Commit graph

68210 commits

Author SHA1 Message Date
Ilia Mirkin
07aa6d78bb nv30: avoid doing extra work on clear and hitting unexpected states
Clearing can happen at a time when various state objects are incoherent
and not ready for a draw. Some of the validation functions don't handle
this well, so only flush the framebuffer state. This has the advantage
of also not doing extra work.

This works around some crashes that can happen when clearing.

Signed-off-by: Ilia Mirkin <imirkin@alum.mit.edu>
Reviewed-by: Tobias Klausmann <tobias.johannes.klausmann@mni.thm.de>
(cherry picked from commit aba3392541)
2015-06-03 12:28:58 +01:00
Marek Olšák
70816a66d5 st/dri: fix postprocessing crash when there's no depth buffer
Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=89131

Cc: 10.6 10.5 <mesa-stable@lists.freedesktop.org>
Reviewed-by: Brian Paul <brianp@vmware.com>
(cherry picked from commit 25e9ae2b79)
2015-06-03 12:06:08 +01:00
Ben Widawsky
f8bb4a814d i965: Emit 3DSTATE_MULTISAMPLE before WM_HZ_OP (gen8+)
Starting with GEN8, there is documentation that the multisample state command
must be emitted before the 3DSTATE_WM_HZ_OP command any time the multisample
count changes. The 3DSTATE_WM_HZ_OP packet gets emitted as a result of a
intel_hix_exec(), which is called upon a fast clear and/or a resolve. This can
happen before the state atoms are checked, and so the multisample state must be
put directly in the function.

v1:
- In v0, I was always emitting the command, but Ken came up with the condition to
determine whether or not the sample count actually changed.
- Ken's recommendation was to set brw->num_multisamples after emitting
3DSTATE_MULTISAMPLE. This doesn't work. I put my best guess as to why in the XXX
(it was causing 7 regressions on BDW).

v2:
Flag NEW_MULTISAMPLE state. As Ken found, in state upload we check for the
multisample change to determine whether or not to emit certain packets. Since
the hiz code doesn't actually care about the number of multisamples, set the
flag and let the later code take care of it.

Jenkins results:
http://otc-mesa-ci.jf.intel.com/view/dev/job/bwidawsk/136/

Fixes around 200 piglit tests on SKL. I'm somewhat surprised that it seems to
have no impact on BDW as the restriction is needed there as well.

Cc: "10.5 10.6" <mesa-stable@lists.freedesktop.org>
Signed-off-by: Ben Widawsky <ben@bwidawsk.net>
Reviewed-by: Neil Roberts <neil@linux.intel.com> (v0)
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org> (v2)
(cherry picked from commit e2d84d99f5)
2015-06-03 12:06:01 +01:00
Emil Velikov
8c56fc9275 cherry-ignore: add clover build fix not applicable for 10.5
The 10.5 codebase uses a compat/wrapper implementation for the string
class. As such it already explicitly includes the string header.

Signed-off-by: Emil Velikov <emil.l.velikov@gmail.com>
2015-06-03 12:05:43 +01:00
Ilia Mirkin
6338bd6f70 nv30: falling back to draw path for edgeflag does no good
The problem is that the EDGEFLAG has to be toggled at vertex submission
time. This can be done from either the draw or the regular paths. Avoid
falling back to draw just because there's an edgeflag.

Signed-off-by: Ilia Mirkin <imirkin@alum.mit.edu>
Cc: "10.5 10.6" <mesa-stable@lists.freedesktop.org>
(cherry picked from commit 3ec1815285)
2015-06-03 11:53:33 +01:00
Ilia Mirkin
7087a507bf nv30/draw: switch varying hookup logic to know about texcoords
Commit 8acaf862df switched things over to use TEXCOORD instead of
GENERIC, but did not update the nv30 swtnl draw paths. This teaches the
draw logic about TEXCOORD.

Among other things, this fixes a crash in demos/arbocclude when using
swtnl. Curiously enough, the point-sprite piglit works without this.

