Commit graph

13950 commits

Author SHA1 Message Date
Lionel Landwerlin
233754b67f genxml: fix 3DSTATE_TE definition on Gfx12.[05]
Since Gfx12+ the instruction is 5 dwords.

Signed-off-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Cc: mesa-stable
Reviewed-by: Tapani Pälli <tapani.palli@intel.com>
Reviewed-by: Caio Oliveira <caio.oliveira@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/36146>
(cherry picked from commit 440e2e9200)
2025-07-16 16:23:12 +02:00
Jordan Justen
19bb041f72 anv: Set Xe3 as supported
Backport-to: 25.1
Ref: 16a835ed3d ("anv: Drop "not yet supported" warning for Xe2")
Signed-off-by: Jordan Justen <jordan.l.justen@intel.com>
Reviewed-by: José Roberto de Souza <jose.souza@intel.com>
Reviewed-by: Sagar Ghuge <sagar.ghuge@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/31893>
(cherry picked from commit f19e2e69e9)
2025-07-16 16:23:12 +02:00
Yiwei Zhang
1c3798ed86 hasvk: avoid leaking private binding for aliased wsi image
This time for hasvk and is the same with
https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/35893

Aliased wsi image has to share the same private binding with the
original wsi image for memory consistency. If the private binding
exists, it needs to be released before being overridden.

Cc: mesa-stable
Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/36095>
(cherry picked from commit c647c422db)
2025-07-16 16:23:11 +02:00
Caleb Callaway
beab312508 anv: Increase max VBs to 33 on Gen11+
Prior to Gen 11, we had to upload a bunch of SGVs
(FirstVertex, BaseVertex, BaseInstance, DrawID) via
3DSTATE_VERTEX_BUFFERS.

For Gen11+, we upload via 3DSTATE_SGVS_2 instead.

Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/35376>
(cherry picked from commit 111005066d)
2025-07-16 16:23:10 +02:00
Yiwei Zhang
7769fc3af0 anv: fix ANB gralloc usage query to not append display usage bits
The consumer of the Android surface may or may not be display. e.g. it
can also be a media encoder. When BufferQueue makes the allocation, it
takes the gralloc usage bits from both the client API (EGL/Vulkan) and
the consumer side.

Cc: mesa-stable
Acked-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/35785>
(cherry picked from commit 8f4c938c1e)
2025-07-16 16:23:09 +02:00
Sviatoslav Peleshko
ff529f9582 brw/disasm: Fix Gfx11 3src-instructions dst register disassembly
The conversion from bit value to register file type is already done
by the brw_eu_inst_3src_a1_dst_reg_file in the FFC macro now, so doing it
again produced incorrect results.

Fixes: e7179232 ("intel/brw: Move encoding of Gfx11 3-src inside the inst helpers")
Closes: https://gitlab.freedesktop.org/mesa/mesa/-/issues/13141
Signed-off-by: Sviatoslav Peleshko <sviatoslav.peleshko@globallogic.com>
Reviewed-by: Caio Oliveira <caio.oliveira@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/35960>
(cherry picked from commit 8d22eb960b)
2025-07-16 16:23:09 +02:00
Lionel Landwerlin
a4fd95c97c anv: do not rely on sampler objects for pipeline compilation
Descriptor set layout lifetime can be shorter than what the
implementation requires. One example is :
  * create descriptor set layout
  * create graphics pipeline library
  * destroy descriptor set layout
  * link optimize library in a final pipeline

The last step might need the descriptor set layout information again.

We've so far worked around this by taking a reference on the
descriptor set layout in the pipelines. But we forgot that descriptor
set layouts have pointers to samplers (for immutable & embedded
samplers).

