util: add workaround for Full Bore

Unfortunately I contacted the dev about this issue years ago and he
made a fix, but it has never been released after all these years.

This stops the screen from being completely black in game.

CC: mesa-stable

Reviewed-by: Marek Olšák <marek.olsak@amd.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/11941>
(cherry picked from commit f3ec4a934d)
This commit is contained in:
Timothy Arceri 2021-07-17 21:39:55 +10:00 committed by Eric Engestrom
parent ab6955c9d4
commit c5be39a1ec
2 changed files with 5 additions and 1 deletions

View file

@ -121,7 +121,7 @@
"description": "util: add workaround for Full Bore",
"nominated": true,
"nomination_type": 0,
"resolution": 0,
"resolution": 1,
"main_sha": null,
"because_sha": null
},

View file

@ -134,6 +134,10 @@ TODO: document the other workarounds.
<option name="allow_glsl_builtin_variable_redeclaration" value="true" />
</application>
<application name="Full Bore" executable="fullbore">
<option name="allow_glsl_builtin_variable_redeclaration" value="true" />
</application>
<application name="RAGE (64-bit)" executable="Rage64.exe">
<option name="allow_glsl_builtin_variable_redeclaration" value="true" />
</application>