Signed-off-by: Ilia Mirkin <imirkin@alum.mit.edu>
Cc: "10.5 10.6" <mesa-stable@lists.freedesktop.org>
(cherry picked from commit 25be70462d)
2015-06-03 11:53:26 +01:00
Ilia Mirkin
93650a80e9 nv30/draw: allocate vertex buffers in gart
These are only used once per draw, so it makes sense to keep them in
GART. Also take this opportunity to modernize the buffer mapping API
usage.

Signed-off-by: Ilia Mirkin <imirkin@alum.mit.edu>
Reviewed-by: Ben Skeggs <bskeggs@redhat.com>
Cc: "10.5 10.6" <mesa-stable@lists.freedesktop.org>
(cherry picked from commit c3d36a2e1a)
2015-06-03 11:53:18 +01:00
Ilia Mirkin
23c0c94ac3 nv30/draw: only use the DMA1 object (GART) if the bo is not in VRAM
Instead of always having it in the data, let the bo placement decide it.
This fixes glxgears with swtnl forced on.

Signed-off-by: Ilia Mirkin <imirkin@alum.mit.edu>
Reviewed-by: Ben Skeggs <bskeggs@redhat.com>
Cc: "10.5 10.6" <mesa-stable@lists.freedesktop.org>
(cherry picked from commit fdad7dfbda)
2015-06-03 11:53:04 +01:00
Ilia Mirkin
efaf906415 nv30/draw: fix indexed draws with swtnl path and a resource index buffer
The map = assignment was missing.

Signed-off-by: Ilia Mirkin <imirkin@alum.mit.edu>
Cc: "10.5 10.6" <mesa-stable@lists.freedesktop.org>
(cherry picked from commit 3600439897)
2015-06-03 11:52:57 +01:00
Ilia Mirkin
adee8f1ca5 glsl: avoid leaking linked gl_shader when there's a late linker error
This makes piglit mixing-clip-distance-and-clip-vertex-disallowed have 0
definitely lost blocks with valgrind. (Same non-0 number of possibly
lost blocks though.)

Signed-off-by: Ilia Mirkin <imirkin@alum.mit.edu>
Reviewed-by: Tobias Klausmann <tobias.johannes.klausmann@mni.thm.de>
Cc: "10.5 10.6" <mesa-stable@lists.freedesktop.org>
(cherry picked from commit 5646f0f18a)
2015-06-03 11:52:50 +01:00
Ilia Mirkin
56d13627eb st/mesa: don't leak glsl_to_tgsi object on link failure
Signed-off-by: Ilia Mirkin <imirkin@alum.mit.edu>
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
Cc: "10.5 10.6" <mesa-stable@lists.freedesktop.org>
(cherry picked from commit bb973723a5)
2015-06-03 11:52:39 +01:00
Ilia Mirkin
a10c9c6725 nv30/draw: draw expects constbuf size in bytes, not vec4 units
This fixes glxgears with NV30_SWTNL=1 forced on. Probably fixes a bunch
of other situations where we fall back to the swtnl path.

Signed-off-by: Ilia Mirkin <imirkin@alum.mit.edu>
Cc: "10.5 10.6" <mesa-stable@lists.freedesktop.org>
(cherry picked from commit 147816375d)
2015-06-03 11:52:32 +01:00
Ilia Mirkin
2d610edf5c nv30/draw: avoid leaving stale pointers in draw state
Signed-off-by: Ilia Mirkin <imirkin@alum.mit.edu>
Cc: "10.5 10.6" <mesa-stable@lists.freedesktop.org>
(cherry picked from commit 89585edf3c)
2015-06-03 11:52:25 +01:00
Ilia Mirkin
0f7c9815a0 nv30: fix clip plane uploads and enable changes
nv30_validate_clip depends on the rasterizer state. Also we should
upload all the new clip planes on change since next time the plane data
won't have changed, but the enables might.