We could take a reference to samplers but that sucks for various
reasons :
  - it consumes dynamic state heap space
  - it could cause issues with capture-replay placement

So instead we copy the information from the samplers that might be
needed in cases like link optimization. This includes :
  - ycbcr conversion state (used for NIR lowering)
  - embedded sampler data (to recreate the sampler)

Signed-off-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Cc: mesa-stable
Reviewed-by: Ivan Briano <ivan.briano@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/35955>
(cherry picked from commit 67e452669e)
2025-07-16 16:23:09 +02:00
Lionel Landwerlin
48b38a86f0 anv: rework embedded sampler hashing
Create a hashing key on all samplers so we can just copy that anywhere
we need it. That key already contains the needed parameters for
embedded samplers, so the sha1 stuff can go away.

Signed-off-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Reviewed-by: Ivan Briano <ivan.briano@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/35955>
(cherry picked from commit 98bc185376)
2025-07-16 16:23:09 +02:00
Yiwei Zhang
a50e474842 anv: avoid leaking private binding for aliased wsi image
Aliased wsi image has to share the same private binding with the
original wsi image for memory consistency. If the private binding
exists, it needs to be released before being overridden.

Fixes: d85a9d658f ("anv/image: Call into WSI to create swapchain images")
Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/35893>
(cherry picked from commit b21e62b71a)
2025-07-16 16:23:08 +02:00
José Roberto de Souza
b379dca31d anv: Do not emit batch_emit_fast_color_dummy_blit() for video engine
Wa_16018063123 don't apply to video engine also video engine don't
support XY_FAST_COLOR_BLT.

Reviewed-by: Nanley Chery <nanley.g.chery@intel.com>
Fixes: ec43c20182 ("anv: implement dummy blit for Wa_16018063123")
Signed-off-by: José Roberto de Souza <jose.souza@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/35700>
(cherry picked from commit 926e6a94ad)
2025-07-16 16:23:08 +02:00
José Roberto de Souza
a52ae19823 anv: Flush before invalidate aux map in copy and video engines
BSpec: 43904
Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Fixes: 46f5359238 ("anv: Invalidate aux map for copy/video engine")
Signed-off-by: José Roberto de Souza <jose.souza@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/35700>
(cherry picked from commit 4618a99a4c)
2025-07-16 16:23:08 +02:00
José Roberto de Souza
57c189dbc8 anv: Read the correct register for aux table invalidation when in GPGPU mode in render engine
For 3D or GPGPU modes the same render engine should be used, CCS
register should only be used when using compute engine.

Fixes: 46f5359238 ("anv: Invalidate aux map for copy/video engine")
Reviewed-by: Ivan Briano <ivan.briano@intel.com>
Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Signed-off-by: José Roberto de Souza <jose.souza@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/35700>
(cherry picked from commit e68f81eaf6)
2025-07-16 16:23:08 +02:00
Caio Oliveira
580c4c56e9 brw: Use the right width in brw_nir_apply_key for BS shaders
Fixes: 23c7142cd6 ("anv: disable SIMD16 for RT shaders")
Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/35798>
(cherry picked from commit c733f07378)
2025-07-16 16:23:07 +02:00
Iván Briano
61761d49d5 anv: move view_usage check to before setting the protected bit on it
Otherwise the comparison will always be false for protected content.

Also remove extra setting of the protected bit that was happening later.

Fixes: 8d9cc6aa23 ("anv: properly flag image/imageviews for ISL protection")
Reviewed-by: Sagar Ghuge <sagar.ghuge@intel.com>
Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/35870>
(cherry picked from commit 5b58b838fe)
2025-07-02 16:19:33 +02:00
Calder Young
e09031bbd3 anv: Fix typo when checking format's extended usage flag
Fixes: f4c1753c1a ("anv: report color/storage features on YCbCr images with EXTENDED_USAGE")
Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/35703>
(cherry picked from commit 646977348b)
2025-07-02 16:19:32 +02:00
Lionel Landwerlin
8a951265e0 anv: fix sampler hashing in set layouts
The logic needs to handle embedded samplers without conversion state.

