mesa/src/mapi/glapi/gen/gl_API.xml

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<?xml version="1.0"?>
2005-04-18 18:36:57 +00:00
<!DOCTYPE OpenGLAPI SYSTEM "gl_API.dtd">
<OpenGLAPI>
<!-- Core versions sorted by version number. -->
<category name="1.0">
<enum name="FALSE" value="0x0"/>
<enum name="TRUE" value="0x1"/>
<enum name="ZERO" value="0x0"/>
<enum name="ONE" value="0x1"/>
<enum name="NONE" value="0x0"/>
<enum name="NO_ERROR" value="0x0"/>
<enum name="POINTS" value="0x0000"/>
<enum name="LINES" value="0x0001"/>
<enum name="LINE_LOOP" value="0x0002"/>
<enum name="LINE_STRIP" value="0x0003"/>
<enum name="TRIANGLES" value="0x0004"/>
<enum name="TRIANGLE_STRIP" value="0x0005"/>
<enum name="TRIANGLE_FAN" value="0x0006"/>
<enum name="QUADS" value="0x0007"/>
<enum name="QUAD_STRIP" value="0x0008"/>
<enum name="POLYGON" value="0x0009"/>
<enum name="ACCUM" value="0x0100"/>
<enum name="LOAD" value="0x0101"/>
<enum name="RETURN" value="0x0102"/>
<enum name="MULT" value="0x0103"/>
<enum name="ADD" value="0x0104"/>
<enum name="NEVER" value="0x0200"/>
<enum name="LESS" value="0x0201"/>
<enum name="EQUAL" value="0x0202"/>
<enum name="LEQUAL" value="0x0203"/>
<enum name="GREATER" value="0x0204"/>
<enum name="NOTEQUAL" value="0x0205"/>
<enum name="GEQUAL" value="0x0206"/>
<enum name="ALWAYS" value="0x0207"/>
<enum name="SRC_COLOR" value="0x0300"/>
<enum name="ONE_MINUS_SRC_COLOR" value="0x0301"/>
<enum name="SRC_ALPHA" value="0x0302"/>
<enum name="ONE_MINUS_SRC_ALPHA" value="0x0303"/>
<enum name="DST_ALPHA" value="0x0304"/>
<enum name="ONE_MINUS_DST_ALPHA" value="0x0305"/>
<enum name="DST_COLOR" value="0x0306"/>
<enum name="ONE_MINUS_DST_COLOR" value="0x0307"/>
<enum name="SRC_ALPHA_SATURATE" value="0x0308"/>
<enum name="FRONT_LEFT" value="0x0400"/>
<enum name="FRONT_RIGHT" value="0x0401"/>
<enum name="BACK_LEFT" value="0x0402"/>
<enum name="BACK_RIGHT" value="0x0403"/>
<enum name="FRONT" value="0x0404"/>
<enum name="BACK" value="0x0405"/>
<enum name="LEFT" value="0x0406"/>
<enum name="RIGHT" value="0x0407"/>
<enum name="FRONT_AND_BACK" value="0x0408"/>
<enum name="AUX0" value="0x0409"/>
<enum name="AUX1" value="0x040A"/>
<enum name="AUX2" value="0x040B"/>
<enum name="AUX3" value="0x040C"/>
<enum name="INVALID_VALUE" value="0x0501"/>
<enum name="INVALID_ENUM" value="0x0500"/>
<enum name="INVALID_OPERATION" value="0x0502"/>
<enum name="STACK_OVERFLOW" value="0x0503"/>
<enum name="STACK_UNDERFLOW" value="0x0504"/>
<enum name="OUT_OF_MEMORY" value="0x0505"/>
<enum name="2D" value="0x0600"/>
<enum name="3D" value="0x0601"/>
<enum name="3D_COLOR" value="0x0602"/>
<enum name="3D_COLOR_TEXTURE" value="0x0603"/>
<enum name="4D_COLOR_TEXTURE" value="0x0604"/>
<enum name="PASS_THROUGH_TOKEN" value="0x0700"/>
<enum name="POINT_TOKEN" value="0x0701"/>
<enum name="LINE_TOKEN" value="0x0702"/>
<enum name="POLYGON_TOKEN" value="0x0703"/>
<enum name="BITMAP_TOKEN" value="0x0704"/>
<enum name="DRAW_PIXEL_TOKEN" value="0x0705"/>
<enum name="COPY_PIXEL_TOKEN" value="0x0706"/>
<enum name="LINE_RESET_TOKEN" value="0x0707"/>
<enum name="EXP" value="0x0800"/>
<enum name="EXP2" value="0x0801"/>
<enum name="CW" value="0x0900"/>
<enum name="CCW" value="0x0901"/>
<enum name="COEFF" value="0x0A00"/>
<enum name="ORDER" value="0x0A01"/>
<enum name="DOMAIN" value="0x0A02"/>
<enum name="CURRENT_COLOR" count="4" value="0x0B00">
<size name="Get" mode="get"/>
</enum>
<enum name="CURRENT_INDEX" count="1" value="0x0B01">
<size name="Get" mode="get"/>
</enum>
<enum name="CURRENT_NORMAL" count="3" value="0x0B02">
<size name="Get" mode="get"/>
</enum>
<enum name="CURRENT_TEXTURE_COORDS" count="4" value="0x0B03">
<size name="Get" mode="get"/>
</enum>
<enum name="CURRENT_RASTER_COLOR" count="4" value="0x0B04">
<size name="Get" mode="get"/>
</enum>
<enum name="CURRENT_RASTER_INDEX" count="1" value="0x0B05">
<size name="Get" mode="get"/>
</enum>
<enum name="CURRENT_RASTER_TEXTURE_COORDS" count="4" value="0x0B06">
<size name="Get" mode="get"/>
</enum>
<enum name="CURRENT_RASTER_POSITION" count="4" value="0x0B07">
<size name="Get" mode="get"/>
</enum>
<enum name="CURRENT_RASTER_POSITION_VALID" count="1" value="0x0B08">
<size name="Get" mode="get"/>
</enum>
<enum name="CURRENT_RASTER_DISTANCE" count="1" value="0x0B09">
<size name="Get" mode="get"/>
</enum>
<enum name="POINT_SMOOTH" count="1" value="0x0B10">
<size name="Get" mode="get"/>
</enum>
<enum name="POINT_SIZE" count="1" value="0x0B11">
<size name="Get" mode="get"/>
</enum>
<enum name="POINT_SIZE_RANGE" count="2" value="0x0B12">
<size name="Get" mode="get"/>
</enum>
<enum name="POINT_SIZE_GRANULARITY" count="1" value="0x0B13">
<size name="Get" mode="get"/>
</enum>
<enum name="LINE_SMOOTH" count="1" value="0x0B20">
<size name="Get" mode="get"/>
</enum>
<enum name="LINE_WIDTH" count="1" value="0x0B21">
<size name="Get" mode="get"/>
</enum>
<enum name="LINE_WIDTH_RANGE" count="2" value="0x0B22">
<size name="Get" mode="get"/>
</enum>
<enum name="LINE_WIDTH_GRANULARITY" count="1" value="0x0B23">
<size name="Get" mode="get"/>
</enum>
<enum name="LINE_STIPPLE" count="1" value="0x0B24">
<size name="Get" mode="get"/>
</enum>
<enum name="LINE_STIPPLE_PATTERN" count="1" value="0x0B25">
<size name="Get" mode="get"/>
</enum>
<enum name="LINE_STIPPLE_REPEAT" count="1" value="0x0B26">
<size name="Get" mode="get"/>
</enum>
<enum name="LIST_MODE" count="1" value="0x0B30">
<size name="Get" mode="get"/>
</enum>
<enum name="MAX_LIST_NESTING" count="1" value="0x0B31">
<size name="Get" mode="get"/>
</enum>
<enum name="LIST_BASE" count="1" value="0x0B32">
<size name="Get" mode="get"/>
</enum>
<enum name="LIST_INDEX" count="1" value="0x0B33">
<size name="Get" mode="get"/>
</enum>
<enum name="POLYGON_MODE" count="2" value="0x0B40">
<size name="Get" mode="get"/>
</enum>
<enum name="POLYGON_SMOOTH" count="1" value="0x0B41">
<size name="Get" mode="get"/>
</enum>
<enum name="POLYGON_STIPPLE" count="1" value="0x0B42">
<size name="Get" mode="get"/>
</enum>
<enum name="EDGE_FLAG" count="1" value="0x0B43">
<size name="Get" mode="get"/>
</enum>
<enum name="CULL_FACE" count="1" value="0x0B44">
<size name="Get" mode="get"/>
</enum>
<enum name="CULL_FACE_MODE" count="1" value="0x0B45">
<size name="Get" mode="get"/>
</enum>
<enum name="FRONT_FACE" count="1" value="0x0B46">
<size name="Get" mode="get"/>
</enum>
<enum name="LIGHTING" count="1" value="0x0B50">
<size name="Get" mode="get"/>
</enum>
<enum name="LIGHT_MODEL_LOCAL_VIEWER" count="1" value="0x0B51">
<size name="LightModelfv"/>
<size name="LightModeliv"/>
<size name="Get" mode="get"/>
</enum>
<enum name="LIGHT_MODEL_TWO_SIDE" count="1" value="0x0B52">
<size name="LightModelfv"/>
<size name="LightModeliv"/>
<size name="Get" mode="get"/>
</enum>
<enum name="LIGHT_MODEL_AMBIENT" count="4" value="0x0B53">
<size name="LightModelfv"/>
<size name="LightModeliv"/>
<size name="Get" mode="get"/>
</enum>
<enum name="SHADE_MODEL" count="1" value="0x0B54">
<size name="Get" mode="get"/>
</enum>
<enum name="COLOR_MATERIAL_FACE" count="1" value="0x0B55">
<size name="Get" mode="get"/>
</enum>
<enum name="COLOR_MATERIAL_PARAMETER" count="1" value="0x0B56">
<size name="Get" mode="get"/>
</enum>
<enum name="COLOR_MATERIAL" count="1" value="0x0B57">
<size name="Get" mode="get"/>
</enum>
<enum name="FOG" count="1" value="0x0B60">
<size name="Get" mode="get"/>
</enum>
<enum name="FOG_INDEX" count="1" value="0x0B61">
<size name="Fogfv"/>
<size name="Fogiv"/>
<size name="Get" mode="get"/>
</enum>
<enum name="FOG_DENSITY" count="1" value="0x0B62">
<size name="Fogfv"/>
<size name="Fogiv"/>
<size name="Get" mode="get"/>
</enum>
<enum name="FOG_START" count="1" value="0x0B63">
<size name="Fogfv"/>
<size name="Fogiv"/>
<size name="Get" mode="get"/>
</enum>
<enum name="FOG_END" count="1" value="0x0B64">
<size name="Fogfv"/>
<size name="Fogiv"/>
<size name="Get" mode="get"/>
</enum>
<enum name="FOG_MODE" count="1" value="0x0B65">
<size name="Fogfv"/>
<size name="Fogiv"/>
<size name="Get" mode="get"/>
</enum>
<enum name="FOG_COLOR" count="4" value="0x0B66">
<size name="Fogfv"/>
<size name="Fogiv"/>
<size name="Get" mode="get"/>
</enum>
<enum name="DEPTH_RANGE" count="2" value="0x0B70">
<size name="Get" mode="get"/>
</enum>
<enum name="DEPTH_TEST" count="1" value="0x0B71">
<size name="Get" mode="get"/>
</enum>
<enum name="DEPTH_WRITEMASK" count="1" value="0x0B72">
<size name="Get" mode="get"/>
</enum>
<enum name="DEPTH_CLEAR_VALUE" count="1" value="0x0B73">
<size name="Get" mode="get"/>
</enum>
<enum name="DEPTH_FUNC" count="1" value="0x0B74">
<size name="Get" mode="get"/>
</enum>
<enum name="ACCUM_CLEAR_VALUE" count="4" value="0x0B80">
<size name="Get" mode="get"/>
</enum>
<enum name="STENCIL_TEST" count="1" value="0x0B90">
<size name="Get" mode="get"/>
</enum>
<enum name="STENCIL_CLEAR_VALUE" count="1" value="0x0B91">
<size name="Get" mode="get"/>
</enum>
<enum name="STENCIL_FUNC" count="1" value="0x0B92">
<size name="Get" mode="get"/>
</enum>
<enum name="STENCIL_VALUE_MASK" count="1" value="0x0B93">
<size name="Get" mode="get"/>
</enum>
<enum name="STENCIL_FAIL" count="1" value="0x0B94">
<size name="Get" mode="get"/>
</enum>
<enum name="STENCIL_PASS_DEPTH_FAIL" count="1" value="0x0B95">
<size name="Get" mode="get"/>
</enum>
<enum name="STENCIL_PASS_DEPTH_PASS" count="1" value="0x0B96">
<size name="Get" mode="get"/>
</enum>
<enum name="STENCIL_REF" count="1" value="0x0B97">
<size name="Get" mode="get"/>
</enum>
<enum name="STENCIL_WRITEMASK" count="1" value="0x0B98">
<size name="Get" mode="get"/>
</enum>
<enum name="MATRIX_MODE" count="1" value="0x0BA0">
<size name="Get" mode="get"/>
</enum>
<enum name="NORMALIZE" count="1" value="0x0BA1">
<size name="Get" mode="get"/>
</enum>
<enum name="VIEWPORT" count="4" value="0x0BA2">
<size name="Get" mode="get"/>
</enum>
<enum name="MODELVIEW_STACK_DEPTH" count="1" value="0x0BA3">
<size name="Get" mode="get"/>
</enum>
<enum name="PROJECTION_STACK_DEPTH" count="1" value="0x0BA4">
<size name="Get" mode="get"/>
</enum>
<enum name="TEXTURE_STACK_DEPTH" count="1" value="0x0BA5">
<size name="Get" mode="get"/>
</enum>
<enum name="MODELVIEW_MATRIX" count="16" value="0x0BA6">
<size name="Get" mode="get"/>
</enum>
<enum name="PROJECTION_MATRIX" count="16" value="0x0BA7">
<size name="Get" mode="get"/>
</enum>
<enum name="TEXTURE_MATRIX" count="16" value="0x0BA8">
<size name="Get" mode="get"/>
</enum>
<enum name="ATTRIB_STACK_DEPTH" count="1" value="0x0BB0">
<size name="Get" mode="get"/>
</enum>
<enum name="CLIENT_ATTRIB_STACK_DEPTH" count="1" value="0x0BB1">
<size name="Get" mode="get"/>
</enum>
<enum name="ALPHA_TEST" count="1" value="0x0BC0">
<size name="Get" mode="get"/>
</enum>
<enum name="ALPHA_TEST_FUNC" count="1" value="0x0BC1">
<size name="Get" mode="get"/>
</enum>
<enum name="ALPHA_TEST_REF" count="1" value="0x0BC2">
<size name="Get" mode="get"/>
</enum>
<enum name="DITHER" count="1" value="0x0BD0">
<size name="Get" mode="get"/>
</enum>
<enum name="BLEND_DST" count="1" value="0x0BE0">
<size name="Get" mode="get"/>
</enum>
<enum name="BLEND_SRC" count="1" value="0x0BE1">
<size name="Get" mode="get"/>
</enum>
<enum name="BLEND" count="1" value="0x0BE2">
<size name="Get" mode="get"/>
</enum>
<enum name="LOGIC_OP_MODE" count="1" value="0x0BF0">
<size name="Get" mode="get"/>
</enum>
<enum name="LOGIC_OP" count="1" value="0x0BF1">
<size name="Get" mode="get"/>
</enum>
<enum name="AUX_BUFFERS" count="1" value="0x0C00">
<size name="Get" mode="get"/>
</enum>
<enum name="DRAW_BUFFER" count="1" value="0x0C01">
<size name="Get" mode="get"/>
</enum>
<enum name="READ_BUFFER" count="1" value="0x0C02">
<size name="Get" mode="get"/>
</enum>
<enum name="SCISSOR_BOX" count="4" value="0x0C10">
<size name="Get" mode="get"/>
</enum>
<enum name="SCISSOR_TEST" count="1" value="0x0C11">
<size name="Get" mode="get"/>
</enum>
<enum name="INDEX_CLEAR_VALUE" count="1" value="0x0C20">
<size name="Get" mode="get"/>
</enum>
<enum name="INDEX_WRITEMASK" count="1" value="0x0C21">
<size name="Get" mode="get"/>
</enum>
<enum name="COLOR_CLEAR_VALUE" count="4" value="0x0C22">
<size name="Get" mode="get"/>
</enum>
<enum name="COLOR_WRITEMASK" count="4" value="0x0C23">
<size name="Get" mode="get"/>
</enum>
<enum name="INDEX_MODE" count="1" value="0x0C30">
<size name="Get" mode="get"/>
</enum>
<enum name="RGBA_MODE" count="1" value="0x0C31">
<size name="Get" mode="get"/>
</enum>
<enum name="DOUBLEBUFFER" count="1" value="0x0C32">
<size name="Get" mode="get"/>
</enum>
<enum name="STEREO" count="1" value="0x0C33">
<size name="Get" mode="get"/>
</enum>
<enum name="RENDER_MODE" count="1" value="0x0C40">
<size name="Get" mode="get"/>
</enum>
<enum name="PERSPECTIVE_CORRECTION_HINT" count="1" value="0x0C50">
<size name="Get" mode="get"/>
</enum>
<enum name="POINT_SMOOTH_HINT" count="1" value="0x0C51">
<size name="Get" mode="get"/>
</enum>
<enum name="LINE_SMOOTH_HINT" count="1" value="0x0C52">
<size name="Get" mode="get"/>
</enum>
<enum name="POLYGON_SMOOTH_HINT" count="1" value="0x0C53">
<size name="Get" mode="get"/>
</enum>
<enum name="FOG_HINT" count="1" value="0x0C54">
<size name="Get" mode="get"/>
</enum>
<enum name="TEXTURE_GEN_S" count="1" value="0x0C60">
<size name="Get" mode="get"/>
</enum>
<enum name="TEXTURE_GEN_T" count="1" value="0x0C61">
<size name="Get" mode="get"/>
</enum>
<enum name="TEXTURE_GEN_R" count="1" value="0x0C62">
<size name="Get" mode="get"/>
</enum>
<enum name="TEXTURE_GEN_Q" count="1" value="0x0C63">
<size name="Get" mode="get"/>
</enum>
<enum name="PIXEL_MAP_I_TO_I" count="1" value="0x0C70">
<size name="Get" mode="get"/>
</enum>
<enum name="PIXEL_MAP_S_TO_S" value="0x0C71"/>
<enum name="PIXEL_MAP_I_TO_R" value="0x0C72"/>
<enum name="PIXEL_MAP_I_TO_G" value="0x0C73"/>
<enum name="PIXEL_MAP_I_TO_B" value="0x0C74"/>
<enum name="PIXEL_MAP_I_TO_A" value="0x0C75"/>
<enum name="PIXEL_MAP_R_TO_R" value="0x0C76"/>
<enum name="PIXEL_MAP_G_TO_G" value="0x0C77"/>
<enum name="PIXEL_MAP_B_TO_B" value="0x0C78"/>
<enum name="PIXEL_MAP_A_TO_A" value="0x0C79"/>
<enum name="PIXEL_MAP_I_TO_I_SIZE" count="1" value="0x0CB0">
<size name="Get" mode="get"/>
</enum>
<enum name="PIXEL_MAP_S_TO_S_SIZE" count="1" value="0x0CB1">
<size name="Get" mode="get"/>
</enum>
<enum name="PIXEL_MAP_I_TO_R_SIZE" count="1" value="0x0CB2">
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</enum>
<enum name="PIXEL_MAP_I_TO_G_SIZE" count="1" value="0x0CB3">
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</enum>
<enum name="PIXEL_MAP_I_TO_B_SIZE" count="1" value="0x0CB4">
<size name="Get" mode="get"/>
</enum>
<enum name="PIXEL_MAP_I_TO_A_SIZE" count="1" value="0x0CB5">
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</enum>
<enum name="PIXEL_MAP_R_TO_R_SIZE" count="1" value="0x0CB6">
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</enum>
<enum name="PIXEL_MAP_G_TO_G_SIZE" count="1" value="0x0CB7">
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</enum>
<enum name="PIXEL_MAP_B_TO_B_SIZE" count="1" value="0x0CB8">
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</enum>
<enum name="PIXEL_MAP_A_TO_A_SIZE" count="1" value="0x0CB9">
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</enum>
<enum name="UNPACK_SWAP_BYTES" count="1" value="0x0CF0">
<size name="Get" mode="get"/>
</enum>
<enum name="UNPACK_LSB_FIRST" count="1" value="0x0CF1">
<size name="Get" mode="get"/>
</enum>
<enum name="UNPACK_ROW_LENGTH" count="1" value="0x0CF2">
<size name="Get" mode="get"/>
</enum>
<enum name="UNPACK_SKIP_PIXELS" count="1" value="0x0CF4">
