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gallium: add TGSI_SEMANTIC_TEXCOORD,PCOORD v3
This makes it possible to identify gl_TexCoord and gl_PointCoord for drivers where sprite coordinate replacement is restricted. The new PIPE_CAP_TGSI_TEXCOORD decides whether these varyings should be hidden behind the GENERIC semantic or not. With this patch only nvc0 and nv30 will request that they be used. v2: introduce a CAP so other drivers don't have to bother with the new semantic v3: adapt to introduction gl_varying_slot enum
This commit is contained in:
parent
3eaf823b90
commit
8acaf862df
28 changed files with 170 additions and 91 deletions
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@ -52,6 +52,7 @@
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*/
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#include "pipe/p_screen.h"
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#include "pipe/p_context.h"
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#include "util/u_math.h"
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#include "util/u_memory.h"
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@ -74,6 +75,9 @@ struct widepoint_stage {
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uint num_texcoord_gen;
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uint texcoord_gen_slot[PIPE_MAX_SHADER_OUTPUTS];
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/* TGSI_SEMANTIC to which sprite_coord_enable applies */
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unsigned sprite_coord_semantic;
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int psize_slot;
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};
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@ -233,28 +237,29 @@ widepoint_first_point(struct draw_stage *stage,
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wide->num_texcoord_gen = 0;
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/* Loop over fragment shader inputs looking for generic inputs
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/* Loop over fragment shader inputs looking for the PCOORD input or inputs
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* for which bit 'k' in sprite_coord_enable is set.
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*/
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for (i = 0; i < fs->info.num_inputs; i++) {
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if (fs->info.input_semantic_name[i] == TGSI_SEMANTIC_GENERIC) {
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const int generic_index = fs->info.input_semantic_index[i];
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/* Note that sprite_coord enable is a bitfield of
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* PIPE_MAX_SHADER_OUTPUTS bits.
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*/
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if (generic_index < PIPE_MAX_SHADER_OUTPUTS &&
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(rast->sprite_coord_enable & (1 << generic_index))) {
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/* OK, this generic attribute needs to be replaced with a
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* texcoord (see above).
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*/
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int slot = draw_alloc_extra_vertex_attrib(draw,
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TGSI_SEMANTIC_GENERIC,
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generic_index);
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int slot;
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const unsigned sn = fs->info.input_semantic_name[i];
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const unsigned si = fs->info.input_semantic_index[i];
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/* add this slot to the texcoord-gen list */
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wide->texcoord_gen_slot[wide->num_texcoord_gen++] = slot;
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}
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if (sn == wide->sprite_coord_semantic) {
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/* Note that sprite_coord_enable is a bitfield of 32 bits. */
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if (si >= 32 || !(rast->sprite_coord_enable & (1 << si)))
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continue;
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} else if (sn != TGSI_SEMANTIC_PCOORD) {
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continue;
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}
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/* OK, this generic attribute needs to be replaced with a
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* sprite coord (see above).
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*/
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slot = draw_alloc_extra_vertex_attrib(draw, sn, si);
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/* add this slot to the texcoord-gen list */
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wide->texcoord_gen_slot[wide->num_texcoord_gen++] = slot;
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}
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}
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@ -326,6 +331,11 @@ struct draw_stage *draw_wide_point_stage( struct draw_context *draw )
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if (!draw_alloc_temp_verts( &wide->stage, 4 ))
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goto fail;
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wide->sprite_coord_semantic =
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draw->pipe->screen->get_param(draw->pipe->screen, PIPE_CAP_TGSI_TEXCOORD)
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?