This fixes fixed-clip-enables and vs-clip-vertex-enables shader tests.

Signed-off-by: Ilia Mirkin <imirkin@alum.mit.edu>
Reviewed-by: Tobias Klausmann <tobias.johannes.klausmann@mni.thm.de>
Cc: "10.5 10.6" <mesa-stable@lists.freedesktop.org>
(cherry picked from commit 7518fc3c66)
2015-06-03 11:52:19 +01:00
Ilia Mirkin
ece96b4954 nv30: avoid leaking render state and draw shaders
Signed-off-by: Ilia Mirkin <imirkin@alum.mit.edu>
Cc: "10.5 10.6" <mesa-stable@lists.freedesktop.org>
(cherry picked from commit 9870ed05dd)
2015-06-03 11:52:10 +01:00
Ilia Mirkin
e692b6428c nv30: don't leak fragprog consts
Signed-off-by: Ilia Mirkin <imirkin@alum.mit.edu>
Cc: "10.5 10.6" <mesa-stable@lists.freedesktop.org>
(cherry picked from commit 605ce36d7f)
2015-06-03 11:51:37 +01:00
Ilia Mirkin
7d76e89053 nv50/ir: avoid messing up arg1 of PFETCH
There can be scenarios where the "indirect" arg of a PFETCH becomes
known, and so the code will attempt to propagate it. Use this
opportunity to just fold it into the first argument, and prevent the
load propagation pass from touching PFETCH further.

This fixes gs-input-array-vec4-index-rd.shader_test and
vs-output-array-vec4-index-wr-before-gs.shader_test on nvc0 at least.

Signed-off-by: Ilia Mirkin <imirkin@alum.mit.edu>
Reviewed-by: Tobias Klausmann <tobias.johannes.klausmann@mni.thm.de>
Cc: "10.5 10.6" <mesa-stable@lists.freedesktop.org>
(cherry picked from commit fa7f9f123b)
2015-06-03 11:51:19 +01:00
Ilia Mirkin
60e81b47e5 nvc0: a geometry shader can have up to 1024 vertices output
The 1024 is already reported everywhere, not sure where this 0x1ff came
from.

Signed-off-by: Ilia Mirkin <imirkin@alum.mit.edu>
Cc: "10.5 10.6" <mesa-stable@lists.freedesktop.org>
(cherry picked from commit 921917c8d8)
2015-06-03 11:51:09 +01:00
Jason Ekstrand
c04aaa5d99 i965/fs: Fix implied_mrf_writes for scratch writes
We build the entire message in the generator so all the MRF writes are
implied.

Cc: "10.5 10.6" <mesa-stable@lists.freedesktop.org>
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
(cherry picked from commit 6ca67f62e8)
2015-06-03 11:50:58 +01:00
Ilia Mirkin
a642ec0551 nvc0/ir: LOAD's can't be used for shader inputs
We forgot to convert to VFETCH in case of indirect access. Fix that.

This avoids crashes on the new gs-input-array-vec4-index-rd and
vs-output-array-vec4-index-wr-before-gs but they still fail.

Signed-off-by: Ilia Mirkin <imirkin@alum.mit.edu>
Cc: "10.5 10.6" <mesa-stable@lists.freedesktop.org>
(cherry picked from commit 217301843a)
2015-06-03 11:50:43 +01:00
Ilia Mirkin
c13b16029d nv50/ir: guess that the constant offset is the starting slot of array
When we get something like IN[ADDR[0].x+5], we will now guess that we
should look at IN[5] for the "base" information.

Signed-off-by: Ilia Mirkin <imirkin@alum.mit.edu>
Cc: "10.5 10.6" <mesa-stable@lists.freedesktop.org>
(cherry picked from commit 0bab3962f5)
2015-06-03 11:50:32 +01:00
Ilia Mirkin
58b9e11084 nvc0/ir: set ftz when sources are floats, not just destinations
In the case of a compare, the destination might be a predicate, but we
still want to flush denorms.

