Commit graph

138614 commits

Author SHA1 Message Date
Alyssa Rosenzweig
1325d95923 targets/graw-xlib: Add missing dep_x11
Required to build Mesa on macOS with

   -Dbuild-tests=true -Dglx=gallium-xlib

Without this change, the build fails with

   In file included from ../src/gallium/targets/graw-xlib/graw_xlib.c:8:
   ../src/gallium/include/frontend/xlibsw_api.h:5:10: fatal error: 'X11/Xlib.h' file not found
   #include <X11/Xlib.h>

With `brew sh` X11 is found but linking fails due to `llvm-ar` missing
in the path. That issue appears to be unrelated to this missing
dependency. X11 is installed via XQuartz, so Homebrew should not be
required.

Signed-off-by: Alyssa Rosenzweig <alyssa@collabora.com>
Reviewed-by: Emma Anholt <emma@anholt.net>
Cc: mesa-stable
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/12022>
(cherry picked from commit 061508d310)
2021-07-24 21:01:42 +01:00
Timothy Arceri
10556f735c glsl: relax rule on varying matching for shaders older than 4.20
This expands on commit c54c42321e. See the code comment for full
justifications. At the time of the previous commit Ian wanted to
limit the relaxing of the rule to GLSL 3.30 as that was the highest
version of shaders seen in the wild that were having trouble with
the stricter rules.

However since then I've found that the long standing issue with tess
shaders failing to compile in the game 'Layers Of Fear' is due to
this same issue. The game uses 4.10 shaders and also makes use of
explicit varying locations, so here we relax the rule to 4.20 and
make sure to apply the restriction to shaders using varyings with
explicit locations also.

Fixes: c54c42321e ("glsl: relax rule on varying matching for shaders older than 4.00")

Reviewed-by: Samuel Iglesias Gonsálvez <siglesias@igalia.com>
Reviewed-by: Matt Turner <mattst88@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/11873>
(cherry picked from commit 0e0633ca49)
2021-07-24 21:01:41 +01:00
Eric Engestrom
eb3740dc44 .pick_status.json: Update to 73262d4bd4 2021-07-24 20:17:51 +01:00
Connor Abbott
864db00152 freedreno/computerator: Fix local_size typo
Fixes: cbc68c79a5 ("freedreno: Add local_size to ir3_shader_variant")
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/11622>
(cherry picked from commit 56dc84b95c)
2021-07-22 23:05:40 +01:00
Rhys Perry
38e0a766f3 aco: don't create v_madmk_f32/v_madak_f32 from v_fma_legacy_f16
Signed-off-by: Rhys Perry <pendingchaos02@gmail.com>
Reviewed-by: Daniel Schürmann <daniel@schuermann.dev>
Closes: https://gitlab.freedesktop.org/mesa/mesa/-/issues/5105
Cc: mesa-stable
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/12004>
(cherry picked from commit 211d1dfd34)
2021-07-22 23:05:40 +01:00
Timothy Arceri
c5be39a1ec util: add workaround for Full Bore
Unfortunately I contacted the dev about this issue years ago and he
made a fix, but it has never been released after all these years.

This stops the screen from being completely black in game.

CC: mesa-stable

Reviewed-by: Marek Olšák <marek.olsak@amd.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/11941>
(cherry picked from commit f3ec4a934d)
2021-07-22 23:05:40 +01:00
Dave Airlie
ab6955c9d4 llvmpipe: add support for time elapsed queries.
It turns out for QBO you really need to explicitly support time
elapsed queries to avoid wierd interactions with the non-qbo
query paths.

Fixes: 506e51b856 ("llvmpipe: initial query buffer object support. (v2)")
Reviewed-by: Michel Dänzer <mdaenzer@redhat.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/11946>
(cherry picked from commit 2f5cd08ede)
2021-07-22 23:05:40 +01:00
Chia-I Wu
3896bd6178 meson: allow egl_native_platform to be specified
After commit f8dc22bf61, it was no longer possible to have explicitly
enabled platforms with surfaceless being the EGL native platform.  This
fixes that by adding -Degl-native-platform.