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</enum>
<enum name="UNPACK_SKIP_ROWS" count="1" value="0x0CF3">
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<enum name="UNPACK_ALIGNMENT" count="1" value="0x0CF5">
<size name="Get" mode="get"/>
</enum>
<enum name="PACK_SWAP_BYTES" count="1" value="0x0D00">
<size name="Get" mode="get"/>
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<enum name="PACK_LSB_FIRST" count="1" value="0x0D01">
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<enum name="PACK_ROW_LENGTH" count="1" value="0x0D02">
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<enum name="PACK_SKIP_ROWS" count="1" value="0x0D03">
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<enum name="PACK_SKIP_PIXELS" count="1" value="0x0D04">
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<enum name="PACK_ALIGNMENT" count="1" value="0x0D05">
<size name="Get" mode="get"/>
</enum>
<enum name="MAP_COLOR" count="1" value="0x0D10">
<size name="Get" mode="get"/>
</enum>
<enum name="MAP_STENCIL" count="1" value="0x0D11">
<size name="Get" mode="get"/>
</enum>
<enum name="INDEX_SHIFT" count="1" value="0x0D12">
<size name="Get" mode="get"/>
</enum>
<enum name="INDEX_OFFSET" count="1" value="0x0D13">
<size name="Get" mode="get"/>
</enum>
<enum name="RED_SCALE" count="1" value="0x0D14">
<size name="Get" mode="get"/>
</enum>
<enum name="RED_BIAS" count="1" value="0x0D15">
<size name="Get" mode="get"/>
</enum>
<enum name="ZOOM_X" count="1" value="0x0D16">
<size name="Get" mode="get"/>
</enum>
<enum name="ZOOM_Y" count="1" value="0x0D17">
<size name="Get" mode="get"/>
</enum>
<enum name="GREEN_SCALE" count="1" value="0x0D18">
<size name="Get" mode="get"/>
</enum>
<enum name="GREEN_BIAS" count="1" value="0x0D19">
<size name="Get" mode="get"/>
</enum>
<enum name="BLUE_SCALE" count="1" value="0x0D1A">
<size name="Get" mode="get"/>
</enum>
<enum name="BLUE_BIAS" count="1" value="0x0D1B">
<size name="Get" mode="get"/>
</enum>
<enum name="ALPHA_SCALE" count="1" value="0x0D1C">
<size name="TexEnvfv"/>
<size name="TexEnviv"/>
<size name="GetTexEnvfv" mode="get"/>
<size name="GetTexEnviv" mode="get"/>
<size name="Get" mode="get"/>
</enum>
<enum name="ALPHA_BIAS" count="1" value="0x0D1D">
<size name="Get" mode="get"/>
</enum>
<enum name="DEPTH_SCALE" count="1" value="0x0D1E">
<size name="Get" mode="get"/>
</enum>
<enum name="DEPTH_BIAS" count="1" value="0x0D1F">
<size name="Get" mode="get"/>
</enum>
<enum name="MAX_EVAL_ORDER" count="1" value="0x0D30">
<size name="Get" mode="get"/>
</enum>
<enum name="MAX_LIGHTS" count="1" value="0x0D31">
<size name="Get" mode="get"/>
</enum>
<enum name="MAX_CLIP_PLANES" count="1" value="0x0D32">
<size name="Get" mode="get"/>
</enum>
<enum name="MAX_TEXTURE_SIZE" count="1" value="0x0D33">
<size name="Get" mode="get"/>
</enum>
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<size name="Materialiv"/>
<size name="Lightfv"/>
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<size name="GetMaterialiv" mode="get"/>
<size name="GetLightfv" mode="get"/>
<size name="GetLightiv" mode="get"/>
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<size name="Materialfv"/>
<size name="Materialiv"/>
<size name="Lightfv"/>
<size name="Lightiv"/>
<size name="GetMaterialfv" mode="get"/>
<size name="GetMaterialiv" mode="get"/>
<size name="GetLightfv" mode="get"/>
<size name="GetLightiv" mode="get"/>
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<enum name="POSITION" count="4" value="0x1203">
<size name="Lightfv"/>
<size name="Lightiv"/>
<size name="GetLightfv" mode="get"/>
<size name="GetLightiv" mode="get"/>
</enum>
<enum name="SPOT_DIRECTION" count="3" value="0x1204">
<size name="Lightfv"/>
<size name="Lightiv"/>
<size name="GetLightfv" mode="get"/>
<size name="GetLightiv" mode="get"/>
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<enum name="SPOT_EXPONENT" count="1" value="0x1205">
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<size name="Lightiv"/>
<size name="GetLightfv" mode="get"/>
<size name="GetLightiv" mode="get"/>
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<enum name="SPOT_CUTOFF" count="1" value="0x1206">
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<size name="Lightiv"/>
<size name="GetLightfv" mode="get"/>
<size name="GetLightiv" mode="get"/>
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<enum name="CONSTANT_ATTENUATION" count="1" value="0x1207">
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<size name="Lightiv"/>
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<size name="GetLightiv" mode="get"/>
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<enum name="LINEAR_ATTENUATION" count="1" value="0x1208">
<size name="Lightfv"/>
<size name="Lightiv"/>
<size name="GetLightfv" mode="get"/>
<size name="GetLightiv" mode="get"/>
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<enum name="QUADRATIC_ATTENUATION" count="1" value="0x1209">
<size name="Lightfv"/>
<size name="Lightiv"/>
<size name="GetLightfv" mode="get"/>
<size name="GetLightiv" mode="get"/>
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<enum name="COMPILE" value="0x1300"/>
<enum name="COMPILE_AND_EXECUTE" value="0x1301"/>
<enum name="BYTE" count="1" value="0x1400">
<size name="CallLists"/>
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<enum name="SHORT" count="2" value="0x1402">
<size name="CallLists"/>
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<enum name="UNSIGNED_INT" count="4" value="0x1405">
<size name="CallLists"/>
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<enum name="FLOAT" count="4" value="0x1406">
<size name="CallLists"/>
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<enum name="2_BYTES" count="2" value="0x1407">
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<enum name="HALF_FLOAT" count="2" value="0x140B">
<size name="CallLists"/>
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<enum name="AND_REVERSE" value="0x1502"/>
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<size name="Materialiv"/>
<size name="GetMaterialfv" mode="get"/>
<size name="GetMaterialiv" mode="get"/>
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<enum name="SHININESS" count="1" value="0x1601">
<size name="Materialfv"/>
<size name="Materialiv"/>
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<size name="GetMaterialiv" mode="get"/>
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<enum name="AMBIENT_AND_DIFFUSE" count="4" value="0x1602">
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<enum name="COLOR_INDEXES" count="3" value="0x1603">
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<enum name="MODELVIEW" value="0x1700"/>
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<enum name="COLOR" value="0x1800"/>
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<enum name="RGBA" value="0x1908"/>
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<enum name="EYE_PLANE" count="4" value="0x2502">
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<enum name="NEAREST" value="0x2600"/>
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<enum name="TEXTURE_MAG_FILTER" count="1" value="0x2800">
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<enum name="CLAMP" value="0x2900"/>
<enum name="REPEAT" value="0x2901"/>
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<enum name="LIGHT1" count="1" value="0x4001">
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<enum name="LIGHT3" count="1" value="0x4003">
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<enum name="LIGHT6" count="1" value="0x4006">
<size name="Get" mode="get"/>
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<enum name="LIGHT7" count="1" value="0x4007">
<size name="Get" mode="get"/>
</enum>
<enum name="CURRENT_BIT" value="0x00000001"/>
<enum name="POINT_BIT" value="0x00000002"/>
<enum name="LINE_BIT" value="0x00000004"/>
<enum name="POLYGON_BIT" value="0x00000008"/>
<enum name="POLYGON_STIPPLE_BIT" value="0x00000010"/>
<enum name="PIXEL_MODE_BIT" value="0x00000020"/>
<enum name="LIGHTING_BIT" value="0x00000040"/>
<enum name="FOG_BIT" value="0x00000080"/>
<enum name="DEPTH_BUFFER_BIT" value="0x00000100"/>
<enum name="ACCUM_BUFFER_BIT" value="0x00000200"/>
<enum name="STENCIL_BUFFER_BIT" value="0x00000400"/>
<enum name="VIEWPORT_BIT" value="0x00000800"/>
<enum name="TRANSFORM_BIT" value="0x00001000"/>
<enum name="ENABLE_BIT" value="0x00002000"/>
<enum name="COLOR_BUFFER_BIT" value="0x00004000"/>
<enum name="HINT_BIT" value="0x00008000"/>
<enum name="EVAL_BIT" value="0x00010000"/>
<enum name="LIST_BIT" value="0x00020000"/>
<enum name="TEXTURE_BIT" value="0x00040000"/>
<enum name="SCISSOR_BIT" value="0x00080000"/>
<enum name="ALL_ATTRIB_BITS" value="0x000FFFFF"/>
Mammoth update to the Python code generator scripts that live in src/mesa/glapi. Basically, the scripts that did simple things (like gl_offsets.py) were simple, and the scripts that did more complicated things (like glX_proto_send.py) were getting progressively more and more out of control. So, I re-write the foundation classes on which everything is based. One problem with the existing code is that the division between the GL API database representation and the way the output code is generated was either blury or nonexistant. The new code somewhat follows the Model-View-Controller pattern, minus the Controller. There is a distinct set of classes that model the API data, and there is a distinct set of classes that generate code from that data. One big change is in the class that represents GL functions (was glFunction, is now gl_function). There used to be an instance of this calls for each function and for each alias to that function. For example, there was an instance for PointParameterivSGIS, PointParameterivEXT, PointParameterivARB, and PointParameteriv. In the new code, there is one instance. Each instance has a list of entrypoint names for the function. In the next revision, this will allow a couple useful things. The script will be able to verify that the parameters, return type, and GLX protocol for a function and all it's aliases match. It will also allow aliases to be represented in the XML more compactly. Instead of repeating all the information, an alias can be listed as: <function name="PointParameterivARB" alias="PointParameterivEXT"/> Because the data representation was changed, the order that the alias functions are processed by the scripts also changed. This accounts for at least 2,700 of the ~3,600 lines of diffs in the generated code. Most of the remaining ~900 lines of diffs are the result of bugs *fixed* by the new scripts. The old scripts also generated code with some bugs in it. These bugs were discovered while the new code was being written. These changes were discussed on the mesa3d-dev mailing list back at the end of May: http://marc.theaimsgroup.com/?t=111714569000004&r=1&w=2 Xorg bug: 3197, 3208
2005-06-21 23:42:43 +00:00
<type name="double" size="8" float="true" glx_name="FLOAT64"/>
<type name="clampd" size="8" float="true" glx_name="FLOAT64"/>
Mammoth update to the Python code generator scripts that live in src/mesa/glapi. Basically, the scripts that did simple things (like gl_offsets.py) were simple, and the scripts that did more complicated things (like glX_proto_send.py) were getting progressively more and more out of control. So, I re-write the foundation classes on which everything is based. One problem with the existing code is that the division between the GL API database representation and the way the output code is generated was either blury or nonexistant. The new code somewhat follows the Model-View-Controller pattern, minus the Controller. There is a distinct set of classes that model the API data, and there is a distinct set of classes that generate code from that data. One big change is in the class that represents GL functions (was glFunction, is now gl_function). There used to be an instance of this calls for each function and for each alias to that function. For example, there was an instance for PointParameterivSGIS, PointParameterivEXT, PointParameterivARB, and PointParameteriv. In the new code, there is one instance. Each instance has a list of entrypoint names for the function. In the next revision, this will allow a couple useful things. The script will be able to verify that the parameters, return type, and GLX protocol for a function and all it's aliases match. It will also allow aliases to be represented in the XML more compactly. Instead of repeating all the information, an alias can be listed as: <function name="PointParameterivARB" alias="PointParameterivEXT"/> Because the data representation was changed, the order that the alias functions are processed by the scripts also changed. This accounts for at least 2,700 of the ~3,600 lines of diffs in the generated code. Most of the remaining ~900 lines of diffs are the result of bugs *fixed* by the new scripts. The old scripts also generated code with some bugs in it. These bugs were discovered while the new code was being written. These changes were discussed on the mesa3d-dev mailing list back at the end of May: http://marc.theaimsgroup.com/?t=111714569000004&r=1&w=2 Xorg bug: 3197, 3208
2005-06-21 23:42:43 +00:00
<type name="float" size="4" float="true" glx_name="FLOAT32"/>
<type name="clampf" size="4" float="true" glx_name="FLOAT32"/>
Mammoth update to the Python code generator scripts that live in src/mesa/glapi. Basically, the scripts that did simple things (like gl_offsets.py) were simple, and the scripts that did more complicated things (like glX_proto_send.py) were getting progressively more and more out of control. So, I re-write the foundation classes on which everything is based. One problem with the existing code is that the division between the GL API database representation and the way the output code is generated was either blury or nonexistant. The new code somewhat follows the Model-View-Controller pattern, minus the Controller. There is a distinct set of classes that model the API data, and there is a distinct set of classes that generate code from that data. One big change is in the class that represents GL functions (was glFunction, is now gl_function). There used to be an instance of this calls for each function and for each alias to that function. For example, there was an instance for PointParameterivSGIS, PointParameterivEXT, PointParameterivARB, and PointParameteriv. In the new code, there is one instance. Each instance has a list of entrypoint names for the function. In the next revision, this will allow a couple useful things. The script will be able to verify that the parameters, return type, and GLX protocol for a function and all it's aliases match. It will also allow aliases to be represented in the XML more compactly. Instead of repeating all the information, an alias can be listed as: <function name="PointParameterivARB" alias="PointParameterivEXT"/> Because the data representation was changed, the order that the alias functions are processed by the scripts also changed. This accounts for at least 2,700 of the ~3,600 lines of diffs in the generated code. Most of the remaining ~900 lines of diffs are the result of bugs *fixed* by the new scripts. The old scripts also generated code with some bugs in it. These bugs were discovered while the new code was being written. These changes were discussed on the mesa3d-dev mailing list back at the end of May: http://marc.theaimsgroup.com/?t=111714569000004&r=1&w=2 Xorg bug: 3197, 3208
