Kernel does VCN instance scheduling per context, so when we have
multiple instances we should use new context to be able to utilize
all of them.
Another issue is with AV1, VCN 3 and VCN 4 only support AV1 on
first instance. Kernel parses IBs and switches to first instance when
it detects AV1, but this only works for first submitted IB in context.
The CS would be rejected if we first decode/encode other codecs, kernel
schedules on second instance (default) and then we try to decode/encode AV1.
Cc: mesa-stable
Reviewed-by: Leo Liu <leo.liu@amd.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/31249>
(cherry picked from commit 712e49f137)
In an earlier commit, I made us stop counting sync.nops in the shader
statistics we use for shader-db (brw_debug_log_message) and fossil-db
(stats->instructions = ...). However, I missed adjusting the printout
for INTEL_DEBUG.
Fixes: 1497f4e0c2 ("intel/fs: Don't include sync.nop in instruction count statistics")
Reviewed-by: Caio Oliveira <caio.oliveira@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/31311>
(cherry picked from commit 878ae9708a)
When no pipeline cache is provided by the application and we rely on the
internal one, cache hits are not counted as such.
This was causing us to return COMPILE_REQUIRED on some cases where all
shaders had been found in the cache, as well as some unnecessary extra
processing in the case that we did have to compile the pipeline.
Fixes: 1dacea10f3 ("anv: implement caching for ray tracing pipelines")
Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/31298>
(cherry picked from commit 2e1c278e3d)
We have not yet added the shaders to the pipeline->shaders array at
this point. If we couldn't compile (or were asked not to) the
pipeline, we were leaking references to any shaders found in the cache.
This would manifest as an assert on device destruction:
vk_pipeline_cache_destroy: Assertion `cache->object_cache->entries == 0' failed.
Fixes: 58c9f817cb ("anv: fix pipeline executable properties with graphics libraries")
Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/31298>
(cherry picked from commit 1a45c8827b)
We don't have a generic v4i8 on Valhall, we have to lower it to two
v2i8. Fortunately, bi_make_vec_to() hides the Bifrost/Valhall
differences, so use that for nir_op_pack_uvec4_to_uint.
Fixes: 934b0f1add ("pan/bi: Respect swizzles for more vector ops")
Signed-off-by: Boris Brezillon <boris.brezillon@collabora.com>
Reviewed-by: Eric R. Smith <eric.smith@collabora.com>
Reviewed-by: Mary Guillemard <mary.guillemard@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/31280>
(cherry picked from commit dc1a7b94a8)
We found out that some HW changes on Xe2 make the HW avoid reading the
blend state if we're using the null_rt bit in the extended descriptor.
Since the alpha_to_coverage bit resides in the blend state, that state
is ignored and writes are going through to the depth/stencil buffers.
Disable null_rt in the color outputs if the color outputs can affect
other outputs (through alpha_to_coverage & omask).
Fixes tests in this pattern on Xe2 :
dEQP-VK.pipeline.*.multisample.alpha_to_coverage_no_color_attachment.*
Signed-off-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Backport-to: 24.2
Reviewed-by: Ivan Briano <ivan.briano@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/31196>
(cherry picked from commit 35ea8b6cd2)
We'll want to tune this setting based on other parameters.
Signed-off-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Backport-to: 24.2
Reviewed-by: Ian Romanick <ian.d.romanick@intel.com>
Reviewed-by: Ivan Briano <ivan.briano@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/31196>
(cherry picked from commit b45ce7d43e)
We setup an empty render target when there are no color attachments,
which effectively makes it a different surface state. In most cases
the compiler will insert a null-rt bit in the extended descriptor
which means the RT isn't even accessed. But in some cases like
alpha-to-coverage output + depth/stencil write, we will access the
render target because using the null-rt will prevent alpha-to-coverage
from happening.
Signed-off-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Fixes: 2bd304bc8f ("anv: Skip the RT flush when doing depth-only rendering.")
Reviewed-by: Ivan Briano <ivan.briano@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/31196>
(cherry picked from commit badb3f6301)
A number of people report the headers not being found when running
intel-clc. I've run into the same issue but only on the most recent
Ubuntu version.
Signed-off-by: Lionel Landwerlin <llandwerlin@gmail.com>
Reviewed-by: Karol Herbst <kherbst@redhat.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/30711>
(cherry picked from commit 0f6fa4679d)
This is a regression happening with the commit 87b99d5797 ("nir: use copysign for atan").
Indeed, the opcode "copysign" was generating an incompatible i915 sequence.
For instance, this issue is triggered with
"deqp-gles2 --deqp-case=dEQP-GLES2.functional.shaders.operator.angle_and_trigonometry.atan2.highp_float_vertex":
deqp-gles2: ../src/compiler/nir/nir_lower_int_to_float.c:239: lower_alu_instr: Assertion `nir_alu_type_get_base_type(info->output_type) != nir_type_int && nir_alu_type_get_base_type(info->output_type) != nir_type_uint' failed.
