mesa/mesa@2dcc9c7f54 from mesa/mesa!6639 added a resource_get_param
hook for llvmpipe, which was nice since it gave lavapipe more features.
One of those features was not exporting llvmpipe textures, so those
parts were stubbed out and landed in an assert(0).
This completely broke kms_swrast (llvmpipe+GBM) on non-release builds,
since that definitely does need to export llvmpipe textures.
The query codepath which caused this explosion does fall back to
resource_get_handle() - which is how it worked previously - but not all
callers do this, so just do what all other drivers implementing
resource_get_param() do and open-code the translation.
Signed-off-by: Daniel Stone <daniels@collabora.com>
Reviewed-By: Mike Blumenkrantz <michael.blumenkrantz@gmail.com>
Reviewed-by: Dave Airlie <airlied@redhat.com>
Reported-by: Jonas Ådahl <jadahl@gmail.com>
Tested-by: Jonas Ådahl <jadahl@gmail.com>
Fixes: 2dcc9c7f54 ("llvmpipe: add resource get param support.")
Ref: https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/6639
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/11504>
(cherry picked from commit 9102921109)
This avoids all locks for reads and using lock only while actually
writing.
This is enabled by doing two things:
1) Reading the index incrementally. This way we get new entries
written by other processes and do not write duplicate entries.
2) Taking the lock only during writes, and applying the incremental
read while holding the lock so we always append to the actual end of the file.
Fixes: eca6bb9540 ("util/fossilize_db: add basic fossilize db util to read/write shader caches")
Reviewed-by: Timothy Arceri <tarceri@itsqueeze.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/11485>
(cherry picked from commit 4f0f8133a3)
Output loads and stores are lowered to shared memory access,
so we have to update the barriers to also reflect this.
Closes: #4955
Fixes: bf966d1c1d
Signed-off-by: Timur Kristóf <timur.kristof@gmail.com>
Reviewed-by: Daniel Schürmann <daniel@schuermann.dev>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/11484>
(cherry picked from commit 72174a3eef)
If compressed rendering is only used for the depth aspect of a
depth/stencil image, stencil might also be compressed and it needs
to be decompressed. This only happens for non-TC compatible images.
As long as the driver needs to decompress the depth aspect, I don't
think that decompressing the stencil aspect introduces extra cost.
Fixes dEQP-VK.renderpass*late_fragment_tests*.d32_sfloat_s8_uint for
chips that don't support TC-compat HTILE.
Cc: 21.1 mesa-stable
Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/11263>
(cherry picked from commit 213c4c5f44)
From the Vulkan spec 1.2.181:
"The difference of the size of memory and memoryOffset must be
greater than or equal to the size member of the
VkMemoryRequirements structure returned from a call to
vkGetImageMemoryRequirements with the same image"
This is invalid usage but adding a check in the driver is safe and
might avoid spurious failures.
This is a workaround for the inventory GPU hang with Cyberpunk 2077
which is actually a game bug. Luckily the game handles this error
gracefully.
Since the addrlib change from March, addrlib now selects a better
swizzle mode (4KB instead of 64KB) which reduces image size. Though,
the game assumes that an image with 2 mips is always smaller than the
same image but with 6 mips. This is not always true if the swizzle mode
is different. Then, it creates a D312 heap that is too small for the 2
mips image and the GPU hang with a memory violation, ugh...
Note that next vkd3d-proton release should also reject this but
fixing both sides is fine.
Cc: 21.1 mesa-stable
Closes: https://gitlab.freedesktop.org/mesa/mesa/-/issues/4823
Closes: https://gitlab.freedesktop.org/mesa/mesa/-/issues/4593
Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/11448>
(cherry picked from commit 50233d0daa)
When an OpBranchConditional that had two equal branches was parsed, we
were treating it as a regular OpBranch. However this doesn't work
well when there's an associated OpSelectionMerge. We ended up
skipping marking the merge block as such, and depending on what was
inside the construct we would end up trying to process the block
twice.
Fix this by keeping the vtn_if around, but when emitting NIR identify
the two equal branch case.
Fixes: 9c2a11430e ("spirv: Rewrite CFG construction")
Closes: #3786, #4580
Reviewed-by: Yevhenii Kolesnikov <yevhenii.kolesnikov@globallogic.com>
Reviewed-by: Ian Romanick <ian.d.romanick@intel.com>
Acked-by: Jason Ekstrand <jason@jlekstrand.net>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/9297>
(cherry picked from commit 64cb143b92)
Read directly from the instruction getting spilt. Otherwise a fill
will be inserted before the spill writing the value, so the
instruction reading the spilt value gets garbage data.
