildep"
So much easier and faster than installing every dependency one by one.

Reviewed-by: Tapani Pälli <tapani.palli@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/31945>
2025-01-30 05:13:28 +00:00
Caio Oliveira
f18dee3618 intel/brw: Fallback to SEND from SEND_GATHER if possible
After optimization happen, if the sources are still in one or two
contigous spans for some reason (e.g. some data read from memory
now being written), it is beneficial to just use regular SEND
and avoid having to set the ARF scalar instruction.

Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
Reviewed-by: Lionel Landwerlin <None>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/32410>
2025-01-30 04:43:58 +00:00
Caio Oliveira
b6b32933ad intel/brw: Use SHADER_OPCODE_SEND_GATHER in Xe3
Add an optimization pass to turn regular SENDs into SEND_GATHERs.
This allows the payload to be "broken" into smaller pieces that
can be further optimized, which _may_ result in

- less register pressure (no need to contiguous space), and
- less instructions (no need to MOV to such space).

For debugging, the INTEL_DEBUG=no-send-gather option skips this
optimization, and reporting how many opportunities were missed.

Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
Reviewed-by: Lionel Landwerlin <None>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/32410>
2025-01-30 04:43:58 +00:00
Caio Oliveira
26d4d04d63 intel/brw: Add lowering for SHADER_OPCODE_SEND_GATHER
Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
Reviewed-by: Lionel Landwerlin <None>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/32410>
2025-01-30 04:43:58 +00:00
Caio Oliveira
650ec7169d intel/brw: Add SHADER_OPCODE_SEND_GATHER
Starting in Xe3, there's a variant of SEND that take the
register numbers from the ARF scalar register, and don't
require them to be contiguous.  The new opcode added here
represents that kind of SEND.

To make the original sources still reachable, we keep them
around during the IR, just ignoring them at generator time.
This allow software scoreboard to properly reason the
dependencies without trying to decode the contents of ARF
scalar register being used.

Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
Reviewed-by: Lionel Landwerlin <None>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/32410>
2025-01-30 04:43:58 +00:00
Caio Oliveira
2fca22347c intel/brw: Plumb through generator whether SEND is gather variant
Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
Reviewed-by: Lionel Landwerlin <None>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/32410>
2025-01-30 04:43:58 +00:00
Caio Oliveira
00fac79f99 intel/brw: Add scoreboard support for scalar register
Xe3 adds a new pipe that handles *only* MOVs from immediate into the
scalar register.

Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Reviewed-by: Lionel Landwerlin <None>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/32410>
2025-01-30 04:43:57 +00:00
Daniel Schürmann
3868102a04 nir/loop_analyze: stack-allocate loop_info_state
Reviewed-by: Rhys Perry <pendingchaos02@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/33131>
2025-01-30 03:48:36 +00:00
Daniel Schürmann
fbaabcfb0a nir/loop_analyze: store nir_loop_induction_variable hash table in loop_info
No need to create a separate array.

Reviewed-by: Rhys Perry <pendingchaos02@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/33131>
2025-01-30 03:48:36 +00:00
Daniel Schürmann
f327ece9bf nir/loop_analyze: re-use the same nir_loop_variable struct before and after the increment
The information is redundant.

Reviewed-by: Rhys Perry <pendingchaos02@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/33131>
2025-01-30 03:48:36 +00:00
Daniel Schürmann
de30bfd5b8 nir/loop_analyze: ignore terminating induction variable in guess_loop_limit()
The array access might be using a different induction variable.

Totals from 23 (0.03% of 79395) affected shaders: (Navi31)
Instrs: 113742 -> 121017 (+6.40%)
CodeSize: 592152 -> 636228 (+7.44%)
Latency: 439244 -> 426784 (-2.84%)
InvThroughput: 36264 -> 35199 (-2.94%)
SClause: 3048 -> 3426 (+12.40%)
Copies: 10630 -> 10733 (+0.97%)
Branches: 3774 -> 4310 (+14.20%)
PreSGPRs: 1683 -> 1696 (+0.77%)
PreVGPRs: 1230 -> 1232 (+0.16%)
VALU: 51026 -> 55912 (+9.58%)
SALU: 15270 -> 15638 (+2.41%)
SMEM: 4456 -> 5149 (+15.55%)