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TGSI_SEMANTIC_TEXCOORD : TGSI_SEMANTIC_GENERIC;
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return &wide->stage;
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fail:
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@ -305,6 +305,7 @@ iter_declaration(
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TXT( ", " );
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ENM( decl->Semantic.Name, tgsi_semantic_names );
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if (decl->Semantic.Index != 0 ||
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decl->Semantic.Name == TGSI_SEMANTIC_TEXCOORD ||
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decl->Semantic.Name == TGSI_SEMANTIC_GENERIC) {
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CHR( '[' );
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UID( decl->Semantic.Index );
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@ -76,7 +76,9 @@ const char *tgsi_semantic_names[TGSI_SEMANTIC_COUNT] =
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"GRID_SIZE",
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"BLOCK_ID",
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"BLOCK_SIZE",
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"THREAD_ID"
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"THREAD_ID",
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"TEXCOORD",
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"PCOORD"
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};
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const char *tgsi_texture_names[TGSI_TEXTURE_COUNT] =
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@ -159,13 +159,18 @@ Points
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sprite_coord_enable
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^^^^^^^^^^^^^^^^^^^
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The effect of this state depends on PIPE_CAP_TGSI_TEXCOORD !
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Controls automatic texture coordinate generation for rendering sprite points.
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If PIPE_CAP_TGSI_TEXCOORD is false:
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When bit k in the sprite_coord_enable bitfield is set, then generic
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input k to the fragment shader will get an automatically computed
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texture coordinate.
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If PIPE_CAP_TGSI_TEXCOORD is true:
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The bitfield refers to inputs with TEXCOORD semantic instead of generic inputs.
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The texture coordinate will be of the form (s, t, 0, 1) where s varies
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from 0 to 1 from left to right while t varies from 0 to 1 according to
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the state of 'sprite_coord_mode' (see below).
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@ -137,6 +137,14 @@ The integer capabilities:
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* ``PIPE_CAP_TEXTURE_BUFFER_OFFSET_ALIGNMENT``: Describes the required
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alignment for pipe_sampler_view::u.buf.first_element, in bytes.
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If a driver does not support first/last_element, it should return 0.
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* ``PIPE_CAP_TGSI_TEXCOORD``: This CAP describes a hw limitation.
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If true, the hardware cannot replace arbitrary shader inputs with sprite
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coordinates and hence the inputs that are desired to be replaceable must
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be declared with TGSI_SEMANTIC_TEXCOORD instead of TGSI_SEMANTIC_GENERIC.
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The rasterizer's sprite_coord_enable state therefore also applies to the
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TEXCOORD semantic.
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Also, TGSI_SEMANTIC_PCOORD becomes available, which labels a fragment shader
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input that will always be replaced with sprite coordinates.
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.. _pipe_capf:
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@ -1949,6 +1949,35 @@ When using this semantic, be sure to set the appropriate state in the
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:ref:`rasterizer` first.
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TGSI_SEMANTIC_TEXCOORD
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""""""""""""""""""""""
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Only available if PIPE_CAP_TGSI_TEXCOORD is exposed !
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Vertex shader outputs and fragment shader inputs may be labeled with
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this semantic to make them replaceable by sprite coordinates via the
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sprite_coord_enable state in the :ref:`rasterizer`.
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The semantic index permitted with this semantic is limited to <= 7.
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If the driver does not support TEXCOORD, sprite coordinate replacement
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applies to inputs with the GENERIC semantic instead.
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The intended use case for this semantic is gl_TexCoord.
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TGSI_SEMANTIC_PCOORD
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""""""""""""""""""""
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Only available if PIPE_CAP_TGSI_TEXCOORD is exposed !
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Fragment shader inputs may be labeled with TGSI_SEMANTIC_PCOORD to indicate
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that the register contains sprite coordinates in the form (x, y, 0, 1), if
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the current primitive is a point and point sprites are enabled. Otherwise,
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the contents of the register are undefined.
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The intended use case for this semantic is gl_PointCoord.