Fixes: f8dc22bf61 ("meson: drop deprecated EGL platform build options")
Signed-off-by: Chia-I Wu <olvaffe@gmail.com>
Reviewed-by: Adam Jackson <ajax@redhat.com>
Reviewed-by: Emil Velikov <emil.l.velikov@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/11992>
(cherry picked from commit 47946855f1)
2021-07-22 23:05:40 +01:00
Chia-I Wu
754b458194 egl/surfaceless: try kms_swrast before swrast
Before commit f7e0cdcf1a, we tried these in order

 - if (!ForceSoftware) surfaceless_probe_device(disp, false);
 - surfaceless_probe_device(disp, true);
 - surfaceless_probe_device_sw(disp);

The commit changed it to

 - surfaceless_probe_device(disp, ForceSoftware);
 - surfaceless_probe_device_sw(disp);

and broke 2D virtio-gpu and vgem when ForceSoftware is false.  This
commit restores the old behavior.

Fixes: f7e0cdcf1a ("egl/surfaceless: simplify dri2_initialize_surfaceless()")
Signed-off-by: Chia-I Wu <olvaffe@gmail.com>
Reviewed-by: Adam Jackson <ajax@redhat.com>
Reviewed-by: Emil Velikov <emil.l.velikov@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/11992>
(cherry picked from commit 384181921c)
2021-07-22 23:05:40 +01:00
Ian Romanick
d52a423f60 nir/gcm: Clear out pass_flags before starting
With this pass enabled in Intel drivers, running shader-db on
shaders/unity/38.shader_test resulted in

Program received signal SIGSEGV, Segmentation fault.
gcm_schedule_early_src (src=0x555555d45348, void_state=0x7fffffffba40) at ../../SOURCE/master/src/compiler/nir/nir_opt_gcm.c:297
297	   if (info->early_block->index < src_info->early_block->index)
(gdb) print src_info->early_block
$1 = (nir_block *) 0x0

I tracked this down to an early exit from gcm_schedule_early_instr on
the parent instruction because instr->pass_flags was 0x1c.  That
should be an impossible value for this pass, so I inferred that
pass_flags must have dirt left from some previous pass.

Fixes: 8dfe6f672f ("nir/GCM: Use pass_flags instead of bitsets for tracking visited/pinned")

Reviewed-by: Timothy Arceri <tarceri@itsqueeze.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/597>
(cherry picked from commit 436668874a)
2021-07-22 23:05:40 +01:00
Daniel Stone
39fbc74348 egl/wayland: Allow EGLSurface to outlive wl_egl_window
According to the EGL spec, it is entirely valid for an EGLSurface to
outlive the native_window it was created from, provided that SwapBuffers
and MakeCurrent return EGL_BAD_NATIVE_WINDOW.

We don't have any facility to error on MakeCurrent, so just make sure we
can bundle on safely through rendering for now, then return
EGL_BAD_NATIVE_WINDOW from SwapBuffers.

Signed-off-by: Daniel Stone <daniels@collabora.com>
Reviewed-by: Simon Ser <contact@emersion.fr>
Closes: https://gitlab.freedesktop.org/mesa/mesa/-/issues/2251
Closes: https://gitlab.freedesktop.org/mesa/mesa/-/issues/4902
Cc: mesa-stable
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/11979>
(cherry picked from commit 6455ab6e5a)
2021-07-22 23:05:40 +01:00
Daniel Stone
b14aa26023 egl/wayland: Error on invalid native window
We unconditionally require a wl_egl_window to be passed as the native
window type, and do not permit a default window. The spec requires us to
return EGL_BAD_NATIVE_WINDOW when doing this, rather than crashing.

Further, if an EGLSurface has already been created for an existing
native window, we are required to return EGL_BAD_ALLOC.