2005-06-21 23:42:43 +00:00
<type name="int" size="4" glx_name="CARD32"/>
<type name="uint" size="4" unsigned="true" glx_name="CARD32"/>
<type name="sizei" size="4" unsigned="true" glx_name="CARD32"/>
<type name="enum" size="4" unsigned="true" glx_name="ENUM"/>
<type name="bitfield" size="4" unsigned="true" glx_name="CARD32"/>
Mammoth update to the Python code generator scripts that live in src/mesa/glapi. Basically, the scripts that did simple things (like gl_offsets.py) were simple, and the scripts that did more complicated things (like glX_proto_send.py) were getting progressively more and more out of control. So, I re-write the foundation classes on which everything is based. One problem with the existing code is that the division between the GL API database representation and the way the output code is generated was either blury or nonexistant. The new code somewhat follows the Model-View-Controller pattern, minus the Controller. There is a distinct set of classes that model the API data, and there is a distinct set of classes that generate code from that data. One big change is in the class that represents GL functions (was glFunction, is now gl_function). There used to be an instance of this calls for each function and for each alias to that function. For example, there was an instance for PointParameterivSGIS, PointParameterivEXT, PointParameterivARB, and PointParameteriv. In the new code, there is one instance. Each instance has a list of entrypoint names for the function. In the next revision, this will allow a couple useful things. The script will be able to verify that the parameters, return type, and GLX protocol for a function and all it's aliases match. It will also allow aliases to be represented in the XML more compactly. Instead of repeating all the information, an alias can be listed as: <function name="PointParameterivARB" alias="PointParameterivEXT"/> Because the data representation was changed, the order that the alias functions are processed by the scripts also changed. This accounts for at least 2,700 of the ~3,600 lines of diffs in the generated code. Most of the remaining ~900 lines of diffs are the result of bugs *fixed* by the new scripts. The old scripts also generated code with some bugs in it. These bugs were discovered while the new code was being written. These changes were discussed on the mesa3d-dev mailing list back at the end of May: http://marc.theaimsgroup.com/?t=111714569000004&r=1&w=2 Xorg bug: 3197, 3208
2005-06-21 23:42:43 +00:00
<type name="short" size="2" glx_name="CARD16"/>
<type name="ushort" size="2" unsigned="true" glx_name="CARD16"/>
Mammoth update to the Python code generator scripts that live in src/mesa/glapi. Basically, the scripts that did simple things (like gl_offsets.py) were simple, and the scripts that did more complicated things (like glX_proto_send.py) were getting progressively more and more out of control. So, I re-write the foundation classes on which everything is based. One problem with the existing code is that the division between the GL API database representation and the way the output code is generated was either blury or nonexistant. The new code somewhat follows the Model-View-Controller pattern, minus the Controller. There is a distinct set of classes that model the API data, and there is a distinct set of classes that generate code from that data. One big change is in the class that represents GL functions (was glFunction, is now gl_function). There used to be an instance of this calls for each function and for each alias to that function. For example, there was an instance for PointParameterivSGIS, PointParameterivEXT, PointParameterivARB, and PointParameteriv. In the new code, there is one instance. Each instance has a list of entrypoint names for the function. In the next revision, this will allow a couple useful things. The script will be able to verify that the parameters, return type, and GLX protocol for a function and all it's aliases match. It will also allow aliases to be represented in the XML more compactly. Instead of repeating all the information, an alias can be listed as: <function name="PointParameterivARB" alias="PointParameterivEXT"/> Because the data representation was changed, the order that the alias functions are processed by the scripts also changed. This accounts for at least 2,700 of the ~3,600 lines of diffs in the generated code. Most of the remaining ~900 lines of diffs are the result of bugs *fixed* by the new scripts. The old scripts also generated code with some bugs in it. These bugs were discovered while the new code was being written. These changes were discussed on the mesa3d-dev mailing list back at the end of May: http://marc.theaimsgroup.com/?t=111714569000004&r=1&w=2 Xorg bug: 3197, 3208
2005-06-21 23:42:43 +00:00
<type name="byte" size="1" glx_name="CARD8"/>
<type name="ubyte" size="1" unsigned="true" glx_name="CARD8"/>
<type name="boolean" size="1" unsigned="true" glx_name="CARD8"/>
Mammoth update to the Python code generator scripts that live in src/mesa/glapi. Basically, the scripts that did simple things (like gl_offsets.py) were simple, and the scripts that did more complicated things (like glX_proto_send.py) were getting progressively more and more out of control. So, I re-write the foundation classes on which everything is based. One problem with the existing code is that the division between the GL API database representation and the way the output code is generated was either blury or nonexistant. The new code somewhat follows the Model-View-Controller pattern, minus the Controller. There is a distinct set of classes that model the API data, and there is a distinct set of classes that generate code from that data. One big change is in the class that represents GL functions (was glFunction, is now gl_function). There used to be an instance of this calls for each function and for each alias to that function. For example, there was an instance for PointParameterivSGIS, PointParameterivEXT, PointParameterivARB, and PointParameteriv. In the new code, there is one instance. Each instance has a list of entrypoint names for the function. In the next revision, this will allow a couple useful things. The script will be able to verify that the parameters, return type, and GLX protocol for a function and all it's aliases match. It will also allow aliases to be represented in the XML more compactly. Instead of repeating all the information, an alias can be listed as: <function name="PointParameterivARB" alias="PointParameterivEXT"/> Because the data representation was changed, the order that the alias functions are processed by the scripts also changed. This accounts for at least 2,700 of the ~3,600 lines of diffs in the generated code. Most of the remaining ~900 lines of diffs are the result of bugs *fixed* by the new scripts. The old scripts also generated code with some bugs in it. These bugs were discovered while the new code was being written. These changes were discussed on the mesa3d-dev mailing list back at the end of May: http://marc.theaimsgroup.com/?t=111714569000004&r=1&w=2 Xorg bug: 3197, 3208
2005-06-21 23:42:43 +00:00
<type name="void" size="1"/>
<function name="NewList" offset="0">
<param name="list" type="GLuint"/>
<param name="mode" type="GLenum"/>
<glx sop="101"/>
</function>
<function name="EndList" offset="1">
<glx sop="102"/>
</function>
<function name="CallList" offset="2">
<param name="list" type="GLuint"/>
<glx rop="1"/>
</function>
<function name="CallLists" offset="3">
<param name="n" type="GLsizei" counter="true"/>
<param name="type" type="GLenum"/>
<param name="lists" type="const GLvoid *" variable_param="type" count="n"/>
<glx rop="2" large="true"/>
</function>
<function name="DeleteLists" offset="4">
<param name="list" type="GLuint"/>
<param name="range" type="GLsizei"/>
<glx sop="103"/>
</function>
<function name="GenLists" offset="5">
<param name="range" type="GLsizei"/>
<return type="GLuint"/>
<glx sop="104"/>
</function>
<function name="ListBase" offset="6">
<param name="base" type="GLuint"/>
<glx rop="3"/>
</function>
<function name="Begin" offset="7">
<param name="mode" type="GLenum"/>
<glx rop="4"/>
</function>
<function name="Bitmap" offset="8">
<param name="width" type="GLsizei"/>
<param name="height" type="GLsizei"/>
<param name="xorig" type="GLfloat"/>
<param name="yorig" type="GLfloat"/>
<param name="xmove" type="GLfloat"/>
<param name="ymove" type="GLfloat"/>
<param name="bitmap" type="const GLubyte *" img_width="width" img_height="height" img_format="GL_COLOR_INDEX" img_type="GL_BITMAP" img_target="0" img_pad_dimensions="false"/>
<glx rop="5" large="true"/>
</function>
<function name="Color3b" offset="9" vectorequiv="Color3bv">
<param name="red" type="GLbyte"/>
<param name="green" type="GLbyte"/>
<param name="blue" type="GLbyte"/>
</function>
<function name="Color3bv" offset="10">
<param name="v" type="const GLbyte *" count="3"/>
<glx rop="6"/>
</function>
<function name="Color3d" offset="11" vectorequiv="Color3dv">
<param name="red" type="GLdouble"/>
<param name="green" type="GLdouble"/>
<param name="blue" type="GLdouble"/>
</function>
<function name="Color3dv" offset="12">
<param name="v" type="const GLdouble *" count="3"/>
<glx rop="7"/>
</function>
<function name="Color3f" offset="13" vectorequiv="Color3fv">
<param name="red" type="GLfloat"/>
<param name="green" type="GLfloat"/>
<param name="blue" type="GLfloat"/>
</function>
<function name="Color3fv" offset="14">
<param name="v" type="const GLfloat *" count="3"/>
<glx rop="8"/>
</function>
<function name="Color3i" offset="15" vectorequiv="Color3iv">
<param name="red" type="GLint"/>
<param name="green" type="GLint"/>
<param name="blue" type="GLint"/>
</function>
<function name="Color3iv" offset="16">
<param name="v" type="const GLint *" count="3"/>
<glx rop="9"/>
</function>
<function name="Color3s" offset="17" vectorequiv="Color3sv">
<param name="red" type="GLshort"/>
<param name="green" type="GLshort"/>
<param name="blue" type="GLshort"/>
</function>
<function name="Color3sv" offset="18">
<param name="v" type="const GLshort *" count="3"/>
<glx rop="10"/>
</function>
<function name="Color3ub" offset="19" vectorequiv="Color3ubv">
<param name="red" type="GLubyte"/>
<param name="green" type="GLubyte"/>
<param name="blue" type="GLubyte"/>
</function>
<function name="Color3ubv" offset="20">
<param name="v" type="const GLubyte *" count="3"/>
<glx rop="11"/>
</function>
<function name="Color3ui" offset="21" vectorequiv="Color3uiv">
<param name="red" type="GLuint"/>
<param name="green" type="GLuint"/>
<param name="blue" type="GLuint"/>
</function>
<function name="Color3uiv" offset="22">
<param name="v" type="const GLuint *" count="3"/>
<glx rop="12"/>
</function>
<function name="Color3us" offset="23" vectorequiv="Color3usv">
<param name="red" type="GLushort"/>
<param name="green" type="GLushort"/>
<param name="blue" type="GLushort"/>
</function>
<function name="Color3usv" offset="24">
<param name="v" type="const GLushort *" count="3"/>
<glx rop="13"/>
</function>
<function name="Color4b" offset="25" vectorequiv="Color4bv">
<param name="red" type="GLbyte"/>
<param name="green" type="GLbyte"/>
<param name="blue" type="GLbyte"/>
<param name="alpha" type="GLbyte"/>
</function>
<function name="Color4bv" offset="26">
<param name="v" type="const GLbyte *" count="4"/>
<glx rop="14"/>
</function>
<function name="Color4d" offset="27" vectorequiv="Color4dv">
<param name="red" type="GLdouble"/>
<param name="green" type="GLdouble"/>
<param name="blue" type="GLdouble"/>
<param name="alpha" type="GLdouble"/>
</function>
<function name="Color4dv" offset="28">
<param name="v" type="const GLdouble *" count="4"/>
<glx rop="15"/>
</function>
<function name="Color4f" offset="29" vectorequiv="Color4fv">
<param name="red" type="GLfloat"/>
<param name="green" type="GLfloat"/>
<param name="blue" type="GLfloat"/>
<param name="alpha" type="GLfloat"/>
</function>
<function name="Color4fv" offset="30">
<param name="v" type="const GLfloat *" count="4"/>
<glx rop="16"/>
</function>
<function name="Color4i" offset="31" vectorequiv="Color4iv">
<param name="red" type="GLint"/>
<param name="green" type="GLint"/>
<param name="blue" type="GLint"/>
<param name="alpha" type="GLint"/>
</function>
<function name="Color4iv" offset="32">
<param name="v" type="const GLint *" count="4"/>
<glx rop="17"/>
</function>
<function name="Color4s" offset="33" vectorequiv="Color4sv">
<param name="red" type="GLshort"/>
<param name="green" type="GLshort"/>
<param name="blue" type="GLshort"/>
<param name="alpha" type="GLshort"/>
</function>
<function name="Color4sv" offset="34">
<param name="v" type="const GLshort *" count="4"/>
<glx rop="18"/>
</function>
<function name="Color4ub" offset="35" vectorequiv="Color4ubv">
<param name="red" type="GLubyte"/>
<param name="green" type="GLubyte"/>
<param name="blue" type="GLubyte"/>
<param name="alpha" type="GLubyte"/>
</function>
<function name="Color4ubv" offset="36">
<param name="v" type="const GLubyte *" count="4"/>
<glx rop="19"/>
</function>
<function name="Color4ui" offset="37" vectorequiv="Color4uiv">
<param name="red" type="GLuint"/>
<param name="green" type="GLuint"/>
<param name="blue" type="GLuint"/>
<param name="alpha" type="GLuint"/>
</function>
<function name="Color4uiv" offset="38">
<param name="v" type="const GLuint *" count="4"/>
<glx rop="20"/>
</function>
<function name="Color4us" offset="39" vectorequiv="Color4usv">
<param name="red" type="GLushort"/>
<param name="green" type="GLushort"/>
<param name="blue" type="GLushort"/>
<param name="alpha" type="GLushort"/>
</function>
<function name="Color4usv" offset="40">
<param name="v" type="const GLushort *" count="4"/>
<glx rop="21"/>
</function>
<function name="EdgeFlag" offset="41" vectorequiv="EdgeFlagv">
<param name="flag" type="GLboolean"/>
</function>
<function name="EdgeFlagv" offset="42">
<param name="flag" type="const GLboolean *" count="1"/>
<glx rop="22"/>
</function>
<function name="End" offset="43">
<glx rop="23"/>
</function>
<function name="Indexd" offset="44" vectorequiv="Indexdv">
<param name="c" type="GLdouble"/>
</function>
<function name="Indexdv" offset="45">
<param name="c" type="const GLdouble *" count="1"/>
<glx rop="24"/>
</function>
<function name="Indexf" offset="46" vectorequiv="Indexfv">
<param name="c" type="GLfloat"/>
</function>
<function name="Indexfv" offset="47">
<param name="c" type="const GLfloat *" count="1"/>
<glx rop="25"/>
</function>
<function name="Indexi" offset="48" vectorequiv="Indexiv">
<param name="c" type="GLint"/>
</function>
<function name="Indexiv" offset="49">
<param name="c" type="const GLint *" count="1"/>
<glx rop="26"/>
</function>
<function name="Indexs" offset="50" vectorequiv="Indexsv">
<param name="c" type="GLshort"/>
</function>
<function name="Indexsv" offset="51">
<param name="c" type="const GLshort *" count="1"/>
<glx rop="27"/>
</function>
<function name="Normal3b" offset="52" vectorequiv="Normal3bv">
<param name="nx" type="GLbyte"/>
<param name="ny" type="GLbyte"/>
<param name="nz" type="GLbyte"/>
</function>
<function name="Normal3bv" offset="53">
<param name="v" type="const GLbyte *" count="3"/>
<glx rop="28"/>
</function>
<function name="Normal3d" offset="54" vectorequiv="Normal3dv">
<param name="nx" type="GLdouble"/>
<param name="ny" type="GLdouble"/>
