Commit graph

55884 commits

Author SHA1 Message Date
Marek Olšák
7ea3f6bce5 gallium/upload_mgr: don't unmap buffers if persistent mappings are supported
Reviewed-by: Fredrik Höglund <fredrik@kde.org>
2014-02-25 16:07:33 +01:00
Marek Olšák
db8886ed09 gallium: the other drivers don't support ARB_buffer_storage
Reviewed-by: Fredrik Höglund <fredrik@kde.org>
2014-02-25 16:07:33 +01:00
Marek Olšák
6381dd7e9d r300g,r600g,radeonsi: add support for ARB_buffer_storage
All GTT memory mappings are coherent and therefore can be persistent.

Reviewed-by: Fredrik Höglund <fredrik@kde.org>
2014-02-25 16:05:41 +01:00
Marek Olšák
dfa0b8d9b8 st/mesa: implement ARB_buffer_storage
Reviewed-by: Fredrik Höglund <fredrik@kde.org>
2014-02-25 16:05:41 +01:00
Marek Olšák
5f61f052b5 gallium: add interface for persistent and coherent buffer mappings
Required for ARB_buffer_storage.
2014-02-25 16:05:41 +01:00
Marek Olšák
d26a065b74 mesa: allow buffers mapped with the persistent flag to be used by the GPU
v2: also fixed InvalidateBufferData, added citations from the 4.4 spec

Reviewed-by: Fredrik Höglund <fredrik@kde.org>
2014-02-25 16:04:22 +01:00
Marek Olšák
4f78e17f6d mesa: add error checks to glMapBufferRange, glMapBuffer for ARB_buffer_storage
Reviewed-by: Fredrik Höglund <fredrik@kde.org>
2014-02-25 16:04:22 +01:00
Marek Olšák
119ffa7307 glapi: add ARB_buffer_storage
Reviewed-by: Fredrik Höglund <fredrik@kde.org>
2014-02-25 16:04:22 +01:00
Marek Olšák
e592f11227 mesa: implement glBufferStorage, immutable buffers; add extension enable flag
Reviewed-by: Fredrik Höglund <fredrik@kde.org>

v2: dropped the error that DYNAMIC_STORAGE is required for MAP_WRITE_BIT,
    the error is removed in the latest revision of GL 4.4
2014-02-25 16:04:22 +01:00
Marek Olšák
7e548d0507 mesa: add storage flags parameter to Driver.BufferData
It will be used by glBufferStorage. The parameters are chosen according
to ARB_buffer_storage.

Reviewed-by: Fredrik Höglund <fredrik@kde.org>
2014-02-25 16:04:22 +01:00
Marek Olšák
aea4933287 mesa: remove unused driver hook BindBuffer
Reviewed-by: Fredrik Höglund <fredrik@kde.org>
2014-02-25 16:04:21 +01:00
Emil Velikov
882070cc81 nv50: correctly calculate the number of vertical blocks during transfer map
Cc: "10.0 10.1" <mesa-stable@lists.freedesktop.org>
Signed-off-by: Emil Velikov <emil.l.velikov@gmail.com>
Reviewed-by: Ilia Mirkin <imirkin@alum.mit.edu>
2014-02-25 12:19:07 +00:00
Dave Airlie
7c3138acb9 st/mesa: add texture gather support. (v2)
This adds support for GL_ARB_texture_gather, and one step of
support for GL_ARB_gpu_shader5.

This adds support for passing the TG4 instruction, along
with non-constant texture offsets, and tracking them for the
optimisation passes.

This doesn't support native textureGatherOffsets hw, to do that
you'd need to add a CAP and if set disable the lowering pass,
and bump the MAX offsets to 4, then do the i0,j0 sampling using
those.

Signed-off-by: Dave Airlie <airlied@redhat.com>
2014-02-25 13:29:37 +10:00
Dave Airlie
2fcbec48d7 gallium: add texture gather support to gallium (v3)
This adds support to gallium for a TG4 instruction,
and two CAPs. The first CAP is required for GL_ARB_texture_gather.

The second CAP is required to expose GL_ARB_gpu_shader5.

However so far we haven't found any hardware that natively
exposes the textureGatherOffsets feature from GL, so just
lower it for now. If hardware appears for this we can add
another CAP to allow TG4 to take 4 offsets.

v2: add component selection src and a cap to say
hw can do it. (st can use to help control
GL_ARB_gpu_shader5/GLSL 4.00). Add docs.

v3: rename to SM5, add docs.

Reviewed-by: Roland Scheidegger <sroland@vmware.com>
Signed-off-by: Dave Airlie <airlied@redhat.com>
2014-02-25 13:29:17 +10:00
Dave Airlie
122c3b9486 glsl/i965: move lower_offset_array up to GLSL compiler level.
This lowering pass will be useful for gallium drivers as well, in order to support
the GL TG4 oddity that is textureGatherOffsets.