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TGSI_SEMANTIC_GENERIC
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"""""""""""""""""""""
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@ -165,6 +165,8 @@ fd_screen_get_param(struct pipe_screen *pscreen, enum pipe_cap param)
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case PIPE_CAP_TEXTURE_MULTISAMPLE:
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case PIPE_CAP_USER_CONSTANT_BUFFERS:
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return 1;
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case PIPE_CAP_TGSI_TEXCOORD:
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return 0;
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case PIPE_CAP_CONSTANT_BUFFER_OFFSET_ALIGNMENT:
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return 256;
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@ -184,6 +184,8 @@ i915_get_param(struct pipe_screen *screen, enum pipe_cap cap)
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case PIPE_CAP_USER_INDEX_BUFFERS:
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case PIPE_CAP_USER_CONSTANT_BUFFERS:
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return 1;
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case PIPE_CAP_TGSI_TEXCOORD:
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return 0;
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/* Unsupported features (boolean caps). */
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case PIPE_CAP_MAX_TEXTURE_ARRAY_LAYERS:
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@ -208,6 +208,7 @@ llvmpipe_get_param(struct pipe_screen *screen, enum pipe_cap param)
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case PIPE_CAP_VERTEX_BUFFER_OFFSET_4BYTE_ALIGNED_ONLY:
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case PIPE_CAP_VERTEX_BUFFER_STRIDE_4BYTE_ALIGNED_ONLY:
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case PIPE_CAP_VERTEX_ELEMENT_SRC_OFFSET_4BYTE_ALIGNED_ONLY:
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case PIPE_CAP_TGSI_TEXCOORD:
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return 0;
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case PIPE_CAP_CONSTANT_BUFFER_OFFSET_ALIGNMENT:
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@ -79,6 +79,7 @@ nv30_screen_get_param(struct pipe_screen *pscreen, enum pipe_cap param)
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case PIPE_CAP_TGSI_FS_COORD_ORIGIN_LOWER_LEFT:
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case PIPE_CAP_TGSI_FS_COORD_PIXEL_CENTER_HALF_INTEGER:
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case PIPE_CAP_TGSI_FS_COORD_PIXEL_CENTER_INTEGER:
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case PIPE_CAP_TGSI_TEXCOORD:
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case PIPE_CAP_USER_CONSTANT_BUFFERS:
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case PIPE_CAP_USER_INDEX_BUFFERS:
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return 1;
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@ -927,15 +927,17 @@ nvfx_fragprog_parse_decl_input(struct nv30_context *nvfx, struct nvfx_fpc *fpc,
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case TGSI_SEMANTIC_FACE:
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hw = NV40_FP_OP_INPUT_SRC_FACING;
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break;
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case TGSI_SEMANTIC_GENERIC:
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if (fdec->Semantic.Index >= 8)
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return TRUE;
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case TGSI_SEMANTIC_TEXCOORD:
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assert(fdec->Semantic.Index < 8);
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fpc->fp->texcoord[fdec->Semantic.Index] = fdec->Semantic.Index;
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fpc->fp->texcoords |= (1 << fdec->Semantic.Index);
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fpc->fp->vp_or |= (0x00004000 << fdec->Semantic.Index);
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hw = NVFX_FP_OP_INPUT_SRC_TC(fdec->Semantic.Index);
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break;
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case TGSI_SEMANTIC_GENERIC:
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case TGSI_SEMANTIC_PCOORD:
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/* will be assigned to remaining TC slots later */