<param name="nz" type="GLdouble"/>
</function>
<function name="Normal3dv" offset="55">
<param name="v" type="const GLdouble *" count="3"/>
<glx rop="29"/>
</function>
<function name="Normal3f" offset="56" vectorequiv="Normal3fv">
<param name="nx" type="GLfloat"/>
<param name="ny" type="GLfloat"/>
<param name="nz" type="GLfloat"/>
</function>
<function name="Normal3fv" offset="57">
<param name="v" type="const GLfloat *" count="3"/>
<glx rop="30"/>
</function>
<function name="Normal3i" offset="58" vectorequiv="Normal3iv">
<param name="nx" type="GLint"/>
<param name="ny" type="GLint"/>
<param name="nz" type="GLint"/>
</function>
<function name="Normal3iv" offset="59">
<param name="v" type="const GLint *" count="3"/>
<glx rop="31"/>
</function>
<function name="Normal3s" offset="60" vectorequiv="Normal3sv">
<param name="nx" type="GLshort"/>
<param name="ny" type="GLshort"/>
<param name="nz" type="GLshort"/>
</function>
<function name="Normal3sv" offset="61">
<param name="v" type="const GLshort *" count="3"/>
<glx rop="32"/>
</function>
<function name="RasterPos2d" offset="62" vectorequiv="RasterPos2dv">
<param name="x" type="GLdouble"/>
<param name="y" type="GLdouble"/>
</function>
<function name="RasterPos2dv" offset="63">
<param name="v" type="const GLdouble *" count="2"/>
<glx rop="33"/>
</function>
<function name="RasterPos2f" offset="64" vectorequiv="RasterPos2fv">
<param name="x" type="GLfloat"/>
<param name="y" type="GLfloat"/>
</function>
<function name="RasterPos2fv" offset="65">
<param name="v" type="const GLfloat *" count="2"/>
<glx rop="34"/>
</function>
<function name="RasterPos2i" offset="66" vectorequiv="RasterPos2iv">
<param name="x" type="GLint"/>
<param name="y" type="GLint"/>
</function>
<function name="RasterPos2iv" offset="67">
<param name="v" type="const GLint *" count="2"/>
<glx rop="35"/>
</function>
<function name="RasterPos2s" offset="68" vectorequiv="RasterPos2sv">
<param name="x" type="GLshort"/>
<param name="y" type="GLshort"/>
</function>
<function name="RasterPos2sv" offset="69">
<param name="v" type="const GLshort *" count="2"/>
<glx rop="36"/>
</function>
<function name="RasterPos3d" offset="70" vectorequiv="RasterPos3dv">
<param name="x" type="GLdouble"/>
<param name="y" type="GLdouble"/>
<param name="z" type="GLdouble"/>
</function>
<function name="RasterPos3dv" offset="71">
<param name="v" type="const GLdouble *" count="3"/>
<glx rop="37"/>
</function>
<function name="RasterPos3f" offset="72" vectorequiv="RasterPos3fv">
<param name="x" type="GLfloat"/>
<param name="y" type="GLfloat"/>
<param name="z" type="GLfloat"/>
</function>
<function name="RasterPos3fv" offset="73">
<param name="v" type="const GLfloat *" count="3"/>
<glx rop="38"/>
</function>
<function name="RasterPos3i" offset="74" vectorequiv="RasterPos3iv">
<param name="x" type="GLint"/>
<param name="y" type="GLint"/>
<param name="z" type="GLint"/>
</function>
<function name="RasterPos3iv" offset="75">
<param name="v" type="const GLint *" count="3"/>
<glx rop="39"/>
</function>
<function name="RasterPos3s" offset="76" vectorequiv="RasterPos3sv">
<param name="x" type="GLshort"/>
<param name="y" type="GLshort"/>
<param name="z" type="GLshort"/>
</function>
<function name="RasterPos3sv" offset="77">
<param name="v" type="const GLshort *" count="3"/>
<glx rop="40"/>
</function>
<function name="RasterPos4d" offset="78" vectorequiv="RasterPos4dv">
<param name="x" type="GLdouble"/>
<param name="y" type="GLdouble"/>
<param name="z" type="GLdouble"/>
<param name="w" type="GLdouble"/>
</function>
<function name="RasterPos4dv" offset="79">
<param name="v" type="const GLdouble *" count="4"/>
<glx rop="41"/>
</function>
<function name="RasterPos4f" offset="80" vectorequiv="RasterPos4fv">
<param name="x" type="GLfloat"/>
<param name="y" type="GLfloat"/>
<param name="z" type="GLfloat"/>
<param name="w" type="GLfloat"/>
</function>
<function name="RasterPos4fv" offset="81">
<param name="v" type="const GLfloat *" count="4"/>
<glx rop="42"/>
</function>
<function name="RasterPos4i" offset="82" vectorequiv="RasterPos4iv">
<param name="x" type="GLint"/>
<param name="y" type="GLint"/>
<param name="z" type="GLint"/>
<param name="w" type="GLint"/>
</function>
<function name="RasterPos4iv" offset="83">
<param name="v" type="const GLint *" count="4"/>
<glx rop="43"/>
</function>
<function name="RasterPos4s" offset="84" vectorequiv="RasterPos4sv">
<param name="x" type="GLshort"/>
<param name="y" type="GLshort"/>
<param name="z" type="GLshort"/>
<param name="w" type="GLshort"/>
</function>
<function name="RasterPos4sv" offset="85">
<param name="v" type="const GLshort *" count="4"/>
<glx rop="44"/>
</function>
<function name="Rectd" offset="86" vectorequiv="Rectdv">
<param name="x1" type="GLdouble"/>
<param name="y1" type="GLdouble"/>
<param name="x2" type="GLdouble"/>
<param name="y2" type="GLdouble"/>
</function>
<function name="Rectdv" offset="87">
<param name="v1" type="const GLdouble *" count="2"/>
<param name="v2" type="const GLdouble *" count="2"/>
<glx rop="45"/>
</function>
<function name="Rectf" offset="88" vectorequiv="Rectfv">
<param name="x1" type="GLfloat"/>
<param name="y1" type="GLfloat"/>
<param name="x2" type="GLfloat"/>
<param name="y2" type="GLfloat"/>
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<param name="y2" type="GLint"/>
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<param name="y1" type="GLshort"/>
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<param name="y2" type="GLshort"/>
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<param name="u1" type="GLdouble"/>
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<param name="ustride" type="GLint" client_only="true"/>
<param name="uorder" type="GLint"/>
<param name="v1" type="GLdouble"/>
<param name="v2" type="GLdouble"/>
<param name="vstride" type="GLint" client_only="true"/>
<param name="vorder" type="GLint"/>
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<glx rop="145" handcode="true"/>
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<param name="u2" type="GLfloat"/>
<param name="ustride" type="GLint" client_only="true"/>
<param name="uorder" type="GLint"/>
<param name="v1" type="GLfloat"/>
<param name="v2" type="GLfloat"/>
<param name="vstride" type="GLint" client_only="true"/>
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<param name="points" type="const GLfloat *" variable_param="uorder"/>
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<param name="u1" type="GLdouble"/>
<param name="u2" type="GLdouble"/>
<glx rop="147"/>
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<param name="u1" type="GLfloat"/>
<param name="u2" type="GLfloat"/>
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<param name="u2" type="GLdouble"/>
<param name="vn" type="GLint"/>
<param name="v1" type="GLdouble"/>
<param name="v2" type="GLdouble"/>
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<param name="u2" type="GLfloat"/>
<param name="vn" type="GLint"/>
<param name="v1" type="GLfloat"/>
<param name="v2" type="GLfloat"/>
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<param name="dfactor" type="GLenum"/>
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<param name="yfactor" type="GLfloat"/>
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<param name="param" type="GLfloat"/>
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<param name="param" type="GLint"/>
<glx rop="167"/>
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<param name="param" type="GLfloat"/>
<glx sop="109" handcode="client"/>
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<param name="param" type="GLint"/>
<glx sop="110" handcode="client"/>
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<param name="mapsize" type="GLsizei" counter="true"/>
<param name="values" type="const GLfloat *" count="mapsize"/>
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<param name="type" type="GLenum"/>
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<param name="type" type="GLenum"/>
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<param name="height" type="GLsizei"/>
<param name="format" type="GLenum"/>
<param name="type" type="GLenum"/>
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<param name="params" type="GLdouble *" output="true" variable_param="pname"/>
<glx sop="132"/>
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<param name="pname" type="GLenum"/>
<param name="params" type="GLfloat *" output="true" variable_param="pname"/>
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<param name="level" type="GLint"/>
<param name="format" type="GLenum"/>
<param name="type" type="GLenum"/>
<param name="pixels" type="GLvoid *" output="true" img_width="width" img_height="height" img_depth="depth" img_format="format" img_type="type"/>
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<enum name="LUMINANCE16" value="0x8042"/>
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<enum name="LUMINANCE12_ALPHA12" value="0x8047"/>
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<enum name="INTENSITY8" value="0x804B"/>
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<size name="Get" mode="get"/>
</enum>
<enum name="VERTEX_ARRAY_SIZE" count="1" value="0x807A">
<size name="Get" mode="get"/>
</enum>
<enum name="VERTEX_ARRAY_TYPE" count="1" value="0x807B">
<size name="Get" mode="get"/>
</enum>
<enum name="VERTEX_ARRAY_STRIDE" count="1" value="0x807C">
<size name="Get" mode="get"/>
</enum>
<enum name="NORMAL_ARRAY_TYPE" count="1" value="0x807E">
<size name="Get" mode="get"/>
</enum>
<enum name="NORMAL_ARRAY_STRIDE" count="1" value="0x807F">
<size name="Get" mode="get"/>
</enum>
<enum name="COLOR_ARRAY_SIZE" count="1" value="0x8081">
<size name="Get" mode="get"/>
</enum>
<enum name="COLOR_ARRAY_TYPE" count="1" value="0x8082">
<size name="Get" mode="get"/>
</enum>
<enum name="COLOR_ARRAY_STRIDE" count="1" value="0x8083">
<size name="Get" mode="get"/>
</enum>
<enum name="INDEX_ARRAY_TYPE" count="1" value="0x8085">
<size name="Get" mode="get"/>
</enum>
<enum name="INDEX_ARRAY_STRIDE" count="1" value="0x8086">
<size name="Get" mode="get"/>
</enum>
<enum name="TEXTURE_COORD_ARRAY_SIZE" count="1" value="0x8088">
<size name="Get" mode="get"/>
</enum>
<enum name="TEXTURE_COORD_ARRAY_TYPE" count="1" value="0x8089">
<size name="Get" mode="get"/>
</enum>
<enum name="TEXTURE_COORD_ARRAY_STRIDE" count="1" value="0x808A">
<size name="Get" mode="get"/>
</enum>
<enum name="EDGE_FLAG_ARRAY_STRIDE" count="1" value="0x808C">
<size name="Get" mode="get"/>
</enum>
<enum name="VERTEX_ARRAY_POINTER" value="0x808E"/>
<enum name="NORMAL_ARRAY_POINTER" value="0x808F"/>
<enum name="COLOR_ARRAY_POINTER" value="0x8090"/>
<enum name="INDEX_ARRAY_POINTER" value="0x8091"/>
<enum name="TEXTURE_COORD_ARRAY_POINTER" value="0x8092"/>
<enum name="EDGE_FLAG_ARRAY_POINTER" value="0x8093"/>
<enum name="CLIENT_PIXEL_STORE_BIT" value="0x00000001"/>
<enum name="CLIENT_VERTEX_ARRAY_BIT" value="0x00000002"/>
<enum name="ALL_CLIENT_ATTRIB_BITS" value="0xFFFFFFFF"/>
<enum name="CLIENT_ALL_ATTRIB_BITS" value="0xFFFFFFFF"/>
<function name="ArrayElement" offset="306">
<param name="i" type="GLint"/>
<glx handcode="true"/>
</function>
<function name="ColorPointer" offset="308">
<param name="size" type="GLint"/>
<param name="type" type="GLenum"/>
<param name="stride" type="GLsizei"/>
<param name="pointer" type="const GLvoid *"/>
<glx handcode="true"/>
</function>
<function name="DisableClientState" offset="309">
<param name="array" type="GLenum"/>
<glx handcode="true"/>
</function>
<function name="DrawArrays" offset="310">
<param name="mode" type="GLenum"/>
<param name="first" type="GLint"/>
<param name="count" type="GLsizei"/>
<glx rop="193" handcode="true"/>
</function>
<function name="DrawElements" offset="311">
<param name="mode" type="GLenum"/>
<param name="count" type="GLsizei"/>
<param name="type" type="GLenum"/>
<param name="indices" type="const GLvoid *"/>
<glx handcode="true"/>
</function>
<function name="EdgeFlagPointer" offset="312">
<param name="stride" type="GLsizei"/>
<param name="pointer" type="const GLvoid *"/>
<glx handcode="true"/>
</function>
<function name="EnableClientState" offset="313">
<param name="array" type="GLenum"/>
<glx handcode="true"/>
</function>
<function name="GetPointerv" offset="329">
<param name="pname" type="GLenum"/>
<param name="params" type="GLvoid **" output="true"/>
<glx handcode="true"/>
</function>
<function name="IndexPointer" offset="314">
<param name="type" type="GLenum"/>
<param name="stride" type="GLsizei"/>
<param name="pointer" type="const GLvoid *"/>
<glx handcode="true"/>
</function>
<function name="InterleavedArrays" offset="317">
<param name="format" type="GLenum"/>
<param name="stride" type="GLsizei"/>
<param name="pointer" type="const GLvoid *"/>
<glx handcode="true"/>
</function>
<function name="NormalPointer" offset="318">
<param name="type" type="GLenum"/>
<param name="stride" type="GLsizei"/>
<param name="pointer" type="const GLvoid *"/>
<glx handcode="true"/>
</function>
<function name="TexCoordPointer" offset="320">
<param name="size" type="GLint"/>
<param name="type" type="GLenum"/>
<param name="stride" type="GLsizei"/>
<param name="pointer" type="const GLvoid *"/>
<glx handcode="true"/>
</function>
<function name="VertexPointer" offset="321">
<param name="size" type="GLint"/>
<param name="type" type="GLenum"/>
<param name="stride" type="GLsizei"/>
<param name="pointer" type="const GLvoid *"/>
<glx handcode="true"/>
</function>
<function name="PolygonOffset" offset="319">
<param name="factor" type="GLfloat"/>
<param name="units" type="GLfloat"/>
<glx rop="192"/>
</function>
<function name="CopyTexImage1D" offset="323">
<param name="target" type="GLenum"/>
<param name="level" type="GLint"/>
<param name="internalformat" type="GLenum"/>
<param name="x" type="GLint"/>
<param name="y" type="GLint"/>
<param name="width" type="GLsizei"/>
<param name="border" type="GLint"/>
<glx rop="4119"/>
</function>
<function name="CopyTexImage2D" offset="324">
<param name="target" type="GLenum"/>
<param name="level" type="GLint"/>
<param name="internalformat" type="GLenum"/>
<param name="x" type="GLint"/>
<param name="y" type="GLint"/>
<param name="width" type="GLsizei"/>
<param name="height" type="GLsizei"/>
<param name="border" type="GLint"/>
<glx rop="4120"/>
</function>
<function name="CopyTexSubImage1D" offset="325">
<param name="target" type="GLenum"/>
<param name="level" type="GLint"/>
<param name="xoffset" type="GLint"/>
<param name="x" type="GLint"/>
<param name="y" type="GLint"/>
<param name="width" type="GLsizei"/>
<glx rop="4121"/>
</function>
<function name="CopyTexSubImage2D" offset="326">
<param name="target" type="GLenum"/>
<param name="level" type="GLint"/>
<param name="xoffset" type="GLint"/>
<param name="yoffset" type="GLint"/>
<param name="x" type="GLint"/>
<param name="y" type="GLint"/>
<param name="width" type="GLsizei"/>
<param name="height" type="GLsizei"/>
<glx rop="4122"/>
</function>
<function name="TexSubImage1D" offset="332">
<param name="target" type="GLenum"/>
<param name="level" type="GLint"/>
<param name="xoffset" type="GLint"/>
<param name="width" type="GLsizei"/>
<param name="format" type="GLenum"/>
<param name="type" type="GLenum"/>
<param name="UNUSED" type="GLuint" padding="true"/>
<param name="pixels" type="const GLvoid *" img_width="width" img_xoff="xoffset" img_format="format" img_type="type" img_target="target" img_pad_dimensions="true"/>
