When LLVM 18 is used, pass the no-verify-fixpoint option when
running the instcombine pass. Otherwise LLVM may abort with an
error.
The background here is that this option is enabled by default for
testing purposes, because instcombine is normally only explicitly
invoked like this inside tests. If it is used in an actual
production pipeline, the no-verify-fixpoint option needs to be
enabled.
This should fix the issue reported at
https://bugzilla.redhat.com/show_bug.cgi?id=2268800.
Reviewed-by: Konstantin Seurer <konstantin.seurer@gmail.com>
Reviewed-by: Marek Olšák <marek.olsak@amd.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/28101>
(cherry picked from commit 99f0449987)
Hardly a copyrightable file, though it should inherit the MIT
license as the code originate from MIT licensed r300_winsys.h.
Fixes: 6e3fc2de2a ("r300g: Move bootstrap code to targets")
Reviewed-by: Pavel Ondračka <pavel.ondracka@gmail.com>
Signed-off-by: David Heidelberg <david@ixit.cz>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/28384>
(cherry picked from commit b2ae73b27e)
When tu_shader object is destroyed through vk_pipeline_cache, the relevant
destroy callback should relay to the general tu_shader_destroy function
that will also clean up owned resources.
During shader creation, the ir3_shader object should be destroyed once the
shader variants are retrieved. Since those variants are owned by tu_shader
they should be freed up in tu_shader_destroy.
Signed-off-by: Zan Dobersek <zdobersek@igalia.com>
Fixes: a03525d8db ("tu: Split program draw state into per-shader states")
Reviewed-by: Connor Abbott <cwabbott0@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/27847>
(cherry picked from commit 3ee81ffe14)
It was by pure luck that all sources (and the result) of nir_dpas_intel
had the same number of components. It is possible to support matrix
sizes where the accumlator matrix and the result matrix are larger
(e.g., 16x8 * 8x16 = 16x16).
This breaks all of the assumptions of NIR's infrastructure for code
generating intrinsics. Fix the by making the accumulator matrix be the
first source. The accumulator and the result will always have the same
dimensions (due to rules of matrix multiplication) and the same type
(due to restructions of the cooperative matrix extension). This forces
them to have the same number of components.
This doesn't fix all the potential problems. NIR expects that all
0-sized sources will have the same number of components. This just
ensures that the result has the correct number of components.
Fixes: 6b14da33ad ("intel/fs: nir: Add nir_intrinsic_dpas_intel")
Reviewed-by: Jordan Justen <jordan.l.justen@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/28404>
(cherry picked from commit a8115221e5)
Was previously passing 1, 1, 0 as the regioning. This generated
incorrect disassembly because the encoding for a width of 1 is 0. Use
the enums to ensure the correct values are used.
Fixes: 1c92dad5cb ("intel/disasm: Disassembly support for DPAS")
Reviewed-by: Jordan Justen <jordan.l.justen@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/28404>
(cherry picked from commit c6bd6f2a41)
If the destination was the accumulator but is no longer, having the flag
set is not correct. On Xe2 this also causes a validation error.
v2: Reword the comment to be more clear. Suggested by Jordan.
Fixes: efa4e4bc5f ("intel/fs: Introduce regioning lowering pass.")
Reviewed-by: Jordan Justen <jordan.l.justen@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/28404>
(cherry picked from commit be4fa59a72)
This reverts commit be8b7980e6.
Store the cache entry so that the fast path picks up the optimized
pipeline when its available from a background optimized_compile_job().
Observed traces where it would take the fast path back and forth using
an unoptimized pipeline and never pick up the optimized pipeline leading
to >50% fps drop.
Signed-off-by: Juston Li <justonli@google.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/28440>
(cherry picked from commit d6978b1af2)
The result is not the same if the multiplication overflows, mad_clamp
does not truncate between the mul and the add.
Reviewed-by: Daniel Schürmann <daniel@schuermann.dev>
Cc: mesa-stable
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/28421>
(cherry picked from commit 51a5ebbd01)
ViewIndex isn't allowed with task shaders and the whole thing was just
wrong.
Fixes GPU hangs with
dEQP-VK.mesh_shader.ext.conditional_rendering.*_multiview.
Cc: mesa-stable
Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/28157>
(cherry picked from commit bcf793306f)
Errors produced by the call to `xcb_present_pixmap` should be explicitly
discarded to ensure they don't leak into the application event loop.