Signed-off-by: Daniel Stone <daniels@collabora.com>
Reviewed-by: Simon Ser <contact@emersion.fr>
Closes: https://gitlab.freedesktop.org/mesa/mesa/-/issues/2251
Closes: https://gitlab.freedesktop.org/mesa/mesa/-/issues/4902
Cc: mesa-stable
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/11979>
(cherry picked from commit 0e2464d26b)
2021-07-22 23:05:40 +01:00
Juan A. Suarez Romero
904e0c989b broadcom/compiler: emit TMU flush before a jump
Like in the case of emitting a block, process pending TMU operations
before a jump is executed.

Fixes dEQP-VK.graphicsfuzz.stable-binarysearch-tree-nested-if-and-conditional.

Fixes: 197090a3fc ("broadcom/compiler: implement pipelining for general
TMU operations")

Reviewed-by: Iago Toral Quiroga <itoral@igalia.com>
Signed-off-by: Juan A. Suarez Romero <jasuarez@igalia.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/11971>
(cherry picked from commit dc40157888)
2021-07-22 23:05:40 +01:00
Marek Olšák
6e91961794 st/mesa: always use PIPE_USAGE_STAGING for GL_MAP_READ_BIT usage
This fixes CPU read performance.

Closes: https://gitlab.freedesktop.org/mesa/mesa/-/issues/5091
Cc: mesa-stable@lists.freedesktop.org

Reviewed-by: Pierre-Eric Pelloux-Prayer <pierre-eric.pelloux-prayer@amd.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/11974>
(cherry picked from commit 54e1ec017d)
2021-07-22 23:05:40 +01:00
Olivier Fourdan
67250fe5bb radeonsi: Check aux_context on si_destroy_screen()
The function radeonsi_screen_create_impl() tries to create the
aux_context but doesn't actually check for the returned value from
si_create_context().

Then, on si_destroy_screen() the aux_context is used without actually
checking whether it's a thing or not.

As a result, if for any reason si_create_context() failed, we shall
crash in si_destroy_screen() with a NULL pointer dereference trying to
access ((struct si_context *)sscreen->aux_context)->log.

Simply check for aux_context not being NULL to avoid that crash.

Cc: mesa-stable
Signed-off-by: Olivier Fourdan <ofourdan@redhat.com>
Reviewed-by: Pierre-Eric Pelloux-Prayer <pierre-eric.pelloux-prayer@amd.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/11948>
(cherry picked from commit 5bfd1a7e19)
2021-07-22 23:05:40 +01:00
Pierre-Eric Pelloux-Prayer
74e17ceebc mesa: fix bindless uniform samplers update
According to the comment below some extra magic is needed
for bindless samplers, so don't do an early return in this
case.

Fixes: 736f1f70ab ("mesa: skip redundant uniform updates for glUniform")
Closes: https://gitlab.freedesktop.org/mesa/mesa/-/issues/4806
Reviewed-by: Marek Olšák <marek.olsak@amd.com>
Reviewed-by: Timothy Arceri <tarceri@itsqueeze.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/11930>
(cherry picked from commit 8be61e8a9e)
2021-07-22 23:05:39 +01:00
Daniel Schürmann
c41e33f519 aco/optimizer: ensure to not erase high bits when propagating packed constants
Packed constants with non-zero values in the high half
might have been propagated as 16 bit, dropping the high half.

Cc: mesa-stable
Closes: #5070
Reviewed-by: Rhys Perry <pendingchaos02@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/11954>
(cherry picked from commit 9b1a296172)
2021-07-22 23:05:39 +01:00
Jose Maria Casanova Crespo
9f19d52a23 v3d/driconf: Expose non-MSAA texture limits for mutter and gnome-shell
To enable dual 4k displays on mutter or gnome-shell under X11 we need to
expose the non-MSAA texture limit as we did for Xorg at 60a64f028d
("v3d: Use driconf to expose non-MSAA texture limits for Xorg.")

https://gitlab.gnome.org/GNOME/mutter/-/issues/1874

Cc: 21.1 21.2 mesa-stable
Reviewed-by: Iago Toral Quiroga <itoral@igalia.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/11926>
(cherry picked from commit fd5fa73e6c)
2021-07-22 23:05:39 +01:00
Karol Herbst
d5e8146c19 nv50/ir/nir: fix smem size for GL
Originally I fixed the case where the nir itself has a shared mem size of
0, but the frontend (e.g. clover) set it to some other value.