Fixes: c4cec84231 ("nir/i915g/r300/nv30: skip marking varyings as flat in some drivers")
Signed-off-by: Patrick Lerda <patrick9876@free.fr>
Reviewed-by: Georg Lehmann <dadschoorse@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/31315>
(cherry picked from commit 6e994fdb6e)
The comment above says it all, only when queue is not protected that
it is possible to clear query pool with blorp but it was checking
the opposite.
Fixes: d5b0526507 ("anv: propagate protected information for blorp operations")
Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Signed-off-by: José Roberto de Souza <jose.souza@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/31239>
(cherry picked from commit 89c6fa1883)
Turns out not even VK CTS was calling
vkEnumeratePhysicalDeviceQueueFamilyPerformanceQueryCountersKHR()
to check if queue supports query.
So here adding a explicity check in our implementation of
vkCreateQueryPool().
https://github.com/KhronosGroup/VK-GL-CTS/pull/482
Cc: 24.2 <mesa-stable>
Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Signed-off-by: José Roberto de Souza <jose.souza@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/30652>
(cherry picked from commit dec5a624e9)
The query pool batch buffer or other bos could not be bound when
exec starts.
Cc: 24.2 <mesa-stable>
Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Signed-off-by: José Roberto de Souza <jose.souza@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/30652>
(cherry picked from commit 141e7eaca7)
It was always using device->context_id what is not valid in i915 when
has_vm_control is true or when running with Xe KMD.
But anv_AcquireProfilingLockKHR() don't have the queue information so
at least for now we will only support queries in a single queue.
And for consistency doing the same in
anv_QueueSetPerformanceConfigurationINTEL() although here we have the
queue parameter but queries are only supported in render engine
so it would only expose other queues if user set some parameters.
Cc: 24.2 <mesa-stable>
Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Signed-off-by: José Roberto de Souza <jose.souza@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/30652>
(cherry picked from commit c5d79d533a)
This change ensures that all these allocations are using
the same memory context.
For instance, this issue is triggered with:
"piglit/bin/arb_shader_image_load_store-host-mem-barrier -auto -fbo":
Indirect leak of 32816 byte(s) in 1 object(s) allocated from:
#0 0x7f49a35447ef in __interceptor_malloc (/usr/lib64/libasan.so.6+0xb17ef)
#1 0x7f49998e4b4f in ralloc_size ../src/util/ralloc.c:118
#2 0x7f49998e7521 in create_slab ../src/util/ralloc.c:801
#3 0x7f49998e7521 in gc_alloc_size ../src/util/ralloc.c:840
#4 0x7f49998e7d11 in gc_zalloc_size ../src/util/ralloc.c:868
#5 0x7f49999a6126 in nir_alu_instr_create ../src/compiler/nir/nir.c:682
#6 0x7f49999cba48 in clone_alu ../src/compiler/nir/nir_clone.c:217
#7 0x7f49999cc85a in clone_instr ../src/compiler/nir/nir_clone.c:456
#8 0x7f49999cee3a in clone_block ../src/compiler/nir/nir_clone.c:529
#9 0x7f49999cee3a in clone_cf_list ../src/compiler/nir/nir_clone.c:583
#10 0x7f49999d03be in clone_function_impl ../src/compiler/nir/nir_clone.c:660
#11 0x7f49999d13f7 in nir_function_impl_clone ../src/compiler/nir/nir_clone.c:678
#12 0x7f4999a0e2c5 in lower_call_function_impl ../src/compiler/nir/nir_functions.c:397
#13 0x7f4999a0e2c5 in function_link_pass ../src/compiler/nir/nir_functions.c:430
#14 0x7f4999a0e2c5 in function_link_pass ../src/compiler/nir/nir_functions.c:408
#15 0x7f4999a0e2c5 in nir_function_instructions_pass ../src/compiler/nir/nir_builder.h:108
#16 0x7f4999a0e2c5 in nir_link_shader_functions ../src/compiler/nir/nir_functions.c:452
#17 0x7f499ca30b8f in link_libintel_shaders ../src/gallium/drivers/iris/iris_program_cache.c:329
#18 0x7f499ca30b8f in iris_ensure_indirect_generation_shader ../src/gallium/drivers/iris/iris_program_cache.c:374
#19 0x7f499d185267 in gfx9_emit_indirect_generate ../src/gallium/drivers/iris/iris_indirect_gen.c:593
#20 0x7f499d119c79 in iris_upload_indirect_shader_render_state ../src/gallium/drivers/iris/iris_state.c:8744
#21 0x7f499fe86b01 in iris_indirect_draw_vbo ../src/gallium/drivers/iris/iris_draw.c:233
#22 0x7f499fe86b01 in iris_draw_vbo ../src/gallium/drivers/iris/iris_draw.c:343
#23 0x7f499a174e43 in tc_call_draw_indirect ../src/gallium/auxiliary/util/u_threaded_context.c:3828
#24 0x7f499a1557fe in batch_execute ../src/gallium/auxiliary/util/u_threaded_context.c:453
#25 0x7f499a1557fe in tc_batch_execute ../src/gallium/auxiliary/util/u_threaded_context.c:504
#26 0x7f499a167f26 in _tc_sync ../src/gallium/auxiliary/util/u_threaded_context.c:761
#27 0x7f499a168888 in tc_texture_map ../src/gallium/auxiliary/util/u_threaded_context.c:2783
#28 0x7f49986f2631 in pipe_texture_map ../src/gallium/auxiliary/util/u_inlines.h:556
#29 0x7f49986f2631 in _mesa_map_renderbuffer ../src/mesa/main/renderbuffer.c:494
#30 0x7f49991af7ca in readpixels_memcpy ../src/mesa/main/readpix.c:260
#31 0x7f49991af7ca in _mesa_readpixels ../src/mesa/main/readpix.c:898
#32 0x7f499931ee23 in st_ReadPixels ../src/mesa/state_tracker/st_cb_readpixels.c:575
#33 0x7f49991b40b5 in read_pixels ../src/mesa/main/readpix.c:1199
#34 0x7f49991b40b5 in _mesa_ReadnPixelsARB ../src/mesa/main/readpix.c:1216
#35 0x7f49991b4a20 in _mesa_ReadPixels ../src/mesa/main/readpix.c:1231
...