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return TRUE;
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default:
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assert(0);
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return FALSE;
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switch (fdec->Semantic.Name) {
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case TGSI_SEMANTIC_GENERIC:
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if (fdec->Semantic.Index >= 8) {
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for (hw = 0; hw < num_texcoords; hw++) {
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if (fpc->fp->texcoord[hw] == 0xffff) {
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fpc->fp->texcoord[hw] = fdec->Semantic.Index;
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if (hw <= 7) {
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fpc->fp->texcoords |= (0x1 << hw);
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fpc->fp->vp_or |= (0x00004000 << hw);
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} else {
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fpc->fp->vp_or |= (0x00001000 << (hw - 8));
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}
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if (fdec->Semantic.Index == 9)
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fpc->fp->point_sprite_control |= (0x00000100 << hw);
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hw = NVFX_FP_OP_INPUT_SRC_TC(hw);
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fpc->r_input[idx] = nvfx_reg(NVFXSR_INPUT, hw);
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return TRUE;
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case TGSI_SEMANTIC_PCOORD:
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for (hw = 0; hw < num_texcoords; hw++) {
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if (fpc->fp->texcoord[hw] == 0xffff) {
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if (hw <= 7) {
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fpc->fp->texcoords |= (0x1 << hw);
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fpc->fp->vp_or |= (0x00004000 << hw);
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} else {
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fpc->fp->vp_or |= (0x00001000 << (hw - 8));
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}
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if (fdec->Semantic.Name == TGSI_SEMANTIC_PCOORD) {
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fpc->fp->texcoord[hw] = 0xfffe;
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fpc->fp->point_sprite_control |= (0x00000100 << hw);
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} else {
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fpc->fp->texcoord[hw] = fdec->Semantic.Index + 8;
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}
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hw = NVFX_FP_OP_INPUT_SRC_TC(hw);
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fpc->r_input[idx] = nvfx_reg(NVFXSR_INPUT, hw);
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return TRUE;
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}
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return FALSE;
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}
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@ -819,6 +819,7 @@ nvfx_vertprog_parse_decl_output(struct nv30_context *nv30, struct nvfx_vpc *vpc,
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{
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unsigned num_texcoords = nv30->is_nv4x ? 10 : 8;
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unsigned idx = fdec->Range.First;
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unsigned semantic_index = fdec->Semantic.Index;
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int hw = 0, i;
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switch (fdec->Semantic.Name) {
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@ -860,8 +861,12 @@ nvfx_vertprog_parse_decl_output(struct nv30_context *nv30, struct nvfx_vpc *vpc,
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hw = NVFX_VP(INST_DEST_PSZ);
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break;
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case TGSI_SEMANTIC_GENERIC:
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/* this is really an identifier for VP/FP linkage */
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semantic_index += 8;
