Commit graph

3556 commits

Author SHA1 Message Date
Kenneth Graunke
061da9f748 intel/brw: Make brw_reg::bits publicly accessible from fs_reg
I want to be able to hash an fs_reg, including all the brw_reg fields.
It's easiest to do this if I can use the "bits" union field that
incorporates many of the other ones.

We also move the using declaration for "nr" down because that field was
moved to the second section a while back.

Reviewed-by: Caio Oliveira <caio.oliveira@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/29624>
2024-06-08 02:19:01 -07:00
Kenneth Graunke
b4a595204b intel/brw: Add a idom_tree::dominates(a, b) helper.
Simpler to use than the existing methods.

Reviewed-by: Caio Oliveira <caio.oliveira@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/29624>
2024-06-08 02:18:56 -07:00
Kenneth Graunke
e2d9ff8004 intel/brw: Handle scratch address swizzling of constants
Pass in the nir_src and check if it's constant, handling it via CPU-side
arithmetic instead of emitting instructions.  While we can constant fold
these via our optimization passes, we have to do opt_algebraic to fold
the binary operation with constant sources into a MOV of an immediate,
then opt_copy_propagation to put it in the next expression, and so on,
until the entire expression is folded.  This can take several iterations
of the optimization loop, which is inefficient.

For example, gfxbench5/aztec-ruins/normal/7 has load/store_scratch
intrinsics with constant sources, and this patch removes a number of
optimization passes according to INTEL_DEBUG=optimizer.

Reviewed-by: Caio Oliveira <caio.oliveira@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/29624>
2024-06-08 02:18:54 -07:00
Kenneth Graunke
07745752d6 intel/brw: Skip fs_nir_setup_outputs for compute shaders
There aren't any outputs, so there's no point to doing this work.

Reviewed-by: Caio Oliveira <caio.oliveira@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/29624>
2024-06-08 02:18:54 -07:00
Kenneth Graunke
fa1564fb87 intel/brw: Recreate GS output registers after EmitVertex
Geometry shaders write outputs multiple times, with EmitVertex()
between them.  The value of output variables becomes undefined after
calling EmitVertex(), so we don't need to preserve those.  This lets
us recreate new registers after each EmitVertex(), assuming we aren't
in control flow, allowing them to have separate live ranges.  It also
means that those registers are more likely to be written once, rather
than having multiple writes, which can make optimization easier.

This is pretty much a total hack, but it's helpful.

Reviewed-by: Caio Oliveira <caio.oliveira@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/29624>
2024-06-08 02:18:51 -07:00
Rohan Garg
6f6da58315 intel/compiler: fix shuffle generation on LNL
There doesn't seem to be a restriction on the mentioned data types on
LNL anymore. Default to a maximum exec size of SIMD16.

This patch fixes dEQP-VK.subgroups.shuffle.framebuffer.* on LNL

Signed-off-by: Rohan Garg <rohan.garg@intel.com>
Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/29504>
2024-06-07 12:51:30 +00:00
Sagar Ghuge
2dba5d484b intel/fs: Adjust destination register size for global atomic on Xe2+
For 16-bit data type, we are padding 16-bit and using 32-bit data type,
so we need to account for the padded portion while calculating the
size_written.

Rework: (Rohan)
- Drop unnecessary fs_builder instance

Signed-off-by: Sagar Ghuge <sagar.ghuge@intel.com>
Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/29271>
2024-06-06 00:18:37 +00:00
Sagar Ghuge
55c7b24899 intel/fs: Adjust destination register size for untyped atomic on Xe2+
For 16-bit data type, we are padding 16-bit and using 32-bit data type,
so we need to account for the padded portion while calculating the
size_written.