Signed-off-by: Ilia Mirkin <imirkin@alum.mit.edu>
Cc: "10.5 10.6" <mesa-stable@lists.freedesktop.org>
(cherry picked from commit d1eea18a59)
2015-06-03 11:50:20 +01:00
Emil Velikov
d88de40d7a get-pick-list.sh: Require explicit "10.5" for nominating stable patches
A nomination unadorned with a specific version is now interpreted as
being aimed at the 10.6 branch, which was recently opened.

Signed-off-by: Emil Velikov <emil.l.velikov@gmail.com>
2015-06-03 11:49:19 +01:00
Emil Velikov
8cb28bc49d docs: Add sha256sums for the 10.5.6 release
Signed-off-by: Emil Velikov <emil.l.velikov@gmail.com>
2015-05-24 10:43:31 +01:00
Emil Velikov
b1cf9cfb16 Add release notes for the 10.5.6 release
Signed-off-by: Emil Velikov <emil.l.velikov@gmail.com>
2015-05-23 09:02:41 +01:00
Emil Velikov
eba7b7cf68 Update version to 10.5.6
Signed-off-by: Emil Velikov <emil.l.velikov@gmail.com>
2015-05-23 08:58:02 +01:00
Emil Velikov
fe521a083f targets/osmesa: drop the -module tag from LDFLAGS
Gallium equivalent of commit 06ff751f97f(darwin: Fix install name of
libOSMesa)

Cc: "10.5 10.6" <mesa-stable@lists.freedesktop.org>
Signed-off-by: Emil Velikov <emil.l.velikov@gmail.com>
(cherry picked from commit 36438f0db6)
2015-05-20 22:16:56 +01:00
Jeremy Huddleston Sequoia
86b7e91ae9 darwin: Fix install name of libOSMesa
Passing -module to glibtool causes the resulting library to be called
libSomething.so rather than libSomething.dylib on darwin.

Regardless if libOSMesa is a library or a module, it has been used as
the former for quite some time. Update the build to reflect that and
resolve the naming issue.

Cc: "10.5 10.6" <mesa-stable@lists.freedesktop.org>
Signed-off-by: Jeremy Huddleston Sequoia <jeremyhu@apple.com>
[Emil Velikov: Tweak the commit message.]
Reviewed-by: Emil Velikov <emil.l.velikov@gmail.com>

(cherry picked from commit 06ff751f97)
2015-05-20 22:16:48 +01:00
Jeremy Huddleston Sequoia
0a26544985 swrast: Build fix for darwin
Fixes regression from commit 64b1dc4449

Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=90147
Signed-off-by: Jeremy Huddleston Sequoia <jeremyhu@apple.com>
Reviewed-by: Brian Paul <brianp@vmware.com>
CC: Emil Velikov <emil.l.velikov@gmail.com>
CC: jon.turney@dronecode.org.uk
CC: ionic@macports.org
(cherry picked from commit 5b2d3480f5)
Nominated-by: Emil Velikov <emil.l.velikov@gmail.com>

Squashed with commit

swrast: Build fix for Solaris

Fixes regression from commit 5b2d3480f5

Cc: "10.5 10.6" <mesa-stable@lists.freedesktop.org>
Signed-off-by: Alan Coopersmith <alan.coopersmith@oracle.com>
Reviewed-by: Jeremy Huddleston Sequoia <jeremyhu@apple.com>
(cherry picked from commit 31cd2d75dc)
2015-05-20 22:16:18 +01:00
Emil Velikov
eb1b41302d egl/main: fix EGL_KHR_get_all_proc_addresses
The extension requires that the address of the core functions should be
available via eglGetProcAddress. Currently the list is guarded by
_EGL_GET_CORE_ADDRESSES, which was only set for the scons (windows)
build.

Unconditionally enable it for all the builds (automake, android and
haiku) considering that the extension is not platform specific and is
always enabled.

v2: Drop the _EGL_GET_CORE_ADDRESSES macro altogether.

