Before, we'd spill one reg, then continue on without actually register
allocating, then assertion fail when we tried to use a vgrf number as a
register number.
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
(cherry picked from commit d4bcc65918)
This should have been picked when 9237f0e was picked.
Bugzill: https://bugs.freedesktop.org/show_bug.cgi?id=59700
Ivybridge doesn't appear to have the same errata as Sandybridge; no
corruption was observed by setting it to more than the minimal correct
value. It's possible that we were simply lucky, since the URB entries
are 1024-bit on Ivybridge vs. 512-bit Sandybridge. Or perhaps the
underlying hardware issue is fixed.
Either way, we may as well program the minimum value since it's now
readily available, likely to be more efficient, and possibly more
correct.
v2: Use GEN7_SBE_* defines rather than GEN6_SF_*. (A copy and paste
mistake.) They're the same, but using the right names is better.
Reviewed-by: Paul Berry <stereotype441@gmail.com>
Signed-off-by: Kenneth Graunke <kenneth@whitecape.org>
(cherry picked from commit 44aa2e15f6)
(This commit message was primarily written by Paul Berry, who explained
what's going on far better than I would have.)
Previous to this patch, we thought that the only restrictions on
3DSTATE_SF's URB read length were (a) it needs to be large enough to
read all the VUE data that the SF needs, and (b) it can't be so large
that it tries to read VUE data that doesn't exist. Since the VUE map
already tells us how much VUE data exists, we didn't bother worrying
about restriction (a); we just did the easy thing and programmed the
read length to satisfy restriction (b).
However, we didn't notice this erratum in the hardware docs: "[errata]
Corruption/Hang possible if length programmed larger than recommended".
Judging by the context surrounding this erratum, it's pretty clear that
it means "URB read length must be exactly the size necessary to read all
the VUE data that the SF needs, and no larger". Which means that we
can't program the read length based on restriction (b)--we have to
program it based on restriction (a).
The URB read size needs to precisely match the amount of data that the
SF consumes; it doesn't work to simply base it on the size of the VUE.
Thankfully, the PRM contains the precise formula the hardware expects.
Fixes random UI corruption in Steam's "Big Picture Mode", random terrain
corruption in PlaneShift, and Piglit's fbo-5-varyings test.
Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=56920
Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=60172
Tested-by: Jordan Justen <jordan.l.justen@intel.com> (v1/Piglit)
Tested-by: Martin Steigerwald <martin@lichtvoll.de> (PlaneShift)
Reviewed-by: Paul Berry <stereotype441@gmail.com>
Signed-off-by: Kenneth Graunke <kenneth@whitecape.org>
(cherry picked from commit 09fbc29828)
The maximum SF source attribute is necessary to compute the Vertex URB
read length properly, which will be done in the next commit.
Reviewed-by: Paul Berry <stereotype441@gmail.com>
Tested-by: Martin Steigerwald <martin@lichtvoll.de>
Signed-off-by: Kenneth Graunke <kenneth@whitecape.org>
(cherry picked from commit 5e9bc7bd12)
The next patch will benefit from easy access to the source attribute
number and whether or not we're swizzling. It doesn't want the final
attr_override DWord form, however.
Reviewed-by: Paul Berry <stereotype441@gmail.com>
Tested-by: Martin Steigerwald <martin@lichtvoll.de>
Signed-off-by: Kenneth Graunke <kenneth@whitecape.org>
(cherry picked from commit b3efc5bea8)
This optimized filter (when using repeat wrap modes,
linear min/mag/mip filters, pot textures) only applies to 2d textures,
but nothing prevented it from being used for other textures (likely
leading to very bogus sample results).
Note: This is a candidate for the 9.0 branch.
Reviewed-by: Jose Fonseca <jfonseca@vmware.com>
(cherry picked from commit 66b6d51214)
We weren't emitting the SVGA_RS_OUTPUTGAMMA state so sRGB rendering
didn't work properly.
Fixes piglit's framebuffer-srgb test.
Note: This is a candidate for the stable branches.
Reviewed-by: Jose Fonseca <jfonseca@vmware.com>
(cherry picked from commit ff60509157)
glRasterPos doesn't exist in the core profile.