<glx rop="4099" large="true"/>
</function>
<function name="TexSubImage2D" offset="333">
<param name="target" type="GLenum"/>
<param name="level" type="GLint"/>
<param name="xoffset" type="GLint"/>
<param name="yoffset" type="GLint"/>
<param name="width" type="GLsizei"/>
<param name="height" type="GLsizei"/>
<param name="format" type="GLenum"/>
<param name="type" type="GLenum"/>
<param name="UNUSED" type="GLuint" padding="true"/>
<param name="pixels" type="const GLvoid *" img_width="width" img_height="height" img_xoff="xoffset" img_yoff="yoffset" img_format="format" img_type="type" img_target="target" img_pad_dimensions="true"/>
<glx rop="4100" large="true"/>
</function>
<function name="AreTexturesResident" offset="322">
<param name="n" type="GLsizei" counter="true"/>
<param name="textures" type="const GLuint *" count="n"/>
<param name="residences" type="GLboolean *" output="true" count="n"/>
<return type="GLboolean"/>
<glx sop="143" handcode="client" always_array="true"/>
</function>
<function name="BindTexture" offset="307">
<param name="target" type="GLenum"/>
<param name="texture" type="GLuint"/>
<glx rop="4117"/>
</function>
<function name="DeleteTextures" offset="327">
<param name="n" type="GLsizei" counter="true"/>
<param name="textures" type="const GLuint *" count="n"/>
<glx sop="144"/>
</function>
<function name="GenTextures" offset="328">
<param name="n" type="GLsizei" counter="true"/>
<param name="textures" type="GLuint *" output="true" count="n"/>
<glx sop="145" always_array="true"/>
</function>
<function name="IsTexture" offset="330">
<param name="texture" type="GLuint"/>
<return type="GLboolean"/>
<glx sop="146"/>
</function>
<function name="PrioritizeTextures" offset="331">
<param name="n" type="GLsizei" counter="true"/>
<param name="textures" type="const GLuint *" count="n"/>
<param name="priorities" type="const GLclampf *" count="n"/>
<glx rop="4118"/>
</function>
<function name="Indexub" offset="315" vectorequiv="Indexubv">
<param name="c" type="GLubyte"/>
</function>
<function name="Indexubv" offset="316">
<param name="c" type="const GLubyte *" count="1"/>
<glx rop="194"/>
</function>
<function name="PopClientAttrib" offset="334">
<glx handcode="true"/>
</function>
<function name="PushClientAttrib" offset="335">
<param name="mask" type="GLbitfield"/>
<glx handcode="true"/>
</function>
</category>
<category name="1.2">
<enum name="UNSIGNED_BYTE_3_3_2" value="0x8032"/>
<enum name="UNSIGNED_SHORT_4_4_4_4" value="0x8033"/>
<enum name="UNSIGNED_SHORT_5_5_5_1" value="0x8034"/>
<enum name="UNSIGNED_INT_8_8_8_8" value="0x8035"/>
<enum name="UNSIGNED_INT_10_10_10_2" value="0x8036"/>
<enum name="RESCALE_NORMAL" count="1" value="0x803A">
<size name="Get" mode="get"/>
</enum>
<enum name="TEXTURE_BINDING_3D" count="1" value="0x806A">
<size name="Get" mode="get"/>
</enum>
<enum name="PACK_SKIP_IMAGES" count="1" value="0x806B">
<size name="Get" mode="get"/>
</enum>
<enum name="PACK_IMAGE_HEIGHT" count="1" value="0x806C">
<size name="Get" mode="get"/>
</enum>
<enum name="UNPACK_SKIP_IMAGES" count="1" value="0x806D">
<size name="Get" mode="get"/>
</enum>
<enum name="UNPACK_IMAGE_HEIGHT" count="1" value="0x806E">
<size name="Get" mode="get"/>
</enum>
<enum name="TEXTURE_3D" count="1" value="0x806F">
<size name="Get" mode="get"/>
</enum>
<enum name="PROXY_TEXTURE_3D" value="0x8070"/>
<enum name="TEXTURE_DEPTH" count="1" value="0x8071">
<size name="GetTexLevelParameterfv" mode="get"/>
<size name="GetTexLevelParameteriv" mode="get"/>
</enum>
<enum name="TEXTURE_WRAP_R" count="1" value="0x8072">
<size name="TexParameterfv"/>
<size name="TexParameteriv"/>
<size name="GetTexParameterfv" mode="get"/>
<size name="GetTexParameteriv" mode="get"/>
</enum>
<enum name="MAX_3D_TEXTURE_SIZE" count="1" value="0x8073">
<size name="Get" mode="get"/>
</enum>
<enum name="UNSIGNED_BYTE_2_3_3_REV" value="0x8362"/>
<enum name="UNSIGNED_SHORT_5_6_5" value="0x8363"/>
<enum name="UNSIGNED_SHORT_5_6_5_REV" value="0x8364"/>
<enum name="UNSIGNED_SHORT_4_4_4_4_REV" value="0x8365"/>
<enum name="UNSIGNED_SHORT_1_5_5_5_REV" value="0x8366"/>
<enum name="UNSIGNED_INT_8_8_8_8_REV" value="0x8367"/>
<enum name="UNSIGNED_INT_2_10_10_10_REV" value="0x8368"/>
<enum name="BGR" value="0x80E0"/>
<enum name="BGRA" value="0x80E1"/>
<enum name="MAX_ELEMENTS_VERTICES" count="1" value="0x80E8">
<size name="Get" mode="get"/>
</enum>
<enum name="MAX_ELEMENTS_INDICES" count="1" value="0x80E9">
<size name="Get" mode="get"/>
</enum>
<enum name="CLAMP_TO_EDGE" value="0x812F"/>
<enum name="TEXTURE_MIN_LOD" count="1" value="0x813A">
<size name="TexParameterfv"/>
<size name="TexParameteriv"/>
<size name="GetTexParameterfv" mode="get"/>
<size name="GetTexParameteriv" mode="get"/>
</enum>
<enum name="TEXTURE_MAX_LOD" count="1" value="0x813B">
<size name="TexParameterfv"/>
<size name="TexParameteriv"/>
<size name="GetTexParameterfv" mode="get"/>
<size name="GetTexParameteriv" mode="get"/>
</enum>
<enum name="TEXTURE_BASE_LEVEL" count="1" value="0x813C">
<size name="TexParameterfv"/>
<size name="TexParameteriv"/>
<size name="GetTexParameterfv" mode="get"/>
<size name="GetTexParameteriv" mode="get"/>
</enum>
<enum name="TEXTURE_MAX_LEVEL" count="1" value="0x813D">
<size name="TexParameterfv"/>
<size name="TexParameteriv"/>
<size name="GetTexParameterfv" mode="get"/>
<size name="GetTexParameteriv" mode="get"/>
</enum>
<enum name="LIGHT_MODEL_COLOR_CONTROL" count="1" value="0x81F8">
<size name="LightModelfv"/>
<size name="LightModeliv"/>
<size name="Get" mode="get"/>
</enum>
<enum name="SINGLE_COLOR" value="0x81F9"/>
<enum name="SEPARATE_SPECULAR_COLOR" value="0x81FA"/>
<enum name="SMOOTH_POINT_SIZE_RANGE" count="2" value="0x0B12">
<size name="Get" mode="get"/>
</enum>
<enum name="SMOOTH_POINT_SIZE_GRANULARITY" count="1" value="0x0B13">
<size name="Get" mode="get"/>
</enum>
<enum name="SMOOTH_LINE_WIDTH_RANGE" count="2" value="0x0B22">
<size name="Get" mode="get"/>
</enum>
<enum name="SMOOTH_LINE_WIDTH_GRANULARITY" count="1" value="0x0B23">
<size name="Get" mode="get"/>
</enum>
<enum name="ALIASED_POINT_SIZE_RANGE" count="2" value="0x846D">
<size name="Get" mode="get"/>
</enum>
<enum name="ALIASED_LINE_WIDTH_RANGE" count="2" value="0x846E">
<size name="Get" mode="get"/>
</enum>
<!-- These enums are actually part of the ARB_imaging subset. -->
<enum name="CONSTANT_COLOR" value="0x8001"/>
<enum name="ONE_MINUS_CONSTANT_COLOR" value="0x8002"/>
<enum name="CONSTANT_ALPHA" value="0x8003"/>
<enum name="ONE_MINUS_CONSTANT_ALPHA" value="0x8004"/>
<enum name="BLEND_COLOR" count="4" value="0x8005">
<size name="Get" mode="get"/>
</enum>
<enum name="FUNC_ADD" value="0x8006"/>
<enum name="MIN" value="0x8007"/>
<enum name="MAX" value="0x8008"/>
<enum name="BLEND_EQUATION" count="1" value="0x8009">
<size name="Get" mode="get"/>
</enum>
<enum name="FUNC_SUBTRACT" value="0x800A"/>
<enum name="FUNC_REVERSE_SUBTRACT" value="0x800B"/>
<enum name="CONVOLUTION_1D" count="1" value="0x8010">
<size name="Get" mode="get"/>
</enum>
<enum name="CONVOLUTION_2D" count="1" value="0x8011">
<size name="Get" mode="get"/>
</enum>
<enum name="SEPARABLE_2D" count="1" value="0x8012">
<size name="Get" mode="get"/>
</enum>
<enum name="CONVOLUTION_BORDER_MODE" count="1" value="0x8013">
<size name="ConvolutionParameterfv"/>
<size name="ConvolutionParameteriv"/>
<size name="GetConvolutionParameterfv" mode="get"/>
<size name="GetConvolutionParameteriv" mode="get"/>
</enum>
<enum name="CONVOLUTION_BORDER_COLOR" count="4" value="0x8154">
<size name="ConvolutionParameterfv"/>
<size name="ConvolutionParameteriv"/>
<size name="GetConvolutionParameterfv" mode="get"/>
<size name="GetConvolutionParameteriv" mode="get"/>
</enum>
<enum name="CONVOLUTION_FILTER_SCALE" count="4" value="0x8014">
<size name="ConvolutionParameterfv"/>
<size name="ConvolutionParameteriv"/>
<size name="GetConvolutionParameterfv" mode="get"/>
<size name="GetConvolutionParameteriv" mode="get"/>
</enum>
<enum name="CONVOLUTION_FILTER_BIAS" count="4" value="0x8015">
<size name="ConvolutionParameterfv"/>
<size name="ConvolutionParameteriv"/>
<size name="GetConvolutionParameterfv" mode="get"/>
<size name="GetConvolutionParameteriv" mode="get"/>
</enum>
<enum name="REDUCE" value="0x8016"/>
<enum name="CONVOLUTION_FORMAT" count="1" value="0x8017">
<size name="GetConvolutionParameterfv" mode="get"/>
<size name="GetConvolutionParameteriv" mode="get"/>
</enum>
<enum name="CONVOLUTION_WIDTH" count="1" value="0x8018">
<size name="GetConvolutionParameterfv" mode="get"/>
<size name="GetConvolutionParameteriv" mode="get"/>
</enum>
<enum name="CONVOLUTION_HEIGHT" count="1" value="0x8019">
<size name="GetConvolutionParameterfv" mode="get"/>
<size name="GetConvolutionParameteriv" mode="get"/>
</enum>
<enum name="MAX_CONVOLUTION_WIDTH" count="1" value="0x801A">
<size name="GetConvolutionParameterfv" mode="get"/>
<size name="GetConvolutionParameteriv" mode="get"/>
<size name="Get" mode="get"/>
</enum>
<enum name="MAX_CONVOLUTION_HEIGHT" count="1" value="0x801B">
<size name="GetConvolutionParameterfv" mode="get"/>
<size name="GetConvolutionParameteriv" mode="get"/>
<size name="Get" mode="get"/>
</enum>
<enum name="POST_CONVOLUTION_RED_SCALE" count="1" value="0x801C">
<size name="Get" mode="get"/>
</enum>
<enum name="POST_CONVOLUTION_GREEN_SCALE" count="1" value="0x801D">
<size name="Get" mode="get"/>
</enum>
<enum name="POST_CONVOLUTION_BLUE_SCALE" count="1" value="0x801E">
<size name="Get" mode="get"/>
</enum>
<enum name="POST_CONVOLUTION_ALPHA_SCALE" count="1" value="0x801F">
<size name="Get" mode="get"/>
</enum>
<enum name="POST_CONVOLUTION_RED_BIAS" count="1" value="0x8020">
<size name="Get" mode="get"/>
</enum>
<enum name="POST_CONVOLUTION_GREEN_BIAS" count="1" value="0x8021">
<size name="Get" mode="get"/>
</enum>
<enum name="POST_CONVOLUTION_BLUE_BIAS" count="1" value="0x8022">
<size name="Get" mode="get"/>
</enum>
<enum name="POST_CONVOLUTION_ALPHA_BIAS" count="1" value="0x8023">
<size name="Get" mode="get"/>
</enum>
<enum name="HISTOGRAM" count="1" value="0x8024">
<size name="Get" mode="get"/>
</enum>
<enum name="PROXY_HISTOGRAM" value="0x8025"/>
<enum name="HISTOGRAM_WIDTH" count="1" value="0x8026">
<size name="GetHistogramParameterfv" mode="get"/>
<size name="GetHistogramParameteriv" mode="get"/>
</enum>
<enum name="HISTOGRAM_FORMAT" count="1" value="0x8027">
<size name="GetHistogramParameterfv" mode="get"/>
<size name="GetHistogramParameteriv" mode="get"/>
</enum>
<enum name="HISTOGRAM_RED_SIZE" count="1" value="0x8028">
<size name="GetHistogramParameterfv" mode="get"/>
<size name="GetHistogramParameteriv" mode="get"/>
</enum>
<enum name="HISTOGRAM_GREEN_SIZE" count="1" value="0x8029">
<size name="GetHistogramParameterfv" mode="get"/>
<size name="GetHistogramParameteriv" mode="get"/>
</enum>
<enum name="HISTOGRAM_BLUE_SIZE" count="1" value="0x802A">
<size name="GetHistogramParameterfv" mode="get"/>
<size name="GetHistogramParameteriv" mode="get"/>
</enum>
<enum name="HISTOGRAM_ALPHA_SIZE" count="1" value="0x802B">
<size name="GetHistogramParameterfv" mode="get"/>
<size name="GetHistogramParameteriv" mode="get"/>
</enum>
<enum name="HISTOGRAM_LUMINANCE_SIZE" count="1" value="0x802C">
<size name="GetHistogramParameterfv" mode="get"/>
<size name="GetHistogramParameteriv" mode="get"/>
</enum>
<enum name="HISTOGRAM_SINK" count="1" value="0x802D">
<size name="GetHistogramParameterfv" mode="get"/>
<size name="GetHistogramParameteriv" mode="get"/>
</enum>
<enum name="MINMAX" count="1" value="0x802E">
<size name="Get" mode="get"/>
</enum>
<enum name="MINMAX_FORMAT" count="1" value="0x802F">
<size name="GetMinmaxParameterfv" mode="get"/>
<size name="GetMinmaxParameteriv" mode="get"/>
</enum>
<enum name="MINMAX_SINK" count="1" value="0x8030">
<size name="GetMinmaxParameterfv" mode="get"/>
<size name="GetMinmaxParameteriv" mode="get"/>
</enum>
<enum name="COLOR_MATRIX" count="16" value="0x80B1">
<size name="Get" mode="get"/>
</enum>
<enum name="COLOR_MATRIX_STACK_DEPTH" count="1" value="0x80B2">
<size name="Get" mode="get"/>
</enum>
<enum name="MAX_COLOR_MATRIX_STACK_DEPTH" count="1" value="0x80B3">
<size name="Get" mode="get"/>
</enum>
<enum name="POST_COLOR_MATRIX_RED_SCALE" count="1" value="0x80B4">
<size name="Get" mode="get"/>
</enum>
<enum name="POST_COLOR_MATRIX_GREEN_SCALE" count="1" value="0x80B5">
<size name="Get" mode="get"/>
</enum>
<enum name="POST_COLOR_MATRIX_BLUE_SCALE" count="1" value="0x80B6">
<size name="Get" mode="get"/>
</enum>
<enum name="POST_COLOR_MATRIX_ALPHA_SCALE" count="1" value="0x80B7">
<size name="Get" mode="get"/>
</enum>
<enum name="POST_COLOR_MATRIX_RED_BIAS" count="1" value="0x80B8">
<size name="Get" mode="get"/>
</enum>
<enum name="POST_COLOR_MATRIX_GREEN_BIAS" count="1" value="0x80B9">
<size name="Get" mode="get"/>
</enum>
<enum name="POST_COLOR_MATRIX_BLUE_BIAS" count="1" value="0x80BA">
<size name="Get" mode="get"/>
</enum>
<enum name="POST_COLOR_MATRIX_ALPHA_BIAS" count="1" value="0x80BB">
<size name="Get" mode="get"/>
</enum>
<enum name="COLOR_TABLE" count="1" value="0x80D0">
<size name="Get" mode="get"/>
</enum>
<enum name="POST_CONVOLUTION_COLOR_TABLE" count="1" value="0x80D1">
<size name="Get" mode="get"/>
</enum>
<enum name="POST_COLOR_MATRIX_COLOR_TABLE" count="1" value="0x80D2">
<size name="Get" mode="get"/>
</enum>
<enum name="PROXY_COLOR_TABLE" value="0x80D3"/>
<enum name="PROXY_POST_CONVOLUTION_COLOR_TABLE" value="0x80D4"/>
<enum name="PROXY_POST_COLOR_MATRIX_COLOR_TABLE" value="0x80D5"/>
<enum name="COLOR_TABLE_SCALE" count="4" value="0x80D6">
<size name="ColorTableParameterfv"/>
<size name="ColorTableParameteriv"/>
<size name="GetColorTableParameterfv" mode="get"/>
<size name="GetColorTableParameteriv" mode="get"/>
</enum>
<enum name="COLOR_TABLE_BIAS" count="4" value="0x80D7">
<size name="ColorTableParameterfv"/>
<size name="ColorTableParameteriv"/>
<size name="GetColorTableParameterfv" mode="get"/>
<size name="GetColorTableParameteriv" mode="get"/>
</enum>
<enum name="COLOR_TABLE_FORMAT" count="1" value="0x80D8">
<size name="GetColorTableParameterfv" mode="get"/>
<size name="GetColorTableParameteriv" mode="get"/>
</enum>
<enum name="COLOR_TABLE_WIDTH" count="1" value="0x80D9">
<size name="GetColorTableParameterfv" mode="get"/>
<size name="GetColorTableParameteriv" mode="get"/>
</enum>
<enum name="COLOR_TABLE_RED_SIZE" count="1" value="0x80DA">
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<size name="GetColorTableParameteriv" mode="get"/>
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<size name="GetColorTableParameteriv" mode="get"/>
</enum>
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<size name="GetColorTableParameterfv" mode="get"/>
<size name="GetColorTableParameteriv" mode="get"/>
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<param name="green" type="GLclampf"/>
<param name="blue" type="GLclampf"/>
<param name="alpha" type="GLclampf"/>
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<param name="start" type="GLuint"/>
<param name="end" type="GLuint"/>
<param name="count" type="GLsizei"/>
<param name="type" type="GLenum"/>
<param name="indices" type="const GLvoid *"/>
<glx handcode="true"/>
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<param name="width" type="GLsizei"/>
<param name="format" type="GLenum"/>
<param name="type" type="GLenum"/>
<param name="table" type="const GLvoid *" img_width="width" img_pad_dimensions="false" img_format="format" img_type="type" img_target="target"/>