Reviewed-by: Rhys Perry <pendingchaos02@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/33131>
2025-01-30 03:48:36 +00:00
Daniel Schürmann
7eb2e96d16 nir/loop_analyze: insert only induction vars into hash map
Reviewed-by: Rhys Perry <pendingchaos02@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/33131>
2025-01-30 03:48:35 +00:00
Daniel Schürmann
f0fd04327f nir/loop_analyze: replace nir_loop_variable array with hash table
Reviewed-by: Rhys Perry <pendingchaos02@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/33131>
2025-01-30 03:48:35 +00:00
Daniel Schürmann
642a980c9e nir/loop_analyze: don't initialize nir_loop_variable separately
Reviewed-by: Rhys Perry <pendingchaos02@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/33131>
2025-01-30 03:48:35 +00:00
Daniel Schürmann
f11edceae3 nir/loop_analyze: directly record induction variables into nir_loop_info
Reviewed-by: Rhys Perry <pendingchaos02@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/33131>
2025-01-30 03:48:35 +00:00
Daniel Schürmann
e639c4d74f nir/loop_analyze: remove nir_loop_variable::in_loop
This information is redundant.

Reviewed-by: Rhys Perry <pendingchaos02@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/33131>
2025-01-30 03:48:35 +00:00
Daniel Schürmann
7f244ced10 nir/loop_analyze: remove nir_loop_variable::in_if_branch and nir_loop_variable::in_nested_loop
This information is redundant.

Reviewed-by: Rhys Perry <pendingchaos02@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/33131>
2025-01-30 03:48:35 +00:00
Daniel Schürmann
83f395a7ce nir/loop_analyze: only iterate loop header phis in compute_induction_information()
Reviewed-by: Rhys Perry <pendingchaos02@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/33131>
2025-01-30 03:48:35 +00:00
Daniel Schürmann
65f95ae74e aco/insert_NOPs: implement VALU -> VALU case for VALUReadSGPRHazard on GFX12
Totals from 36918 (46.50% of 79395) affected shaders: (GFX1200)

Instrs: 34997889 -> 35296429 (+0.85%); split: -0.00%, +0.85%
CodeSize: 186161112 -> 187334364 (+0.63%); split: -0.00%, +0.63%
Latency: 250265551 -> 250330784 (+0.03%); split: -0.00%, +0.03%
InvThroughput: 41185298 -> 41192503 (+0.02%); split: -0.00%, +0.02%
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/32682>
2025-01-30 03:13:16 +00:00
Daniel Schürmann
6c7355f0e6 aco/insert_NOPs: refactor VALUReadSGPRHazard detection
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/32682>
2025-01-30 03:13:16 +00:00
Mike Blumenkrantz
4b0f2d1a2b zink: refcount needs_present resource
it's theoretically possible that this resource could be destroyed
between flush_resource and flush...maybe

Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/33285>
2025-01-30 01:38:32 +00:00
Mike Blumenkrantz
c1e09c7309 zink: add zink_resource_reference() util function
same as pipe version but using different types

Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/33285>
2025-01-30 01:38:32 +00:00
Mike Blumenkrantz
2d630952b0 zink: check for bound gfx stages before dereferencing
this avoids a null deref in a pattern like bind TES->unbind TES
with the same descriptor bound

cc: mesa-stable

Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/33285>
2025-01-30 01:38:32 +00:00
Caio Oliveira
fbacf3761f intel: Add meson option -Dintel-elk
Defaults to true.  When set to false Iris and various tools can be
built without ELK support.  In both cases this means supporting
only Gfx9+.  This option must be true to build Crocus or Hasvk.

This allows skipping re-building ELK when developing for newer platforms
with tools/tests enabled.

Closes: https://gitlab.freedesktop.org/mesa/mesa/-/issues/11575
Reviewed-by: Daniel Stone <daniels@collabora.com>
Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Acked-by: Kenneth Graunke <kenneth@whitecape.org>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/33054>
2025-01-30 00:45:59 +00:00
Caio Oliveira
31e5d909e7 intel/tools: Merge libaub into libintel_tools
Reviewed-by: Daniel Stone <daniels@collabora.com>
Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Acked-by: Kenneth Graunke <kenneth@whitecape.org>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/33054>
2025-01-30 00:45:59 +00:00
Caio Oliveira
ec2d20a70d intel/tools: Add helpers for decoder_init/disasm
Isolate the BRW/ELK differences in a single place.  The way is done now,
we are not reusing the isa_info between calls.  For the tools here this
is probably fine, if its someday this gets in the way, we can add an
opaque pointer to store the right data.