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/* fall through */
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case TGSI_SEMANTIC_TEXCOORD:
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for (i = 0; i < num_texcoords; i++) {
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if (vpc->vp->texcoord[i] == fdec->Semantic.Index) {
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if (vpc->vp->texcoord[i] == semantic_index) {
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hw = NVFX_VP(INST_DEST_TC(i));
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break;
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}
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@ -70,8 +70,6 @@ struct nv50_ir_varying
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#endif
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#define NV50_SEMANTIC_CLIPDISTANCE (TGSI_SEMANTIC_COUNT + 0)
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#define NV50_SEMANTIC_TEXCOORD (TGSI_SEMANTIC_COUNT + 1)
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#define NV50_SEMANTIC_POINTCOORD (TGSI_SEMANTIC_COUNT + 2)
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#define NV50_SEMANTIC_VIEWPORTINDEX (TGSI_SEMANTIC_COUNT + 4)
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#define NV50_SEMANTIC_LAYER (TGSI_SEMANTIC_COUNT + 5)
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#define NV50_SEMANTIC_INVOCATIONID (TGSI_SEMANTIC_COUNT + 6)
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@ -184,6 +184,7 @@ nv50_screen_get_param(struct pipe_screen *pscreen, enum pipe_cap param)
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case PIPE_CAP_VERTEX_BUFFER_OFFSET_4BYTE_ALIGNED_ONLY:
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case PIPE_CAP_VERTEX_BUFFER_STRIDE_4BYTE_ALIGNED_ONLY:
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case PIPE_CAP_VERTEX_ELEMENT_SRC_OFFSET_4BYTE_ALIGNED_ONLY:
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case PIPE_CAP_TGSI_TEXCOORD:
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case PIPE_CAP_TEXTURE_MULTISAMPLE:
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return 0;
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default:
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@ -494,7 +494,7 @@ nv50_blitter_make_vp(struct nv50_blitter *blit)
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blit->vp.out[1].hw = 2;
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blit->vp.out[1].mask = 0x7;
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blit->vp.out[1].sn = TGSI_SEMANTIC_GENERIC;
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blit->vp.out[1].si = 8;
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blit->vp.out[1].si = 0;
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blit->vp.vp.attrs[0] = 0x73;
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blit->vp.vp.psiz = 0x40;
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blit->vp.vp.edgeflag = 0x40;
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@ -536,9 +536,8 @@ nv50_blitter_make_fp(struct pipe_context *pipe,
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return NULL;
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out = ureg_DECL_output(ureg, TGSI_SEMANTIC_COLOR, 0);
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/* NOTE: use GENERIC[8] so we don't use the TEXCOORD slots on nvc0 */
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tc = ureg_DECL_fs_input(
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ureg, TGSI_SEMANTIC_GENERIC, 8, TGSI_INTERPOLATE_LINEAR);
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ureg, TGSI_SEMANTIC_GENERIC, 0, TGSI_INTERPOLATE_LINEAR);
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data = ureg_DECL_temporary(ureg);
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@ -27,33 +27,6 @@
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#include "nv50/codegen/nv50_ir_driver.h"
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#include "nve4_compute.h"
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/* If only they told use the actual semantic instead of just GENERIC ... */
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static void
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nvc0_mesa_varying_hack(struct nv50_ir_varying *var)
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{
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unsigned c;
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if (var->sn != TGSI_SEMANTIC_GENERIC)
