Brian Paul
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70b8d304bb
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added a glClear() error check
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2002-02-15 16:25:16 +00:00 |
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Brian Paul
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4ba35633d6
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fixed a multitexture MatrixMode() bug
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2002-02-15 16:24:37 +00:00 |
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Brian Paul
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c4c4213b69
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obsolete
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2002-02-15 14:10:19 +00:00 |
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Brian Paul
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ce57201825
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uniformly pass texcoords as GLfloat [4]
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2002-02-15 03:41:47 +00:00 |
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Brian Paul
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09700ee358
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added alternate glBitmap code (disabled)
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2002-02-15 03:41:00 +00:00 |
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Brian Paul
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a048da0767
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added SPAN_SPEC flag in smooth_multitextured_line()
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2002-02-15 03:39:37 +00:00 |
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Brian Paul
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3ff07d2062
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fixed float->int conversion. Fix conditional for 16-bit Z buffer path
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2002-02-15 03:38:12 +00:00 |
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Brian Paul
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ca7596e834
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updated GL_VENDOR string
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2002-02-14 00:40:24 +00:00 |
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Brian Paul
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95e2c72fd5
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minor clean-up
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2002-02-14 00:39:53 +00:00 |
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Keith Whitwell
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d4e02d6026
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Remove debug
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2002-02-13 23:53:19 +00:00 |
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Brian Paul
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cbd9a0254e
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now supports > 2 texture units
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2002-02-13 02:23:33 +00:00 |
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Keith Whitwell
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0cb28418d0
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More suport for t&l drivers
Fix GLuint compare bugs
Fix RESET_STIPPLE calls
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2002-02-13 00:53:19 +00:00 |
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Karl Schultz
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12a1024d9d
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fix compiler warning (windows)
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2002-02-12 16:45:22 +00:00 |
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Brian Paul
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38d042a4ad
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silence compiler warnings
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2002-02-12 16:07:47 +00:00 |
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Brian Paul
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69d4ae7bb3
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add new DOS files to tar file list
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2002-02-12 03:28:48 +00:00 |
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Brian Paul
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db41d2ea8c
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Daniel Borca's new DOS/DJGPP driver.
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2002-02-12 03:24:56 +00:00 |
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Brian Paul
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cc27365d77
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Daniel Borca's GLUT for DOS/DGJPP.
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2002-02-12 03:24:06 +00:00 |
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Brian Paul
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bcb148de92
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added an assertion, fix typo
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2002-02-06 03:22:47 +00:00 |
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Brian Paul
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2784dadafc
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fixed typo in depth_test_pixels(), should fix reported VTK failures
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2002-02-06 03:22:00 +00:00 |
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Brian Paul
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c4afba36c3
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fix evaluator data and matrix stack mem leaks (Robert Bergkvist)
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2002-02-05 23:21:45 +00:00 |
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Brian Paul
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79c2f53491
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Clean-up and remove dead code related to depth/stecil testing.
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2002-02-04 15:59:29 +00:00 |
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Brian Paul
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ac8c241e64
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removed references to removed source files
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2002-02-02 21:41:58 +00:00 |
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Brian Paul
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b37a084357
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Converted line drawing over to new span code, pb no longer used.
Big clean-up of line drawing code.
Removed many obsolete span processing functions.
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2002-02-02 21:40:33 +00:00 |
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Brian Paul
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733a4b602b
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sw_span can now hold x/y arrays of fragment positions - getting ready to
ditch the pb (pixel buffer) code.
Converted point drawing, bitmaps and aa lines to use new span functions.
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2002-02-02 17:24:11 +00:00 |
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Brian Paul
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ceb39f4f8d
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Clean-up and optimize alpha test code.
Major clean-up of pixel zoom code.