But st/mesa sets the shared mem size on the state object as well and we
end up actually doubling the value in the driver as we set smemSize to the
value from the state object before calling into the compiler.

So just max the value instead.

Fixes the compute_shader.shared-max CTS test.

Fixes: dc667b1f19 ("nv50/ir/nir: fix smem size")
Signed-off-by: Karol Herbst <kherbst@redhat.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/11047>
(cherry picked from commit ff55412f40)
2021-07-22 23:05:39 +01:00
Dave Airlie
853dfae1ca softpipe/aniso: move DDQ calculation to after scaling.
I've read the papers on EWA filters and it seems like the calculate
DDQ = 2 * A after the scaling of A happens. This seems to make
things less blurry and more like real aniso.

Fixes: 2135aba8 ("softpipe: Constify variables")
Reviewed-by: Timothy Arceri <tarceri@itsqueeze.com>
Reviewed-by: Roland Scheidegger <sroland@vmware.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/11917>
(cherry picked from commit 57dcfb4e55)
2021-07-22 23:05:39 +01:00
Timothy Arceri
5fa851637b glsl: replace some C++ code with C
This replaces some new/delete uses with malloc/free.

This is more consistent with most of the other glsl IR code but
more importantly it allows the game "Battle Block Theater" to
start working on some mesa drivers. The game overrides new and
ends up throwing an assert and crashing when it sees this
function calling new [0].

Note: The game still crashes with radeonsi due to similar conflicts
with LLVM.

CC: mesa-stable

Reviewed-by: Ian Romanick <ian.d.romanick@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/11907>
(cherry picked from commit 749251391d)
2021-07-22 23:05:39 +01:00
Mike Blumenkrantz
e18bb3a98c util/foz: stop crashing on destroy if prepare hasn't been called
Fixes: eca6bb9540 ("util/fossilize_db: add basic fossilize db util to read/write shader caches")

Reviewed-by: Timothy Arceri <tarceri@itsqueeze.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/11931>
(cherry picked from commit 2850db0a9e)
2021-07-22 23:05:39 +01:00
Marek Olšák
9a70a630e1 radeonsi: don't expose no-attachment MSAA 16x on all 1 RB chips due to issues
Cc: mesa-stable@lists.freedesktop.org

Reviewed-by: Pierre-Eric Pelloux-Prayer <pierre-eric.pelloux-prayer@amd.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/11900>
(cherry picked from commit 86ff5b7ddb)
2021-07-22 23:05:39 +01:00
Jason Ekstrand
d7b77678b3 anv: Handle errors properly in anv_i915_query
DRM_IOCTL_I915_QUERY is a multi-query.  The most egregious errors are
returned via the usual ioctl error mechanism but there are also
per-query errors that are indicated by item.length < 0.  We need to
handle those as well.  While we're at it, scrape errno so we can return
a proper integer error.

Fixes: c0d07c838a "anv: Support i915 query (DRM_IOCTL_I915_QUERY)..."
Reviewed-by: Paulo Zanoni <paulo.r.zanoni@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/11770>
(cherry picked from commit b664481ba9)
2021-07-22 23:05:39 +01:00
Jason Ekstrand
4445f783af iris: Re-emit MEDIA_VFE_STATE for variable group size shaders
It implicitly contains the number of threads via the CURBE allocation
size field.

Fixes: 33c61eb2f1 "iris: Implement ARB_compute_variable_group_size"
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/10640>
(cherry picked from commit e56d5db341)
2021-07-22 23:05:39 +01:00
Samuel Pitoiset
2afdee0cdb radv: only init the TC-compat ZRANGE metadata for the depth aspect
With separate depth/stencil layouts, if the depth aspect is first
initialized and then cleared, the ZRANGE_PRECISION metadata might
be different than 0. Initializing it again for the stencil aspect
will overwrite the value.

