mesa: remove unused driver hook BindBuffer

Reviewed-by: Fredrik Höglund <fredrik@kde.org>
This commit is contained in:
Marek Olšák 2014-01-27 12:57:28 +01:00
parent 882070cc81
commit aea4933287
2 changed files with 0 additions and 8 deletions

View file

@ -954,10 +954,6 @@ bind_buffer_object(struct gl_context *ctx, GLenum target, GLuint buffer)
/* bind new buffer */
_mesa_reference_buffer_object(ctx, bindTarget, newBufObj);
/* Pass BindBuffer call to device driver */
if (ctx->Driver.BindBuffer)
ctx->Driver.BindBuffer( ctx, target, newBufObj );
}
@ -1022,7 +1018,6 @@ _mesa_init_buffer_object_functions(struct dd_function_table *driver)
/* GL_ARB_vertex/pixel_buffer_object */
driver->NewBufferObject = _mesa_new_buffer_object;
driver->DeleteBuffer = _mesa_delete_buffer_object;
driver->BindBuffer = NULL;
driver->BufferData = _mesa_buffer_data;
driver->BufferSubData = _mesa_buffer_subdata;
driver->GetBufferSubData = _mesa_buffer_get_subdata;

View file

@ -571,9 +571,6 @@ struct dd_function_table {
* \name Vertex/pixel buffer object functions
*/
/*@{*/
void (*BindBuffer)( struct gl_context *ctx, GLenum target,
struct gl_buffer_object *obj );
struct gl_buffer_object * (*NewBufferObject)(struct gl_context *ctx,
GLuint buffer, GLenum target);