Commit graph

51169 commits

Author SHA1 Message Date
Eric Anholt
e86c40a84d automake: Add a prefix variable to the common sources lists.
In order to do the minimal change for libdricore conversion to
automake, I need to put its Makefile.am in a subdirectory.  Automake
gets whiny/broken if you use GNU make features like "addprefix" or
"$(FILES:%=../%)" to munge your *_SOURCES.  So, use a plain old
variable to be able to substitute in that "../"

Reviewed-by: Matt Turner <mattst88@gmail.com>
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
2012-05-29 12:39:45 -07:00
Eric Anholt
7d7fe1b037 automake: Rename variables in sources.mak to be automake compatible.
*_SOURCES is reserved for files lists for particular automake targets.
 Also, "-" in the variable names is not allowed.

Reviewed-by: Matt Turner <mattst88@gmail.com>
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
2012-05-29 12:39:42 -07:00
Eric Anholt
b284d4773b mesa: Remove generated source files during make clean.
Reviewed-by: Matt Turner <mattst88@gmail.com>
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
2012-05-29 12:39:40 -07:00
Eric Anholt
79273b1a7a glapi: Enable silent rules for generation when used from automake.
This variable won't be set when called from non-automake makefiles,
but it cleans up shared-glapi's output.

Reviewed-by: Matt Turner <mattst88@gmail.com>
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
2012-05-29 12:39:37 -07:00
Eric Anholt
559d592448 shared-glapi: Don't forget to clean our built file.
Reviewed-by: Matt Turner <mattst88@gmail.com>
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
2012-05-29 12:39:33 -07:00
Eric Anholt
26eaee3245 mesa: Restore installing of libGL for non-dri builds.
Reported-by: Sven Joachim <svenjoac@gmx.de>
Reviewed-by: Matt Turner <mattst88@gmail.com>
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
2012-05-29 12:39:30 -07:00
Eric Anholt
0ce0f7c0c8 mesa: Remove the generated glapi from source control, and just build it.
Mesa already always depends on python to build.  The checked in
changes are not reviewed (because any trivial change rewrites the
world).  We also have been pushing commits between xml change and
regen where at-build-time xml-generated code disagrees with committed
xml-generated code.  And worst of all, sometimes we ("I") check in
*stale* xml-generated code.

Acked-by: Ian Romanick <ian.d.romanick@intel.com>
2012-05-29 11:51:57 -07:00
Kurt Roeckx
f92b2e5e90 i830: Fix crash for GL_STENCIL_TEST in i830Enable()
commit 87f12bb2d9 tried to fix rb->mt
being NULL, but change this case wrong.

NOTE: This is a candidate for the 8.0 branch.

Signed-off-by: Kurt Roeckx <kurt@roeckx.be>
Reviewed-by: Eric Anholt <eric@anholt.net>
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
2012-05-29 11:33:02 -07:00
Marcin Slusarz
8924133627 nv50: hook up forgotten short constant buffer upload method
Fixes crash in xorg st.
2012-05-29 20:24:45 +02:00
Tom Stellard
83169900fb radeon/llvm: Update and fix some comments 2012-05-29 11:59:01 -04:00
Tom Stellard
89ece086bc radeonsi: Remove use.sgpr* intrinsics, use load instructions instead
We now model loading uses sgpr values with LLVM IR load instructions that
use the USER_SGPR address space.