Rework: (Rohan)
- Drop unnecessary fs_builder instance

Signed-off-by: Sagar Ghuge <sagar.ghuge@intel.com>
Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/29271>
2024-06-06 00:18:37 +00:00
Jordan Justen
1fa84d34ef intel/compiler: Don't set size written in brw_lower_logical_sends.cpp
Rework: (Sagar)
- Drop unused variable

Suggested-by: Francisco Jerez <currojerez@riseup.net>
Signed-off-by: Jordan Justen <jordan.l.justen@intel.com>
Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/29271>
2024-06-06 00:18:37 +00:00
Zach Battleman
ecfe8b0f75 intel/brw: update Wa_1805992985 to use workarounds mechanism
Replaced two instances of checking version 11 with the new workaround
mechanism.

Reviewed-by: Mark Janes <markjanes@swizzler.org>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/29560>
2024-06-05 23:45:33 +00:00
Zach Battleman
ddaa7c4221 intel/brw: update comment to accurately reflect intended behavior
Removed mention of Wa_* when referencing an intended harware behavior
since version 12. This will prevent the erroneous usage of the
`intel_needs_workaround` in the future.

Reviewed-by: Mark Janes <markjanes@swizzler.org>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/29559>
2024-06-05 23:23:30 +00:00
Iván Briano
1c6a6349b0 intel/brw: always read LAYER/VIEWPORT from the FS payload
Following on https://gitlab.freedesktop.org/mesa/mesa/-/issues/9811 the
restriction that kept us from using the payload values for non-mesh
cases is gone, so just use the same codepath for everything.
But since we have functions that correctly read those for all gens, use
those instead of the broken hack we had until now.

Closes: https://gitlab.freedesktop.org/mesa/mesa/-/issues/9796

Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/29448>
2024-06-05 21:52:51 +00:00
Iván Briano
3d071fe7db intel/brw: add fetch_viewport_index function
Like fetch_render_target_array_index(), it reads the values provided by
the FS payload.

Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/29448>
2024-06-05 21:52:51 +00:00
Sagar Ghuge
415c5ad989 intel/compiler: No need to re-type the destination register
For 16-bit float case handling, intermediate destination register is
already 32-bit wide, we don't have to retype it to 32-bit.

Signed-off-by: Sagar Ghuge <sagar.ghuge@intel.com>
Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/29506>
2024-06-04 18:07:44 +00:00
Lionel Landwerlin
724bb7fa15 brw: better model READ_ARF_REG opcode
This opcode gets translated to 2 ALU instructions with dependency ALU
stall. This change reproduces the FS_OPCODE_PACK_HALF_2x16_SPLIT
values which is another opcode that generates 2 instructions.

Signed-off-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/29446>
2024-05-31 20:22:27 +00:00
Lionel Landwerlin
ac03cefb28 brw: limit dependencies on SR register
Signed-off-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/29446>
2024-05-31 20:22:27 +00:00
Lionel Landwerlin
d8b78924c5 brw: use a single virtual opcode to read ARF registers
In 2c65d90bc8 I forgot to add the new SHADER_OPCODE_READ_MASK_REG
opcode to the list of barrier instruction in the scheduler. Let's just
use a single opcode for all ARF registers that need special
scoreboarding and put the register as source (nicer for the debug
output).

Signed-off-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Fixes: 2c65d90bc8 ("intel/brw: ensure find_live_channel don't access arch register without sync")
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/29446>
2024-05-31 20:22:27 +00:00
Ian Romanick
7b7e5cf5d4 nir/algebraic: intel/fs: Optimize some patterns before lowering 64-bit integers
v2: Add some comments explaining some of the nuance of the shift
optimizations. Fix a bug in the shift count calculation of the upper
32-bits. Move the @64 from the variable to the opcode. All suggested
by Jordan.

No shader-db changes on any Intel platform.

fossil-db:

Meteor Lake and DG2 had similar results. (Meteor Lake shown)
Totals:
Instrs: 154507026 -> 154506576 (-0.00%)
Cycle count: 17436298868 -> 17436295016 (-0.00%)
Max live registers: 32635309 -> 32635297 (-0.00%)

Totals from 42 (0.01% of 632575) affected shaders:
Instrs: 5616 -> 5166 (-8.01%)
Cycle count: 133680 -> 129828 (-2.88%)
Max live registers: 1158 -> 1146 (-1.04%)

No fossil-db changes on any other Intel platform.