Use the bundle_id to check if the instructions are in the same bundle.
Insert a move instruction, as the spill needs the value in a LD/ST
register such as AL0, while the ALU instruction reading the value
needs it in a work register such as R0.
Cc: mesa-stable
Closes: https://gitlab.freedesktop.org/mesa/mesa/-/issues/4857
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/11212>
(cherry picked from commit 38e8d7afe3)
Commit 24342e499b changed how primitive
topology is handled on Gfx8+ but missed updating the Gfx7.x code.
As a result, tests which previously used topologies like PATCHLIST_3
instead started using bogus ones like LINESTRIP_ADJ. This caused a
GPU hangs in a bunch of Vulkan conformance tests involving tessellation.
This fixes those hangs.
Fixes: 24342e499b ("anv: fix dynamic primitive topology for tess")
Reviewed-by: Mike Blumenkrantz <michael.blumenkrantz@gmail.com>
Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/11434>
(cherry picked from commit 0510a947ba)
builtin_builder::~builtin_builder() and builtin_builder::release()
are running into race condition. This leads lightsmark to crash at
the end because both calls ralloc_free which mutates the arguments state
This patch fixes lightsmark2008 crash
Fixes: e4da8b9c33 ("mesa/compiler: rework tear down of builtin/types")
Reviewed-by: Charmaine Lee <charmainel@vmware.com>
Reviewed-by: Neha Bhende <bhenden@vmware.com>
Reviewed-by: Marek Olšák <marek.olsak@amd.com>
Tested-by: Neha Bhende <bhenden@vmware.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/11385>
(cherry picked from commit eb272f6571)
Buffers are created without a format in Vulkan, and we always pass in
R8_UNORM for them in Gallium. It's the view-formats we should have
checked, if anything.
But that's orthogonal to this. We shoudn't keep checking R8_UNORM
capabilities for buffers, all it's going to do is trigger asserts.
Fixes: 00dc0036b ("zink: flatten out buffer creation usage flags codepath")
Reviewed-By: Mike Blumenkrantz <michael.blumenkrantz@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/11416>
(cherry picked from commit a8fc38b276)
We already set this bit unconditionally right before, no point in
repeating it.
Fixes: 00dc0036b ("zink: flatten out buffer creation usage flags codepath")
Reviewed-By: Mike Blumenkrantz <michael.blumenkrantz@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/11416>
(cherry picked from commit 662dc70002)
Seems I missed that we already did an unconditional unmap here, and
forgot to remove it. Whoops.
Fixes: 5159f406d ("zink: use gallium api to copy to display-target")
Reviewed-By: Mike Blumenkrantz <michael.blumenkrantz@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/11414>
(cherry picked from commit 0bb4703292)
With nir I encountered the case where the same value can be written to from
multiple surface operations. This caused some weird messups with the unions
as the def.rewrite operations caused unrelated instructions to get new their
value replaced as well.
In order to replace def.rewrite, we have to create a new temp value, write
to that one instead and move to the original value.
Fixes: 869e32593a ("gm107/ir: fix loading z offset for layered 3d image bindings")
Signed-off-by: Karol Herbst <kherbst@redhat.com>
Reviewed-by: Ilia Mirkin <imirkin@alum.mit.edu>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/11053>
(cherry picked from commit c1f938b647)
memset operates in bytes, and there are 8-bits in a byte. This is a
very easy to miss typo. :(
Fixes: 9758b1d416 ("util: add util_set_thread_affinity helpers including Windows support")
Reviewed-by: Marek Olšák <marek.olsak@amd.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/11228>
(cherry picked from commit a923e95b10)
and also adjust some formatting to pad out the diff and really make sure nobody
notices that anything was ever amiss here
Fixes: 787412b7eb ("zink: break out region overlap testing function into helper")
Reviewed-by: Erik Faye-Lund <erik.faye-lund@collabora.com>
Reviewed-by: Alyssa Rosenzweig <alyssa.rosenzweig@collabora.com>
Reviewed-by: Joshua Ashton <joshua@froggi.es>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/11279>
(cherry picked from commit 2428786d64)
ensure that clears aren't being mistakenly discarded or applied due to
scissor region being ignored and full surface geometry being used
Fixes: a8e047e8f4 ("zink: discard pending clears during blit/copy if we'll overwrite the data")
Reviewed-by: Dave Airlie <airlied@redhat.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/11307>
(cherry picked from commit 5f61382280)
In 2737abb44e, the handling of pixel-offsets and edge rules were
untangled, but one case was missed.