Reviewed-By: Mike Blumenkrantz <michael.blumenkrantz@gmail.com>
Fixes: 2b885b23 ("vk/wsi/x11: stop roundtripping on presentation")
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/28402>
(cherry picked from commit 82ed8aadea)
Depth writes are only gated by the depth writemask. The state object
member depth_enabled must only affect depth testing.
Fixes: b29fe26d43 ("etnaviv: rework ZSA into a derived state")
Signed-off-by: Lucas Stach <l.stach@pengutronix.de>
Reviewed-by: Christian Gmeiner <cgmeiner@igalia.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/28403>
(cherry picked from commit 3a10d1be0e)
opt_copy_propagation() can sometimes propagate FIXED_GRF sources into
SHADER_OPCODE_SENDs as the message payload. For example, GS input
reads, which simply take a URB handle and have the offset in the
descriptor. For non-VGRFs, there isn't a payload to split, so just
skip past such send messages.
Fixes: 589b03d02f ("intel/fs: Opportunistically split SEND message payloads")
Reviewed-by: Caio Oliveira <caio.oliveira@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/28067>
(cherry picked from commit ba11127944)
Originally was trying to copy a pps's scaling list when an sps's was
signaled.
Fixes: 8daa32963 ("vulkan/video: add helper to derive H264 scaling lists")
Signed-off-by: Charlie Turner <cturner@igalia.com>
Reviewed-by: Hyunjun Ko <zzoon@igalia.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/28352>
(cherry picked from commit 9e3932e990)
External images translate to 2D images in ntv, so we will have to emit
OpImageQuerySizeLod instead of OpImageQuerySize (thanks Faith for
pointing that out). This quells
VUID-VkShaderModuleCreateInfo-pCode-08737
Image must have either 'MS'=1 or 'Sampled'=0 or 'Sampled'=2
%32 = OpImageQuerySize %v2int %31
triggred by piglit
spec@oes_egl_image_external_essl3@oes_egl_image_external_essl3
on Zink.
Fixes: 3f783a3c50
zink: omit Lod image operand in ntv when not using an image texture dim
Signed-off-by: Gert Wollny <gert.wollny@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/28389>
(cherry picked from commit b6c1390354)
We are not supposed to apply the vertex index offset to our varying or
non-VS attribute (AKA image) descriptors. While at it, explicitly set
offset_enable to true when emitting vertex attribute descriptors, to
clarify our intentions.
Fixes: c0d6539827 ("panvk: Drop support for Midgard")
Signed-off-by: Boris Brezillon <boris.brezillon@collabora.com>
Acked-by: Erik Faye-Lund <erik.faye-lund@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/28182>
(cherry picked from commit d9d6514fbc)
This fixes nir_print for unstructured control-flow. It's safe to
backport just this patch because the worst case is that we don't set as
many types and not as much gets printed.
Fixes: 260a9167db ("nir/print: Improve NIR_PRINT=print_consts by using nir_gather_ssa_types()")
Reviewed-by: Alyssa Rosenzweig <alyssa@rosenzweig.io>
Reviewed-by: Daniel Schürmann <daniel@schuermann.dev>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/28300>
(cherry picked from commit 2be97717e6)
These are both handled by inserting them directly at the top of the
nir_function_impl. However, if the cursor is already at the top, it
never gets updated so we end up inserting other stuff after the newly
inserted undef or decl_reg. It's an odd edge case to be sure but I hit
it with my new NIR CF pass for NAK.
Fixes: 1be4c61c95 ("nir/builder: Add a helper for creating undefs")
Reviewed-by: Alyssa Rosenzweig <alyssa@rosenzweig.io>
Reviewed-by: Daniel Schürmann <daniel@schuermann.dev>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/28300>
(cherry picked from commit a782809f81)
It is only taking effect in hevc encoding so far.
Cc: mesa-stable
Reviewed-By: Sil Vilerino <sivileri@microsoft.com>
Reviewed-by: Leo Liu <leo.liu@amd.com>
Signed-off-by: Ruijing Dong <ruijing.dong@amd.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/28280>
(cherry picked from commit b24748a93a)
set [64x16] as the alignment for hevc
encoding surface.
