don't use affine/persp_textured_triangle funcs when CHAN_BITS > 8

This commit is contained in:
Brian Paul 2002-01-30 16:54:02 +00:00
parent 1cefc83a88
commit e0bafefd7a

View file

@ -1,4 +1,4 @@
/* $Id: s_triangle.c,v 1.52 2002/01/28 04:25:56 brianp Exp $ */
/* $Id: s_triangle.c,v 1.53 2002/01/30 16:54:02 brianp Exp $ */
/*
* Mesa 3-D graphics library
@ -1181,7 +1181,7 @@ _swrast_choose_triangle( GLcontext *ctx )
}
}
else {
#if CHAN_TYPE == GL_FLOAT
#if (CHAN_BITS == 16 || CHAN_BITS == 32)
USE(general_textured_triangle);
#else
USE(affine_textured_triangle);
@ -1189,7 +1189,7 @@ _swrast_choose_triangle( GLcontext *ctx )
}
}
else {
#if CHAN_TYPE == GL_FLOAT
#if (CHAN_BITS == 16 || CHAN_BITS == 32)
USE(general_textured_triangle);
#else
USE(persp_textured_triangle);