Fixes vkd3d-proton's test_sampler_border_color

Signed-off-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Cc: mesa-stable
Reviewed-by: Nanley Chery <nanley.g.chery@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/35679>
(cherry picked from commit 786bace191)
2025-07-02 16:19:31 +02:00
Lionel Landwerlin
1dde4bccd4 anv: fix clears on single aspect of YCbCr images
Fixes vkd3d-proton's test_planar_video_formats

Signed-off-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Cc: mesa-stable
Reviewed-by: Nanley Chery <nanley.g.chery@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/35679>
(cherry picked from commit 32b53a7c6a)
2025-07-02 16:19:30 +02:00
Lionel Landwerlin
e4f52e75ef isl: handle DISABLE_AUX in get_mcs_surf
Signed-off-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Cc: mesa-stable
Reviewed-by: Nanley Chery <nanley.g.chery@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/35679>
(cherry picked from commit 691ac65000)
2025-07-02 16:19:30 +02:00
Eric Engestrom
d994ff9c89 intel/compiler tests: fix variable type for getopt_long() return value
`getopt_long()` returns an `int`, not a `char`; putting the value in
a `char` before comparing it to `-1` was making the comparison always
fail, resulting in the invalid codepath taken that then fails with:

    option `-' is invalid: ignored

cc: mesa-stable

Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/34756>
(cherry picked from commit 99e8d804bf)
2025-07-02 16:19:30 +02:00
Eric Engestrom
08edf564a7 intel/compiler tests: fix "is there something after the options" check
cc: mesa-stable

Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/34756>
(cherry picked from commit f545f9eed4)
2025-07-02 16:19:30 +02:00
Eric Engestrom
f36dcedc36 intel/compiler tests: fix path-to-string conversion
cc: mesa-stable

Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/34756>
(cherry picked from commit 729922cdae)
2025-07-02 16:19:30 +02:00
Eric Engestrom
aea08bbb1f intel/compiler tests: rewrite subprocess handling in run-test.py
`subprocess.Popen()` returns immediately, and the subprocess might not
have finished by the time `stdout` is read on the next line, spuriously
failing the tests.

`subprocess.check_output()` makes sure the output is available before
returning, solving this issue; it additionally raises an error if the
subprocess failed, giving a better error than a failed diff later in the
script.

cc: mesa-stable

Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/34756>
(cherry picked from commit de6ab1beda)
2025-07-02 16:19:30 +02:00
Eric Engestrom
22debc9b65 hasvk: only run tests on x86 (32 & 64 bit)
Closes: https://gitlab.freedesktop.org/mesa/mesa/-/issues/13305
Cc: mesa-stable
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/35635>
(cherry picked from commit 6addaca3d4)
2025-07-02 16:19:30 +02:00
Lionel Landwerlin
cd001c54a5 anv: only use compressed memory types on Xe2+
Signed-off-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Fixes: 252cac1e5c ("anv: avoid memory type changes with INTEL_DEBUG=noccs")
Tested-by: Ian Romanick <ian.d.romanick@intel.com>
Reviewed-by: José Roberto de Souza <jose.souza@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/35615>
(cherry picked from commit bfee389f0c)
2025-07-02 16:19:29 +02:00
Emma Anholt
312c62a6d7 intel/shim: Report support for PXP status.
Otherwise drm-shim complains on every shader-db run.

Fixes: e358173fbf ("iris: Add GET_PARAM for protected context capability support")
Reviewed-by: Alyssa Rosenzweig <alyssa@rosenzweig.io>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/25190>
(cherry picked from commit 1b6689d79e)
2025-07-02 16:19:29 +02:00
Sagar Ghuge
1cf750367a anv: Apply flush during WriteAccelerationStructures
We are reading accel header parameter those are updated by CS, so we
need to apply flushes to make L3 coherent with CS.

This fixes ray query tests on MTL:
- dEQP-VK.ray_query.*.serialization.*

Cc: mesa-stable

Signed-off-by: Sagar Ghuge <sagar.ghuge@intel.com>
Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/35590>
(cherry picked from commit a676ba9294)
2025-07-02 16:19:29 +02:00
José Roberto de Souza
b09fcbc09b Revert "anv: Enable preemption due 3DPRIMITIVE in GFX 12"
Enabling preemption in 3DPRIMITIVE is causing glitches on Dota 2,
so reverting this until the issue with preemption is fixed.