Cc: mesa-stable@lists.freedesktop.org
Signed-off-by: Emil Velikov <emil.l.velikov@gmail.com>
(cherry picked from commit 448e01b291)

Conflicts:
	src/egl/main/eglapi.c
2015-05-20 22:14:52 +01:00
Rob Clark
b1c045c62f freedreno: fix bug in tile/slot calculation
This was causing corruption with hw binning on a306.  Unlikely that it
is a306 specific, but rather the smaller gmem size resulted in different
tile configuration which was triggering the bug at certain resolutions.

Signed-off-by: Rob Clark <robclark@freedesktop.org>
Cc: "10.4" and "10.5" and "10.6" <mesa-stable@lists.freedesktop.org>
(cherry picked from commit 4925c35660)
2015-05-20 22:10:34 +01:00
Rob Clark
21dd729dcc freedreno: enable a306
Whitelist adreno 306 (as found in msm8916/apq8016).  Works pretty much
out of the box, although the smaller GMEM size requires more tiles to
fit 1920x1080, so bump up the max # of tiles as well.

Since it is just whitelist + trivial change, it makes sense to land on
all the active release branches.

Note that a305c ends up with gpu-id "306", hence a306 ends up with
gpu-id of "307".  Apparently that is what happens when you let the
marketing dept name things.

Cc: "10.4" and "10.5" and "10.6" <mesa-stable@lists.freedesktop.org>
Signed-off-by: Rob Clark <robclark@freedesktop.org>
(cherry picked from commit fcc7d6323b)
2015-05-20 22:10:07 +01:00
Laura Ekstrand
104dc7447d main: Complete error conditions for glInvalidate*Framebuffer.
Signed-off-by: Fredrik Höglund <fredrik@kde.org>
Reviewed-by: Fredrik Höglund <fredrik@kde.org>
Reviewed-by: Adam Jackson <ajax@redhat.com>
Cc: "10.4 10.5" <mesa-stable@lists.freedesktop.org>
(cherry picked from commit b4368ac09d)
2015-05-20 22:09:51 +01:00
Laura Ekstrand
0475deac26 main: Fix an error generated by FramebufferTexture
gl*FramebufferTexture should generate GL_INVALID_VALUE when the
texture doesn't exist.

[Fredrik: Split this change out from the next commit]

Signed-off-by: Fredrik Höglund <fredrik@kde.org>
Reviewed-by: Fredrik Höglund <fredrik@kde.org>
Reviewed-by: Adam Jackson <ajax@redhat.com>
Cc: "10.4 10.5" <mesa-stable@lists.freedesktop.org>
(cherry picked from commit 69bdc9dcb8)
2015-05-20 22:09:20 +01:00
Fredrik Höglund
7f7e74b536 mesa: Generate GL_INVALID_VALUE in framebuffer_texture when layer < 0
Signed-off-by: Fredrik Höglund <fredrik@kde.org>
Reviewed-by: Adam Jackson <ajax@redhat.com>
Cc: "10.4 10.5" <mesa-stable@lists.freedesktop.org>
(cherry picked from commit 8ba7ad8abc)
2015-05-20 22:09:07 +01:00
Fredrik Höglund
a2624f2d2e main: Require that the texture exists in framebuffer_texture
Generate GL_INVALID_OPERATION if the texture hasn't been created.

Signed-off-by: Fredrik Höglund <fredrik@kde.org>
Reviewed-by: Adam Jackson <ajax@redhat.com>
Cc: "10.4 10.5" <mesa-stable@lists.freedesktop.org>
(cherry picked from commit f9f5c82284)
2015-05-20 22:08:47 +01:00
Francisco Jerez
a6e1495aa7 i965: Fix PBO cache coherency issue after _mesa_meta_pbo_GetTexSubImage().
This problem can easily be reproduced with a number of
ARB_shader_image_load_store piglit tests, which use a buffer object as
PBO for a pixel transfer operation and later on bind the same buffer
to the pipeline as shader image -- The problem is not exclusive to
images though, and is likely to affect other kinds of buffer objects
that can be bound to the 3D pipeline, including vertex, index,
uniform, atomic counter buffers, etc.