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<param name="pname" type="GLenum"/>
<param name="params" type="const GLfloat *" variable_param="pname"/>
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<param name="pname" type="GLenum"/>
<param name="params" type="const GLint *" variable_param="pname"/>
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<param name="internalformat" type="GLenum"/>
<param name="x" type="GLint"/>
<param name="y" type="GLint"/>
<param name="width" type="GLsizei"/>
<glx rop="2056"/>
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<param name="format" type="GLenum"/>
<param name="type" type="GLenum"/>
<param name="table" type="GLvoid *" output="true" img_width="width" img_format="format" img_type="type"/>
<glx sop="147" dimensions_in_reply="true"/>
</function>
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<param name="pname" type="GLenum"/>
<param name="params" type="GLfloat *" output="true" variable_param="pname"/>
<glx sop="148"/>
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<param name="pname" type="GLenum"/>
<param name="params" type="GLint *" output="true" variable_param="pname"/>
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<param name="count" type="GLsizei"/>
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<param name="type" type="GLenum"/>
<param name="data" type="const GLvoid *" img_width="count" img_pad_dimensions="false" img_format="format" img_type="type" img_target="target"/>
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<param name="start" type="GLsizei"/>
<param name="x" type="GLint"/>
<param name="y" type="GLint"/>
<param name="width" type="GLsizei"/>
<glx rop="196"/>
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<param name="internalformat" type="GLenum"/>
<param name="width" type="GLsizei"/>
<param name="format" type="GLenum"/>
<param name="type" type="GLenum"/>
<param name="image" type="const GLvoid *" img_width="width" img_format="format" img_type="type" img_target="target" img_pad_dimensions="true"/>
<glx rop="4101" large="true"/>
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<param name="width" type="GLsizei"/>
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<param name="format" type="GLenum"/>
<param name="type" type="GLenum"/>
<param name="image" type="const GLvoid *" img_width="width" img_height="height" img_format="format" img_type="type" img_target="target" img_pad_dimensions="true"/>
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<param name="pname" type="GLenum"/>
<param name="params" type="GLfloat"/>
<glx rop="4103"/>
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<param name="pname" type="GLenum"/>
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<param name="pname" type="GLenum"/>
<param name="params" type="const GLint *" variable_param="pname"/>
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<param name="internalformat" type="GLenum"/>
<param name="x" type="GLint"/>
<param name="y" type="GLint"/>
<param name="width" type="GLsizei"/>
<glx rop="4107"/>
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<param name="internalformat" type="GLenum"/>
<param name="x" type="GLint"/>
<param name="y" type="GLint"/>
<param name="width" type="GLsizei"/>
<param name="height" type="GLsizei"/>
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<param name="format" type="GLenum"/>
<param name="type" type="GLenum"/>
<param name="image" type="GLvoid *" output="true" img_width="width" img_height="height" img_format="format" img_type="type"/>
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<param name="pname" type="GLenum"/>
<param name="params" type="GLfloat *" output="true" variable_param="pname"/>
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<param name="format" type="GLenum"/>
<param name="type" type="GLenum"/>
<param name="row" type="GLvoid *" output="true"/>
<param name="column" type="GLvoid *" output="true"/>
<param name="span" type="GLvoid *" output="true"/>
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<param name="width" type="GLsizei"/>
<param name="height" type="GLsizei"/>
<param name="format" type="GLenum"/>
<param name="type" type="GLenum"/>
<param name="row" type="const GLvoid *"/>
<param name="column" type="const GLvoid *"/>
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<param name="reset" type="GLboolean"/>
<param name="format" type="GLenum"/>
<param name="type" type="GLenum"/>
<param name="values" type="GLvoid *" output="true" img_width="width" img_format="format" img_type="type"/>
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<param name="pname" type="GLenum"/>
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<param name="format" type="GLenum"/>
<param name="type" type="GLenum"/>
<param name="values" type="GLvoid *" output="true" img_width="2" img_format="format" img_type="type"/>
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<param name="pname" type="GLenum"/>
<param name="params" type="GLfloat *" output="true" variable_param="pname"/>
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<param name="width" type="GLsizei"/>
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<param name="sink" type="GLboolean"/>
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<param name="internalformat" type="GLenum"/>
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<glx rop="4111"/>
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<glx rop="4112"/>
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<glx rop="4113"/>
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<param name="internalformat" type="GLint"/>
<param name="width" type="GLsizei"/>
<param name="height" type="GLsizei"/>
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<param name="border" type="GLint"/>
<param name="format" type="GLenum"/>
<param name="type" type="GLenum"/>
<param name="pixels" type="const GLvoid *" img_width="width" img_height="height" img_depth="depth" img_format="format" img_type="type" img_target="target" img_null_flag="true" img_pad_dimensions="true"/>
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<param name="yoffset" type="GLint"/>
<param name="zoffset" type="GLint"/>
<param name="width" type="GLsizei"/>
<param name="height" type="GLsizei"/>
<param name="depth" type="GLsizei"/>
<param name="format" type="GLenum"/>
<param name="type" type="GLenum"/>
<param name="UNUSED" type="GLuint" padding="true"/>
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<glx rop="4115" large="true"/>
</function>
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<param name="level" type="GLint"/>
<param name="xoffset" type="GLint"/>
<param name="yoffset" type="GLint"/>
<param name="zoffset" type="GLint"/>
<param name="x" type="GLint"/>
<param name="y" type="GLint"/>
<param name="width" type="GLsizei"/>
<param name="height" type="GLsizei"/>
<glx rop="4123"/>
</function>
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<category name="1.3">
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<enum name="TEXTURE1" value="0x84C1"/>
<enum name="TEXTURE2" value="0x84C2"/>
<enum name="TEXTURE3" value="0x84C3"/>
<enum name="TEXTURE4" value="0x84C4"/>
<enum name="TEXTURE5" value="0x84C5"/>
<enum name="TEXTURE6" value="0x84C6"/>
<enum name="TEXTURE7" value="0x84C7"/>
<enum name="TEXTURE8" value="0x84C8"/>
<enum name="TEXTURE9" value="0x84C9"/>
<enum name="TEXTURE10" value="0x84CA"/>
<enum name="TEXTURE11" value="0x84CB"/>
<enum name="TEXTURE12" value="0x84CC"/>
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<size name="GetTexEnviv" mode="get"/>
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<param name="target" type="GLenum"/>
<param name="s" type="GLdouble"/>
<param name="t" type="GLdouble"/>
</function>
<function name="MultiTexCoord2dv" alias="MultiTexCoord2dvARB">
<param name="target" type="GLenum"/>
<param name="v" type="const GLdouble *"/>
</function>
<function name="MultiTexCoord2f" alias="MultiTexCoord2fARB">
<param name="target" type="GLenum"/>
<param name="s" type="GLfloat"/>
<param name="t" type="GLfloat"/>
</function>
<function name="MultiTexCoord2fv" alias="MultiTexCoord2fvARB">
<param name="target" type="GLenum"/>
<param name="v" type="const GLfloat *"/>
</function>
<function name="MultiTexCoord2i" alias="MultiTexCoord2iARB">
<param name="target" type="GLenum"/>
<param name="s" type="GLint"/>
<param name="t" type="GLint"/>
</function>
<function name="MultiTexCoord2iv" alias="MultiTexCoord2ivARB">
<param name="target" type="GLenum"/>
<param name="v" type="const GLint *"/>
</function>
<function name="MultiTexCoord2s" alias="MultiTexCoord2sARB">
<param name="target" type="GLenum"/>
<param name="s" type="GLshort"/>
<param name="t" type="GLshort"/>
</function>
<function name="MultiTexCoord2sv" alias="MultiTexCoord2svARB">
<param name="target" type="GLenum"/>
<param name="v" type="const GLshort *"/>
</function>
<function name="MultiTexCoord3d" alias="MultiTexCoord3dARB">
<param name="target" type="GLenum"/>
<param name="s" type="GLdouble"/>
<param name="t" type="GLdouble"/>
<param name="r" type="GLdouble"/>
</function>
<function name="MultiTexCoord3dv" alias="MultiTexCoord3dvARB">
<param name="target" type="GLenum"/>
<param name="v" type="const GLdouble *"/>
</function>
<function name="MultiTexCoord3f" alias="MultiTexCoord3fARB">
<param name="target" type="GLenum"/>
<param name="s" type="GLfloat"/>
<param name="t" type="GLfloat"/>
<param name="r" type="GLfloat"/>
</function>
<function name="MultiTexCoord3fv" alias="MultiTexCoord3fvARB">
<param name="target" type="GLenum"/>
<param name="v" type="const GLfloat *"/>
</function>
<function name="MultiTexCoord3i" alias="MultiTexCoord3iARB">
<param name="target" type="GLenum"/>
<param name="s" type="GLint"/>
<param name="t" type="GLint"/>
<param name="r" type="GLint"/>
</function>
<function name="MultiTexCoord3iv" alias="MultiTexCoord3ivARB">
<param name="target" type="GLenum"/>
<param name="v" type="const GLint *"/>
</function>
<function name="MultiTexCoord3s" alias="MultiTexCoord3sARB">
<param name="target" type="GLenum"/>
<param name="s" type="GLshort"/>
<param name="t" type="GLshort"/>
<param name="r" type="GLshort"/>
</function>
<function name="MultiTexCoord3sv" alias="MultiTexCoord3svARB">
<param name="target" type="GLenum"/>
<param name="v" type="const GLshort *"/>
</function>
<function name="MultiTexCoord4d" alias="MultiTexCoord4dARB">
<param name="target" type="GLenum"/>
<param name="s" type="GLdouble"/>
<param name="t" type="GLdouble"/>
<param name="r" type="GLdouble"/>
<param name="q" type="GLdouble"/>
</function>
<function name="MultiTexCoord4dv" alias="MultiTexCoord4dvARB">
<param name="target" type="GLenum"/>
<param name="v" type="const GLdouble *"/>
</function>
<function name="MultiTexCoord4f" alias="MultiTexCoord4fARB">
<param name="target" type="GLenum"/>
<param name="s" type="GLfloat"/>
<param name="t" type="GLfloat"/>
<param name="r" type="GLfloat"/>
<param name="q" type="GLfloat"/>
</function>
<function name="MultiTexCoord4fv" alias="MultiTexCoord4fvARB">
<param name="target" type="GLenum"/>
<param name="v" type="const GLfloat *"/>
</function>
<function name="MultiTexCoord4i" alias="MultiTexCoord4iARB">
<param name="target" type="GLenum"/>
<param name="s" type="GLint"/>
<param name="t" type="GLint"/>
<param name="r" type="GLint"/>
<param name="q" type="GLint"/>
</function>
<function name="MultiTexCoord4iv" alias="MultiTexCoord4ivARB">
<param name="target" type="GLenum"/>
<param name="v" type="const GLint *"/>
</function>
<function name="MultiTexCoord4s" alias="MultiTexCoord4sARB">
<param name="target" type="GLenum"/>
<param name="s" type="GLshort"/>
<param name="t" type="GLshort"/>
<param name="r" type="GLshort"/>
<param name="q" type="GLshort"/>
</function>
<function name="MultiTexCoord4sv" alias="MultiTexCoord4svARB">
<param name="target" type="GLenum"/>
<param name="v" type="const GLshort *"/>
</function>
<function name="LoadTransposeMatrixf" alias="LoadTransposeMatrixfARB">
<param name="m" type="const GLfloat *"/>
</function>
<function name="LoadTransposeMatrixd" alias="LoadTransposeMatrixdARB">
<param name="m" type="const GLdouble *"/>
</function>
<function name="MultTransposeMatrixf" alias="MultTransposeMatrixfARB">
<param name="m" type="const GLfloat *"/>
</function>
<function name="MultTransposeMatrixd" alias="MultTransposeMatrixdARB">
<param name="m" type="const GLdouble *"/>
</function>
<function name="SampleCoverage" alias="SampleCoverageARB">
<param name="value" type="GLclampf"/>
<param name="invert" type="GLboolean"/>
</function>
<function name="CompressedTexImage3D" alias="CompressedTexImage3DARB">
<param name="target" type="GLenum"/>
<param name="level" type="GLint"/>
<param name="internalformat" type="GLenum"/>
<param name="width" type="GLsizei"/>
<param name="height" type="GLsizei"/>
<param name="depth" type="GLsizei"/>
<param name="border" type="GLint"/>
<param name="imageSize" type="GLsizei"/>
<param name="data" type="const GLvoid *"/>
</function>
<function name="CompressedTexImage2D" alias="CompressedTexImage2DARB">
<param name="target" type="GLenum"/>
<param name="level" type="GLint"/>
<param name="internalformat" type="GLenum"/>
<param name="width" type="GLsizei"/>
<param name="height" type="GLsizei"/>
<param name="border" type="GLint"/>
<param name="imageSize" type="GLsizei"/>
<param name="data" type="const GLvoid *"/>
</function>
<function name="CompressedTexImage1D" alias="CompressedTexImage1DARB">
<param name="target" type="GLenum"/>
<param name="level" type="GLint"/>
<param name="internalformat" type="GLenum"/>
<param name="width" type="GLsizei"/>
<param name="border" type="GLint"/>
<param name="imageSize" type="GLsizei"/>
<param name="data" type="const GLvoid *"/>
</function>
<function name="CompressedTexSubImage3D" alias="CompressedTexSubImage3DARB">
<param name="target" type="GLenum"/>
<param name="level" type="GLint"/>
<param name="xoffset" type="GLint"/>
<param name="yoffset" type="GLint"/>
<param name="zoffset" type="GLint"/>
<param name="width" type="GLsizei"/>
<param name="height" type="GLsizei"/>
<param name="depth" type="GLsizei"/>
<param name="format" type="GLenum"/>
<param name="imageSize" type="GLsizei"/>
<param name="data" type="const GLvoid *"/>
</function>
<function name="CompressedTexSubImage2D" alias="CompressedTexSubImage2DARB">
<param name="target" type="GLenum"/>
<param name="level" type="GLint"/>
<param name="xoffset" type="GLint"/>
<param name="yoffset" type="GLint"/>
<param name="width" type="GLsizei"/>
<param name="height" type="GLsizei"/>
<param name="format" type="GLenum"/>
<param name="imageSize" type="GLsizei"/>
<param name="data" type="const GLvoid *"/>
</function>
<function name="CompressedTexSubImage1D" alias="CompressedTexSubImage1DARB">
<param name="target" type="GLenum"/>
<param name="level" type="GLint"/>
<param name="xoffset" type="GLint"/>
<param name="width" type="GLsizei"/>
<param name="format" type="GLenum"/>
<param name="imageSize" type="GLsizei"/>
<param name="data" type="const GLvoid *"/>
</function>
<function name="GetCompressedTexImage" alias="GetCompressedTexImageARB">
<param name="target" type="GLenum"/>
<param name="level" type="GLint"/>
<param name="img" type="GLvoid *" output="true"/>
</function>
</category>
<category name="1.4">
<enum name="BLEND_DST_RGB" count="1" value="0x80C8">
<size name="Get" mode="get"/>
</enum>
<enum name="BLEND_SRC_RGB" count="1" value="0x80C9">
<size name="Get" mode="get"/>
</enum>