Reviewed-by: Jordan Justen <jordan.l.justen@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/29148>
2024-05-31 09:13:23 -07:00
Ian Romanick
22095c60bc nir/algebraic: Add nir_lower_int64_options::nir_lower_iadd3_64
This allows us to not generate 64-bit iadd3 on Intel but continue
generating it for NVIDIA.

No shader-db or fossil-db changes.

v2: Add nir_lower_iadd3_64 flag so we can continue to generate 64-bit
iadd3 on NVIDIA platforms.

v3: s/bit_size == 64/s == 64/. This cut-and-paste bug prevented any of
the optimizations from ever occuring.

Reviewed-by: Jordan Justen <jordan.l.justen@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/29148>
2024-05-31 09:13:23 -07:00
Georg Lehmann
dcab408a6c nir: remove unpack_half_flush_to_zero
It doesn't make sense to have two sets of opcodes for this when all backends
that support the flush_to_zero variant just rely on the global floating point
mode anyway.

Reviewed-by: Alyssa Rosenzweig <alyssa@rosenzweig.io>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/29433>
2024-05-31 09:46:35 +00:00
Jordan Justen
fbf5ea6b44 intel/dev: Silence INTEL_FORCE_PROBE warning for intel_clc
Running intel_clc as part of the build doesn't need to issue this
warning.

Signed-off-by: Jordan Justen <jordan.l.justen@intel.com>
Reviewed-by: José Roberto de Souza <jose.souza@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/29445>
2024-05-30 22:28:50 +00:00
Kenneth Graunke
fbe0f8d36d intel/brw: Blockify convergent load_shared on Gfx11-12 as well
Gfx11-12 can support SLM block loads via OWord Block Load messages
(notably, the aligned version, not the unaligned version).

A while back we deleted the SHADER_OPCODE_OWORD_BLOCK_READ opcode.
Rather than bring it back, we continue using UNALIGNED_OWORD_BLOCK_READ
for SLM block access (like we do for SSBOs) but switch it over to the
aligned variant when lowering logical sends.  We do ensure the alignment
is at least 16B, however.  This is ugly, but it's probably not worth
bringing back a whole extra opcode for a legacy HDC block load quirk.

References: BSpec 47652 and 1689
Closes: https://gitlab.freedesktop.org/mesa/mesa/-/issues/9960
Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/29429>
2024-05-30 22:01:10 +00:00
José Roberto de Souza
f5f71bae02 intel: Move slm functions from brw_compiler.h to intel_compute_slm.c/h
This functions were inlined in a header and duplicated between brw and
elk.
That would be enough reasons to move to a C file but next patches
will add more code to support Xe2 platforms, what would cause more
code to be inlined, duplicating even more code and increasing lib
size.

Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Signed-off-by: José Roberto de Souza <jose.souza@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/28910>
2024-05-30 16:46:16 +00:00
Jordan Justen
4ffe1a9f9e intel/brw: Fix SSBO/shared load offset register size for Xe2
Rework:
 * Ken: Reword commit message

Signed-off-by: Jordan Justen <jordan.l.justen@intel.com>
Reviewed-by: Sagar Ghuge <sagar.ghuge@intel.com>
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/29273>
2024-05-28 18:45:49 +00:00
Jordan Justen
4bc4da01f4 intel/brw: Allow xe2 in brw_stage_has_packed_dispatch()
Signed-off-by: Jordan Justen <jordan.l.justen@intel.com>
Reviewed-by: José Roberto de Souza <jose.souza@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/29273>
2024-05-28 18:45:49 +00:00
Jordan Justen
739613ec70 intel/brw: Simplify enabling brw_fs_test_dispatch_packing
Signed-off-by: Jordan Justen <jordan.l.justen@intel.com>
Reviewed-by: Francisco Jerez <currojerez@riseup.net>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/29273>
2024-05-28 18:45:49 +00:00
Lionel Landwerlin
2c65d90bc8 intel/brw: ensure find_live_channel don't access arch register without sync
Another architecture register that requires some care before reading.