Cc: mesa-stable
Reviewed-By: Sil Vilerino <sivileri@microsoft.com>
Reviewed-by: Leo Liu <leo.liu@amd.com>
Signed-off-by: Ruijing Dong <ruijing.dong@amd.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/28280>
(cherry picked from commit 7525d2242b)
When shaders might read metadata (DCC) this must be flushed.
VK_ACCESS_2_MEMORY_READ_BIT includes all READ bits that are relevant.
I think this issue has been uncoverd since vkd3d-proton d1425ee4
("vkd3d: Use VK_ACCESS_MEMORY_{READ,WRITE}_BIT where appropriate")
because RADV used to be missing VK_ACCESS_2_MEMORY_{READ,WRITE} in the
past and vkd3d-proton added a special workaround that has been removed.
This fixes some DCC corruption in WWE 2K24.
Cc: mesa-stable
Closes: https://gitlab.freedesktop.org/mesa/mesa/-/issues/10774
Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/28332>
(cherry picked from commit 585b4c5a01)
in a sequence like:
* resize A
* clear
* resize B
* clear
* resize C
* clear
for a swapchain resource, the geometry for a given op after the resize
may desync for the op with which it was executed, but this is fine
since the underlying swapchain object will have to be re-created anyway
fixes#10827
cc: mesa-stable
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/28214>
(cherry picked from commit ee13512a62)
For instance, this issue is triggered with
"piglit/bin/glslparsertest tests/spec/arb_bindless_texture/compiler/images/arith-bound-image.frag pass 3.30 GL_ARB_bindless_texture GL_ARB_shader_image_load_store":
Direct leak of 176 byte(s) in 1 object(s) allocated from:
#0 0x7f84c3fbe9a7 in calloc (/usr/lib64/libasan.so.6+0xb19a7)
#1 0x7f84ba7e0801 in ac_nir_translate ../src/amd/llvm/ac_nir_to_llvm.c:4391
#2 0x7f84ba53fdf4 in si_llvm_translate_nir ../src/gallium/drivers/radeonsi/si_shader_llvm.c:759
#3 0x7f84ba542bb7 in si_llvm_compile_shader ../src/gallium/drivers/radeonsi/si_shader_llvm.c:836
#4 0x7f84ba337b8e in si_compile_shader ../src/gallium/drivers/radeonsi/si_shader.c:2874
#5 0x7f84ba43a7c1 in si_init_shader_selector_async ../src/gallium/drivers/radeonsi/si_state_shaders.cpp:3176
#6 0x7f84b81c3448 in util_queue_thread_func ../src/util/u_queue.c:309
#7 0x7f84b821ea6a in impl_thrd_routine ../src/c11/impl/threads_posix.c:67
#8 0x7f84c2fea38a (/lib64/libc.so.6+0x8438a)
Direct leak of 136 byte(s) in 1 object(s) allocated from:
#0 0x7f84c3fbff57 in operator new(unsigned long) (/usr/lib64/libasan.so.6+0xb2f57)
#1 0x7f84b1a5f749 in LLVMCreateBuilderInContext (/usr/local/lib64/libLLVM-17.so+0xc84749)
#2 0x7f84ba7817b0 in ac_llvm_context_init ../src/amd/llvm/ac_llvm_build.c:54
#3 0x7f84ba542b7a in si_llvm_context_init ../src/gallium/drivers/radeonsi/si_shader_llvm.c:120
#4 0x7f84ba542b7a in si_llvm_compile_shader ../src/gallium/drivers/radeonsi/si_shader_llvm.c:832
#5 0x7f84ba337b8e in si_compile_shader ../src/gallium/drivers/radeonsi/si_shader.c:2874
#6 0x7f84ba43a7c1 in si_init_shader_selector_async ../src/gallium/drivers/radeonsi/si_state_shaders.cpp:3176
#7 0x7f84b81c3448 in util_queue_thread_func ../src/util/u_queue.c:309
#8 0x7f84b821ea6a in impl_thrd_routine ../src/c11/impl/threads_posix.c:67
#9 0x7f84c2fea38a (/lib64/libc.so.6+0x8438a)
