r600g: Use util_cpu_to_le32() instead of bswap32() on big-endian systems

Reviewed-by: Michel Dänzer <michel.daenzer@amd.com>
This commit is contained in:
Tom Stellard 2014-02-20 07:51:24 -08:00
parent 195ee10673
commit 8f3bcedde2
3 changed files with 3 additions and 3 deletions

View file

@ -2431,7 +2431,7 @@ void *r600_create_vertex_fetch_shader(struct pipe_context *ctx,
if (R600_BIG_ENDIAN) {
for (i = 0; i < fs_size / 4; ++i) {
bytecode[i] = util_bswap32(bc.bytecode[i]);
bytecode[i] = util_cpu_to_le32(bc.bytecode[i]);
}
} else {
memcpy(bytecode, bc.bytecode, fs_size);

View file

@ -119,7 +119,7 @@ static int store_shader(struct pipe_context *ctx,
ptr = r600_buffer_map_sync_with_rings(&rctx->b, shader->bo, PIPE_TRANSFER_WRITE);
if (R600_BIG_ENDIAN) {
for (i = 0; i < shader->shader.bc.ndw; ++i) {
ptr[i] = util_bswap32(shader->shader.bc.bytecode[i]);
ptr[i] = util_cpu_to_le32(shader->shader.bc.bytecode[i]);
}
} else {
memcpy(ptr, shader->shader.bc.bytecode, shader->shader.bc.ndw * sizeof(*ptr));

View file

@ -936,7 +936,7 @@ static void r600_set_constant_buffer(struct pipe_context *ctx, uint shader, uint
}
for (i = 0; i < size / 4; ++i) {
tmpPtr[i] = util_bswap32(((uint32_t *)ptr)[i]);
tmpPtr[i] = util_cpu_to_le32(((uint32_t *)ptr)[i]);
}
u_upload_data(rctx->b.uploader, 0, size, tmpPtr, &cb->buffer_offset, &cb->buffer);