This fixes the following dEQP test-cases on VirGL + LLVMpipe
- dEQP-GLES2.functional.draw.random.10
- dEQP-GLES2.functional.draw.random.42
- dEQP-GLES3.functional.draw.random.105
- dEQP-GLES3.functional.draw.random.114
- dEQP-GLES3.functional.draw.random.135
- dEQP-GLES3.functional.draw.random.144
- dEQP-GLES3.functional.draw.random.155
- dEQP-GLES3.functional.draw.random.174
- dEQP-GLES3.functional.draw.random.206
- dEQP-GLES3.functional.draw.random.31
- dEQP-GLES3.functional.draw.random.43
- dEQP-GLES3.functional.draw.random.84
- dEQP-GLES31.functional.draw_indirect.random.20
...as well as these on Zink + Lavapipe:
- spec@nv_primitive_restart@primitive-restart-disable_vbo
- spec@nv_primitive_restart@primitive-restart-vbo_combined_vertex_and_index
- spec@nv_primitive_restart@primitive-restart-vbo_index_only
- spec@nv_primitive_restart@primitive-restart-vbo_separate_vertex_and_index
- spec@nv_primitive_restart@primitive-restart-vbo_vertex_only
Fixes: 2737abb44e ("gallium: Replace gl_rasterization_rules with lower_left_origin and half_pixel_center.")
Reviewed-by: Roland Scheidegger <sroland@vmware.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/11183>
(cherry picked from commit 2812f030f1)
This doesn't fix anything known. Found by inspection.
Cc: 21.1 mesa-stable
Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/11302>
(cherry picked from commit 4026a07e74)
attempting to read the inlined uniforms directly after the variant key
using the size of the variant is not going to work since the variant union
is (sometimes) much larger than the size of the actual struct being used,
meaning that this would just copy a bunch of zeroes instead of the actual
inlined uniforms
Fixes: 7f28775edc ("zink: implement uniform inlining")
Reviewed-by: Dave Airlie <airlied@redhat.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/11003>
(cherry picked from commit eb12f7f11e)
It's illegal to emit DRAW_{INDEX}_INDIRECT_MULTI from an IB2 on GFX7.
PAL applies this workaround for indirect dispatches and also on
GFX8-9 but it doesn't seem needed.
This fixes various GPU hangs on Bonaire (GFX7).
Cc: 21.1 mesa-stable
Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/11214>
(cherry picked from commit a234840e60)
using the stride to calculate the buffer map size here is not correct, as
the stride is not necessarily equal to the attribute size, it's only the distance
between elements. for the case of overlapping elements (cts does this), the result
is that the attribute conversion will read past the end of the mapped src region
this is usually fine for drivers when they directly map the vertex buffer, as the memory
past the requested region is usually made available, but in the case where the readback
occurs using a staging resource sized exactly to the map region, this overflows and fails
silently, not even triggering a valgrind error because gpu memory lol
instead, add the size of the largest possible element, which will automatically be clamped
and ensure any staging buffers are correctly sized
Cc: mesa-stable@lists.freedesktop.org
Reviewed-by: Marek Olšák <marek.olsak@amd.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/10963>
(cherry picked from commit 3c5b7dca30)
When the offset is negative, reg() isn't 255. Fix this by splitting
SGPR and literal emission. While we are at it, adjust a comment
saying that literals are also accepted on GFX6 which is wrong.
Fixes another batch of robustness tests.
Cc: 21.1 mesa-stable
Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Daniel Schürmann <daniel@schuermann.dev>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/11247>
(cherry picked from commit d169dad393)
GFX6-7 are affected by a hw bug that prevents address clamping to work
correctly when the SGPR offset is used. Use the VGPR offset to fix it.
Fixes various hangs with dEQP-VK.robustness.robustness2.* on Bonaire.
Cc: 21.1 mesa-stable
Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Daniel Schürmann <daniel@schuermann.dev>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/11238>
(cherry picked from commit 3761d994f6)
If the tex/sfu ssa src is from a different block than the one currently
being scheduled, we do not have a valid sched-node. So fallback to
previous behavior rather than dereference an invalid ptr.
Fixes: 7821e5a3f8 ("ir3/sched: Don't penalize uses of already-waited tex/SFU")
Signed-off-by: Rob Clark <robdclark@chromium.org>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/10306>
(cherry picked from commit 09f64f74db)