This intentionally is not used in Iris, since there the driver need more
detailed view into BRW/ELK and we don't want to create an all
encompassing abstraction for that.

Reviewed-by: Daniel Stone <daniels@collabora.com>
Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Acked-by: Kenneth Graunke <kenneth@whitecape.org>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/33054>
2025-01-30 00:45:59 +00:00
Caio Oliveira
aa2bd16dec intel/tools: Use idep_libintel_common in meson
Since the internal dependency object exists and is already
used in some cases, let's be consistent.

Reviewed-by: Daniel Stone <daniels@collabora.com>
Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Acked-by: Kenneth Graunke <kenneth@whitecape.org>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/33054>
2025-01-30 00:45:59 +00:00
Francisco Jerez
d455d5d86c anv/xe3+: Enable VRT.
Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/32664>
2025-01-29 23:39:32 +00:00
Francisco Jerez
9c13506dd9 iris/xe3+: Enable VRT.
Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/32664>
2025-01-29 23:39:32 +00:00
Francisco Jerez
dd1712515b anv/xe3+: Set RegistersPerThread for bindless shader dispatch.
v2: Use MOV and wrap in conditional during BTD spawn header setup
    (Lionel).  Remove references to SIMD8 (Tapani).

v3: Update brw_bsr() to specify number of registers per thread, don't
    initialize Registers Per Thread on BTD spawn header (Lionel).

Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/32664>
2025-01-29 23:39:32 +00:00
Francisco Jerez
b25d0f899b anv/xe3+: Set RegistersPerThread during shader state setup based on prog_data.
Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/32664>
2025-01-29 23:39:32 +00:00
Francisco Jerez
7537f8edee intel/blorp/xe3+: Set RegistersPerThread during shader state setup based on prog_data.
Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/32664>
2025-01-29 23:39:32 +00:00
Francisco Jerez
2a12ea3df0 iris/xe3+: Set RegistersPerThread during shader state setup based on prog_data.
Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/32664>
2025-01-29 23:39:32 +00:00
Francisco Jerez
f6a1c51de7 intel/genxml/xe3+: Update definitions for shader state setup.
Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/32664>
2025-01-29 23:39:32 +00:00
Francisco Jerez
fb40b449cd intel/brw: Define ptl_register_blocks() helper.
Since this calculation will be needed in many places to set up the
state of each shader stage.

Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/32664>
2025-01-29 23:39:32 +00:00
Francisco Jerez
70fecb1483 intel/brw: Report number of GRF registers used in brw_stage_prog_data.
This is similar to what we used to do on pre-SNB platforms, the number
of GRF registers used by the shader will be used on Xe3+ to adjust the
trade-off between thread-level parallelism and size of the GRF file.
Plumb the value through prog_data so the driver can set up the
hardware state accordingly.

Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/32664>
2025-01-29 23:39:32 +00:00
Francisco Jerez
6513bf65c3 intel/brw/xe3+: Optimize CS/TASK/MESH compile time optimistically assuming SIMD32.
This is similar in principle to the previous commit "intel/brw/xe3+:
brw_compile_fs() implementation for Xe3+." but applied to compute-like
shader stages.  It changes the implementation of brw_compile_cs/task/mesh()
to reduce compile time and take advantage of wider dispatch modes more
aggressively than the original logic, since as of Xe3 SIMD32 builds
succeed without spills in most cases thanks to VRT.

The new "optimistic" SIMD selection logic starts with the SIMD width
that is potentially highest performance and only compiles additional
narrower variants if that fails (typically due to spilling), while the
old "pessimistic" logic did the opposite: It started with the
narrowest SIMD width and compiled additional variants with increasing
register pressure until one of them failed to compile.

In typical non-spilling cases where we formerly compiled SIMD16 and
SIMD32 variants of the same compute shader, this change will halve the
number of backend compilations required to build it.

XXX - Possibly don't do this in cases with variable workgroup size
      until effect on runtime performance can be measured directly.

Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>

v2: Don't do this for now in cases with variable workgroup size, still
    compile every possible variant in such cases.

Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/32664>
2025-01-29 23:39:32 +00:00
Sagar Ghuge
7e1362e9c0 intel/brw/xe3+: Don't compile SIMD32 if there is ray queries
Signed-off-by: Sagar Ghuge <sagar.ghuge@intel.com>
Reviewed-by: Francisco Jerez <currojerez@riseup.net>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/32664>
2025-01-29 23:39:32 +00:00
Francisco Jerez
5b6906076e intel/brw/xe3+: brw_compile_fs() implementation for Xe3+.
This reworks the implementation of brw_compile_fs() to reduce compile
time and take advantage of wider dispatch modes more aggressively than
the original logic.