This reverts commit 3cd972a2d3.

Closes: https://gitlab.freedesktop.org/mesa/mesa/-/issues/13289
Fixes: 12ddaa6b8b ("anv: Enable preemption due 3DPRIMITIVE in GFX 12")
Acked-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Signed-off-by: José Roberto de Souza <jose.souza@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/35586>
(cherry picked from commit 37f4182ac3)
2025-07-02 16:19:29 +02:00
Yiwei Zhang
9fe545c99b hasvk: use narrow range to match up with mesa EGL
This matches up with the native gl drivers as well as the media stack.

- VK_SAMPLER_YCBCR_RANGE_ITU_NARROW <=> EGL_YUV_NARROW_RANGE_EXT

Cc: mesa-stable
Acked-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/35597>
(cherry picked from commit 5cb50c3cf5)
2025-06-18 17:55:48 +02:00
Yiwei Zhang
edfea2d928 anv: use narrow range to match up with mesa EGL
This matches up with the native gl drivers as well as the media stack.

- VK_SAMPLER_YCBCR_RANGE_ITU_NARROW <=> EGL_YUV_NARROW_RANGE_EXT

Cc: mesa-stable
Acked-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/35597>
(cherry picked from commit c169ad60c1)
2025-06-18 17:55:48 +02:00
Calder Young
44e5299310 anv: Support multi-planar formats in anv_formats_are_compatible
Cc: mesa-stable
Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Reviewed-by: Nanley Chery <nanley.g.chery@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/35358>
(cherry picked from commit 03cdb3078a)
2025-06-18 17:55:48 +02:00
Lionel Landwerlin
28fd73a459 anv: report color/storage features on YCbCr images with EXTENDED_USAGE
Signed-off-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Closes: https://gitlab.freedesktop.org/mesa/mesa/-/issues/13219
Cc: mesa-stable
Reviewed-by: Nanley Chery <nanley.g.chery@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/35358>
(cherry picked from commit f4c1753c1a)
2025-06-18 17:55:48 +02:00
Lionel Landwerlin
c29689a1fa anv: pass image usage/flags to anv_get_image_format_features2
Signed-off-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Cc: mesa-stable
Reviewed-by: Nanley Chery <nanley.g.chery@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/35358>
(cherry picked from commit bd959ea48f)
2025-06-18 17:55:48 +02:00
Lionel Landwerlin
7e8d243549 anv: fix R64 format support reporting
We only want the atomic bit to be conditional to non sparse.

Also take the opportunity to fix buffer features and report the same
supported atomic formats as images.

Signed-off-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Fixes: ed77f67e44 ("anv: add emulated 64bit integer storage support")
Reviewed-by: Nanley Chery <nanley.g.chery@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/35358>
(cherry picked from commit befc2a2f62)
2025-06-18 17:55:48 +02:00
Lionel Landwerlin
c68292dea9 anv: fix pool allocation failure reporting
When resetting the pool, also reset the allocated size so that failure
to allocation correctly reports VK_ERROR_OUT_OF_POOL_MEMORY instead of
VK_ERROR_FRAGMENTED_POOL.

Signed-off-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Cc: mesa-stable
Closes: https://gitlab.freedesktop.org/mesa/mesa/-/issues/12690
Tested-by: David Gow <david@ingeniumdigital.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/35360>
(cherry picked from commit 426ddb4fc9)
2025-06-18 17:55:43 +02:00
Calder Young
9ebeef8ef3 anv: Support render to aspect other than IMAGE_ASPECT_COLOR_BIT
On ANV the vkCmdBeginRendering function was hard coded to use
VK_IMAGE_ASPECT_COLOR_BIT for all color attachments, instead of using
the aspect bit specified when the vkImageView was initialized, which
made it impossible for applications to render to views of multi-planar
formats like VK_FORMAT_G8_B8R8_2PLANE_420_UNORM correctly.