SUMMARY: AddressSanitizer: 323648 byte(s) leaked in 201 allocation(s).
Fixes: 5438b19104 ("iris: enable generated indirect draws")
Signed-off-by: Patrick Lerda <patrick9876@free.fr>
Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/31313>
(cherry picked from commit b6b363c478)
Pass application provided damage region to the compositor instead
of damaging the entire display. This also gives us the possibility
in the future to have put image only copy the parts of the framebuffer
that were modified.
Fixes: fa465e34ca
Acked-by: Mike Blumenkrantz <michael.blumenkrantz@gmail.com>
Reviewed-by: Adam Jackson <ajax@redhat.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/31210>
(cherry picked from commit 32af15384d)
swapping buffers with damage is supposed to swap the entire buffer
and only pass the damage region as a hint to compositor as to what
updated. This change forces drisw to copy the entire buffer as there
is no method right now to check what was updated.
Fixes: cda627eb48
Acked-by: Mike Blumenkrantz <michael.blumenkrantz@gmail.com>
Reviewed-by: Adam Jackson <ajax@redhat.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/31210>
(cherry picked from commit 755e795e4c)
Otherwise we can end up generating invalid assembly not following
destination/source alignments requirements.
Fixes the following tests:
dEQP-VK.spirv_assembly.instruction.graphics.float16.arithmetic_4.tan_frag
dEQP-VK.spirv_assembly.instruction.graphics.float16.arithmetic_2.tan_frag
dEQP-VK.spirv_assembly.instruction.graphics.float16.arithmetic_1.tan_frag
dEQP-VK.spirv_assembly.instruction.graphics.float16.arithmetic_3.tan_frag
Signed-off-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Backport-to: 24.2
Reviewed-by: Rohan Garg <rohan.garg@intel.com>
Reviewed-by: Sagar Ghuge <sagar.ghuge@intel.com>
Reviewed-by: Francisco Jerez <currojerez@riseup.net>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/31206>
(cherry picked from commit ed64eccab0)
The indexing needs to be adjusted and the best solution seems to
use soffset instead of const_offset, it's simpler and generate less
prologs than passing the vertex binding strides to the prolog.
Fixes dEQP-VK.pipeline.*.vertex_input.legacy_vertex_attributes.*stride_1*.
Fixes: 38cbc3c605 ("radv: advertise VK_EXT_legacy_vertex_attributes")
Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/31209>
(cherry picked from commit 15b1790a1e)
Disable aysnc mapping in case we are updating a external memobj.
Fixes following Piglit tests:
spec@ext_external_objects@vk-pix-buf-update-errors
spec@ext_external_objects@vk-vert-buf-update-errors
Cc: mesa-stable
Signed-off-by: Tapani Pälli <tapani.palli@intel.com>
Reviewed-by: José Roberto de Souza <jose.souza@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/29303>
(cherry picked from commit 0e02de5a50)
When multiview is used and the FS is compiled separately with GPL, the
view index still needs to be lowered, otherwise it's crashing later.
The lowering doesn't need to know the previous stage because ViewIndex
is a global thing (ie. it's neither a per-vertex or a per-primitive
varying).
This fixes recent
dEQP-VK.pipeline.pipeline_library.graphics_library.misc.other.view_index_from_device_index_*_pre_rasterization
Cc: mesa-stable
Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/31192>
(cherry picked from commit 656d7e887a)
Otherwise, if a pipeline is found in cache it will use a different
shader arena for allocation and the capture replay shader group handles
won't match.
Cc: mesa-stable
Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/31188>
(cherry picked from commit f88cf56087)