The definition of the sgpr parameter to the use_sgpr() helper function
in radeonsi_shader.c has changed so that you can pass raw sgpr values
rather than having to divide the sgpr value you want to use by the dword
width of the type you want to load.
2012-05-29 11:55:53 -04:00
Tom Stellard
467f51613e radeonsi: Handle TGSI CONST registers
We now emit LLVM load instructions for TGSI CONST register reads,
which are lowered in the backend to S_LOAD_DWORD* instructions.
2012-05-29 11:55:52 -04:00
Tom Stellard
32b83e0366 radeon/llvm: Remove AMDILIntrinsicInfo::GetDeclaration fuction body
This function was causing compile errors in the tablegen'd code for
some intrinsic definitions.  I don't think we really need this function,
so I'm removing the function body just as a temporary solution.  I'll
look into removing the entire AMDILIntrinsicInfo class later.
2012-05-29 11:55:52 -04:00
Tom Stellard
49fb99bd13 radeon/llvm: Remove AMDILTargetMachine 2012-05-29 11:55:52 -04:00
Christoph Bumiller
94a25b216b nouveau: unreference fences on resource destruction 2012-05-29 17:00:20 +02:00
Christoph Bumiller
1a21e36b68 nvc0: optimize blend cso by checking which by-RT data actually differs
Can save about 200 bytes of command buffer space.
2012-05-29 17:00:18 +02:00
Christoph Bumiller
f09ee76c98 nvc0: don't upload UCPs if the shader doesn't use them 2012-05-29 17:00:15 +02:00
Christoph Bumiller
79eed0d224 nvc0/ir: allow 64-bit constant loads on nve4
Looks like only 128-bit access doesn't work.
2012-05-29 17:00:10 +02:00
Christoph Bumiller
40c224a573 nvc0/ir: fix texture barrier insertion to prevent WAW hazards
Fixes, for instance, object highlighting in Diablo 3 (wine).
2012-05-29 15:01:41 +02:00
Christoph Bumiller
0d818cdacc nvc0/ir: TEX doesn't support JOIN modifier either 2012-05-29 15:01:41 +02:00
Christoph Bumiller
f80c2874ec gallium: add st_api feature mask to prevent advertising MS visuals
v2: use a define for the maximum sample count
v3: also test odd sample counts (r300 supports MS3)

While multisample renderbuffers are supported by mesa, MS visuals
are not, so we need a way to tell dri/st not to advertise them even
if the gallium driver does support multisampled surfaces.

Otherwise applications selecting these non-functional visuals would
run into trouble ...

Reviewed-by: Brian Paul <brianp@vmware.com>
2012-05-29 15:01:41 +02:00
Roy Spliet
6404095fba nv30: Fix generic passing to fragment program in NV34. 2012-05-25 22:42:54 +02:00
Christoph Bumiller
384ef28cb3 nv30: handle user index buffers 2012-05-25 22:42:54 +02:00
Tom Stellard
704eac0916 radeon/llvm: Use a custom inserter for MASK_WRITE 2012-05-25 15:40:59 -04:00
Tom Stellard
4863477e22 radeon/llvm: Use tablegen pattern to lower bitconvert 2012-05-25 15:40:59 -04:00
Tom Stellard
667cdba211 radeon/llvm: Use a custom inserter to lower FNEG 2012-05-25 15:40:58 -04:00
Tom Stellard
d784bc7740 radeon/llvm: Use a custom inserter to lower CLAMP 2012-05-25 15:40:58 -04:00
Tom Stellard
17f8528923 radeon/llvm: Use a custom inserter to lower FABS 2012-05-25 15:40:58 -04:00
Kai Wasserbäch
2df2c31087 r600g: handle R16G16B16_FLOAT and R32G32B32_FLOAT in translate_colorswap
Fixes https://bugs.freedesktop.org/show_bug.cgi?id=50318

Signed-off-by: Kai Wasserbäch <kai@dev.carbon-project.org>
2012-05-25 20:41:01 +02:00
Brian Paul
1609efb418 draw: fix primitive restart bug by using the index buffer offset
The code which scans the index buffer for restart indexes wasn't adding
the index buffer offset so we were always starting at offset=0.  The
offset is usually zero so it wasn't noticed before.

Fixes a failure in the piglit primitive-restart test when testing
vertex data + index data in a single VBO.