Indirect leak of 176 byte(s) in 1 object(s) allocated from:
#0 0x7f84c3fbe7ef in __interceptor_malloc (/usr/lib64/libasan.so.6+0xb17ef)
#1 0x7f84b81b9b3f in ralloc_size ../src/util/ralloc.c:118
#2 0x7f84b81b9fee in rzalloc_size ../src/util/ralloc.c:152
#3 0x7f84b81b9fee in rzalloc_array_size ../src/util/ralloc.c:232
#4 0x7f84b81b05c7 in _mesa_hash_table_init ../src/util/hash_table.c:163
#5 0x7f84b81b05c7 in _mesa_hash_table_create ../src/util/hash_table.c:186
#6 0x7f84ba7e06ae in ac_nir_translate ../src/amd/llvm/ac_nir_to_llvm.c:4381
#7 0x7f84ba53fdf4 in si_llvm_translate_nir ../src/gallium/drivers/radeonsi/si_shader_llvm.c:759
#8 0x7f84ba542bb7 in si_llvm_compile_shader ../src/gallium/drivers/radeonsi/si_shader_llvm.c:836
#9 0x7f84ba337b8e in si_compile_shader ../src/gallium/drivers/radeonsi/si_shader.c:2874
#10 0x7f84ba43a7c1 in si_init_shader_selector_async ../src/gallium/drivers/radeonsi/si_state_shaders.cpp:3176
#11 0x7f84b81c3448 in util_queue_thread_func ../src/util/u_queue.c:309
#12 0x7f84b821ea6a in impl_thrd_routine ../src/c11/impl/threads_posix.c:67
#13 0x7f84c2fea38a (/lib64/libc.so.6+0x8438a)
Indirect leak of 176 byte(s) in 1 object(s) allocated from:
#0 0x7f84c3fbe7ef in __interceptor_malloc (/usr/lib64/libasan.so.6+0xb17ef)
#1 0x7f84b81b9b3f in ralloc_size ../src/util/ralloc.c:118
#2 0x7f84b81b9fee in rzalloc_size ../src/util/ralloc.c:152
#3 0x7f84b81b9fee in rzalloc_array_size ../src/util/ralloc.c:232
#4 0x7f84b81b05c7 in _mesa_hash_table_init ../src/util/hash_table.c:163
#5 0x7f84b81b05c7 in _mesa_hash_table_create ../src/util/hash_table.c:186
#6 0x7f84ba7e06e4 in ac_nir_translate ../src/amd/llvm/ac_nir_to_llvm.c:4382
#7 0x7f84ba53fdf4 in si_llvm_translate_nir ../src/gallium/drivers/radeonsi/si_shader_llvm.c:759
#8 0x7f84ba542bb7 in si_llvm_compile_shader ../src/gallium/drivers/radeonsi/si_shader_llvm.c:836
#9 0x7f84ba337b8e in si_compile_shader ../src/gallium/drivers/radeonsi/si_shader.c:2874
#10 0x7f84ba43a7c1 in si_init_shader_selector_async ../src/gallium/drivers/radeonsi/si_state_shaders.cpp:3176
#11 0x7f84b81c3448 in util_queue_thread_func ../src/util/u_queue.c:309
#12 0x7f84b821ea6a in impl_thrd_routine ../src/c11/impl/threads_posix.c:67
#13 0x7f84c2fea38a (/lib64/libc.so.6+0x8438a)
Indirect leak of 128 byte(s) in 1 object(s) allocated from:
#0 0x7f84c3fbe7ef in __interceptor_malloc (/usr/lib64/libasan.so.6+0xb17ef)
#1 0x7f84b81b9b3f in ralloc_size ../src/util/ralloc.c:118
#2 0x7f84b81b046c in _mesa_hash_table_create ../src/util/hash_table.c:182
#3 0x7f84ba7e06e4 in ac_nir_translate ../src/amd/llvm/ac_nir_to_llvm.c:4382
#4 0x7f84ba53fdf4 in si_llvm_translate_nir ../src/gallium/drivers/radeonsi/si_shader_llvm.c:759
#5 0x7f84ba542bb7 in si_llvm_compile_shader ../src/gallium/drivers/radeonsi/si_shader_llvm.c:836
#6 0x7f84ba337b8e in si_compile_shader ../src/gallium/drivers/radeonsi/si_shader.c:2874
#7 0x7f84ba43a7c1 in si_init_shader_selector_async ../src/gallium/drivers/radeonsi/si_state_shaders.cpp:3176
#8 0x7f84b81c3448 in util_queue_thread_func ../src/util/u_queue.c:309
#9 0x7f84b821ea6a in impl_thrd_routine ../src/c11/impl/threads_posix.c:67
#10 0x7f84c2fea38a (/lib64/libc.so.6+0x8438a)