NOTE: This is a candidate for the stable branches (9.0 and 9.1).
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
Reviewed-by: Ian Romanick <ian.d.romanick@intel.com>
(cherry picked from commit cc5fdaf2dc)
Conflicts:
src/mesa/main/extensions.c
We never really have multisampling with one sample per pixel.
See also http://bugs.freedesktop.org/show_bug.cgi?id=59873
Note: This is a candidate for the 9.0 branch.
Reviewed-by: Jose Fonseca <jfonseca@vmware.com>
(cherry picked from commit c80bacba2e)
Note: This is a candidate for the 9.0 branch.
Reviewed-by: Jose Fonseca <jfonseca@vmware.com>
(cherry picked from commit 8f3c81d018)
Conflicts:
src/mesa/main/extensions.c
Check the return value of calls to u_upload_alloc() and
u_upload_data() and return early if needed.
Since we don't have a way to propagate errors all the way up to
Mesa through pipe_context::draw_vbo(), call debug_warn_once() so
the user might have some clue about OOM errors.
Note: This is a candidate for the 9.0 branch.
(cherry picked from commit b13c534f14)
Conflicts:
src/gallium/auxiliary/util/u_vbuf.c
We weren't properly checking the return value of these calls (and
calls to u_upload_data()) to detect OOM errors.
Note: This is a candidate for the 9.0 branch.
Reviewed-by: Jose Fonseca <jfonseca@vmware.com>
(cherry picked from commit 8c3f9ea073)
Some callers of this function were checking the 'ptr' result to see if
the function failed. But the correct way is to check the regular
return value for PIPE_ERROR_x. Now we initialize all the returned
values at the top of the function in case we do hit an error (like OOM).
Callers are more likely to detect OOM conditions now. But there
are some callers which don't do any error checking...
Note: This is a candidate for the 9.0 branch.
Reviewed-by: Jose Fonseca <jfonseca@vmware.com>
(cherry picked from commit 68a097596e)
Conflicts:
src/gallium/auxiliary/util/u_upload_mgr.c
In my testing I haven't found any cases where we get a null context
pointer, but it might still be possible. Check for null just to be safe.
Note: This is a candidate for the stable branches.
(cherry picked from commit a4311054c7)
We were warning when there was no current context and we're about
to delete a renderbuffer, but that happens fairly often and isn't
really a problem.
Fixes http://bugs.freedesktop.org/show_bug.cgi?id=57754
Note: This is a candidate for the stable branches.
Tested-by: Ian Romanick <ian.d.romanick@intel.com>
(cherry picked from commit 006918c0db)
the critical error would use driverName.
Found by internal RH coverity scan.
Note: This is a candidate for stable branches.
Reviewed-by: Alex Deucher <alexander.deucher@amd.com>
Signed-off-by: Dave Airlie <airlied@redhat.com>
(cherry picked from commit a0ec9185eb)
Conflicts:
src/glx/dri_glx.c
The use-after-free happened when the renderbuffer was shared by multiple
contexts and we tried to delete the renderbuffer using a context which
was previously deleted.
Note: this is a candidate for the stable branches.
Reviewed-by: Jose Fonseca <jfonseca@vmware.com>
(cherry picked from commit 4cedb65a43)
We sometimes need a rendering context when deleting renderbuffers.
Pass it explicitly instead of trying to grab a current context
(which might be NULL). The next patch will make use of this.
Note: this is a candidate for the stable branches.
Reviewed-by: Jose Fonseca <jfonseca@vmware.com>
(cherry picked from commit c73245882c)
Conflicts:
src/mesa/swrast/s_renderbuffer.c
_mesa_delete_renderbuffer() should free the mutex (though that may be a
no-op) and then free the renderbuffer object itself. Subclasses of
gl_renderbuffer can use this function too.
Reviewed-by: José Fonseca <jfonseca@vmware.com>
(cherry picked from commit 8472bb4508)
GLX uses mapi/glapi/libglapi.la, which is only built for OpenGL.
If the user specified --enable-xlib-glx --disable-opengl, error out, as these
cannot be both observed at the same time. If the user just specified
--disable-opengl but not --disable-glx, print a warning and disable GLX as
well.