Fixes rendering glitches with Scarlet Nexus on GFX8-9.

Closes: https://gitlab.freedesktop.org/mesa/mesa/-/issues/5052
Cc: 21.1 21.2 mesa-stable
Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/11883>
(cherry picked from commit 1ea156f44c)
2021-07-22 23:05:39 +01:00
Vasily Khoruzhick
53d04c4f8b lima: handle fp16 vertex formats
12128fb135 marked fp16 vertex formats supported, but they aren't actually handled
by lima_pipe_format_to_attrib_type(). Fix it by handling it there.
FP16 seems to be the only missing index which is 0x3.

Fixes: 12128fb135 ("lima: add natively supported vertex buffer formats")

Cc: 21.1 mesa-stable
Reviewed-by: Alyssa Rosenzweig <alyssa.rosenzweig@collabora.com>
Signed-off-by: Vasily Khoruzhick <anarsoul@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/11872>
(cherry picked from commit 4a3269dff6)
2021-07-22 23:05:39 +01:00
Joshua Ashton
dc26c3f690 lavapipe: Use common Vulkan format helpers
Drops the vk_format_to_pipe (and it's outdated table) for vk_format_to_pipe_format, aswell as the duplicated vk_format_aspects function.

The old format table was missing USCALED and other values, causing incorrect rendering in many games.

Fixes rendering in Portal 1, Hat in Time, Half-Life 2 and pretty much every other D3D9 title with DXVK.

Fixes: b38879f8c5 ("vallium: initial import of the vulkan frontend")

Signed-off-by: Joshua Ashton <joshua@froggi.es>
Reviewed-By: Mike Blumenkrantz <michael.blumenkrantz@gmail.com>
Reviewed-by: Dave Airlie <airlied@redhat.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/11863>
(cherry picked from commit 1744372714)
2021-07-22 23:05:08 +01:00
Eric Engestrom
d870091d8e .pick_status.json: Update to 1d6c790f9f 2021-07-22 21:53:03 +01:00
Rob Clark
6f7aa6f8c8 freedreno/ir3: Don't force RTNE if rounding mode is undefined
Forcing round-to-nearest-even results in loss of opportunities for
conversion folding, causing a regression in gfxbench gl_alu2.

Fixes: de195671bd ("ir3: nir_op_f2f16 should round to even")
Signed-off-by: Rob Clark <robdclark@chromium.org>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/10773>
(cherry picked from commit 6c530ebf40)
2021-07-22 21:47:01 +01:00
Erik Faye-Lund
fd630afd32 vulkan: allocate host-visible memory for swapchain images
The Vulkan 1.2 specification, section 11.2.12 ("Host Access to Device
Memory Objects") say the following:

> memory must have been created with a memory type that reports
> VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT

Since there's no guarantee that there's any memory that is *both*
device-local *and* host-visible, let's just use the latter requirement.

Fixes: 8af568e4ae ("vulkan: implement wsi_win32 backend")
Reviewed-by: Jason Ekstrand <jason@jlekstrand.net>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/11848>
(cherry picked from commit e3542b35a8)
2021-07-14 22:42:22 +01:00
Erik Faye-Lund
211ffe02a2 vulkan: do not map zero-sized region of memory
The Vulkan 1.2 specification, section 11.2.12 ("Host Access to Device
Memory Objects") say the following:

> If size is not equal to VK_WHOLE_SIZE, size must be greater than 0

So, mapping a zero-sized range is illegal. Let's instead map the
reported size of the image, which we already know.

Fixes: 8af568e4ae ("vulkan: implement wsi_win32 backend")
Reviewed-by: Jason Ekstrand <jason@jlekstrand.net>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/11848>
(cherry picked from commit d0c7a2106b)
2021-07-14 22:42:21 +01:00
Pierre-Eric Pelloux-Prayer
e1edeff0ae mesa: clear shader_info::is_lowered in prog_to_nir
This needs to be resetted each time prog_to_nir is called because it
turns st_nir_assign_vs_in_locations into a no-op when set.