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2002-01-31 00:27:43 +00:00 |
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Brian Paul
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e79de014c5
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removed GLUT reference
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2002-01-30 21:54:37 +00:00 |
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Brian Paul
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e0bafefd7a
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don't use affine/persp_textured_triangle funcs when CHAN_BITS > 8
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2002-01-30 16:54:02 +00:00 |
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Brian Paul
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1cefc83a88
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return GL_RENDERER = Mesa Offscreen16/32 when CHAN_BITS = 16 or 32
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2002-01-30 16:53:03 +00:00 |
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Brian Paul
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eae38ca1b2
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replace GLushort w/ GLubyte in DEST_4US template (fixes 16-bit GLchan problem
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2002-01-30 16:52:02 +00:00 |
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Brian Paul
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6e1666437e
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Still more texture/span simplification and clean-up.
Updated comments, fixed indentation, etc.
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2002-01-28 04:25:56 +00:00 |
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Brian Paul
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7956292a76
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More span improvements. Removed _mesa_write_monocolor_span().
Removed last of span.filled* flags and Klaus's macros.
More simplification of triangle functions.
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2002-01-28 03:42:28 +00:00 |
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Brian Paul
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f1e2369878
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More span clean-up, mostly texture-related.
_mesa_rasterize_span() is gone, replaced by new _mesa_write_textured_span().
Removed some unneeded triangle functions - more simplification possible.
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2002-01-28 00:07:33 +00:00 |
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Brian Paul
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2a182a9897
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LOTS of changes, building upon Klaus's work.
struct sw_span is used throughout span/fragment processing.
This is leading to less code and more chances for optimization.
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2002-01-27 18:32:03 +00:00 |
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Brian Paul
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6a731f343e
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added fog and raster Z position controls
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2002-01-26 17:49:30 +00:00 |
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Brian Paul
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ad7e727024
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more info about building for Motif
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2002-01-25 16:05:31 +00:00 |
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Brian Paul
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6ee7a02852
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added missing IsEnabled() cases for fog coord and secondary color arrays
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2002-01-22 18:40:46 +00:00 |
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Brian Paul
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8bd13de4cc
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fixed array_cache.tag mistake
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2002-01-22 18:37:05 +00:00 |
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Brian Paul
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4c8fadc6d9
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Clean-up/renaming of the per-vertex attribute bits, specifically, the
VERT_BIT_* flags are new and used in many places (esp in T&L code).
Updated some comments for doxygen.
Various code clean-ups.
|
2002-01-22 14:35:16 +00:00 |
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Brian Paul
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9b681dcc17
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added array_cache to TAGFILES
|
2002-01-22 14:31:09 +00:00 |
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Brian Paul
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2bc668d092
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minor update
|
2002-01-21 21:21:22 +00:00 |
|
Brian Paul
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ac9aa22174
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files to support doxygen (source code documentation)
|
2002-01-21 19:29:55 +00:00 |
|
Brian Paul
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2ef866d1fc
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Klaus's latest patches and some clean-up
|
2002-01-21 18:12:34 +00:00 |
|
Brian Paul
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674012f083
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updated gl_mangle.h (Ray Tice)
|
2002-01-18 14:55:40 +00:00 |
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Brian Paul
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9958ace401
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new gl_mangle.h with korn shell script to regenerate itself from gl.h and glext.h (Ray Tice)
|
2002-01-16 23:51:09 +00:00 |
|
Brian Paul
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658702df97
|
changed PB (pixel buffer) to use texcoord[4] array
|
2002-01-16 20:15:00 +00:00 |
|
Brian Paul
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028fe46fc5
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set PB->haveSpec in line functions that emit specular color
|
2002-01-16 18:22:19 +00:00 |
|
Brian Paul
|
72574b959c
|
added another test in regions_overlap() (Klaus)
|
2002-01-16 16:04:50 +00:00 |
|
Brian Paul
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78940758e9
|
latest changes from Klaus
|
2002-01-16 16:00:03 +00:00 |
|
Brian Paul
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b311950dde
|
added latest bug fixes
|
2002-01-16 15:45:54 +00:00 |
|
Karl Schultz
|
4197c0ea9b
|
Fixes for 24-bit Windows devices. The old code was trying to do 3-byte
stores with a full DWORD store (yuk). (Jeff Lewis)
|
2002-01-16 15:42:17 +00:00 |
|