CC: 10.5 <mesa-stable@lists.freedesktop.org>
Reviewed-by: Jason Ekstrand <jason.ekstrand@intel.com>
Reviewed-by: Anuj Phogat <anuj.phogat@gmail.com>
(cherry picked from commit d247615e0d)
2015-05-20 22:08:30 +01:00
Ilia Mirkin
005def20f4 nvc0: switch mechanism for shader eviction to be a while loop
This aligns it to work similarly to nv50. However there's no library
code there, so the whole thing can be freed. Here we end up with an
allocated node that's not attached to a specific program.

Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=86792
Signed-off-by: Ilia Mirkin <imirkin@alum.mit.edu>
Cc: mesa-stable@lists.freedesktop.org
(cherry picked from commit d06ce2f1df)
2015-05-20 22:07:00 +01:00
Alex Deucher
4ad41f45b5 radeonsi: add new bonaire pci id
Reviewed-by: Marek Olšák <marek.olsak@amd.com>
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
Cc: mesa-stable@lists.freedesktop.org
(cherry picked from commit 71ba30f778)
2015-05-20 22:06:42 +01:00
Francisco Jerez
907ee1494f clover: Implement locking of the wait_count, _chain and _status members of event.
Tested-by: Tom Stellard <thomas.stellard@amd.com>
CC: 10.5 <mesa-stable@lists.freedesktop.org>
(cherry picked from commit a533d4edf1)
2015-05-20 22:06:33 +01:00
Francisco Jerez
b4045dd5e9 clover: Wrap event::_status in a method to prevent unlocked access.
Tested-by: Tom Stellard <thomas.stellard@amd.com>
CC: 10.5 <mesa-stable@lists.freedesktop.org>
(cherry picked from commit 4022a468b2)
2015-05-20 22:06:26 +01:00
Francisco Jerez
f25af5317f clover: Refactor event::trigger and ::abort to prevent deadlock and reentrancy issues.
Refactor ::trigger and ::abort to split out the operations that access
concurrently modified data members and require locking from the
recursive and possibly re-entrant part of these methods.  This will
avoid some deadlock situations when locking is implemented.

Tested-by: Tom Stellard <thomas.stellard@amd.com>
CC: 10.5 <mesa-stable@lists.freedesktop.org>
(cherry picked from commit 2232b929fd)
2015-05-20 22:06:06 +01:00
Ilia Mirkin
1353ba5397 st/mesa: make sure to create a "clean" bool when doing i2b
i2b has to work for all integers, not just 1. INEG would not necessarily
result with all bits set, which is something that other operations can
rely on by e.g. using AND (or INEG for b2i).

Signed-off-by: Ilia Mirkin <imirkin@alum.mit.edu>
Reviewed-by: Jason Ekstrand <jason.ekstrand@intel.com>
Reviewed-by: Marek Olšák <marek.olsak@amd.com>
Reviewed-by: Roland Scheidegger <sroland@vmware.com>
Cc: mesa-stable@lists.freedesktop.org
(cherry picked from commit 2b5355c8ab)
2015-05-20 22:05:58 +01:00
Tom Stellard
097e70202b clover: Fix a bug with multi-threaded events v2
It was possible for some events never to get triggered if one thread
was creating events and another threads was waiting for them.

This patch consolidates soft_event::wait() and hard_event::wait()
into event::wait() so that hard_event objects will now wait for
all their dependencies to be submitted before flushing the command
queue.

v2:
  - Rename variables
  - Use mutable varibales so we can keep event::wait() const
  - Open code signalled() call so mutex can be atted to signalled
    without deadlocking.