Fixes: 81d106d6ec ("radeonsi: lower IO intrinsics - complete rewrite of input/output scanning")
Closes: https://gitlab.freedesktop.org/mesa/mesa/-/issues/5001
Reviewed-by: Isaac Bosompem <mrisaacb@google.com>
Reviewed-by: Marek Olšák <marek.olsak@amd.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/11636>
(cherry picked from commit bcf8c7910d)
2021-07-14 22:41:25 +01:00
Erik Faye-Lund
b3a83ad2e6 zink: remove duplicate format-mapping on little-endian
Doing *both* of thse ends up rewriting the previous mapping. Since this
doesn't seem to have lead to issues, it seems like the new mapping works
just as well.

Fixes: a22a1c0324 ("zink: Fix VK_FORMAT_A8B8G8R8_SRGB_PACK32 mapping on big-endian")
Reviewed-by: Adam Jackson <ajax@redhat.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/11417>
(cherry picked from commit 4efbeafa44)
2021-07-14 22:41:23 +01:00
Eric Engestrom
7f51c78487 .pick_status.json: Update to 376fb4f55f 2021-07-14 22:41:05 +01:00
Eric Engestrom
f5205b5ac8 .pick_status.json: Mark a9c9a9938d as backported 2021-07-14 22:36:38 +01:00
Eric Engestrom
997a5e6227 VERSION: bump for 21.1.5 2021-07-14 21:02:34 +01:00
Eric Engestrom
4a4f07d6a1 docs: add release notes for 21.1.5 2021-07-14 20:50:17 +01:00
Rob Clark
dc82f7b075 freedreno/a6xx: Fix framebuffer_barrier crash
This is emitting cmdstream, it should take the submit lock to (a) ensure
we actually have a batch, and (b) prevent it from being flushed from
under it.  This was overlooked in the conversion.

Fixes: 02298ed1fc ("freedreno: Add submit lock")
Signed-off-by: Rob Clark <robdclark@chromium.org>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/11658>
(cherry picked from commit 525be27326)
2021-07-14 20:42:31 +01:00
Rob Clark
c49609352c freedreno: Consolidate needs_flush and clearing last_fence
Add a helper to both set batch->needs_flush and clear ctx->last_fence so
that the two related bits of state do not get out of sync.

Signed-off-by: Rob Clark <robdclark@chromium.org>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/10599>
(cherry picked from commit a9c9a9938d)
2021-07-14 18:45:35 +00:00
Vinson Lee
ce7f58e333 st/xa: Mark default xa_get_pipe_format case unreachable.
Fix defect reported by Coverity Scan.

Uninitialized scalar variable (UNINIT)
uninit_use: Using uninitialized value fdesc. Field fdesc.format is uninitialized.

Fixes: 9f2f5b3d7f ("st/xa: Initial import of the xa state-tracker and the xa-vmwgfx target.")
Suggested-by: Adam Jackson <ajax@redhat.com>
Signed-off-by: Vinson Lee <vlee@freedesktop.org>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/9035>
(cherry picked from commit a8628fb32e)
2021-07-13 09:58:58 +01:00
Thomas H.P. Andersen
f8cbd4d301 broadcom/compiler: fix add vs. mul
Spotted by a compile warning

Fixes: 7f61ff7b4d ("broadcom/compiler: Merge instructions more efficiently")

Reviewed-by: Iago Torral Quiroga <itoral@igalia.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/11764>
(cherry picked from commit cf05a7e66f)
2021-07-13 09:58:57 +01:00
Marek Olšák
2c5ef8cfd3 radeonsi,radv: fix a late alloc deadlock with <= 6 CUs per SA
We should always prevent 1 CU from executing VS and GS waves
to prevent a deadlock.