Signed-off-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Fixes: 49ee3ae9e8 ("intel/compiler: Lower FIND_[LAST_]LIVE_CHANNEL in IR on Gfx8+")
Tested-by: Tapani Pälli <tapani.palli@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/29319>
2024-05-24 07:26:17 +00:00
Francisco Jerez
eebc4ec264 intel/brw/xe2+: Round up spill/unspill data size to nearest reg_size multiple.
Reviewed-by: Ian Romanick <ian.d.romanick@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/28283>
2024-05-15 17:16:52 +00:00
Francisco Jerez
50daf161f4 intel/brw/xe2+: Lower 64-bit integer uadd_sat.
Fixes failures of CTS tests that currently end up emitting 64-bit
integer ADDs with saturation, which isn't supported by the hardware.

Reviewed-by: Ian Romanick <ian.d.romanick@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/28283>
2024-05-15 17:16:52 +00:00
Francisco Jerez
4bb5b25e53 intel/xe2+: Enable native 64-bit integer arithmetic.
Note that some previously-supported 64-bit integer operations have
been removed from the hardware, so we need to instruct NIR to lower
them.

Reviewed-by: Ian Romanick <ian.d.romanick@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/28283>
2024-05-15 17:16:51 +00:00
Francisco Jerez
8be9f00d84 intel/brw/xe2+: Lower 64-bit SHUFFLE and CLUSTER_BROADCAST.
Reviewed-by: Ian Romanick <ian.d.romanick@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/28283>
2024-05-15 17:16:51 +00:00
Francisco Jerez
6261f4d361 intel/brw/xe2+: Fix 64-bit subgroup scan intrinsics not to rely on SEL instructions.
Reviewed-by: Ian Romanick <ian.d.romanick@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/28283>
2024-05-15 17:16:51 +00:00
Francisco Jerez
1bf93ee4ec intel/brw/xe2+: Don't use SEL peephole on 64-bit moves.
64-bit SEL isn't supported by the INT pipeline on this platform.

Reviewed-by: Ian Romanick <ian.d.romanick@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/28283>
2024-05-15 17:16:51 +00:00
Francisco Jerez
8f798cc911 intel/brw/xe2+: Fix indirect extended descriptor setup for scratch space.
Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/28283>
2024-05-15 17:16:51 +00:00
Francisco Jerez
0d92ec44e5 intel/brw: Don't emit Z coordinate interpolation if CPS isn't in use.
Reviewed-by: Ian Romanick <ian.d.romanick@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/28283>
2024-05-15 17:16:51 +00:00
Francisco Jerez
7c129d9365 intel/brw/xe2+: Keep PS sample mask in the f1.0 register whether or not kill is used.
Reviewed-by: Ian Romanick <ian.d.romanick@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/28283>
2024-05-15 17:16:51 +00:00
Rohan Garg
7668de019b intel/eu/xe2+: Fix src1 length bits of SEND instruction with UGM target.
Rework:
 * Francisco Jerez: Specify the src1 length value in the correct
   units. Don't break earlier platforms.

Signed-off-by: Francisco Jerez <currojerez@riseup.net>
Reviewed-by: Ian Romanick <ian.d.romanick@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/28283>
2024-05-15 17:16:51 +00:00
Lionel Landwerlin
5b76696861 intel/clc: enable printfs support
Reviewed-by: Ivan Briano <ivan.briano@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/25814>
2024-05-15 13:13:38 +00:00
Lionel Landwerlin
9a36278475 intel/nir: add printf lowering
Signed-off-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Reviewed-by: Ivan Briano <ivan.briano@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/25814>
2024-05-15 13:13:38 +00:00
Lionel Landwerlin
6a8ff3b550 intel/compiler: store u_printf_info in prog_data
So that the driver can decode the printf buffer.