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return;
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if (var->si <= 7) /* gl_TexCoord */
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for (c = 0; c < 4; ++c)
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var->slot[c] = (0x300 + var->si * 0x10 + c * 0x4) / 4;
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else
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if (var->si == 9) /* gl_PointCoord */
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for (c = 0; c < 4; ++c)
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var->slot[c] = (0x2e0 + c * 0x4) / 4;
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else
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if (var->si <= 39)
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for (c = 0; c < 4; ++c) /* move down user varyings (first has index 8) */
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var->slot[c] -= 0x80 / 4;
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else {
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NOUVEAU_ERR("too many varyings / invalid location: %u !\n", var->si);
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for (c = 0; c < 4; ++c)
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var->slot[c] = (0x270 + c * 0x4) / 4; /* catch invalid indices */
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}
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}
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static uint32_t
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nvc0_shader_input_address(unsigned sn, unsigned si, unsigned ubase)
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{
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@ -69,11 +42,11 @@ nvc0_shader_input_address(unsigned sn, unsigned si, unsigned ubase)
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case NV50_SEMANTIC_CLIPDISTANCE: return 0x2c0 + si * 0x4;
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case TGSI_SEMANTIC_CLIPDIST: return 0x2c0 + si * 0x10;
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case TGSI_SEMANTIC_CLIPVERTEX: return 0x260;
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case NV50_SEMANTIC_POINTCOORD: return 0x2e0;
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case TGSI_SEMANTIC_PCOORD: return 0x2e0;
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case NV50_SEMANTIC_TESSCOORD: return 0x2f0;
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case TGSI_SEMANTIC_INSTANCEID: return 0x2f8;
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case TGSI_SEMANTIC_VERTEXID: return 0x2fc;
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case NV50_SEMANTIC_TEXCOORD: return 0x300 + si * 0x10;
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case TGSI_SEMANTIC_TEXCOORD: return 0x300 + si * 0x10;
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case TGSI_SEMANTIC_FACE: return 0x3fc;
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case NV50_SEMANTIC_INVOCATIONID: return ~0;
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default:
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@ -99,7 +72,7 @@ nvc0_shader_output_address(unsigned sn, unsigned si, unsigned ubase)
|
|||
case NV50_SEMANTIC_CLIPDISTANCE: return 0x2c0 + si * 0x4;
|
||||
case TGSI_SEMANTIC_CLIPDIST: return 0x2c0 + si * 0x10;
|
||||
case TGSI_SEMANTIC_CLIPVERTEX: return 0x260;
|
||||
case NV50_SEMANTIC_TEXCOORD: return 0x300 + si * 0x10;
|
||||
case TGSI_SEMANTIC_TEXCOORD: return 0x300 + si * 0x10;
|
||||
case TGSI_SEMANTIC_EDGEFLAG: return ~0;
|
||||
default:
|
||||
assert(!"invalid TGSI output semantic");
|
||||
|
|
@ -149,8 +122,6 @@ nvc0_sp_assign_input_slots(struct nv50_ir_prog_info *info)
|
|||
|
||||
for (c = 0; c < 4; ++c)
|
||||
info->in[i].slot[c] = (offset + c * 0x4) / 4;
|
||||
|
||||
nvc0_mesa_varying_hack(&info->in[i]);
|
||||
}
|
||||
|
||||
return 0;
|
||||
|
|
@ -194,8 +165,6 @@ nvc0_sp_assign_output_slots(struct nv50_ir_prog_info *info)
|
|||
|
||||
for (c = 0; c < 4; ++c)
|
||||
info->out[i].slot[c] = (offset + c * 0x4) / 4;
|
||||
|
||||
nvc0_mesa_varying_hack(&info->out[i]);
|
||||
}
|
||||
|
||||
return 0;
|
||||
|
|
|
|||
|
|
@ -114,6 +114,7 @@ nvc0_screen_get_param(struct pipe_screen *pscreen, enum pipe_cap param)
|
|||
case PIPE_CAP_TWO_SIDED_STENCIL:
|
||||
case PIPE_CAP_DEPTH_CLIP_DISABLE:
|
||||
case PIPE_CAP_POINT_SPRITE:
|
||||
case PIPE_CAP_TGSI_TEXCOORD:
|
||||
return 1;
|
||||
case PIPE_CAP_SM3:
|
||||
return 1;
|
||||
|
|
|
|||
|
|