NOTE: This is a candidate for the stable branches.
Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=59364
Tested-by: Tom Stellard <thomas.stellard@amd.com>
(cherry picked from commit 3b888f534c)
The gallium docs for pipe_screen::is_format_supported() says that
samples==0 or samples==1 both mean that multisampling is not supported.
Return GL_MAX_SAMPLES==0 instead of 1 for consistency with other drivers.
Note: This is a candidate for the 9.0 branch.
Reviewed-by: Marek Olšák <maraeo@gmail.com>
(cherry picked from commit d60da27273)
The swrast fragment program interpreter has trouble computing the
right texture LOD because it doesn't have easy access to input
derivatives. This causes the GLSL-based meta generate mipmap code
to fetch texels from the wrong mipmap level.
One possible fix would be to set the GL_TEXTURE_MIN/MAX_LOD parameters
to limit sampling from the right level. But let's just use the
_mesa_generate_mipmap() fallback since it's a lot faster than using
the fragment shader interpreter.
Fixes http://bugs.freedesktop.org/show_bug.cgi?id=54240
Note: This is a candidate for the 9.0 branch.
Reviewed-by: José Fonseca <jfonseca@vmware.com>
(cherry picked from commit 89551ae04f)
See previous commit for more info.
Note: This is a candidate for the 9.0 branch.
Reviewed-by: José Fonseca <jfonseca@vmware.com>
(cherry picked from commit 2180f32972)
Only drivers supporting DRI2 version >=4 support GLX_INTEL_swap_event.
So lets mark it as such otherwise applications which use this extension
(i.e. everything based on Clutter, e.g. gnome-shell) break horribly on
drivers supporting DRI2 versions only up to 3.
Note: This is a candidate for the 9.0 branch.
Reviewed-by: Brian Paul <brianp@vmware.com>
(cherry picked from commit dbb2d192de)
configure.ac sets up a PYTHON2 variable, which is what we want
AX_PYTHON_MODULE to use (since we only use Python 2 for now).
NOTE: This is a candidate for the 9.0 branch.
Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=31598
Reviewed-by: Matt Turner <mattst88@gmail.com>
Reviewed-by: Andreas Boll <andreas.boll.dev@gmail.com>
(cherry picked from commit 121d19de92)
configure should warn if libxml2 is not found.
libxml2 is needed by glapi/gen.
Fixes error during build in src/mapi/glapi/gen:
ImportError: No module named libxml2
NOTE: This is a candidate for the 9.0 branch.
Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=31598
Reviewed-by: Matt Turner <mattst88@gmail.com>
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
(cherry picked from commit 410b58c7bf)
The GLSL 1.40 spec says:
"Uniform block names and variable names declared within uniform
blocks are scoped at the program level."
Track the block name in the symbol table and emit errors when conflicts
exist.
Fixes es3conform's uniform_buffer_object_block_name_conflict test, and
fixes the piglit block-name-clashes-with-{variable,function,struct}.vert
tests.
NOTE: This is a candidate for the 9.0 branch.
v2: Fix bad constructor initialization. Noticed by Topi Pohjolainen.
Reviewed-by: Ian Romanick <ian.d.romanick@intel.com>
(cherry picked from commit 4f29169913)
Effectively this path would always assert. Move the break statement to
the (probable) intended place.
Note: This is a candidate for the stable branches.
Signed-off-by: Adam Jackson <ajax@redhat.com>
Reviewed-by: Roland Scheidegger <sroland@vmware.com>
(cherry picked from commit 06f3a1f792)
Note: This is a candidate for the stable branches.
Signed-off-by: Jordan Justen <jordan.l.justen@intel.com>
Reviewed-by: Ian Romanick <ian.d.romanick@intel.com>
(cherry picked from commit 2ace406b1f)
Fixes piglit glx-dont-care-mask test.
Note: This is a candidate for the stable branches.
Reviewed-by: Chad Versace <chad.versace@linux.intel.com>
(cherry picked from commit fe90762414)
Fixes piglit glx-dont-care-mask test.
Note: This is a candidate for the stable branches.
Reviewed-by: Chad Versace <chad.versace@linux.intel.com>
(cherry picked from commit 46bad058eb)
If the call fails, we should return NULL from XMesaCreateVisual().