<enum name="BLEND_DST_ALPHA" count="1" value="0x80CA">
<size name="Get" mode="get"/>
</enum>
<enum name="BLEND_SRC_ALPHA" count="1" value="0x80CB">
<size name="Get" mode="get"/>
</enum>
<enum name="POINT_SIZE_MIN" count="1" value="0x8126">
<size name="PointParameterfvEXT"/>
<size name="Get" mode="get"/>
</enum>
<enum name="POINT_SIZE_MAX" count="1" value="0x8127">
<size name="PointParameterfvEXT"/>
<size name="Get" mode="get"/>
</enum>
<enum name="POINT_FADE_THRESHOLD_SIZE" count="1" value="0x8128">
<size name="PointParameterfvEXT"/>
<size name="Get" mode="get"/>
</enum>
<enum name="POINT_DISTANCE_ATTENUATION" count="3" value="0x8129">
<size name="PointParameterfvEXT"/>
<size name="Get" mode="get"/>
</enum>
<enum name="GENERATE_MIPMAP" count="1" value="0x8191">
<size name="TexParameterfv"/>
<size name="TexParameteriv"/>
<size name="GetTexParameterfv" mode="get"/>
<size name="GetTexParameteriv" mode="get"/>
</enum>
<enum name="GENERATE_MIPMAP_HINT" value="0x8192"/>
<enum name="DEPTH_COMPONENT16" value="0x81A5"/>
<enum name="DEPTH_COMPONENT24" value="0x81A6"/>
<enum name="DEPTH_COMPONENT32" value="0x81A7"/>
<enum name="MIRRORED_REPEAT" value="0x8370"/>
<enum name="FOG_COORDINATE_SOURCE" count="1" value="0x8450">
<size name="Get" mode="get"/>
</enum>
<enum name="FOG_COORDINATE" value="0x8451"/>
<enum name="FRAGMENT_DEPTH" value="0x8452"/>
<enum name="CURRENT_FOG_COORDINATE" count="1" value="0x8453">
<size name="Get" mode="get"/>
</enum>
<enum name="FOG_COORDINATE_ARRAY_TYPE" count="1" value="0x8454">
<size name="Get" mode="get"/>
</enum>
<enum name="FOG_COORDINATE_ARRAY_STRIDE" count="1" value="0x8455">
<size name="Get" mode="get"/>
</enum>
<enum name="FOG_COORDINATE_ARRAY_POINTER" value="0x8456"/>
<enum name="FOG_COORDINATE_ARRAY" count="1" value="0x8457">
<size name="Get" mode="get"/>
</enum>
<enum name="COLOR_SUM" value="0x8458"/>
<enum name="CURRENT_SECONDARY_COLOR" count="4" value="0x8459">
<size name="Get" mode="get"/>
</enum>
<enum name="SECONDARY_COLOR_ARRAY_SIZE" count="1" value="0x845A">
<size name="Get" mode="get"/>
</enum>
<enum name="SECONDARY_COLOR_ARRAY_TYPE" count="1" value="0x845B">
<size name="Get" mode="get"/>
</enum>
<enum name="SECONDARY_COLOR_ARRAY_STRIDE" count="1" value="0x845C">
<size name="Get" mode="get"/>
</enum>
<enum name="SECONDARY_COLOR_ARRAY_POINTER" value="0x845D"/>
<enum name="SECONDARY_COLOR_ARRAY" count="1" value="0x845E">
<size name="Get" mode="get"/>
</enum>
<enum name="MAX_TEXTURE_LOD_BIAS" count="1" value="0x84FD">
<size name="Get" mode="get"/>
</enum>
<enum name="TEXTURE_FILTER_CONTROL" value="0x8500"/>
<enum name="TEXTURE_LOD_BIAS" count="1" value="0x8501">
<size name="TexEnvfv"/>
<size name="TexEnviv"/>
<size name="TexParameterfv"/>
<size name="TexParameteriv"/>
<size name="GetTexEnvfv" mode="get"/>
<size name="GetTexEnviv" mode="get"/>
<size name="GetTexParameterfv" mode="get"/>
<size name="GetTexParameteriv" mode="get"/>
</enum>
<enum name="INCR_WRAP" value="0x8507"/>
<enum name="DECR_WRAP" value="0x8508"/>
<enum name="TEXTURE_DEPTH_SIZE" count="1" value="0x884A">
<size name="GetTexLevelParameterfv" mode="get"/>
<size name="GetTexLevelParameteriv" mode="get"/>
</enum>
<enum name="DEPTH_TEXTURE_MODE" count="1" value="0x884B">
<size name="TexParameterfv"/>
<size name="TexParameteriv"/>
<size name="GetTexParameterfv" mode="get"/>
<size name="GetTexParameteriv" mode="get"/>
</enum>
<enum name="TEXTURE_COMPARE_MODE" count="1" value="0x884C">
<size name="TexParameterfv"/>
<size name="TexParameteriv"/>
<size name="GetTexParameterfv" mode="get"/>
<size name="GetTexParameteriv" mode="get"/>
</enum>
<enum name="TEXTURE_COMPARE_FUNC" count="1" value="0x884D">
<size name="TexParameterfv"/>
<size name="TexParameteriv"/>
<size name="GetTexParameterfv" mode="get"/>
<size name="GetTexParameteriv" mode="get"/>
</enum>
<enum name="COMPARE_R_TO_TEXTURE" value="0x884E"/>
<function name="BlendFuncSeparate" alias="BlendFuncSeparateEXT">
<param name="sfactorRGB" type="GLenum"/>
<param name="dfactorRGB" type="GLenum"/>
<param name="sfactorAlpha" type="GLenum"/>
<param name="dfactorAlpha" type="GLenum"/>
</function>
<function name="FogCoordf" alias="FogCoordfEXT">
<param name="coord" type="GLfloat"/>
</function>
<function name="FogCoordfv" alias="FogCoordfvEXT">
<param name="coord" type="const GLfloat *"/>
</function>
<function name="FogCoordd" alias="FogCoorddEXT">
<param name="coord" type="GLdouble"/>
</function>
<function name="FogCoorddv" alias="FogCoorddvEXT">
<param name="coord" type="const GLdouble *"/>
</function>
<function name="FogCoordPointer" alias="FogCoordPointerEXT">
<param name="type" type="GLenum"/>
<param name="stride" type="GLsizei"/>
<param name="pointer" type="const GLvoid *"/>
</function>
<function name="MultiDrawArrays" alias="MultiDrawArraysEXT">
<param name="mode" type="GLenum"/>
<param name="first" type="const GLint *"/>
<param name="count" type="const GLsizei *"/>
<param name="primcount" type="GLsizei"/>
</function>
<function name="MultiDrawElements" alias="MultiDrawElementsEXT">
<param name="mode" type="GLenum"/>
<param name="count" type="const GLsizei *"/>
<param name="type" type="GLenum"/>
<param name="indices" type="const GLvoid **"/>
<param name="primcount" type="GLsizei"/>
</function>
<function name="PointParameterf" alias="PointParameterfEXT">
<param name="pname" type="GLenum"/>
<param name="param" type="GLfloat"/>
</function>
<function name="PointParameterfv" alias="PointParameterfvEXT">
<param name="pname" type="GLenum"/>
<param name="params" type="const GLfloat *"/>
</function>
<function name="PointParameteri" alias="PointParameteriNV">
<param name="pname" type="GLenum"/>
<param name="param" type="GLint"/>
</function>
<function name="PointParameteriv" alias="PointParameterivNV">
<param name="pname" type="GLenum"/>
<param name="params" type="const GLint *"/>
</function>
<function name="SecondaryColor3b" alias="SecondaryColor3bEXT">
<param name="red" type="GLbyte"/>
<param name="green" type="GLbyte"/>
<param name="blue" type="GLbyte"/>
</function>
<function name="SecondaryColor3bv" alias="SecondaryColor3bvEXT">
<param name="v" type="const GLbyte *"/>
</function>
<function name="SecondaryColor3d" alias="SecondaryColor3dEXT">
<param name="red" type="GLdouble"/>
<param name="green" type="GLdouble"/>
<param name="blue" type="GLdouble"/>
</function>
<function name="SecondaryColor3dv" alias="SecondaryColor3dvEXT">
<param name="v" type="const GLdouble *"/>
</function>
<function name="SecondaryColor3f" alias="SecondaryColor3fEXT">
<param name="red" type="GLfloat"/>
<param name="green" type="GLfloat"/>
<param name="blue" type="GLfloat"/>
</function>
<function name="SecondaryColor3fv" alias="SecondaryColor3fvEXT">
<param name="v" type="const GLfloat *"/>
</function>
<function name="SecondaryColor3i" alias="SecondaryColor3iEXT">
<param name="red" type="GLint"/>
<param name="green" type="GLint"/>
<param name="blue" type="GLint"/>
</function>
<function name="SecondaryColor3iv" alias="SecondaryColor3ivEXT">
<param name="v" type="const GLint *"/>
</function>
<function name="SecondaryColor3s" alias="SecondaryColor3sEXT">
<param name="red" type="GLshort"/>
<param name="green" type="GLshort"/>
<param name="blue" type="GLshort"/>
</function>
<function name="SecondaryColor3sv" alias="SecondaryColor3svEXT">
<param name="v" type="const GLshort *"/>
</function>
<function name="SecondaryColor3ub" alias="SecondaryColor3ubEXT">
<param name="red" type="GLubyte"/>
<param name="green" type="GLubyte"/>
<param name="blue" type="GLubyte"/>
</function>
<function name="SecondaryColor3ubv" alias="SecondaryColor3ubvEXT">
<param name="v" type="const GLubyte *"/>
</function>
<function name="SecondaryColor3ui" alias="SecondaryColor3uiEXT">
<param name="red" type="GLuint"/>
<param name="green" type="GLuint"/>
<param name="blue" type="GLuint"/>
</function>
<function name="SecondaryColor3uiv" alias="SecondaryColor3uivEXT">
<param name="v" type="const GLuint *"/>
</function>
<function name="SecondaryColor3us" alias="SecondaryColor3usEXT">
<param name="red" type="GLushort"/>
<param name="green" type="GLushort"/>
<param name="blue" type="GLushort"/>
</function>
<function name="SecondaryColor3usv" alias="SecondaryColor3usvEXT">
<param name="v" type="const GLushort *"/>
</function>
<function name="SecondaryColorPointer" alias="SecondaryColorPointerEXT">
<param name="size" type="GLint"/>
<param name="type" type="GLenum"/>
<param name="stride" type="GLsizei"/>
<param name="pointer" type="const GLvoid *"/>
</function>
<function name="WindowPos2d" alias="WindowPos2dMESA">
<param name="x" type="GLdouble"/>
<param name="y" type="GLdouble"/>
</function>
<function name="WindowPos2dv" alias="WindowPos2dvMESA">
<param name="v" type="const GLdouble *"/>
</function>
<function name="WindowPos2f" alias="WindowPos2fMESA">
<param name="x" type="GLfloat"/>
<param name="y" type="GLfloat"/>
</function>
<function name="WindowPos2fv" alias="WindowPos2fvMESA">
<param name="v" type="const GLfloat *"/>
</function>
<function name="WindowPos2i" alias="WindowPos2iMESA">
<param name="x" type="GLint"/>
<param name="y" type="GLint"/>
</function>
<function name="WindowPos2iv" alias="WindowPos2ivMESA">
<param name="v" type="const GLint *"/>
</function>
<function name="WindowPos2s" alias="WindowPos2sMESA">
<param name="x" type="GLshort"/>
<param name="y" type="GLshort"/>
</function>
<function name="WindowPos2sv" alias="WindowPos2svMESA">
<param name="v" type="const GLshort *"/>
</function>
<function name="WindowPos3d" alias="WindowPos3dMESA">
<param name="x" type="GLdouble"/>
<param name="y" type="GLdouble"/>
<param name="z" type="GLdouble"/>
</function>
<function name="WindowPos3dv" alias="WindowPos3dvMESA">
<param name="v" type="const GLdouble *"/>
</function>
<function name="WindowPos3f" alias="WindowPos3fMESA">
<param name="x" type="GLfloat"/>
<param name="y" type="GLfloat"/>
<param name="z" type="GLfloat"/>
</function>
<function name="WindowPos3fv" alias="WindowPos3fvMESA">
<param name="v" type="const GLfloat *"/>
</function>
<function name="WindowPos3i" alias="WindowPos3iMESA">
<param name="x" type="GLint"/>
<param name="y" type="GLint"/>
<param name="z" type="GLint"/>
</function>
<function name="WindowPos3iv" alias="WindowPos3ivMESA">
<param name="v" type="const GLint *"/>
</function>
<function name="WindowPos3s" alias="WindowPos3sMESA">
<param name="x" type="GLshort"/>
<param name="y" type="GLshort"/>
<param name="z" type="GLshort"/>
</function>
<function name="WindowPos3sv" alias="WindowPos3svMESA">
<param name="v" type="const GLshort *"/>
</function>
</category>
<category name="1.5">
<enum name="BUFFER_SIZE" value="0x8764"/>
<enum name="BUFFER_USAGE" value="0x8765"/>
<enum name="QUERY_COUNTER_BITS" value="0x8864"/>
<enum name="CURRENT_QUERY" value="0x8865"/>
<enum name="QUERY_RESULT" value="0x8866"/>
<enum name="QUERY_RESULT_AVAILABLE" value="0x8867"/>
<enum name="ARRAY_BUFFER" value="0x8892"/>
<enum name="ELEMENT_ARRAY_BUFFER" value="0x8893"/>
<enum name="ARRAY_BUFFER_BINDING" value="0x8894"/>
<enum name="ELEMENT_ARRAY_BUFFER_BINDING" value="0x8895"/>
<enum name="VERTEX_ARRAY_BUFFER_BINDING" value="0x8896"/>
<enum name="NORMAL_ARRAY_BUFFER_BINDING" value="0x8897"/>
<enum name="COLOR_ARRAY_BUFFER_BINDING" value="0x8898"/>
<enum name="INDEX_ARRAY_BUFFER_BINDING" value="0x8899"/>
<enum name="TEXTURE_COORD_ARRAY_BUFFER_BINDING" value="0x889A"/>
<enum name="EDGE_FLAG_ARRAY_BUFFER_BINDING" value="0x889B"/>
<enum name="SECONDARY_COLOR_ARRAY_BUFFER_BINDING" value="0x889C"/>
<enum name="FOG_COORDINATE_ARRAY_BUFFER_BINDING" value="0x889D"/>
<enum name="WEIGHT_ARRAY_BUFFER_BINDING" value="0x889E"/>
<enum name="VERTEX_ATTRIB_ARRAY_BUFFER_BINDING" value="0x889F"/>
<enum name="READ_ONLY" value="0x88B8"/>
<enum name="WRITE_ONLY" value="0x88B9"/>
<enum name="READ_WRITE" value="0x88BA"/>
<enum name="BUFFER_ACCESS" value="0x88BB"/>
<enum name="BUFFER_MAPPED" value="0x88BC"/>
<enum name="BUFFER_MAP_POINTER" value="0x88BD"/>
<enum name="STREAM_DRAW" value="0x88E0"/>
<enum name="STREAM_READ" value="0x88E1"/>
<enum name="STREAM_COPY" value="0x88E2"/>
<enum name="STATIC_DRAW" value="0x88E4"/>
<enum name="STATIC_READ" value="0x88E5"/>
<enum name="STATIC_COPY" value="0x88E6"/>
<enum name="DYNAMIC_DRAW" value="0x88E8"/>
<enum name="DYNAMIC_READ" value="0x88E9"/>
<enum name="DYNAMIC_COPY" value="0x88EA"/>
<enum name="SAMPLES_PASSED" count="1" value="0x8914"/>
<enum name="FOG_COORD_SRC" value="0x8450">
<size name="Get" mode="get"/>
</enum>
<enum name="FOG_COORD" value="0x8451"/>
<enum name="CURRENT_FOG_COORD" count="1" value="0x8453">
<size name="Get" mode="get"/>
</enum>
<enum name="FOG_COORD_ARRAY_TYPE" count="1" value="0x8454">
<size name="Get" mode="get"/>
</enum>
<enum name="FOG_COORD_ARRAY_STRIDE" count="1" value="0x8455">
<size name="Get" mode="get"/>
</enum>
<enum name="FOG_COORD_ARRAY_POINTER" value="0x8456"/>
<enum name="FOG_COORD_ARRAY" count="1" value="0x8457">
<size name="Get" mode="get"/>
</enum>
<enum name="FOG_COORD_ARRAY_BUFFER_BINDING" value="0x889D"/>
<enum name="SRC0_RGB" value="0x8580"/>
<enum name="SRC1_RGB" value="0x8581"/>
<enum name="SRC2_RGB" value="0x8582"/>
<enum name="SRC0_ALPHA" value="0x8588"/>
<enum name="SRC1_ALPHA" value="0x8589"/>
<enum name="SRC2_ALPHA" value="0x858A"/>
Mammoth update to the Python code generator scripts that live in src/mesa/glapi. Basically, the scripts that did simple things (like gl_offsets.py) were simple, and the scripts that did more complicated things (like glX_proto_send.py) were getting progressively more and more out of control. So, I re-write the foundation classes on which everything is based. One problem with the existing code is that the division between the GL API database representation and the way the output code is generated was either blury or nonexistant. The new code somewhat follows the Model-View-Controller pattern, minus the Controller. There is a distinct set of classes that model the API data, and there is a distinct set of classes that generate code from that data. One big change is in the class that represents GL functions (was glFunction, is now gl_function). There used to be an instance of this calls for each function and for each alias to that function. For example, there was an instance for PointParameterivSGIS, PointParameterivEXT, PointParameterivARB, and PointParameteriv. In the new code, there is one instance. Each instance has a list of entrypoint names for the function. In the next revision, this will allow a couple useful things. The script will be able to verify that the parameters, return type, and GLX protocol for a function and all it's aliases match. It will also allow aliases to be represented in the XML more compactly. Instead of repeating all the information, an alias can be listed as: <function name="PointParameterivARB" alias="PointParameterivEXT"/> Because the data representation was changed, the order that the alias functions are processed by the scripts also changed. This accounts for at least 2,700 of the ~3,600 lines of diffs in the generated code. Most of the remaining ~900 lines of diffs are the result of bugs *fixed* by the new scripts. The old scripts also generated code with some bugs in it. These bugs were discovered while the new code was being written. These changes were discussed on the mesa3d-dev mailing list back at the end of May: http://marc.theaimsgroup.com/?t=111714569000004&r=1&w=2 Xorg bug: 3197, 3208
2005-06-21 23:42:43 +00:00
<type name="intptr" size="4" glx_name="CARD32"/>