NOTE: This is a candidate for the 8.0 branch.
2012-05-25 10:02:22 -06:00
Brian Paul
93ea5cd80b svga: remove the special zero-stride vertex array code
This code actually hasn't been needed for some time now.  We can just
treat a zero-stride vertex array like any other non-zero-stride array.
2012-05-25 10:02:22 -06:00
Brian Paul
dcb4ec5ae1 gallium/docs: beef up the docs related to color clamping
Reviewed-by: Marek Olšák <maraeo@gmail.com>
2012-05-25 10:02:22 -06:00
Brian Paul
9c85687439 util: add GALLIUM_LOG_FILE option for logging output to a file
Useful for logging different runs to files and diffing, etc.
2012-05-25 10:02:21 -06:00
Paul Berry
ab014adaed i965/msaa: Enable 4x MSAA on Gen7.
Basic 4x MSAA support now works on Gen7.  This patch enables it.

As with Gen6, MSAA support is still fairly preliminary.  In
particular, the following are not yet supported:
- 8x oversampling (Gen7 has hardware support for this, but we do not
  yet expose it).
- Fully general blits between MSAA and non-MSAA buffers.
- Formats other than RGBA8, DEPTH24, and STENCIL8.
- Centrold interpolation.
- Coverage parameters (glSampleCoverage, GL_SAMPLE_ALPHA_TO_COVERAGE,
  GL_SAMPLE_ALPHA_TO_ONE, GL_SAMPLE_COVERAGE, GL_SAMPLE_COVERAGE_VALUE,
  GL_SAMPLE_COVERAGE_INVERT).

Reviewed-by: Ian Romanick <ian.d.romanick@intel.com>
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
2012-05-25 08:45:11 -07:00
Paul Berry
4725ba03ca i965/msaa: Implement manual blending operation for Gen7.
On Gen6, the blending necessary to blit an MSAA surface to a non-MSAA
surface could be accomplished with a single texturing operation.  On
Gen7, the WM program must fetch each sample and blend them together
manually.  From the Bspec (Shared Functions/Messages/Initiating
Message/Message Types/sample):

    [DevIVB+]:Number of Multisamples on the associated surface must be
    MULTISAMPLECOUNT_1.

This patch implements the manual blend operation.

Acked-by: Kenneth Graunke <kenneth@whitecape.org>
2012-05-25 08:45:11 -07:00
Paul Berry
8b1f467cce i965/msaa: Modify blorp code to account for Gen7 MSAA layouts.
Since blorp uses color textures and render targets to do all its work
(even when blitting stencil and depth data), it always has to
configure the Gen7 GPU to use the new "sliced" MSAA layout.  However,
when blitting stencil or depth data, the actual MSAA layout is
interleaved (as in Gen6).  Therefore, blorp has to do extra coordinate
transformation work to account for the interleaving manually.

This patch causes blorp to perform the necessary extra coordinate
transformations.

It also modifies the blorp SURFACE_STATE setup code for Gen7, so that
it does not try to correct the surface width and height to account for
MSAA, since "sliced" MSAA layout doesn't affect the surface width or
height.

Acked-by: Kenneth Graunke <kenneth@whitecape.org>
2012-05-25 08:45:11 -07:00
Paul Berry
31f3dfd59b i965/msaa: Validate Gen7 surface state constraints.
When a Gen7 SURFACE_STATE is configured for MSAA, a number of
additional constaints come in to play.  This patch adds a function
gen7_check_surface_setup() which verifies that all of those
constraints are met.

Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
2012-05-25 08:45:11 -07:00
Paul Berry
455ac56272 i965/msaa: Properly handle sliced layout for Gen7.
Starting in Gen7, there are two possible layouts for MSAA surfaces:

- Interleaved, in which additional samples are accommodated by scaling
  up the width and height of the surface.  This is the only layout
  available in Gen6.  On Gen7 it is used for depth and stencil
  surfaces only.

- Sliced, in which the surface is stored as a 2D array, with array
  slice n containing all pixel data for sample n.  On Gen7 this layout
  is used for color surfaces.

The "Sliced" layout has an additional requirement: it must be used in
ARYSPC_LOD0 mode, which means that the surface doesn't leave any extra
room between array slices for miplevels other than 0.