We're not going to use the NIR data directly from the driver
(Iris/Anv) because the late compile steps might want to add more
printfs.

Signed-off-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Reviewed-by: Ivan Briano <ivan.briano@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/25814>
2024-05-15 13:13:38 +00:00
Lionel Landwerlin
ecbec25e84 intel/nir: add reloc delta to load_reloc_const_intel intrinsic
We'll use the delta for an upcoming internal printf mechanism, where
the PARAM_IDX will be the base printf reloc identifier and the BASE
will be the string id.

Signed-off-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Reviewed-by: Ivan Briano <ivan.briano@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/25814>
2024-05-15 13:13:38 +00:00
Lionel Landwerlin
dde91d18c2 intel/nir: remove unused prototypes
Reviewed-by: Ivan Briano <ivan.briano@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/25814>
2024-05-15 13:13:37 +00:00
Rohan Garg
aa9244c8f6 intel/brw: update Xe2 max SIMD message sizes
All the non-transpose messages are SIMD 1,2,4,8,16,32 capable (BSpec
57330)

Signed-off-by: Rohan Garg <rohan.garg@intel.com>
Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/29212>
2024-05-15 12:02:02 +00:00
Iván Briano
a9f24fb5f1 intel/brw: fix subgroup size of geometry stages for lnl+
Fixes dEQP-VK.subgroups.size_control.*allow_varying_subgroup_size* and
maybe others checking subgroup size.

Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/29177>
2024-05-14 23:13:37 +00:00
Ian Romanick
97e3c6a12a intel/brw: Use range analysis to optimize fsign
shader-db:

Meteor Lake, DG2, and Tiger Lake had similar results. (Meteor Lake shown)
total instructions in shared programs: 19674784 -> 19665960 (-0.04%)
instructions in affected programs: 933425 -> 924601 (-0.95%)
helped: 3656 / HURT: 0

total cycles in shared programs: 810343919 -> 810241030 (-0.01%)
cycles in affected programs: 56752034 -> 56649145 (-0.18%)
helped: 3032 / HURT: 434

LOST:   11
GAINED: 0

Ice Lake and Skylake had similar results. (Ice Lake shown)
total instructions in shared programs: 20315795 -> 20305856 (-0.05%)
instructions in affected programs: 979698 -> 969759 (-1.01%)
helped: 3845 / HURT: 0

total cycles in shared programs: 830600281 -> 830534694 (<.01%)
cycles in affected programs: 45675615 -> 45610028 (-0.14%)
helped: 3250 / HURT: 325

total spills in shared programs: 4583 -> 4565 (-0.39%)
spills in affected programs: 180 -> 162 (-10.00%)
helped: 3 / HURT: 0

total fills in shared programs: 5245 -> 5219 (-0.50%)
fills in affected programs: 379 -> 353 (-6.86%)
helped: 3 / HURT: 0

LOST:   14
GAINED: 8

fossil-db:

All Intel platforms except Tiger Lake had similar results. (Meteor Lake shown)
Totals:
Instrs: 154024263 -> 154023814 (-0.00%)
Cycle count: 17463341602 -> 17461726239 (-0.01%); split: -0.01%, +0.00%

Totals from 322 (0.05% of 631440) affected shaders:
Instrs: 199933 -> 199484 (-0.22%)
Cycle count: 168492537 -> 166877174 (-0.96%); split: -0.96%, +0.00%

Tiger Lake
Instrs: 149984723 -> 149984287 (-0.00%)
Cycle count: 15238596937 -> 15239260415 (+0.00%); split: -0.00%, +0.01%
Max dispatch width: 5553408 -> 5553424 (+0.00%)

Totals from 318 (0.05% of 631414) affected shaders:
Instrs: 179624 -> 179188 (-0.24%)
Cycle count: 160724533 -> 161388011 (+0.41%); split: -0.06%, +0.48%
Max dispatch width: 3296 -> 3312 (+0.49%)

Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/29095>
2024-05-14 01:28:21 +00:00
Ian Romanick
e578657313 intel/brw: Implement more strictly correct fsign lowering
The huge amount of helped shaders is due to the "~" versions of the
patterns.

shader-db:

Meteor Lake and DG2 had similar results. (Meteor Lake shown)
total instructions in shared programs: 19672345 -> 19662605 (-0.05%)
instructions in affected programs: 1147766 -> 1138026 (-0.85%)
helped: 2691 / HURT: 1650

total cycles in shared programs: 810323688 -> 810145191 (-0.02%)
cycles in affected programs: 68918312 -> 68739815 (-0.26%)
helped: 3651 / HURT: 1832

LOST:   29
GAINED: 38

Tiger Lake
total instructions in shared programs: 19489619 -> 19479909 (-0.05%)
instructions in affected programs: 1124564 -> 1114854 (-0.86%)
helped: 2682 / HURT: 1643

total cycles in shared programs: 811468406 -> 811706747 (0.03%)
cycles in affected programs: 66397690 -> 66636031 (0.36%)
helped: 3692 / HURT: 1775

total spills in shared programs: 3906 -> 3907 (0.03%)
spills in affected programs: 16 -> 17 (6.25%)
helped: 0 / HURT: 1

total fills in shared programs: 3220 -> 3222 (0.06%)
fills in affected programs: 50 -> 52 (4.00%)
helped: 0 / HURT: 1

LOST:   33
GAINED: 36

Ice Lake and Skylake had similar results. (Ice Lake shown)
total instructions in shared programs: 20317882 -> 20307495 (-0.05%)
instructions in affected programs: 1199651 -> 1189264 (-0.87%)
helped: 2863 / HURT: 1680

total cycles in shared programs: 830880024 -> 830457927 (-0.05%)
cycles in affected programs: 63347102 -> 62925005 (-0.67%)
helped: 4118 / HURT: 1622

total spills in shared programs: 4593 -> 4583 (-0.22%)
spills in affected programs: 205 -> 195 (-4.88%)
helped: 4 / HURT: 0

total fills in shared programs: 5284 -> 5245 (-0.74%)
fills in affected programs: 464 -> 425 (-8.41%)
helped: 4 / HURT: 0

LOST:   70
GAINED: 33

fossil-db:

Meteor Lake and DG2 had similar results. (Meteor Lake shown)
Totals:
Instrs: 154025275 -> 154022035 (-0.00%); split: -0.00%, +0.00%
Cycle count: 17472869499 -> 17463289530 (-0.05%); split: -0.06%, +0.00%
Spill count: 141269 -> 141246 (-0.02%); split: -0.02%, +0.00%
Fill count: 265342 -> 265159 (-0.07%); split: -0.11%, +0.04%
Max live registers: 32597829 -> 32597986 (+0.00%); split: -0.00%, +0.00%
Max dispatch width: 5536776 -> 5537048 (+0.00%)

Totals from 1590 (0.25% of 631423) affected shaders:
Instrs: 1146532 -> 1143292 (-0.28%); split: -0.44%, +0.16%
Cycle count: 1230843330 -> 1221263361 (-0.78%); split: -0.83%, +0.05%
Spill count: 15832 -> 15809 (-0.15%); split: -0.19%, +0.04%
Fill count: 36071 -> 35888 (-0.51%); split: -0.79%, +0.29%
Max live registers: 93529 -> 93686 (+0.17%); split: -0.00%, +0.17%
Max dispatch width: 15168 -> 15440 (+1.79%)

Tiger Lake, Ice Lake, and Skylake had similar results. (Tiger Lake shown)
Totals:
Instrs: 149564084 -> 149562467 (-0.00%); split: -0.00%, +0.00%
Cycle count: 15151701515 -> 15158290114 (+0.04%); split: -0.00%, +0.04%
Max live registers: 32249443 -> 32249620 (+0.00%); split: -0.00%, +0.00%
Max dispatch width: 5540536 -> 5540488 (-0.00%)