This was found when Waffle tried to create a visual with depth/stencil
bits = -1. That's an illegal value for glXChooseFBConfig() and we should
return NULL in that situation.
Note: This is a candidate for the stable branches.
(cherry picked from commit 05cd6cfd5f)
No piglit regressions and now passes glsl-uniform-out-of-bounds-2.
validate_uniform_parameters now checks that the array index is
valid. This means if an index is out of bounds, glGetUniform* now
fails with GL_INVALID_OPERATION, as it should.
_mesa_uniform and _mesa_uniform_matrix also call
validate_uniform_parameters so the bounds checks there became
redundant and were removed.
The test in glGetUniformLocation is modified to check array bounds
so it now returns GL_INVALID_INDEX (-1) if you ask for the location
of a non-existent array element, as it should.
Signed-off-by: Frank Henigman <fjhenigman@google.com>
Reviewed-by: Stéphane Marchesin <marcheu@chromium.org>
(cherry picked from commit 46e3aeb077)
Previously, Mesa code assumed that glReadBuffer(GL_NONE) was only
valid for user-created framebuffer objects. However, the spec is
quite clear that is should also be valid for the default framebuffer.
From section 18.2.1 ("Obtaining Pixels from the Framebuffer") of the
GL 4.3 spec:
"When READ_FRAMEBUFFER_BINDING is zero, i.e. the default
framebuffer, src must be one of the values listed in table 17.4,
including NONE."
Similar language exists in the GLES 3.0 spec, and in desktop GL all
the way back to ARB_framebuffer_object.
Partially fixes GLES3 conformance test "CoverageES30.test".
NOTE: This is a candidate for stable branches.
Reviewed-by: Eric Anholt <eric@anholt.net>
Reviewed-by: Ian Romanick <ian.d.romanick@intel.com>
(cherry picked from commit cf5632094b)
In exec_prepare() we were comparing pointers to see if the fragment
shader variant had changed before calling tgsi_exec_machine_bind_shader().
This didn't work reliably when there was a lot of shader token malloc/
freeing going on because the memory might get reused.
Instead, bind the shader variant during regular state validation.
Fixes http://bugs.freedesktop.org/show_bug.cgi?id=40404
(fixes a couple of piglit's glsl-max-varyings test)
Note: This is a candidate for the stable branches.
(cherry picked from commit 18ef8f83b2)
The old call to tgsi_exec_machine_bind_shader() in
softpipe_delete_fs_state() was never called since the shader's original
tokens are never passed to the tgsi interpreter (only shader _variant_
tokens are). Now, unbind the variant's tokens from the tgsi interpreter
when we free the variant.
This doesn't fix any known bugs but it's the right thing to do.
Note: This is a candidate for the stable branches.
(cherry picked from commit fddcc67f5c)
The GL 3.1 and ES 3.0 specs say of glGetActiveUniformsiv:
"If an error occurs, nothing will be written to params."
So, make a pass through the indices and check that they're valid before
the pass that actually writes to params. Checking pname happens on the
first iteration of the second loop.
Fixes es3conform's getactiveuniformsiv_for_nonexistent_uniform_indices
test.
NOTE: This is a candidate for the 9.0 branch.
Reviewed-by: Brian Paul <brianp@vmware.com>
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
(cherry picked from commit 11cea47246)
Otherwise the driver announces 4096 vertex shader constants and other
way too high limits.
NOTE: This is a candidate for stable release branches.
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
(cherry picked from commit 654a945f4d)
Conflicts:
src/mesa/drivers/dri/r200/r200_context.c
NOTE: This is a candidate for stable release branches.
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
(cherry picked from commit f6a4e1bc1e)
Conflicts:
src/mesa/drivers/dri/radeon/radeon_context.c
Fixes clears in Wine on r200.
NOTE: This is a candidate for stable release branches.
Reviewed-by: Ian Romanick <ian.d.romanick@intel.com>
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
(cherry picked from commit d8069b7603)
Port to 9.0: Andreas Boll <andreas.boll.dev@gmail.com>
s/API_OPENGL_COMPAT/API_OPENGL/