@ -172,6 +172,8 @@ static int r300_get_param(struct pipe_screen* pscreen, enum pipe_cap param)
|
|||
case PIPE_CAP_VERTEX_BUFFER_STRIDE_4BYTE_ALIGNED_ONLY:
|
||||
case PIPE_CAP_VERTEX_ELEMENT_SRC_OFFSET_4BYTE_ALIGNED_ONLY:
|
||||
return r300screen->caps.has_tcl;
|
||||
case PIPE_CAP_TGSI_TEXCOORD:
|
||||
return 0;
|
||||
|
||||
/* Texturing. */
|
||||
case PIPE_CAP_MAX_COMBINED_SAMPLERS:
|
||||
|
|
|
|||
|
|
@ -565,6 +565,8 @@ static int r600_get_param(struct pipe_screen* pscreen, enum pipe_cap param)
|
|||
case PIPE_CAP_MAX_DUAL_SOURCE_RENDER_TARGETS:
|
||||
case PIPE_CAP_TEXTURE_BUFFER_OBJECTS:
|
||||
return 1;
|
||||
case PIPE_CAP_TGSI_TEXCOORD:
|
||||
return 0;
|
||||
|
||||
case PIPE_CAP_MIN_MAP_BUFFER_ALIGNMENT:
|
||||
return R600_MAP_BUFFER_ALIGNMENT;
|
||||
|
|
|
|||
|
|
@ -330,6 +330,8 @@ static int r600_get_param(struct pipe_screen* pscreen, enum pipe_cap param)
|
|||
case PIPE_CAP_START_INSTANCE:
|
||||
case PIPE_CAP_NPOT_TEXTURES:
|
||||
return 1;
|
||||
case PIPE_CAP_TGSI_TEXCOORD:
|
||||
return 0;
|
||||
|
||||
case PIPE_CAP_MIN_MAP_BUFFER_ALIGNMENT:
|
||||
return 64;
|
||||
|
|
|
|||
|
|
@ -173,6 +173,8 @@ softpipe_get_param(struct pipe_screen *screen, enum pipe_cap param)
|
|||
return 1;
|
||||
case PIPE_CAP_TEXTURE_BUFFER_OFFSET_ALIGNMENT:
|
||||
return 0;
|
||||
case PIPE_CAP_TGSI_TEXCOORD:
|
||||
return 0;
|
||||
}
|
||||
/* should only get here on unhandled cases */
|
||||
debug_printf("Unexpected PIPE_CAP %d query\n", param);
|
||||
|
|
|
|||
|
|
@ -150,6 +150,8 @@ svga_get_param(struct pipe_screen *screen, enum pipe_cap param)
|
|||
return 1;
|
||||
case PIPE_CAP_POINT_SPRITE:
|
||||
return 1;
|
||||
case PIPE_CAP_TGSI_TEXCOORD:
|
||||
return 0;
|
||||
case PIPE_CAP_MAX_RENDER_TARGETS:
|
||||
if(!sws->get_cap(sws, SVGA3D_DEVCAP_MAX_RENDER_TARGETS, &result))
|
||||
return 1;
|
||||
|
|
|
|||
|
|
@ -498,7 +498,8 @@ enum pipe_cap {
|
|||
PIPE_CAP_MIN_MAP_BUFFER_ALIGNMENT = 75,
|
||||
PIPE_CAP_CUBE_MAP_ARRAY = 76,
|
||||
PIPE_CAP_TEXTURE_BUFFER_OBJECTS = 77,
|
||||
PIPE_CAP_TEXTURE_BUFFER_OFFSET_ALIGNMENT = 78
|
||||
PIPE_CAP_TEXTURE_BUFFER_OFFSET_ALIGNMENT = 78,
|
||||
PIPE_CAP_TGSI_TEXCOORD = 79
|
||||
};
|
||||
|
||||
/**
|
||||
|
|
|
|||
|
|
@ -162,7 +162,9 @@ struct tgsi_declaration_interp
|
|||
#define TGSI_SEMANTIC_BLOCK_ID 16 /**< id of the current block */
|
||||
#define TGSI_SEMANTIC_BLOCK_SIZE 17 /**< block size in threads */
|
||||
#define TGSI_SEMANTIC_THREAD_ID 18 /**< block-relative id of the current thread */
|
||||
#define TGSI_SEMANTIC_COUNT 19 /**< number of semantic values */
|
||||
#define TGSI_SEMANTIC_TEXCOORD 19 /**< texture or sprite coordinates */
|
||||
#define TGSI_SEMANTIC_PCOORD 20 /**< point sprite coordinate */
|
||||
#define TGSI_SEMANTIC_COUNT 21 /**< number of semantic values */
|
||||
|
||||
struct tgsi_declaration_semantic
|
||||
{
|
||||
|
|
|
|||
|
|
@ -145,7 +145,7 @@ struct pipe_rasterizer_state
|
|||
unsigned line_stipple_factor:8; /**< [1..256] actually */
|
||||
unsigned line_stipple_pattern:16;
|
||||
|
||||
unsigned sprite_coord_enable; /* bitfield referring to 32 GENERIC inputs */
|
||||
uint32_t sprite_coord_enable; /* referring to 32 TEXCOORD/GENERIC inputs */
|
||||
|
||||
float line_width;
|
||||
float point_size; /**< used when no per-vertex size */
|
||||
|
|
|
|||
|
|
@ -183,6 +183,9 @@ st_create_context_priv( struct gl_context *ctx, struct pipe_context *pipe,
|
|||
screen->get_param(screen, PIPE_CAP_SHADER_STENCIL_EXPORT);
|
||||
st->has_shader_model3 = screen->get_param(screen, PIPE_CAP_SM3);
|
||||
|
||||
st->needs_texcoord_semantic =
|
||||
screen->get_param(screen, PIPE_CAP_TGSI_TEXCOORD);
|
||||
|
||||
/* GL limits and extensions */
|
||||
st_init_limits(st);
|
||||
st_init_extensions(st);
|
||||
|
|
|
|||
|
|
@ -85,6 +85,8 @@ struct st_context
|
|||
boolean has_time_elapsed;
|
||||
boolean has_shader_model3;
|
||||
|
||||
boolean needs_texcoord_semantic;
|
||||
|
||||
/* On old libGL's for linux we need to invalidate the drawables
|
||||
* on glViewpport calls, this is set via a option.
|
||||
*/
|
||||
|
|
|
|||
|
|
@ -177,6 +177,7 @@ void
|
|||
st_prepare_vertex_program(struct gl_context *ctx,
|
||||
struct st_vertex_program *stvp)
|
||||
{
|
||||
struct st_context *st = st_context(ctx);
|
||||
GLuint attr;
|
||||
|
||||
stvp->num_inputs = 0;
|
||||
|
|
@ -267,7 +268,8 @@ st_prepare_vertex_program(struct gl_context *ctx,
|
|||
case VARYING_SLOT_TEX5:
|
||||
case VARYING_SLOT_TEX6:
|
||||
case VARYING_SLOT_TEX7:
|
||||
stvp->output_semantic_name[slot] = TGSI_SEMANTIC_GENERIC;
|
||||
stvp->output_semantic_name[slot] = st->needs_texcoord_semantic ?