Reviewed-by: Chris Forbes <chrisf@ijw.co.nz>
Signed-off-by: Dave Airlie <airlied@redhat.com>
2014-02-25 13:28:57 +10:00
Tom Stellard
945d87f958 clover: Pass buffer offsets to the driver in set_global_binding() v3
The offsets will be stored in the handles parameter.  This makes
it possible to use sub-buffers.

v2:
  - Style fixes
  - Add support for constant sub-buffers
  - Store handles in device byte order

v3:
  - Use endian helpers

Reviewed-by: Francisco Jerez <currojerez@riseup.net>
2014-02-24 12:56:27 -08:00
Tom Stellard
eac7236042 radeonsi: Use SI_BIG_ENDIAN now that it exists
Reviewed-by: Michel Dänzer <michel.daenzer@amd.com>
2014-02-24 12:56:27 -08:00
Tom Stellard
8f3bcedde2 r600g: Use util_cpu_to_le32() instead of bswap32() on big-endian systems
Reviewed-by: Michel Dänzer <michel.daenzer@amd.com>
2014-02-24 12:56:27 -08:00
Tom Stellard
195ee10673 radeonsi: Use util_cpu_to_le32() instead of bswap32() on big-endian systems
Reviewed-by: Michel Dänzer <michel.daenzer@amd.com>
2014-02-24 12:56:27 -08:00
Tom Stellard
9f30685fae util: Add util_cpu_to_le* helpers
Reviewed-by: Michel Dänzer <michel.daenzer@amd.com>
Reviewed-by: Francisco Jerez <currojerez@riseup.net>
2014-02-24 12:56:27 -08:00
Tom Stellard
a9f88e2ae8 util: Add util_bswap64() v3
v2:
  - Use __builtin_bswap64()
  - Remove unnecessary mask
  - Add util_le64_to_cpu() helper

v3:
  - Remove unnecessary AC_SUBST

Reviewed-by: Michel Dänzer <michel.daenzer@amd.com>
2014-02-24 12:56:27 -08:00
Tom Stellard
f8ba0f55d3 configure.ac: Use AX_GCC_BUILTIN to check availability of __builtin_bswap32 v2
v2:
  - Remove unnecessary AC_SUBST

Reviewed-by: Matt Turner <mattst88@gmail.com>
2014-02-24 12:56:26 -08:00
Emil Velikov
73b46136b0 targets/opencl: resolve undefined symbols at link time
Current automake build does not try to resolve undefined
symbols thus we could end up with a broken library.

Signed-off-by: Emil Velikov <emil.l.velikov@gmail.com>
Reviewed-by: Francisco Jerez <currojerez@riseup.net>
2014-02-24 14:59:39 +00:00
Emil Velikov
1ad9534337 gallium/targets: resolve undefined reference to pipe_loader_sw_probe_dri
With the introduction of the pipe_loader_sw_probe_dri helper we
require the sw/dri winsys during linking stage despite it being
unused by any of the targets. This will cause a minor increase
in the resulting library which will be cleaned up via linker
options with upcoming patches.

v2: Link with libswdri.la only when available.

Reported-and-tested-by: Tom Stellard <thomas.stellard@amd.com> (v1)
Signed-off-by: Emil Velikov <emil.l.velikov@gmail.com>
2014-02-24 14:59:34 +00:00
Emil Velikov
3445e8bb92 pipe-loader: wrap pipe_loader_sw_probe_xlib within HAVE_PIPE_LOADER_XLIB
The above function implies using the the xlib winsys, which
has additional library dependencies that should not be forced.

Make the software xlib pipe loader optional thus avoid all
the dependency hell. A user that wishes to use the particular
pipe-loader would need to set the following within configure.ac.

 enable_gallium_xlib_loader=yes

v2:
 - Wrap sw/xlib/xlib_sw_winsys.h to handle compilation on systems
lacking X11 headers. Spotted by Christian Prochaska.

Tested-by: Tom Stellard <thomas.stellard@amd.com>
Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=75356
Signed-off-by: Emil Velikov <emil.l.velikov@gmail.com>
2014-02-24 14:52:27 +00:00
Emil Velikov
0e7c30233f targets/gbm: exit gracefully if pipe_loader_drm_probe_fd is not available
When one builds without gallium_drm_loader, the above function will
not be available, thus we'll segfault in gallium_screen_create due
to memory access violation.