Fixes: c377f45c18 "radeonsi/gfx10: rewrite late alloc computation"

Reviewed-by: Pierre-Eric Pelloux-Prayer <pierre-eric.pelloux-prayer@amd.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/11754>
(cherry picked from commit 66f254b4e6)
2021-07-13 09:58:57 +01:00
Marek Olšák
3230edbc0e ac/surface/tests: fix the ARM build
Fixes: 8771d45a "ac/surface/tests: fix a random segfault in the modifier test"
Closes: https://gitlab.freedesktop.org/mesa/mesa/-/issues/4655

Reviewed-by: Pierre-Eric Pelloux-Prayer <pierre-eric.pelloux-prayer@amd.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/11754>
(cherry picked from commit c4644bf3e6)
2021-07-13 09:58:57 +01:00
Connor Abbott
43ade99dcc ir3: Fix infinite loop in scheduler when splitting
When we go to split e.g. a p0.x producer, the only other instructions
ready to schedule are often only p0.x producers. It could happen that
they all have a lower priority than the split instruction. Then we would
immediately schedule the split instruction again, then again try to
schedule one of the other producers, be blocked, and split it, around
and around again, leading to an infinite loop. The following commit
triggered this with
dEQP-GLES3.functional.shaders.discard.dynamic_loop_always on a3xx.

Fixes: d2f4d33 ("freedreno/ir3: new pre-RA scheduler")
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/6752>
(cherry picked from commit bb3212dd4d)
2021-07-13 09:58:57 +01:00
Samuel Pitoiset
442df9d8f4 aco: fix shared_atomic_comp_swap if the second source isn't a VGPR
Only VGPRs are valid with DS instructions.

Cc: 21.1 mesa-stable
Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Rhys Perry <pendingchaos02@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/11777>
(cherry picked from commit 74a221bcfd)
2021-07-13 09:58:57 +01:00
Qiang Yu
36a10bcf10 st/mesa: fix size miss match for some check
While we shrink some variable from "GLuint" to "ubyte",
need to update the check from "x != ~0U" to "x != 0xff" too.

This fixes the crash for SPECviewperf 13 benchmark medical
case.

Fixes: d947e3e2c8 "st/mesa: decrease the size of st_vertex_program"
Reviewed-by: Marek Olšák <marek.olsak@amd.com>
Signed-off-by: Qiang Yu <yuq825@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/11757>
(cherry picked from commit cf66ccf3f0)
2021-07-13 09:58:57 +01:00
Heinrich Fink
c870f84dc0 softpipe: add missing sentinel to debug option array
Add DEBUG_NAMED_VALUE_END to finalize debug option array (see
lp_screen.c). Otherwise debug_get_flags_option might attempt to read
debug_named_value::name at an offset and SIGSEGV.

Signed-off-by: Heinrich Fink <hfink@snap.com>
Fixes: 991def0edc ("softpipe: Convert to comma-separated SOFTPIPE_DEBUG for debug options.")
Reviewed-by: Marcin Ślusarz <marcin.slusarz@intel.com>
Reviewed-by: Emil Velikov <emil.velikov@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/11742>
(cherry picked from commit a2c92da9a1)
2021-07-13 09:58:57 +01:00
Timothy Arceri
ac826fea42 util/radeonsi: add radeonsi workaround for Nuclear Throne
Without radeonsi_sync_compile the game crashes at startup. The
game engine uses a custom global new operator which doesn't
play well with multithreading.

Fixes: f1cc13727c ("radeonsi: enable workarounds for YoYo engine based games")
Closes: https://gitlab.freedesktop.org/mesa/mesa/-/issues/5023

Reviewed-by: Marek Olšák <marek.olsak@amd.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/11701>
(cherry picked from commit 80a377ad81)
2021-07-13 09:58:57 +01:00
Jason Ekstrand
b61449f334 iris: Don't leak the surface if uncompressed re-interp fails
Fixes: a032a9665f "iris: Enable PIPE_CAP_SURFACE_REINTERPRET_BLOCKS"
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/11647>
(cherry picked from commit 98faa09bb5)
2021-07-13 09:58:57 +01:00