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broadcom/compiler: fix workaround for GFXH-1602
In this scenario drivers are adding a dummy attribute with a size
of 1, so we should account for it here.
Fixes missing window decorations with GTK4+.
Reviewed-by: Juan A. Suarez <jasuarez@igalia.com>
Closes: https://gitlab.freedesktop.org/mesa/mesa/-/issues/10853
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/28414>
(cherry picked from commit 9fad2922fb)
This commit is contained in:
parent
7cbcbd3bbf
commit
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2 changed files with 16 additions and 3 deletions
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@ -74,7 +74,7 @@
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"description": "broadcom/compiler: fix workaround for GFXH-1602",
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"nominated": false,
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"nomination_type": 3,
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"resolution": 4,
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"resolution": 1,
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"main_sha": null,
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"because_sha": null,
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"notes": null
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@ -2745,8 +2745,21 @@ ntq_emit_load_input(struct v3d_compile *c, nir_intrinsic_instr *instr)
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SYSTEM_VALUE_VERTEX_ID)) {
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index++;
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}
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for (int i = 0; i < offset; i++)
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index += c->vattr_sizes[i];
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for (int i = 0; i < offset; i++) {
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/* GFXH-1602: if any builtins (vid, iid, etc) are read then
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* attribute 0 must be active (size > 0). When we hit this,
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* the driver is expected to program attribute 0 to have a
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* size of 1, so here we need to add that.
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*/
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if (i == 0 && c->vs_key->is_coord &&
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c->vattr_sizes[i] == 0 && index > 0) {
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index++;
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} else {
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index += c->vattr_sizes[i];
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}
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}
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index += nir_intrinsic_component(instr);
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for (int i = 0; i < instr->num_components; i++) {
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struct qreg vpm_offset = vir_uniform_ui(c, index++);
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