Tested-by: Tom Stellard <thomas.stellard@amd.com>
Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=75335
Signed-off-by: Emil Velikov <emil.l.velikov@gmail.com>
2014-02-24 14:51:45 +00:00
Kenneth Graunke
73c78c514f i965: Don't try to use the hardware blitter for multisampled miptrees.
The blitter is completely ignorant of MSAA buffer layouts, so any
attempt to use BLT paths with MSAA buffers is likely to break
spectacularly.

In most cases, BLORP handles MSAA blits, so we never hit this bug.
Until recently, it also wasn't worth fixing, since Meta couldn't handle
MSAA either, so there was nothing to fall back to.  But now there is.

+143 piglit tests on Broadwell (which doesn't have BLORP support).
Surprisingly, three also start failing.  Since non-IMS MSAA buffers
store samples in successive array slices, using the blitter ought to
access sample 0 and ignore the rest, which is apparently good enough for
a few not-very-picky Piglit tests.  Presumably the meta replacement code
is still broken.

No Piglit changes on Ivybridge.

v2: Move the early return to the top of the function (suggested by
    Paul).

Signed-off-by: Kenneth Graunke <kenneth@whitecape.org>
Reviewed-by: Paul Berry <stereotype441@gmail.com>
2014-02-23 20:19:00 -08:00
Rob Clark
3f7239ca0e freedreno/a3xx/compiler: half-precision output
Using generic shaders caused a measurable fps drop, which was isolated to
use of full precision (vs half precision) output.  This is an attempt to
regain that lost performance by using half precision solid/blit shaders
(when the output format is not float32).

Note: for the built-in shaders, I would not expect them to be register
starved.  And in fact it is the solid frag shader that seems to have the
biggest impact.  So I suspect you get double the pixel pipe units (or
half the cycles) when the output is half precision.  So there may be
some gain to using half precision output for application shaders as
well, even though the rest of register usage is still full precision.
But for half precision to work for more complex shaders, we need to deal
with some constraints, like cat2 needing same precision for it's two src
registers.  So for now it is not enabled by default except for the
built-in shaders.

Signed-off-by: Rob Clark <robclark@freedesktop.org>
2014-02-23 14:58:24 -05:00
Rob Clark
141ae71671 freedreno/a3xx: add shader variants
Start putting in place infrastructure to deal with multiple shader
variants.  Initially we'll use this for two sided color (frag) and
binning pass (vert) shaders.  Possibly need for others later (such
as YUV vs RGB eglImage?).

Signed-off-by: Rob Clark <robclark@freedesktop.org>
2014-02-23 14:58:23 -05:00
Rob Clark
9bbfae6265 freedreno/a3xx/compiler: collapse nop's with repeat
Easier than making more extensive use of rpt, and the more compact
shaders seem to bring some bit of performance boost.  (Perhaps repeat
flag benefits are more than just instruction cache, possibly it saves
on instruction decode as well?)

Signed-off-by: Rob Clark <robclark@freedesktop.org>
2014-02-23 14:58:23 -05:00
Rob Clark
bb255fdf06 freedreno/a3xx: drop hand-coded blit/solid shaders
Instead in the common code, construct these shaders from TGSI.  For now
we let a2xx keep it's hand coded shaders, as it's compiler isn't quite
up to the job yet.  All the same it is a net drop in code size and gets
rid of special cases.

Signed-off-by: Rob Clark <robclark@freedesktop.org>
2014-02-23 14:58:23 -05:00
Rob Clark
1c953b7cda freedreno/lowering: cleanup api
Make things configurable, and tweak the API a bit to avoid an extra
tgsi_shader_scan().  Getting closer to something generic which can be
moved out of freedreno and shaderd by other drivers.

Signed-off-by: Rob Clark <robclark@freedesktop.org>
2014-02-23 14:58:23 -05:00
Rob Clark
67cea4b32a freedreno/a3xx: add float 16 and 32bit formats
Signed-off-by: Rob Clark <robclark@freedesktop.org>
2014-02-23 14:58:23 -05:00
Rob Clark
e819885b99 freedreno: resync generated headers
Signed-off-by: Rob Clark <robclark@freedesktop.org>
2014-02-23 14:58:23 -05:00
Emil Velikov
f92fbba11b glx/drisw: use the implemented version of __DRIswrastLoaderExtension
... over the one provided by the headers.
Explicitly set extension members to improve clarity.

Signed-off-by: Emil Velikov <emil.l.velikov@gmail.com>
Reviewed-by: Ian Romanick <ian.d.romanick@intel.com>
2014-02-23 16:42:17 +00:00
Emil Velikov
f6537d0608 glx/dri: use the implemented version of __DRIdamageExtension
... over the one provided by the headers.
Explicitly set extension members to improve clarity.