Closes: https://gitlab.freedesktop.org/mesa/mesa/-/issues/13221
Cc: mesa-stable
Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/35340>
(cherry picked from commit 57c5419bbd)
2025-06-18 17:55:43 +02:00
Dave Airlie
d23eb781f3 Revert "hasvk/elk: stop turning load_push_constants into load_uniform"
This reverts commit b036d2ded2.

This seems to break gtk4 and other stuff.

Cc: mesa-stable
(taking ack from Lionel saying we should revert)

Acked-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/35407>
(cherry picked from commit 870b8717b2)
2025-06-18 17:55:43 +02:00
Lionel Landwerlin
994dd51b3b brw: fix brw_nir_fs_needs_null_rt helper
In 9b42215e0d ("iris: ensure null render target for specific cases") I
wrongly assumed that writing gl_SampleMask would only happen in
multisampled cases.

Signed-off-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Fixes: 9b42215e0d ("iris: ensure null render target for specific cases")
Closes: https://gitlab.freedesktop.org/mesa/mesa/-/issues/13292
Reviewed-by: Ivan Briano <ivan.briano@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/35313>
(cherry picked from commit 79498a0849)
2025-06-04 15:52:50 +02:00
Lionel Landwerlin
0b073e18e3 brw: don't generate invalid instructions
0e3e5146cf ("intel/brw: Use correct instruction for value change check
when coalescing") enabled some new cases that exposed a pre-existing
bug that would turn something like this :

      mul.sat(16) %789:F, %787:F, %788:F
      mov.g.f0.0(16) %790:F, %789:F
      (+f0.0) sel(16) %800:UD, %790:UD, 0u

into this :

      mul.sat(16) %790:F, %787:F, %788:F
      mov.g.f0.0(16) null:F, null<8,8,1>:F
      (+f0.0) sel(16) %800:UD, %790:UD, 0u

The mov[] array can contain the same instruction because it's repeated
for each REG_SIZE writes and a SIMD16 instruction will write 2
REG_SIZE.

Signed-off-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Fixes: 0e3e5146cf ("intel/brw: Use correct instruction for value change check when coalescing")
Cc: mesa-stable
Reviewed-by: Matt Turner <mattst88@gmail.com>
Reviewed-by: Ian Romanick <ian.d.romanick@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/35276>
(cherry picked from commit a51d061c00)
2025-06-04 15:52:50 +02:00
Sviatoslav Peleshko
b843ba4bf1 intel/brw: Use correct instruction for value change check when coalescing
When we have partial VGRF MOVs with offsets, we will reach
`channels_remaining == 0` with `inst` that is not writing the whole VGRF.
Currently, even though we check `can_coalesce_vars()` for each offset
separately, it will always check if the dst value is not changed only
for the offset from the instruction that satisfied the
`channels_remaining == 0` condition.

Instead, we should remember and use the correct instruction for each
written offset separately.

Cc: mesa-stable
Closes: https://gitlab.freedesktop.org/mesa/mesa/-/issues/10916
Signed-off-by: Sviatoslav Peleshko <sviatoslav.peleshko@globallogic.com>
Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Reviewed-by: Matt Turner <mattst88@gmail.com>
Reviewed-by: Ian Romanick <ian.d.romanick@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/35062>
(cherry picked from commit 0e3e5146cf)
2025-06-04 15:52:48 +02:00
Paulo Zanoni
ba15c7a660 intel/isl: don't clamp num_elements to (1 << 27)
The BSpec page for Structure_RENDER_SURFACE_STATE says:

  "For typed buffer and structured buffer surfaces, the number of
   entries in the buffer ranges from 1 to 2^27. For raw buffer
   surfaces, the number of entries in the buffer is the number of
   bytes which can range from 1 to 2^30. After subtracting one from
   the number of entries, software must place the fields of the
   resulting 27-bit value into the Height, Width, and Depth fields as
   indicated, right-justified in each field. Unused upper bits must be
   set to zero."

According to the vkd3d-proton developers, this is what is happening
with the applications:

  "There's also the problematic case of games using typed descriptors
   but passing non-typed buffer descriptors, which is an extremely
   common app bug that works on all D3D12 drivers that we need to work
   around by creating typed views."

