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main: Complete error conditions for glInvalidate*Framebuffer.
Signed-off-by: Fredrik Höglund <fredrik@kde.org>
Reviewed-by: Fredrik Höglund <fredrik@kde.org>
Reviewed-by: Adam Jackson <ajax@redhat.com>
Cc: "10.4 10.5" <mesa-stable@lists.freedesktop.org>
(cherry picked from commit b4368ac09d)
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0475deac26
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1 changed files with 19 additions and 1 deletions
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@ -3083,12 +3083,29 @@ invalidate_framebuffer_storage(GLenum target, GLsizei numAttachments,
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return;
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}
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/* Section 17.4 Whole Framebuffer Operations of the OpenGL 4.5 Core
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* Spec (2.2.2015, PDF page 522) says:
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* "An INVALID_VALUE error is generated if numAttachments, width, or
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* height is negative."
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*/
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if (numAttachments < 0) {
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_mesa_error(ctx, GL_INVALID_VALUE,
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"%s(numAttachments < 0)", name);
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return;
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}
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if (width < 0) {
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_mesa_error(ctx, GL_INVALID_VALUE,
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"%s(width < 0)", name);
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return;
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}
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if (height < 0) {
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_mesa_error(ctx, GL_INVALID_VALUE,
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"%s(height < 0)", name);
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return;
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}
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/* The GL_ARB_invalidate_subdata spec says:
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*
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* "If an attachment is specified that does not exist in the
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@ -3181,7 +3198,8 @@ invalidate_framebuffer_storage(GLenum target, GLsizei numAttachments,
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return;
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invalid_enum:
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_mesa_error(ctx, GL_INVALID_ENUM, "%s(attachment)", name);
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_mesa_error(ctx, GL_INVALID_ENUM, "%s(invalid attachment %s)", name,
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_mesa_lookup_enum_by_nr(attachments[i]));
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return;
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}
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