Totals from 1605 (0.25% of 630303) affected shaders:
Instrs: 584950 -> 583333 (-0.28%); split: -0.49%, +0.21%
Cycle count: 160926321 -> 167514920 (+4.09%); split: -0.05%, +4.14%
Max live registers: 90851 -> 91028 (+0.19%); split: -0.00%, +0.20%
Max dispatch width: 15440 -> 15392 (-0.31%)

Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/29095>
2024-05-14 01:28:20 +00:00
Ian Romanick
864268ff0d intel/brw: Algebraic optimizations for CSEL
No shader-db or fossil-db changes on any Intel platform. In this MR, the
only benefit of these changes is to convert some "-a > 0" CSEL
comparisons to "a < 0" for improved readability.

v2: Add integer CSEL support

v3: Use fs_inst::resize_sources and brw_type_is_sint. Both suggested by
Ken.

Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/29095>
2024-05-14 01:28:20 +00:00
Ian Romanick
033405cd4b intel/brw: Combine constants and constant propagation for CSEL
No shader-db or fossil-db changes on any Intel platform. This ends up
begin helpful in "intel/brw: Use range analysis to optimize fsign."

v2: Add integer CSEL support

v3: Massive simplification (-20 lines!) of constant propagation
logic. Suggested by Ken. Add missing CSEL case in supports_src_as_imm.
Noticed by Ken.

v4: While MAD can mix F and HF sources on some platforms, CSEL
cannot. Found by skqp on TGL.

Reviewed-by: Kenneth Graunke <kenneth@whitecape.org> [v3]
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/29095>
2024-05-14 01:28:20 +00:00
Ian Romanick
504b742b83 intel/brw: Update CSEL source type validation
Gfx9 can only have F, but newer GPUs can have F, HF, *D, or *W. The
source and destination types must still match in size.

v2: Simplify the float vs integer logic. Suggested by Ken.

Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/29095>
2024-05-14 01:28:20 +00:00
Ian Romanick
3f151c03af intel/brw: Handle fsign optimization in a NIR algebraic pass
This is a lot less code, and it makes it easier to experiment with other
pattern-based optimizations in the future.

The results here are nearly identical to the results I got from Ken's
"intel/brw: Make fsign (for 16/32-bit) in SSA form"... which are not
particularly good.

In this commit and in Ken's, all of the shader-db shaders hurt for
spills and fills are from Deus Ex Mankind Divided. Each shader has a
bunch of texture instructions with a single fsign between the
blocks. With the dependency on the flag removed, the scheduler puts all
of the texture instructions at the start... and there are a LOT of them.

shader-db:

All Intel platforms had similar results. (Meteor Lake shown)
total instructions in shared programs: 19647060 -> 19650207 (0.02%)
instructions in affected programs: 734718 -> 737865 (0.43%)
helped: 382 / HURT: 1984

total cycles in shared programs: 823238442 -> 822785913 (-0.05%)
cycles in affected programs: 426901157 -> 426448628 (-0.11%)
helped: 3408 / HURT: 3671

total spills in shared programs: 3887 -> 3891 (0.10%)
spills in affected programs: 256 -> 260 (1.56%)
helped: 0 / HURT: 4

total fills in shared programs: 3236 -> 3306 (2.16%)
fills in affected programs: 882 -> 952 (7.94%)
helped: 0 / HURT: 12

LOST:   37
GAINED: 34

fossil-db:

DG2 and Meteor Lake had similar results. (Meteor Lake shown)
Totals:
Instrs: 154005469 -> 154008294 (+0.00%); split: -0.00%, +0.00%
Cycle count: 17551859277 -> 17554293955 (+0.01%); split: -0.02%, +0.04%
Spill count: 142078 -> 142090 (+0.01%)
Fill count: 266761 -> 266729 (-0.01%); split: -0.02%, +0.01%
Max live registers: 32593578 -> 32593858 (+0.00%)
Max dispatch width: 5535944 -> 5536816 (+0.02%); split: +0.02%, -0.01%