This patch modifies the surface allocation functions to use the
correct layout when allocating MSAA surfaces in Gen7, and to set the
array offsets properly when using ARYSPC_LOD0 mode.  It also modifies
the code that populates SURFACE_STATE structures to ensure that
ARYSPC_LOD0 mode is selected in the appropriate circumstances.

Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
2012-05-25 08:45:11 -07:00
Paul Berry
0e11b2c5af i965/msaa: Add defines for Gen7.
Reviewed-by: Chad Versace <chad.versace@linux.intel.com>
Reviewed-by: Ian Romanick <ian.d.romanick@intel.com>
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
2012-05-25 08:45:11 -07:00
Paul Berry
b08545199a i965/blorp: Enable blorp blits on Gen7.
Gen7 support for blorp (blits using the render bath) now works for
non-MSAA purposes.  This patch enables it.

Since blorp operations re-use the logic for HiZ ops, this required
adding a case to the switch statement in gen7_blorp_emit_wm_config(),
to allow for the case where no HiZ op is being performed.

Reviewed-by: Chad Versace <chad.versace@linux.intel.com>
Reviewed-by: Ian Romanick <ian.d.romanick@intel.com>
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
2012-05-25 08:45:11 -07:00
Paul Berry
1c73c705fa i965/blorp: Implement proper texel fetch messages for Gen7.
On Gen6, texel fetch is always accomplished using the SAMPLE_LD
message, which accepts arguments (u, v, r, lod, si).  On Gen7, there
are two* texel fetch messages: SAMPLE_LD for non-MSAA surfaces, taking
arguments (u, lod, v), and SAMPLE_LD2DSS for MSAA surfaces, taking
arguments (si, u, v).

*Technically, there are other texel fetch messages, but they are used
for "compressed" MSAA surfaces, which we don't yet support.

This patch adds the proper message types and argument orderings for
Gen7.

Reviewed-by: Ian Romanick <ian.d.romanick@intel.com>
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
2012-05-25 08:45:11 -07:00
Paul Berry
f2cdfa4c85 i965/blorp: Use 16 pixel dispatch on Gen7.
Gen7 hardware requires us to enable at least one WM dispatch mode,
even if there is no program being dispatched to.  When this code was
only used for HiZ operations (which don't use a WM program), we used
32-pixel dispatch, because it didn't matter.  But blit programs are
compiled for 16-pixel dispatch.  So just enable 16-wide dispatch
unconditionally.

Reviewed-by: Chad Versace <chad.versace@linux.intel.com>
Reviewed-by: Ian Romanick <ian.d.romanick@intel.com>
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>

v2: Enable 16-wide dispatch unconditionally rather than add the
unnecessary complication of using 32-wide dispatch when there is no WM
program.
2012-05-25 08:45:11 -07:00
Paul Berry
f7df7917e0 i965/blorp: Allocate space for push constants on Gen7.
On Gen7, push constants for shader programs are stored in the URB, so
blorp code needs to set aside space for them.  This was previously
unnecessary because blorp code was based on HiZ operations, which
don't require any shaders.

This patch adds a call from gen7_blorp_exec() to
gen7_allocate_push_constants(), to ensure that push constants are
assigned the correct location in the URB.  It also extracts a new
function gen7_emit_urb_state() from gen7_upload_urb(), which is
re-used by gen7_blorp_emit_urb_config() to ensure that the URB regions
used by all the pipeline stages leave room for the push constants.

Reviewed-by: Chad Versace <chad.versace@linux.intel.com>
Reviewed-by: Ian Romanick <ian.d.romanick@intel.com>
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
2012-05-25 08:45:11 -07:00
Paul Berry
de9752a4e5 i965/blorp: Set the dynamic state upper bound.
We know from previous bug fixes (commits
c25e5300cb and
b2ace06cbb) that texture border color
doesn't work if the dynamic state upper bound is set to 0.  Although
the blorp engine doesn't make use of texture borders, it seems like we
ought to err on the safe side and set this value properly.

Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
2012-05-25 08:45:11 -07:00
Paul Berry
f77959b2c9 i965/blorp: Factor gen6_blorp_emit_batch_head into separate functions.
This patch separates out the portions of gen6_blorp_emit_batch_head()
that emit 3DSTATE_MULTISAMPLE, 3DSTATE_SAMPLE_MASK, and
STATE_BASE_ADDRESS.  This paves the way for making the blorp code work
on Gen7, where additional command packets
(3DSTATE_PUSH_CONSTANT_ALLOC_VS and 3DSTATE_PUSH_CONSTANT_ALLOC_PS)
need to be emitted before 3DSTATE_MULTISAMPLE.

Reviewed-by: Chad Versace <chad.versace@linux.intel.com>
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
2012-05-25 08:45:11 -07:00
Paul Berry
34a5f12e35 i965/blorp: Use MSDISPMODE_PERSAMPLE rendering when necessary
This patch modifies the "blorp" WM program so that it can be run in
MSDISPMODE_PERSAMPLE (which means that every single sample of a
multisampled render target is dispatched to the WM program, not just
every pixel).

Previously we were using the ugly hack of configuring multisampled
destination surfaces as single-sampled, and generating sample indices
other than zero by swizzling the pixel coordinates in the WM program.

Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
Reviewed-by: Ian Romanick <ian.d.romanick@intel.com>
2012-05-25 08:45:10 -07:00
Paul Berry
233c207e9e i965/blorp: Emit sample index in SAMPLE_LD message when necessary
This patch modifies the function brw_blorp_blit_program::texel_fetch()
to emit the SI (sample index) argument to the SAMPLE_LD message when
reading from a sample index other than zero.

Previously we were using the ugly hack of configuring multisampled
source surfaces as single-sampled, and accessing sample indices other
than zero by swizzling the texture coordinates in the WM program.

Reviewed-by: Ian Romanick <ian.d.romanick@intel.com>
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
2012-05-25 08:45:10 -07:00
Paul Berry
665dc82bdc i965/blorp: Generalize sampling code in preparation for Gen7
This patch generalizes the function
brw_blorp_blit_program::texture_lookup() so that it prepares the
arguments to the sampler message based on a caller-provided array
rather than assuming the argument order is always (u, v).

This paves the way for the messages we will need to use in Gen7, which
use argument orders (u, lod, v) and (si, u, v) (si=sample index).

It will also will allow us to read from arbitrary sample indices on
Gen6, by supplying the arguments (u, v, r, lod, si) to the SAMPLE_LD
message instead of just (u, v).

Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
2012-05-25 08:45:10 -07:00
Paul Berry
52fcc36f11 i965/msaa: Expand odd-sized MSAA surfaces to account for interleaving pattern.
Gen6 MSAA buffers (and Gen7 MSAA depth/stencil buffers) interleave
MSAA samples in a complex pattern that repeats every 2x2 pixel block.
Therefore, when allocating an MSAA buffer, we need to make sure to
allocate an integer number of 2x2 blocks; if we don't, then some of
the samples in the last row and column will be cut off.

Fixes piglit tests "EXT_framebuffer_multisample/unaligned-blit {2,4}
color msaa" on i965/Gen6.

Acked-by: Kenneth Graunke <kenneth@whitecape.org>
Reviewed-by: Chad Versace <chad.versace@linux.intel.com>
Reviewed-by: Ian Romanick <ian.d.romanick@intel.com>
2012-05-25 08:45:10 -07:00
Thomas Gstädtner
93594f38be gallium/targets: pass ldflags parameter to MKLIB
Without passing the -ldflags parameter before $(LDFLAGS) in some cases
flags will be passed to MKLIB which it does not understand.
This might be -m64, -m32 or similar.

NOTE: This is a candidate for the 8.0 branch.

Signed-off-by: Thomas Gstädtner <thomas@gstaedtner.net>
Signed-off-by: Brian Paul <brianp@vmware.com>
2012-05-25 09:36:24 -06:00