Previously, we had an assert() to check for "num_elements > (1 <<
27)", but that assert was preventing us from running games such as
Marvel's Spider-Man Remastered and Assassin's Creed: Valhalla in Debug
mode. So not only I removed the assert, but I also made the code clamp
num_elements to the maximum of (1 << 27) based on my incorrect
interpretation of the paragraph quoted above from BSpec.

What I did not realize was that num_elements is being used just to
calculate Structure_RENDER_SURFACE_STATE Height, Width and Depth, and
our register bit fields on SKL and newer are big enough to fit any
number of num_elements up to 2^32, not only 2^27. Clamping
num_elements results in an incorrect value for S.Depth, which
generates visual corruption in some games.

On Marvel's Spider-Man Remastered, without this patch the texture of
the asphalt in some streets (like the very first one you jump to when
the game starts) gets rendered incorrectly.

Testcase: vkd3d-proton/d3d12/test_large_texel_buffer_view
Link: https://github.com/HansKristian-Work/vkd3d-proton/issues/2071
Link: https://gitlab.freedesktop.org/mesa/mesa/-/issues/12827
Fixes: f3c7e14f09 ("isl: don't assert(num_elements > (1ull << 27))")
Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Signed-off-by: Paulo Zanoni <paulo.r.zanoni@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/35032>
(cherry picked from commit ecc90e1bb3)
2025-06-04 15:52:47 +02:00
Lionel Landwerlin
bb12110359 anv: don't use pipeline layout at descriptor bind
An application is allowed to bind an empty descriptor set in a place
where a pipeline layout has no descriptor set layout. For example :

  pipeline_layout_A :
     set0 : NULL
     set1 : descriptor_set_layout_A

  vkCmdBindDescriptor :
     set0 : descriptor_set_B (with layout bindingCount=0)
     set1 : descriptor_set_C (compatible with descriptor_set_layout_A)

Signed-off-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Cc: mesa-stable
Closes: https://gitlab.freedesktop.org/mesa/mesa/-/issues/13227
Reviewed-by: Tapani Pälli <tapani.palli@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/35125>
(cherry picked from commit 39f55541a3)
2025-06-04 15:52:45 +02:00
Paulo Zanoni
c37ca4cd68 anv/trtt: don't avoid the TR-TT submission when there is stuff to signal
When an application issues a sparse binding operation, it may be the
case that the state the app is setting is the state that is already
there. In that case, both n_l3l2_binds and n_l1_binds are zero, so the
batch doesn't contain anything and, since 0802bbd486, we just skip
the batch submission and return.

The problem is that skipping the batch submission and returning
ignores the synchronization: there may be syncobjs that we have to
wait and, more importantly, there may be syncobjs that we have to
signal.

This case is exercised by vkd3d-proton's test suite, but I'm not aware
of any other workload that triggers it. This commit only affects
Meteor Lake and older, as TR-TT is only the default behavior for the
platforms running i915.ko.

Testcase: vkd3d-proton/d3d12/test_sparse_buffer_memory_lifetime
Fixes: 0802bbd486 ("anv/trtt: don't submit empty batches when there are no binds to do")
Reviewed-by: Iván Briano <ivan.briano@intel.com>
Signed-off-by: Paulo Zanoni <paulo.r.zanoni@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/35078>
(cherry picked from commit d77b49eb0a)
2025-06-04 15:52:45 +02:00
Lionel Landwerlin
bf3ba86cb8 hasvk/elk: stop turning load_push_constants into load_uniform
Those intrinsics have different semantics in particular with regards
to divergence. Turning one into the other without invalidating the
divergence information breaks NIR validation. But also the conversion
means we get artificially less convergent values in the shaders.

So just handle load_push_constants in the backend and stop changing
things in Hasvk.

