The resolve code looks at the current color draw buffers. These are not
valid until intel_prepare_render() is called. You can end up with one
color buffer bound, but where the renderbuffer has zero width/height and
no miptree allocated.
You can get a call chain like: _mesa_Clear -> _mesa_update_state ->
intel_update_state, where no brw driver hooks were called, so there is
no other point at which we could have called this.
Fixes crashes in KWin where Clear was causing intel_disable_rb_aux_buffer
to crash on irb != NULL but irb->mt == NULL.
According to Tapani, this also fixes crashes seen on Android.
Reviewed-by: Jason Ekstrand <jason@jlekstrand.net>
Tested-by: Tapani Pälli <tapani.palli@intel.com>
Fixes trace dumping crash for SI or when RADV_DEBUG=noibs is set.
Fixes: 97dfff5410 "radv: Dump command buffer on hang."
Signed-off-by: Grazvydas Ignotas <notasas@gmail.com>
Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
Before bcae327469 this was emitting CP DMA packet even on SI, but
apparently hasn't caused too many problems. After that commit the
CP DMA code now always sets the CIK+ only bit for prefetch. Just
follow radeonsi there and don't try to prefetch at all.
Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=101334
Fixes: bcae327469 "radv: realign cp dma code with radeonsi"
Signed-off-by: Grazvydas Ignotas <notasas@gmail.com>
Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
The register header (and radeonsi comment) states V_411_SRC_ADDR_TC_L2
is for CIK+ only, so let's assert on earlier ASICs.
Signed-off-by: Grazvydas Ignotas <notasas@gmail.com>
Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
This patch adds support for the EGL_KHR_partial_update extension for
android platform. It passes 36/37 tests in dEQP for EGL_KHR_partial_update.
1 test not supported.
v2: add fallback for eglSetDamageRegionKHR (Tapani)
v3: The native_window_set_surface_damage call is available only from
Android version 6.0. Reintroduce the ANDROID_VERSION guard and
advertise extension only if version is >= 6.0. (Emil Velikov)
v4: use newly introduced ANDROID_API_LEVEL guard rather than
ANDROID_VERSION guard to advertise the extension.The extension
is advertised only if ANDROID_API_LEVEL >= 23 (Android 6.0 or
greater). Add fallback function for platforms other than Android.
Fix possible math overflow. (Emil Velikov)
Return immediately when n_rects is 0. Place function's entrypoint
in alphabetical order. (Eric Engestrom)
v5: Replace unnecessary calloc with malloc (Eric)
Check for BAD_ALLOC error (Emil)
Check for error in native_window_set_damage_region. (Emil, Tapani,
Eric).
Signed-off-by: Harish Krupo <harish.krupo.kps@intel.com>
Reviewed-by: Emil Velikov <emil.velikov@collabora.com>
Reviewed-by: Eric Engestrom <eric.engestrom@imgtec.com>
Reviewed-by: Tapani Pälli <tapani.palli@intel.com>
softpipe throws integer division by zero exceptions on windows
when using % with integers in a geometry shader.
v2: Made error results consistent with existing div/mod zero handling in
tgsi. 64 bit signed integer division by zero returns zero like in
micro_idiv, unsigned returns ~0u like in micro_udiv.
Modulo operations always set all result bits to one (like in
micro_umod).
Reviewed-by: Roland Scheidegger <sroland@vmware.com>
This will allow to constify other things.
Signed-off-by: Grazvydas Ignotas <notasas@gmail.com>
Reviewed-by: Connor Abbott <cwabbott0@gmail.com>
Reviewed-by: Eric Engestrom <eric.engestrom@imgtec.com>
v2 (Anuj):
Rebased on master and updated pci ids
Remove redundant initialization of max_wm_threads to 64 * 12.
For gen9+ max_wm_threads are initialized in gen_get_device_info().
v3 (Anuj):
Move the patch to end of series.
Remove unused gt1, gt2, gt3 functions.
Remove l3_banks variable. Variable is now available on master.
Signed-off-by: Anuj Phogat <anuj.phogat@gmail.com>
Signed-off-by: Ben Widawsky <benjamin.widawsky@intel.com>
Reviewed-by: Anuj Phogat <anuj.phogat@gmail.com>
This will prevent the driver from even trying to work on Cannon Lake
until we get actual support added.
Reviewed-by: Anuj Phogat <anuj.phogat@gmail.com>
v1: By Ben Widawsky <benjamin.widawsky@intel.com>
v2: v1 had an assert only for VS. Add the restriction for GS, HS and
DS as well and make sure the allocated sizes are not multiple of 3.
v3: Move the entry_size checks in to compiler code (Ken)
Signed-off-by: Anuj Phogat <anuj.phogat@gmail.com>
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
As sRGB now supports lossless compression, we also need to stop resolving
single sampled color render buffers for sRGB formats in Gen 10.