The new "optimistic" PS compilation logic starts with the SIMD width
that is potentially highest performance and only compiles additional
narrower variants if that fails (typically due to spilling or hardware
restrictions), while the old "pessimistic" logic did the opposite: It
started with the narrowest SIMD width and compiled additional variants
with increasing register pressure until one of them failed to compile.

The main disadvantage of this is that selectively throwing away some
of the compiled variants based on the static analysis of their
performance behavior will no longer be possible, however this is
expected to be less useful on Xe3+ since the GRF space allocated to a
thread can be scaled up or down, which leads to less dramatic
differences in scheduling between SIMD variants.

In typical non-spilling cases where we formerly compiled SIMD16 and
SIMD32 variants of the same fragment shader, this change will halve
the number of backend compilations required to build a shader.  With
multi-polygon PS dispatch enabled (which is disabled by default right
now) this has an even more dramatic effect since the number of
compiler iterations can be reduced down to a fifth in the best case
scenario.

Even though in most cases we will only attempt to return a single
binary from the pixel shader compilation, the hardware allows a pair
of PS kernels to be specified, and we'll still take advantage of this
when the multi-polygon PS kernel has the potential to have worse
performance than the single-polygon shader because only the latter
register-allocates successfully at SIMD32 -- Only in such case
(SIMD2x8 multi-polygon, SIMD32 single-polygon) we'll continue
programming both so the hardware will chose one or the other at
runtime depending on the SIMD fullness and number of polygons it can
buffer at runtime.

Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/32664>
2025-01-29 23:39:32 +00:00
Francisco Jerez
1b2bd1fcb8 intel/brw: Exit early from run_fs() if compilation failed before optimization loop.
This avoids running the optimizer uselessly if compilation of the
current kernel failed due to some hardware (e.g. SIMD-width)
restriction.  This isn't only inefficient but it can break assumptions
throughout the compiler which would lead to crashes on Xe3 when this
arises during translation from NIR.

Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/32664>
2025-01-29 23:39:32 +00:00
Francisco Jerez
afff3eb95e intel/brw: Indent conditional block from brw_compile_fs() not applicable to Xe2+.
Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/32664>
2025-01-29 23:39:32 +00:00
Francisco Jerez
d7d08ec2e2 intel/brw: Indent body of brw_compile_fs() not applicable to xe3+.
Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/32664>
2025-01-29 23:39:32 +00:00
Francisco Jerez
d03eac3133 intel/brw/xe3+: Disable round-robin allocation heuristic on Xe3+.
Xe3+ benefits from packing register allocations tightly in order to
make optimal use of the GRF space.  The round-robin heuristic
previously in use often causes the whole GRF space to be used even if
register pressure is substantially lower, which would severely
decrease thread-level parallelism on Xe3+.

Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/32664>
2025-01-29 23:39:32 +00:00
Francisco Jerez
a67ff3e7e3 intel/brw/xe3+: Bump number of SBID tokens for Xe3.
Xe3 supports 32 SBID tokens per thread regardless of the number of
register blocks allocated per thread.  Take advantage of the increased
number of SBIDs in the scoreboard pass to reduce the frequency of
false dependencies on Xe3+.

Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/32664>
2025-01-29 23:39:32 +00:00
Francisco Jerez
8d2331fe4b intel/brw/xe3: Extend regalloc sets to maximum Xe3 GRF size.
Extend our regalloc sets to 256 registers to match the maximum
capacity of the GRF file on Gfx30.

Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/32664>
2025-01-29 23:39:32 +00:00
Francisco Jerez
ca1636d457 intel/brw/xe3: Define XE3_MAX_GRF.
Gfx30 supports up to 256 (512b) GRFs which requires a max GRF define
of 512 in REG_SIZE units.

Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/32664>
2025-01-29 23:39:32 +00:00
Francisco Jerez
67cb23a4b1 intel/common/xe2+: Allow SIMD32 PS for all multisample cases.
These don't seem to be disallowed by recent hardware anymore.  Stop
disabling SIMD32 due to hardware restrictions of multisample
rasterization, since it should have better performance, and on Xe3+
there may be no shader variant available other than SIMD32.

Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/32664>
2025-01-29 23:39:32 +00:00