Signed-off-by: Emil Velikov <emil.l.velikov@gmail.com>
Reviewed-by: Ian Romanick <ian.d.romanick@intel.com>
2014-02-23 16:42:17 +00:00
Emil Velikov
ef342aad80 glx/dri_common: use the implemented version of __DRIsystemTimeExtension
... over the one provided by the headers.
Explicitly set extension members to improve clarity.

Signed-off-by: Emil Velikov <emil.l.velikov@gmail.com>
Reviewed-by: Ian Romanick <ian.d.romanick@intel.com>
2014-02-23 16:42:17 +00:00
Emil Velikov
fbbf5ec471 glx/dri: use the implemented version of __DRIgetDrawableInfoExtension
... over the one provided by the headers.

Signed-off-by: Emil Velikov <emil.l.velikov@gmail.com>
Reviewed-by: Ian Romanick <ian.d.romanick@intel.com>
2014-02-23 16:42:17 +00:00
Emil Velikov
15db8c0801 dri_util: use the implemented version of __DRIimageDriverExtension
... over the one provided by the headers.

Currently both versions are identical, but that is not
guaranteed to be the case in the future.

Signed-off-by: Emil Velikov <emil.l.velikov@gmail.com>
Reviewed-by: Ian Romanick <ian.d.romanick@intel.com>
2014-02-23 16:42:17 +00:00
Emil Velikov
e9eb3ec331 glx/dri3: set the implemented version of __DRIimageLoaderExtension
... over the one provided by the spec.
Currently both versions are identical, but that is not
guaranteed to be the case in the future.

Signed-off-by: Emil Velikov <emil.l.velikov@gmail.com>
Reviewed-by: Ian Romanick <ian.d.romanick@intel.com>
2014-02-23 16:42:17 +00:00
Emil Velikov
4e229a6e86 gbm: explicitly set __DRIimageLoaderExtension members
Signed-off-by: Emil Velikov <emil.l.velikov@gmail.com>
Reviewed-by: Ian Romanick <ian.d.romanick@intel.com>
2014-02-23 16:42:17 +00:00
Emil Velikov
9e627ccc0d egl/wayland: explicitly set __DRIimageLoaderExtension members
Signed-off-by: Emil Velikov <emil.l.velikov@gmail.com>
Reviewed-by: Ian Romanick <ian.d.romanick@intel.com>y
2014-02-23 16:42:16 +00:00
Emil Velikov
73b35b913e drivers/dri: explicitly set __DRI2flushExtension members
Signed-off-by: Emil Velikov <emil.l.velikov@gmail.com>
Reviewed-by: Ian Romanick <ian.d.romanick@intel.com>y
2014-02-23 16:42:16 +00:00
Emil Velikov
8b45bc0ad5 gbm: explicitly set __DRIdri2LoaderExtension members
Signed-off-by: Emil Velikov <emil.l.velikov@gmail.com>
Reviewed-by: Ian Romanick <ian.d.romanick@intel.com>y
2014-02-23 16:42:16 +00:00
Emil Velikov
92273962f5 glx/dri2: set the implemented version of __DRIdri2LoaderExtension
... over the version number provided by the headers.
Explicitly set extension members to improve clarity.

Signed-off-by: Emil Velikov <emil.l.velikov@gmail.com>
Reviewed-by: Ian Romanick <ian.d.romanick@intel.com>
2014-02-23 16:42:16 +00:00
Emil Velikov
13e5daf2da dri_util: explicitly set __DRIcopySubBufferExtension members
Signed-off-by: Emil Velikov <emil.l.velikov@gmail.com>
Reviewed-by: Ian Romanick <ian.d.romanick@intel.com>
2014-02-23 16:42:15 +00:00
Emil Velikov
01814734e6 dri_util: explicitly set __DRIswrastExtension members.
Signed-off-by: Emil Velikov <emil.l.velikov@gmail.com>
Reviewed-by: Ian Romanick <ian.d.romanick@intel.com>
2014-02-23 16:42:15 +00:00
Kenneth Graunke
5e639a5f59 glsl: Pass stdout to _mesa_print_ir from st_glsl_to_tgsi.
Fixes the Gallium build since commit 1e3bd9f9a5.

Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=75389
Signed-off-by: Kenneth Graunke <kenneth@whitecape.org>
2014-02-22 22:10:11 -08:00
Eric Anholt
83daa88035 i965: Move the remaining driver debug over to stderr.
Reviewed-by: Ian Romanick <ian.d.romanick@intel.com>
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
Reviewed-by: Matt Turner <mattst88@gmail.com>
2014-02-22 19:23:21 -08:00
Eric Anholt
a76e5dce4f i965: Move compiler debugging output to stderr.
Reviewed-by: Ian Romanick <ian.d.romanick@intel.com>
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
Reviewed-by: Matt Turner <mattst88@gmail.com>
2014-02-22 19:23:21 -08:00