|
||||
TGSI_SEMANTIC_TEXCOORD : TGSI_SEMANTIC_GENERIC;
|
||||
stvp->output_semantic_index[slot] = attr - VARYING_SLOT_TEX0;
|
||||
break;
|
||||
|
||||
|
|
@ -275,10 +277,8 @@ st_prepare_vertex_program(struct gl_context *ctx,
|
|||
default:
|
||||
assert(attr < VARYING_SLOT_MAX);
|
||||
stvp->output_semantic_name[slot] = TGSI_SEMANTIC_GENERIC;
|
||||
stvp->output_semantic_index[slot] = (VARYING_SLOT_VAR0 -
|
||||
VARYING_SLOT_TEX0 +
|
||||
attr -
|
||||
VARYING_SLOT_VAR0);
|
||||
stvp->output_semantic_index[slot] = st->needs_texcoord_semantic ?
|
||||
(attr - VARYING_SLOT_VAR0) : (attr - VARYING_SLOT_TEX0);
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
|
@ -585,11 +585,18 @@ st_translate_fragment_program(struct st_context *st,
|
|||
* fragment shader plus fixed-function hardware (such as
|
||||
* BFC).
|
||||
*
|
||||
* There is no requirement that semantic indexes start at
|
||||
* zero or be restricted to a particular range -- nobody
|
||||
* should be building tables based on semantic index.
|
||||
* However, some drivers may need us to identify the PNTC and TEXi
|
||||
* varyings if, for example, their capability to replace them with
|
||||
* sprite coordinates is limited.
|
||||
*/
|
||||
case VARYING_SLOT_PNTC:
|
||||
if (st->needs_texcoord_semantic) {
|
||||
input_semantic_name[slot] = TGSI_SEMANTIC_PCOORD;
|
||||
input_semantic_index[slot] = 0;
|
||||
interpMode[slot] = TGSI_INTERPOLATE_LINEAR;
|
||||
break;
|
||||
}
|
||||
/* fall through */
|
||||
case VARYING_SLOT_TEX0:
|
||||
case VARYING_SLOT_TEX1:
|
||||
case VARYING_SLOT_TEX2:
|
||||
|
|
@ -598,13 +605,29 @@ st_translate_fragment_program(struct st_context *st,
|
|||
case VARYING_SLOT_TEX5:
|
||||
case VARYING_SLOT_TEX6:
|
||||
case VARYING_SLOT_TEX7:
|
||||
if (st->needs_texcoord_semantic) {
|
||||
input_semantic_name[slot] = TGSI_SEMANTIC_TEXCOORD;
|
||||
input_semantic_index[slot] = attr - VARYING_SLOT_TEX0;
|
||||
interpMode[slot] =
|
||||
st_translate_interp(stfp->Base.InterpQualifier[attr], FALSE);
|
||||
break;
|
||||
}
|
||||
/* fall through */
|
||||
case VARYING_SLOT_VAR0:
|
||||
default:
|
||||
/* Actually, let's try and zero-base this just for
|
||||
* readability of the generated TGSI.
|
||||
/* Semantic indices should be zero-based because drivers may choose
|
||||
* to assign a fixed slot determined by that index.
|
||||
* This is useful because ARB_separate_shader_objects uses location
|
||||
* qualifiers for linkage, and if the semantic index corresponds to
|
||||
* these locations, linkage passes in the driver become unecessary.
|
||||
*
|
||||
* If needs_texcoord_semantic is true, no semantic indices will be
|
||||
* consumed for the TEXi varyings, and we can base the locations of
|
||||
* the user varyings on VAR0. Otherwise, we use TEX0 as base index.
|
||||
*/
|
||||
assert(attr >= VARYING_SLOT_TEX0);
|
||||
input_semantic_index[slot] = (attr - VARYING_SLOT_TEX0);
|
||||
input_semantic_index[slot] = st->needs_texcoord_semantic ?
|
||||
(attr - VARYING_SLOT_VAR0) : (attr - VARYING_SLOT_TEX0);
|
||||
input_semantic_name[slot] = TGSI_SEMANTIC_GENERIC;
|
||||
if (attr == VARYING_SLOT_PNTC)
|
||||
interpMode[slot] = TGSI_INTERPOLATE_LINEAR;
|
||||
|
|
|
|||
Loading…
Add table
Reference in a new issue