CC: 10.5 <mesa-stable@lists.freedesktop.org>

Reviewed-by: Francisco Jerez <currojerez@riseup.net>
(cherry picked from commit 9c4dc98b29)
2015-05-20 22:05:52 +01:00
Tom Stellard
5bb7ee4fd6 clover: Add a mutex to guard queue::queued_events
This fixes a potential crash where on a sequence like this:

Thread 0: Check if queue is not empty.
Thread 1: Remove item from queue, making it empty.
Thread 0: Do something assuming queue is not empty.

CC: 10.5 <mesa-stable@lists.freedesktop.org>

Reviewed-by: Francisco Jerez <currojerez@riseup.net>
(cherry picked from commit f546902d95)
2015-05-20 22:05:46 +01:00
Axel Davy
0024b85cc6 glx/dri3: Add additional check for gpu offloading case
Checks blitImage is implemented.
Initially having the __DRIimageExtension extension
at version 9 at least meant blitImage was supported.
However some implementation do advertise version >= 9
without implementing it.

CC: 10.5 <mesa-stable@lists.freedesktop.org>

Reviewed-by: Dave Airlie <airlied@redhat.com>
Reviewed-by: Daniel Stone <daniels@collabora.com>

Signed-off-by: Axel Davy <axel.davy@ens.fr>
(cherry picked from commit c4ff6d00cd)
2015-05-20 22:05:38 +01:00
Axel Davy
ace7d9afc9 egl/wayland: properly destroy wayland objects
the wl_registry and the wl_queue allocated weren't destroyed.

CC: 10.5 <mesa-stable@lists.freedesktop.org>

Reviewed-by: Dave Airlie <airlied@redhat.com>
Reviewed-by: Daniel Stone <daniels@collabora.com>

Signed-off-by: Axel Davy <axel.davy@ens.fr>
(cherry picked from commit 6aaf09b93b)
2015-05-20 22:05:31 +01:00
Marta Lofstedt
3dc08d4d89 main: glGetIntegeri_v fails for GL_VERTEX_BINDING_STRIDE
The return type for GL_VERTEX_BINDING_STRIDE is missing,
this cause glGetIntegeri_v to fail.

Signed-off-by: Marta Lofstedt <marta.lofstedt@linux.intel.com>
Reviewed-by: Tapani Pälli <tapani.palli@intel.com>
Reviewed-by: Emil Velikov <emil.l.velikov@gmail.com>
Cc: "10.4 10.5" <mesa-stable@lists.freedesktop.org>
(cherry picked from commit 4a8cd2799c)
2015-05-20 22:05:17 +01:00
Ilia Mirkin
8a3ed2dee7 nv50/ir: only enable mul saturate on G200+
Commit 44673512a8 enabled support for saturating fmul. However
experimentally this does not seem to work on the older chips. Restrict
the feature to G200 (NVA0) and later.

Reported-by: Pierre Moreau <pierre.morrow@free.fr>
Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=90350
Signed-off-by: Ilia Mirkin <imirkin@alum.mit.edu>
Tested-by: Pierre Moreau <pierre.morrow@free.fr>
Reviewed-by: Tobias Klausmann <tobias.johannes.klausmann@mni.thm.de>
Cc: mesa-stable@lists.freedesktop.org
(cherry picked from commit da136dc07d)
2015-05-20 22:05:06 +01:00
Ilia Mirkin
d47d799b5f nvc0: reset the instanced elements state when doing blit using 3d engine
Since we update num_vtxelts here, we could otherwise end up with stale
instancing information in the upper bits which wouldn't otherwise get
reset. (Also we run the risk of the previous draw having set the first
element as instanced.)

This appears as one of the causes for the test pointed out in fdo#90363
to fail on nvc0.

Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=90363
Signed-off-by: Ilia Mirkin <imirkin@alum.mit.edu>
Cc: mesa-stable@lists.freedesktop.org
(cherry picked from commit 7892210400)
2015-05-20 22:04:59 +01:00