Signed-off-by: Anuj Phogat <anuj.phogat@gmail.com>
Reviewed-by: Jason Ekstrand <jason@jlekstrand.net>
V2: Start using gen10 functions isl_gen10*(), gen10_blorp_exec()
gen10_init_atoms() (Jason)
Remove Vulkan changes. Do them later in a separate patch.
Signed-off-by: Anuj Phogat <anuj.phogat@gmail.com>
Reviewed-by: Jason Ekstrand <jason@jlekstrand.net>
This commit adds a gen10 case to the switch statement and
drops some unneeded code for handling gen numbers which
doesn't work on gen10 and above.
V2: Drop "z = float(z)" and the "z *= 10" lines
Signed-off-by: Anuj Phogat <anuj.phogat@gmail.com>
Reviewed-by: Jason Ekstrand <jason@jlekstrand.net>
These declarations will help the code start compiling
once we wire up the makefiles for gen10. Later patches
will start using these functions for gen10.
Signed-off-by: Anuj Phogat <anuj.phogat@gmail.com>
Reviewed-by: Jason Ekstrand <jason@jlekstrand.net>
V2(Anuj):
Add default value for length of 3DPRIMITIVE command
Add values for 'Attribute Active Component Format'
Rename few fields to match gen9.xml
V3 (Ander Conselvan de Oliveira)
Add gen10 alias for MOCS
Make 3DSTATE_CONSTANT_BODY on Gen10 use arrays
Signed-off-by: Anuj Phogat <anuj.phogat@gmail.com>
Tested-by: Anuj Phogat <anuj.phogat@gmail.com>
All the "features" of the hardware are similar starting with GEN8, so remove as
much of the GEN9 uniqueness as possible. This makes implementing future gen
platforms a bit easier.
Signed-off-by: Ben Widawsky <benjamin.widawsky@intel.com>
Reviewed-by: Anuj Phogat <anuj.phogat@gmail.com>
Reviewed-by: Jason Ekstrand <jason@jlekstrand.net>
The shader reads the descriptor to decide if it should take the
fmask value, however we weren't initing it always, which meant
random crap, esp with MSAA depth textures.
Fixes random hangs with:
dEQP-VK.glsl.builtin_var.fragdepth.*
v2: check fmask_state is not NULL
Fixes: f4e499ec79 "radv: add initial non-conformant radv vulkan driver"
Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
Signed-off-by: Dave Airlie <airlied@redhat.com>
Fixes regressions from commits e0a9b261e5 and a16355d67d by
neutering async mappings on non-LLC to be synchronous, like they were
before those two commits. :(
The failing tests include
piglit-test piglit.spec.nv_primitive_restart.primitive-restart-vbo_index_only
piglit-test piglit.spec.nv_primitive_restart.primitive-restart-vbo_combined_vertex_and_index
piglit-test piglit.spec.nv_primitive_restart.primitive-restart-vbo_separate_vertex_and_index
piglit-test piglit.spec.nv_primitive_restart.primitive-restart-vbo_vertex_only
piglit-test piglit.spec.arb_pixel_buffer_object.texsubimage-unpack pbo
Since we created the file, we should be able to reopen it for appending, but
some weird filesystem error could cause that to be false. So simply check
whether we could reopen it or not.
CID: 1177144
Signed-off-by: Rafael Antognolli <rafael.antognolli@intel.com>
Reviewed-by: Matt Turner <mattst88@gmail.com>
ask the driver for supported modifiers for a given format.
v2: move to __DRIimageExtension v16.
v3: fail if the supplied format is not supported by driver.
v4: purge PIPE_CAP_QUERY_DMABUF_ATTRIBS.
v5:
- move to __DRIimageExtension v15, pass external_only to the driver.
Signed-off-by: Varad Gautam <varad.gautam@collabora.com>
Reviewed-by: Lucas Stach <l.stach@pengutronix.de> (v4)
Cc: Lucas Stach <l.stach@pengutronix.de>
format modifiers tokens are driver specific, and hence, need to come
in from the driver. this allows drivers to be queried for supported
format modifiers for EGL_EXT_image_dma_buf_import_modifiers.
v2: rebase to master.
v3: drivers must return false on query failure.
v4: use pscreen->is_format_supported instead of adding a separate
format query handle, remove PIPE_CAP_QUERY_DMABUF_ATTRIBS.
(Lucas Stach)
v5: add external_only parameter.
