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radeonsi: skip instance_count==0 draws on <= GFX9
This changes seems to prevent a hang, at least on Renoir chips.
Closes: https://gitlab.freedesktop.org/mesa/mesa/-/issues/4866
Cc: mesa-stable
Reviewed-by: Marek Olšák <marek.olsak@amd.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/11356>
(cherry picked from commit 66dbd16f38)
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2 changed files with 4 additions and 2 deletions
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@ -139,7 +139,7 @@
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"description": "radeonsi: skip instance_count==0 draws on <= GFX9",
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"nominated": true,
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"nomination_type": 0,
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"resolution": 0,
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"resolution": 1,
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"main_sha": null,
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"because_sha": null
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},
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@ -1755,8 +1755,10 @@ static void si_draw_vbo(struct pipe_context *ctx,
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/* GFX6-GFX7 treat instance_count==0 as instance_count==1. There is
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* no workaround for indirect draws, but we can at least skip
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* direct draws.
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* 'instance_count == 0' seems to be problematic on Renoir chips (#4866),
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* so simplify the condition and drop these draws for all <= GFX9 chips.
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*/
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if (GFX_VERSION <= GFX7 && unlikely(!indirect && !instance_count))
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if (GFX_VERSION <= GFX9 && unlikely(!indirect && !instance_count))
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return;
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struct si_shader_selector *vs = sctx->shader.vs.cso;
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