Fixes a bunch of tests in
   dEQP-VK.descriptor_indexing.*
   dEQP-VK.pipeline.*.push_constant.graphics_pipeline.dynamic_index_*

Signed-off-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Cc: mesa-stable
Reviewed-by: Ian Romanick <ian.d.romanick@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/34546>
(cherry picked from commit b036d2ded2)
2025-06-04 15:52:44 +02:00
Lionel Landwerlin
a3293eb26c anv/brw: stop turning load_push_constants into load_uniform
Those intrinsics have different semantics in particular with regards
to divergence. Turning one into the other without invalidating the
divergence information breaks NIR validation. But also the conversion
means we get artificially less convergent values in the shaders.

So just handle load_push_constants in the backend and stop changing
things in Anv.

Fixes a bunch of tests in
   dEQP-VK.descriptor_indexing.*
   dEQP-VK.pipeline.*.push_constant.graphics_pipeline.dynamic_index_*

Signed-off-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Cc: mesa-stable
Reviewed-by: Ian Romanick <ian.d.romanick@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/34546>
(cherry picked from commit df15968813)
2025-06-04 15:52:44 +02:00
Tapani Pälli
9ff1596f67 anv: use internal rt-null-ahs when any_hit is null
Tested on BMG and PTL using both settings for RT_CTRL.

Cc: mesa-stable
Signed-off-by: Tapani Pälli <tapani.palli@intel.com>
Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/35044>
(cherry picked from commit 5828612da2)
2025-05-20 20:18:08 +02:00
Tapani Pälli
ad159bbd93 intel/compiler: provide a helper for null any-hit shader
Xe driver will be disabling the HW functionality for null any-hit
shaders, drivers need to take care of it instead. This commit brings
back parts of older workaround (see b0624e414f) we used to have to
handle the null any-hit case.

Cc: mesa-stable
Signed-off-by: Tapani Pälli <tapani.palli@intel.com>
Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/35044>
(cherry picked from commit 0f591425c9)
2025-05-20 20:18:08 +02:00
Lionel Landwerlin
0b141f56a3 anv: enable preemption setting on command/batch correctly
The 2 helpers we're using for doing internal operations (copies,
command generation, etc...) can work on command buffers or lower level
batches.

When working with command buffers, the helpers should set the
preemption using genX(cmd_buffer_set_preemption) so that whatever
operation comes after toggles the state back to what it needs and we
minimize the toggles.

When working with batchs, the helpers should disable preemption using
genX(batch_set_preemption) and turn it back on when done.

Signed-off-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Cc: mesa-stable
Reviewed-by: Tapani Pälli <tapani.palli@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/35030>
(cherry picked from commit c570740272)
2025-05-20 20:18:08 +02:00
José Roberto de Souza
12ddaa6b8b anv: Enable preemption due 3DPRIMITIVE in GFX 12
The issues preventing it to be enabled were fixed so now we can enable
it but we need also to enable workaround 16013994831 back again.

Cc: mesa-stable
Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Signed-off-by: José Roberto de Souza <jose.souza@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/34988>
(cherry picked from commit 3cd972a2d3)
2025-05-20 20:18:07 +02:00
José Roberto de Souza
5064fad403 anv: Implement missing part of Wa_1604061319
Description of this workaround are not clear but looking at Iris
implementation we need to emit all 3DSTATE_PUSH_CONSTANT_ALLOC_XS if
any 3DSTATE_PUSH_CONSTANT_ALLOC_XS is emitted.

Cc: mesa-stable
Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Signed-off-by: José Roberto de Souza <jose.souza@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/34988>
(cherry picked from commit 2432d6677e)
2025-05-20 20:18:07 +02:00
Lionel Landwerlin
a4c042b67a brw: fix brw_nir_move_interpolation_to_top
In a case like this :
   block_0:
      %5 = ...
      %6 = ...
      block_1:
         %7 = load_interpolated_input %5, %6

The current logic would move load_interpolated_input to block_0 before
%5 but not move %5 & %6 which are sources of that instruction.

Signed-off-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Cc: mesa-stable
Reviewed-by: Ivan Briano <ivan.briano@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/34109>
(cherry picked from commit 6230f3029f)
2025-05-20 20:18:04 +02:00