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svga: fix sRGB rendering
We weren't emitting the SVGA_RS_OUTPUTGAMMA state so sRGB rendering
didn't work properly.
Fixes piglit's framebuffer-srgb test.
Note: This is a candidate for the stable branches.
Reviewed-by: Jose Fonseca <jfonseca@vmware.com>
(cherry picked from commit ff60509157)
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1 changed files with 11 additions and 0 deletions
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@ -23,6 +23,7 @@
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*
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**********************************************************/
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#include "util/u_format.h"
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#include "util/u_inlines.h"
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#include "util/u_memory.h"
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#include "pipe/p_defines.h"
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@ -248,6 +249,16 @@ emit_rss(struct svga_context *svga, unsigned dirty)
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EMIT_RS_FLOAT( svga, bias, DEPTHBIAS, fail );
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}
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if (dirty & SVGA_NEW_FRAME_BUFFER) {
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/* XXX: we only look at the first color buffer's sRGB state */
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float gamma = 1.0f;
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if (svga->curr.framebuffer.cbufs[0] &&
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util_format_is_srgb(svga->curr.framebuffer.cbufs[0]->format)) {
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gamma = 2.2f;
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}
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EMIT_RS_FLOAT(svga, gamma, OUTPUTGAMMA, fail);
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}
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if (dirty & SVGA_NEW_RAST) {
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/* bitmask of the enabled clip planes */
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unsigned enabled = svga->curr.rast->templ.clip_plane_enable;
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