Totals from 5867 (0.93% of 631350) affected shaders:
Instrs: 5475544 -> 5478369 (+0.05%); split: -0.04%, +0.09%
Cycle count: 1649032029 -> 1651466707 (+0.15%); split: -0.24%, +0.39%
Spill count: 26411 -> 26423 (+0.05%)
Fill count: 57364 -> 57332 (-0.06%); split: -0.10%, +0.04%
Max live registers: 431561 -> 431841 (+0.06%)
Max dispatch width: 49784 -> 50656 (+1.75%); split: +2.38%, -0.63%

Tiger Lake
Totals:
Instrs: 149530671 -> 149533588 (+0.00%); split: -0.00%, +0.00%
Cycle count: 15261418953 -> 15264764921 (+0.02%); split: -0.00%, +0.03%
Spill count: 60317 -> 60316 (-0.00%); split: -0.02%, +0.01%
Max live registers: 32249201 -> 32249464 (+0.00%)
Max dispatch width: 5540608 -> 5540584 (-0.00%)

Totals from 5862 (0.93% of 630309) affected shaders:
Instrs: 4740800 -> 4743717 (+0.06%); split: -0.04%, +0.10%
Cycle count: 566531248 -> 569877216 (+0.59%); split: -0.13%, +0.72%
Spill count: 11709 -> 11708 (-0.01%); split: -0.09%, +0.08%
Max live registers: 424560 -> 424823 (+0.06%)
Max dispatch width: 50304 -> 50280 (-0.05%)

Ice Lake
Totals:
Instrs: 150499705 -> 150502608 (+0.00%); split: -0.00%, +0.00%
Cycle count: 15105629116 -> 15105425880 (-0.00%); split: -0.00%, +0.00%
Spill count: 60087 -> 60090 (+0.00%)
Fill count: 100542 -> 100541 (-0.00%); split: -0.00%, +0.00%
Max live registers: 32605215 -> 32605495 (+0.00%)
Max dispatch width: 5617752 -> 5617792 (+0.00%); split: +0.00%, -0.00%

Totals from 5882 (0.93% of 634934) affected shaders:
Instrs: 4737206 -> 4740109 (+0.06%); split: -0.04%, +0.10%
Cycle count: 598882104 -> 598678868 (-0.03%); split: -0.08%, +0.05%
Spill count: 10278 -> 10281 (+0.03%)
Fill count: 22504 -> 22503 (-0.00%); split: -0.01%, +0.01%
Max live registers: 424184 -> 424464 (+0.07%)
Max dispatch width: 50216 -> 50256 (+0.08%); split: +0.25%, -0.18%

Skylake
Totals:
Instrs: 139092612 -> 139095257 (+0.00%); split: -0.00%, +0.00%
Cycle count: 14533550285 -> 14533544716 (-0.00%); split: -0.00%, +0.00%
Spill count: 58176 -> 58172 (-0.01%)
Fill count: 95877 -> 95796 (-0.08%)
Max live registers: 31924594 -> 31924874 (+0.00%)
Max dispatch width: 5484568 -> 5484552 (-0.00%); split: +0.00%, -0.00%

Totals from 5789 (0.93% of 625512) affected shaders:
Instrs: 4481987 -> 4484632 (+0.06%); split: -0.04%, +0.10%
Cycle count: 578310124 -> 578304555 (-0.00%); split: -0.05%, +0.05%
Spill count: 9248 -> 9244 (-0.04%)
Fill count: 19677 -> 19596 (-0.41%)
Max live registers: 415340 -> 415620 (+0.07%)
Max dispatch width: 49720 -> 49704 (-0.03%); split: +0.10%, -0.13%

Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/29095>
2024-05-14 01:28:20 +00:00