Indirect leak of 128 byte(s) in 1 object(s) allocated from:
#0 0x7f84c3fbe7ef in __interceptor_malloc (/usr/lib64/libasan.so.6+0xb17ef)
#1 0x7f84b81b9b3f in ralloc_size ../src/util/ralloc.c:118
#2 0x7f84b81b046c in _mesa_hash_table_create ../src/util/hash_table.c:182
#3 0x7f84ba7e06ae in ac_nir_translate ../src/amd/llvm/ac_nir_to_llvm.c:4381
#4 0x7f84ba53fdf4 in si_llvm_translate_nir ../src/gallium/drivers/radeonsi/si_shader_llvm.c:759
#5 0x7f84ba542bb7 in si_llvm_compile_shader ../src/gallium/drivers/radeonsi/si_shader_llvm.c:836
#6 0x7f84ba337b8e in si_compile_shader ../src/gallium/drivers/radeonsi/si_shader.c:2874
#7 0x7f84ba43a7c1 in si_init_shader_selector_async ../src/gallium/drivers/radeonsi/si_state_shaders.cpp:3176
#8 0x7f84b81c3448 in util_queue_thread_func ../src/util/u_queue.c:309
#9 0x7f84b821ea6a in impl_thrd_routine ../src/c11/impl/threads_posix.c:67
#10 0x7f84c2fea38a (/lib64/libc.so.6+0x8438a)
SUMMARY: AddressSanitizer: 920 byte(s) leaked in 6 allocation(s).
Fixes: d92d35c9db ("ac/llvm: add a return value to ac_nir_translate")
Signed-off-by: Patrick Lerda <patrick9876@free.fr>
Reviewed-by: Marek Olšák <marek.olsak@amd.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/28099>
(cherry picked from commit 0fd907fc7b)
The vma_samplers vma heap is initialized unconditionally. Don't use
device->physical->indirect_descriptors as a condition on whether to
free it or not.
From my TGL machine:
==373617== 32 bytes in 1 blocks are definitely lost in loss record 1 of 1
==373617== at 0x48459F3: calloc (in /usr/libexec/valgrind/vgpreload_memcheck-amd64-linux.so)
==373617== by 0x6926DC0: util_vma_heap_free (vma.c:339)
==373617== by 0x6925ED3: util_vma_heap_init (vma.c:53)
==373617== by 0x5334EDA: anv_CreateDevice (anv_device.c:3404)
==373617== by 0x685593A: vk_tramp_CreateDevice (vk_dispatch_trampolines.c:78)
==373617== by 0x48A6D56: terminator_CreateDevice (loader.c:5833)
==373617== by 0x9C2293F: vulkan_layer_chassis::CreateDevice(VkPhysicalDevice_T*, VkDeviceCreateInfo const*, VkAllocationCallbacks const*, VkDevice_T**) (chassis.cpp:497)
==373617== by 0x48B0690: loader_create_device_chain (loader.c:4937)
==373617== by 0x48B1327: loader_layer_create_device (loader.c:4317)
==373617== by 0x48B8D79: vkCreateDevice (trampoline.c:1004)
==373617== by 0x10CC7A: MyApp::MyApp(int, bool) (sparse.cpp:608)
==373617== by 0x1201E8: main (sparse.cpp:6025)
Fixes: 7c76125db2 ("anv: use 2 different buffers for surfaces/samplers in descriptor sets")
Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Signed-off-by: Paulo Zanoni <paulo.r.zanoni@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/28303>
(cherry picked from commit 6ec1e322f0)
try_merge_merge_set() expects equal_anc_out to be Temp() in the beginning,
so we need to reset it in case it's used again.
Fixes compilation of metro_exodus/163b3b895730d37b with
VK_PIPELINE_CREATE_2_DISABLE_OPTIMIZATION_BIT_KHR.
Signed-off-by: Rhys Perry <pendingchaos02@gmail.com>
Reviewed-by: Daniel Schürmann <daniel@schuermann.dev>
Fixes: 18ba93e673 ("aco/cssa: rewrite lower_to_cssa pass")
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/28248>
(cherry picked from commit 0c0819f0da)