Signed-off-by: Varad Gautam <varad.gautam@collabora.com>
Cc: Lucas Stach <l.stach@pengutronix.de>
Reviewed-by: Lucas Stach <l.stach@pengutronix.de>
ask the driver for supported dmabuf formats
v2: rebase to master.
v3: return false on failure.
v4: use pscreen->is_format_supported instead of adding a new query.
(Lucas Stach)
v5: stylefix to conform to formatting rules (Brian Paul). add fourcc list
here instead of using struct image_format from v4.
Signed-off-by: Varad Gautam <varad.gautam@collabora.com>
Reviewed-by: Lucas Stach <l.stach@pengutronix.de> (v4)
Cc: Lucas Stach <l.stach@pengutronix.de>
support importing dmabufs into DRIimage while taking format modifiers
in account, as per DRIimage extension version 15.
v2: initialize winsys modifier to DRM_FORMAT_MOD_INVALID (Daniel Stone)
v3: do not bump DRIimageExtension version. split out winsys changes.
Signed-off-by: Varad Gautam <varad.gautam@collabora.com>
Reviewed-by: Lucas Stach <l.stach@pengutronix.de>
adds a pscreen->resource_create_with_modifiers() to create textures
with modifier.
v2:
- stylefixes (Emil Velikov)
- don't return selected modifier from resource_create_with_modifiers. we can
use the winsys_handle to get this.
Signed-off-by: Varad Gautam <varad.gautam@collabora.com>
Reviewed-by: Lucas Stach <l.stach@pengutronix.de> (v1)
Cc: Lucas Stach <l.stach@pengutronix.de>
Reviewed-by: Lucas Stach <l.stach@pengutronix.de>
return the modifier selected by the driver when creating this image.
v2: since we can use winsys_handle->modifier to serve these, remove
DRIimage->modifier from v1.
use DRM_API_HANDLE_TYPE_KMS instead of DRM_API_HANDLE_TYPE_FD to avoid
ownership transfer. (Lucas)
Suggested-by: Daniel Stone <daniels@collabora.com>
Signed-off-by: Varad Gautam <varad.gautam@collabora.com>
Cc: Lucas Stach <l.stach@pengutronix.de>
Reviewed-by: Lucas Stach <l.stach@pengutronix.de>
we use this to import resources with format modifiers, and to support
per-resource modifier queries.
Signed-off-by: Varad Gautam <varad.gautam@collabora.com>
Cc: Lucas Stach <l.stach@pengutronix.de>
Reviewed-by: Lucas Stach <l.stach@pengutronix.de>
_NEW_SCISSOR mesa flag is set when a scissor test is enabled/disabled
or when a new rectangle is defined. However, it triggers too much
changes in the state tracker.
Actually, ST_NEW_RASTERIZER should only be called when a scissor
test is enabled/disabled, while ST_NEW_SCISSOR should be called
in both situations.
In other words, this will avoid to update the rasterizer every
time a new rectangle is defined using glScissor*().
Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Nicolai Hähnle <nicolai.haehnle@amd.com>
Reviewed-by: Marek Olšák <marek.olsak@amd.com>
Specification states that in case of error, value should not be
written, patch changes buffer age queries to return -1 in case of
error so that we can skip changing the value.
In addition, small change to droid_query_buffer_age to return 0
in case buffer does not have a back buffer available.
Fixes:
dEQP-EGL.functional.negative_partial_update.not_postable_surface
Signed-off-by: Tapani Pälli <tapani.palli@intel.com>
Reviewed-by: Eric Engestrom <eric.engestrom@imgtec.com>
Reviewed-by: Emil Velikov <emil.velikov@collabora.com>
Reviewed-by: Chad Versace <chadversary@chromium.org>
Cc: mesa-stable@lists.freedesktop.org
We have some features that seem to slow things down or cause other
possible undesireable side effects, but it would be nice to test
games etc with them easily.
I forsee multisample DCC and maybe some shader opt changes using this.
For now use it for batch chaining.
Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
Signed-off-by: Dave Airlie <airlied@redhat.com>
The FLUSH_VERTICES(ctx, _NEW_ARRAY) above this will already cause
this to be called.
Reviewed-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Brian Paul <brianp@vmware.com>
Reviewed-by: Marek Olšák <marek.olsak@amd.com>
Rather than calling it indirectly in each driver.
Reviewed-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Brian Paul <brianp@vmware.com>
Reviewed-by: Marek Olšák <marek.olsak@amd.com>
Here we make some assumptions about the AEcontext and set the
recalculate bools directly.
Some formating fixes are also made while we are here.
Reviewed-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Marek Olšák <marek.olsak@amd.com>