<type name="sizeiptr" size="4" unsigned="true" glx_name="CARD32"/>
<function name="BindBuffer" alias="BindBufferARB">
<param name="target" type="GLenum"/>
<param name="buffer" type="GLuint"/>
</function>
<function name="BufferData" alias="BufferDataARB">
<param name="target" type="GLenum"/>
<param name="size" type="GLsizeiptr"/>
<param name="data" type="const GLvoid *"/>
<param name="usage" type="GLenum"/>
</function>
<function name="BufferSubData" alias="BufferSubDataARB">
<param name="target" type="GLenum"/>
<param name="offset" type="GLintptr"/>
<param name="size" type="GLsizeiptr"/>
<param name="data" type="const GLvoid *"/>
</function>
<function name="DeleteBuffers" alias="DeleteBuffersARB">
<param name="n" type="GLsizei"/>
<param name="buffer" type="const GLuint *"/>
</function>
<function name="GenBuffers" alias="GenBuffersARB">
<param name="n" type="GLsizei" counter="true"/>
<param name="buffer" type="GLuint *" output="true" count="n"/>
</function>
<function name="GetBufferParameteriv" alias="GetBufferParameterivARB">
<param name="target" type="GLenum"/>
<param name="pname" type="GLenum"/>
<param name="params" type="GLint *" output="true" variable_param="pname"/>
</function>
<function name="GetBufferPointerv" alias="GetBufferPointervARB">
<param name="target" type="GLenum"/>
<param name="pname" type="GLenum"/>
<param name="params" type="GLvoid **" output="true"/>
</function>
<function name="GetBufferSubData" alias="GetBufferSubDataARB">
<param name="target" type="GLenum"/>
<param name="offset" type="GLintptr"/>
<param name="size" type="GLsizeiptr"/>
<param name="data" type="GLvoid *" output="true"/>
</function>
<function name="IsBuffer" alias="IsBufferARB">
<param name="buffer" type="GLuint"/>
<return type="GLboolean"/>
</function>
<function name="MapBuffer" alias="MapBufferARB">
<param name="target" type="GLenum"/>
<param name="access" type="GLenum"/>
<return type="GLvoid *"/>
</function>
<function name="UnmapBuffer" alias="UnmapBufferARB">
<param name="target" type="GLenum"/>
<return type="GLboolean"/>
</function>
<function name="GenQueries" alias="GenQueriesARB">
<param name="n" type="GLsizei" counter="true"/>
<param name="ids" type="GLuint *" output="true" count="n"/>
</function>
<function name="DeleteQueries" alias="DeleteQueriesARB">
<param name="n" type="GLsizei"/>
<param name="ids" type="const GLuint *"/>
</function>
<function name="IsQuery" alias="IsQueryARB">
<param name="id" type="GLuint"/>
<return type="GLboolean"/>
</function>
<function name="BeginQuery" alias="BeginQueryARB">
<param name="target" type="GLenum"/>
<param name="id" type="GLuint"/>
</function>
<function name="EndQuery" alias="EndQueryARB">
<param name="target" type="GLenum"/>
</function>
<function name="GetQueryiv" alias="GetQueryivARB">
<param name="target" type="GLenum"/>
<param name="pname" type="GLenum"/>
<param name="params" type="GLint *" output="true" variable_param="pname"/>
</function>
<function name="GetQueryObjectiv" alias="GetQueryObjectivARB">
<param name="id" type="GLuint"/>
<param name="pname" type="GLenum"/>
<param name="params" type="GLint *" output="true" variable_param="pname"/>
</function>
<function name="GetQueryObjectuiv" alias="GetQueryObjectuivARB">
<param name="id" type="GLuint"/>
<param name="pname" type="GLenum"/>
<param name="params" type="GLuint *" output="true" variable_param="pname"/>
</function>
</category>
<category name="2.0">
<!-- XXX some of the enums and functions probably need additional -->
<!-- flags/attributes. -->
<type name="char" size="1" glx_name="CARD8"/>
<enum name="BLEND_EQUATION_RGB" value="0x8009"/>
<enum name="VERTEX_ATTRIB_ARRAY_ENABLED" value="0x8622"/>
<enum name="VERTEX_ATTRIB_ARRAY_SIZE" value="0x8623"/>
<enum name="VERTEX_ATTRIB_ARRAY_STRIDE" value="0x8624"/>
<enum name="VERTEX_ATTRIB_ARRAY_TYPE" value="0x8625"/>
<enum name="CURRENT_VERTEX_ATTRIB" value="0x8626"/>
<enum name="VERTEX_PROGRAM_POINT_SIZE" value="0x8642"/>
<enum name="VERTEX_PROGRAM_TWO_SIDE" value="0x8643"/>
<enum name="VERTEX_ATTRIB_ARRAY_POINTER" value="0x8645"/>
<enum name="STENCIL_BACK_FUNC" value="0x8800"/>
<enum name="STENCIL_BACK_FAIL" value="0x8801"/>
<enum name="STENCIL_BACK_PASS_DEPTH_FAIL" value="0x8802"/>
<enum name="STENCIL_BACK_PASS_DEPTH_PASS" value="0x8803"/>
<enum name="MAX_DRAW_BUFFERS" value="0x8824"/>
<enum name="DRAW_BUFFER0" value="0x8825"/>
<enum name="DRAW_BUFFER1" value="0x8826"/>
<enum name="DRAW_BUFFER2" value="0x8827"/>
<enum name="DRAW_BUFFER3" value="0x8828"/>
<enum name="DRAW_BUFFER4" value="0x8829"/>
<enum name="DRAW_BUFFER5" value="0x882A"/>
<enum name="DRAW_BUFFER6" value="0x882B"/>
<enum name="DRAW_BUFFER7" value="0x882C"/>
<enum name="DRAW_BUFFER8" value="0x882D"/>
<enum name="DRAW_BUFFER9" value="0x882E"/>
<enum name="DRAW_BUFFER10" value="0x882F"/>
<enum name="DRAW_BUFFER11" value="0x8830"/>
<enum name="DRAW_BUFFER12" value="0x8831"/>
<enum name="DRAW_BUFFER13" value="0x8832"/>
<enum name="DRAW_BUFFER14" value="0x8833"/>
<enum name="DRAW_BUFFER15" value="0x8834"/>
<enum name="BLEND_EQUATION_ALPHA" value="0x883D"/>
<enum name="POINT_SPRITE" value="0x8861"/>
<enum name="COORD_REPLACE" value="0x8862"/>
<enum name="MAX_VERTEX_ATTRIBS" value="0x8869"/>
<enum name="VERTEX_ATTRIB_ARRAY_NORMALIZED" value="0x886A"/>
<enum name="MAX_TEXTURE_COORDS" value="0x8871"/>
<enum name="MAX_TEXTURE_IMAGE_UNITS" value="0x8872"/>
<enum name="FRAGMENT_SHADER" value="0x8B30"/>
<enum name="VERTEX_SHADER" value="0x8B31"/>
<enum name="MAX_FRAGMENT_UNIFORM_COMPONENTS" value="0x8B49"/>
<enum name="MAX_VERTEX_UNIFORM_COMPONENTS" value="0x8B4A"/>
<enum name="MAX_VARYING_FLOATS" value="0x8B4B"/>
<enum name="MAX_VERTEX_TEXTURE_IMAGE_UNITS" value="0x8B4C"/>
<enum name="MAX_COMBINED_TEXTURE_IMAGE_UNITS" value="0x8B4D"/>
<enum name="SHADER_TYPE" value="0x8B4F"/>
<enum name="FLOAT_VEC2" value="0x8B50"/>
<enum name="FLOAT_VEC3" value="0x8B51"/>
<enum name="FLOAT_VEC4" value="0x8B52"/>
<enum name="INT_VEC2" value="0x8B53"/>
<enum name="INT_VEC3" value="0x8B54"/>
<enum name="INT_VEC4" value="0x8B55"/>
<enum name="BOOL" value="0x8B56"/>
<enum name="BOOL_VEC2" value="0x8B57"/>
<enum name="BOOL_VEC3" value="0x8B58"/>
<enum name="BOOL_VEC4" value="0x8B59"/>
<enum name="FLOAT_MAT2" value="0x8B5A"/>
<enum name="FLOAT_MAT3" value="0x8B5B"/>
<enum name="FLOAT_MAT4" value="0x8B5C"/>
<enum name="SAMPLER_1D" value="0x8B5D"/>
<enum name="SAMPLER_2D" value="0x8B5E"/>
<enum name="SAMPLER_3D" value="0x8B5F"/>
<enum name="SAMPLER_CUBE" value="0x8B60"/>
<enum name="SAMPLER_1D_SHADOW" value="0x8B61"/>
<enum name="SAMPLER_2D_SHADOW" value="0x8B62"/>
<enum name="DELETE_STATUS" value="0x8B80"/>
<enum name="COMPILE_STATUS" value="0x8B81"/>
<enum name="LINK_STATUS" value="0x8B82"/>
<enum name="VALIDATE_STATUS" value="0x8B83"/>
<enum name="INFO_LOG_LENGTH" value="0x8B84"/>
<enum name="ATTACHED_SHADERS" value="0x8B85"/>
<enum name="ACTIVE_UNIFORMS" value="0x8B86"/>
<enum name="ACTIVE_UNIFORM_MAX_LENGTH" value="0x8B87"/>
<enum name="SHADER_SOURCE_LENGTH" value="0x8B88"/>
<enum name="ACTIVE_ATTRIBUTES" value="0x8B89"/>
<enum name="ACTIVE_ATTRIBUTE_MAX_LENGTH" value="0x8B8A"/>
<enum name="FRAGMENT_SHADER_DERIVATIVE_HINT" value="0x8B8B"/>
<enum name="SHADING_LANGUAGE_VERSION" value="0x8B8C"/>
<enum name="CURRENT_PROGRAM" value="0x8B8D"/>
<enum name="POINT_SPRITE_COORD_ORIGIN" count="1" value="0x8CA0">
<size name="PointParameterfvEXT"/>
<size name="PointParameterivNV"/>
</enum>
<enum name="LOWER_LEFT" value="0x8CA1"/>
<enum name="UPPER_LEFT" value="0x8CA2"/>
<enum name="STENCIL_BACK_REF" value="0x8CA3"/>
<enum name="STENCIL_BACK_VALUE_MASK" value="0x8CA4"/>
<enum name="STENCIL_BACK_WRITEMASK" value="0x8CA5"/>
<function name="BlendEquationSeparate" alias="BlendEquationSeparateEXT">
<param name="modeRGB" type="GLenum"/>
<param name="modeA" type="GLenum"/>
</function>
<function name="DrawBuffers" alias="DrawBuffersARB">
<param name="n" type="GLsizei" counter="true"/>
<param name="bufs" type="const GLenum *" count="n"/>
</function>
<function name="StencilFuncSeparate" offset="assign">
<param name="face" type="GLenum"/>
<param name="func" type="GLenum"/>
<param name="ref" type="GLint"/>
<param name="mask" type="GLuint"/>
<glx ignore="true"/>
</function>
<function name="StencilOpSeparate" offset="assign">
<param name="face" type="GLenum"/>
<param name="sfail" type="GLenum"/>
<param name="zfail" type="GLenum"/>
<param name="zpass" type="GLenum"/>
<glx ignore="true"/>
</function>
<function name="StencilMaskSeparate" offset="assign">
<param name="face" type="GLenum"/>
<param name="mask" type="GLuint"/>
<glx ignore="true"/>
</function>
<function name="AttachShader" offset="assign">
<param name="program" type="GLuint"/>
<param name="shader" type="GLuint"/>
<glx ignore="true"/>
</function>
<function name="BindAttribLocation" alias="BindAttribLocationARB">
<param name="program" type="GLuint"/>
<param name="index" type="GLuint"/>
<param name="name" type="const GLchar *"/>
<glx ignore="true"/>
</function>
<function name="CompileShader" alias="CompileShaderARB">
<param name="shader" type="GLuint"/>
<glx ignore="true"/>
</function>
<function name="CreateProgram" offset="assign">
<return type="GLuint"/>
<glx ignore="true"/>
</function>
<function name="CreateShader" offset="assign">
<param name="type" type="GLenum"/>
<return type="GLuint"/>
<glx ignore="true"/>
</function>
<function name="DeleteProgram" offset="assign">
<param name="program" type="GLuint"/>
<glx ignore="true"/>
</function>
<function name="DeleteShader" offset="assign">
<param name="program" type="GLuint"/>
<glx ignore="true"/>
</function>
<function name="DetachShader" offset="assign">
<param name="program" type="GLuint"/>
<param name="shader" type="GLuint"/>
<glx ignore="true"/>
</function>
<function name="DisableVertexAttribArray" alias="DisableVertexAttribArrayARB">
<param name="index" type="GLuint"/>
<glx ignore="true"/>
</function>
<function name="EnableVertexAttribArray" alias="EnableVertexAttribArrayARB">
<param name="index" type="GLuint"/>
<glx ignore="true"/>
</function>
<function name="GetActiveAttrib" alias="GetActiveAttribARB">
<param name="program" type="GLuint"/>
<param name="index" type="GLuint"/>
<param name="bufSize" type="GLsizei "/>
<param name="length" type="GLsizei *" output="true"/>
<param name="size" type="GLint *" output="true"/>
<param name="type" type="GLenum *" output="true"/>
<param name="name" type="GLchar *" output="true"/>
<glx ignore="true"/>
</function>
<function name="GetActiveUniform" alias="GetActiveUniformARB">
<param name="program" type="GLuint"/>
<param name="index" type="GLuint"/>
<param name="bufSize" type="GLsizei"/>
<param name="length" type="GLsizei *" output="true"/>
<param name="size" type="GLint *" output="true"/>
<param name="type" type="GLenum *" output="true"/>
<param name="name" type="GLchar *" output="true"/>
<glx ignore="true"/>
</function>
<function name="GetAttachedShaders" offset="assign">
<param name="program" type="GLuint"/>
<param name="maxCount" type="GLsizei"/>
<param name="count" type="GLsizei *" output="true"/>
<param name="obj" type="GLuint *" output="true"/>
<glx ignore="true"/>
</function>
<function name="GetAttribLocation" alias="GetAttribLocationARB">
<param name="program" type="GLuint"/>
<param name="name" type="const GLchar *"/>
<return type="GLint"/>
<glx ignore="true"/>
</function>
<function name="GetProgramiv" offset="assign">
<param name="program" type="GLuint"/>
<param name="pname" type="GLenum"/>
<param name="params" type="GLint *"/>
<glx ignore="true"/>
</function>
<function name="GetProgramInfoLog" offset="assign">
<param name="program" type="GLuint"/>
<param name="bufSize" type="GLsizei"/>
<param name="length" type="GLsizei *"/>
<param name="infoLog" type="GLchar *"/>
<glx ignore="true"/>
</function>
<function name="GetShaderiv" offset="assign">
<param name="shader" type="GLuint"/>
<param name="pname" type="GLenum"/>
<param name="params" type="GLint *"/>
<glx ignore="true"/>
</function>
<function name="GetShaderInfoLog" offset="assign">
<param name="shader" type="GLuint"/>
<param name="bufSize" type="GLsizei"/>
<param name="length" type="GLsizei *"/>
<param name="infoLog" type="GLchar *"/>
<glx ignore="true"/>
</function>
<function name="GetShaderSource" alias="GetShaderSourceARB">
<param name="shader" type="GLuint"/>
<param name="bufSize" type="GLsizei"/>
<param name="length" type="GLsizei *" output="true"/>
<param name="source" type="GLchar *" output="true"/>
<glx ignore="true"/>
</function>
<function name="GetUniformLocation" alias="GetUniformLocationARB">
<param name="program" type="GLuint"/>
<param name="name" type="const GLchar *"/>
<return type="GLint"/>
<glx ignore="true"/>
</function>
<function name="GetUniformfv" alias="GetUniformfvARB">
<param name="program" type="GLuint"/>
<param name="location" type="GLint"/>
<param name="params" type="GLfloat *" output="true"/>
<glx ignore="true"/>
</function>
<function name="GetUniformiv" alias="GetUniformivARB">
<param name="program" type="GLuint"/>
<param name="location" type="GLint"/>
<param name="params" type="GLint *"/>
<glx ignore="true"/>
</function>
<function name="GetVertexAttribdv" alias="GetVertexAttribdvARB">
<param name="index" type="GLuint"/>
<param name="pname" type="GLenum"/>
<param name="params" type="GLdouble *" output="true" variable_param="pname"/>
<glx ignore="true"/>
</function>
<function name="GetVertexAttribfv" alias="GetVertexAttribfvARB">
<param name="index" type="GLuint"/>
<param name="pname" type="GLenum"/>
<param name="params" type="GLfloat *" output="true" variable_param="pname"/>
<glx ignore="true"/>
</function>
<function name="GetVertexAttribiv" alias="GetVertexAttribivARB">
<param name="index" type="GLuint"/>
<param name="pname" type="GLenum"/>
<param name="params" type="GLint *" output="true" variable_param="pname"/>
<glx ignore="true"/>
</function>
<function name="GetVertexAttribPointerv" alias="GetVertexAttribPointervNV">
<param name="index" type="GLuint"/>
<param name="pname" type="GLenum"/>
<param name="pointer" type="GLvoid **" output="true"/>
<glx ignore="true"/>
</function>
<function name="IsProgram" offset="assign">
<param name="program" type="GLuint"/>
<return type="GLboolean"/>
<glx ignore="true"/>
</function>
<function name="IsShader" offset="assign">
<param name="shader" type="GLuint"/>
<return type="GLboolean"/>
<glx ignore="true"/>
</function>
<function name="LinkProgram" alias="LinkProgramARB">
<param name="program" type="GLuint"/>
<glx ignore="true"/>
</function>
<function name="ShaderSource" alias="ShaderSourceARB">
<param name="shader" type="GLuint"/>
<param name="count" type="GLsizei"/>
<param name="string" type="const GLchar **"/>
<param name="length" type="const GLint *"/>
<glx ignore="true"/>
</function>
<function name="UseProgram" alias="UseProgramObjectARB">
<param name="program" type="GLuint"/>
<glx ignore="true"/>
</function>
<function name="Uniform1f" alias="Uniform1fARB">
<param name="location" type="GLint"/>
<param name="v0" type="GLfloat"/>
<glx ignore="true"/>
</function>
<function name="Uniform2f" alias="Uniform2fARB">
<param name="location" type="GLint"/>
<param name="v0" type="GLfloat"/>
<param name="v1" type="GLfloat"/>
<glx ignore="true"/>
</function>
<function name="Uniform3f" alias="Uniform3fARB">
<param name="location" type="GLint"/>
<param name="v0" type="GLfloat"/>
<param name="v1" type="GLfloat"/>
<param name="v2" type="GLfloat"/>
<glx ignore="true"/>
</function>
<function name="Uniform4f" alias="Uniform4fARB">
<param name="location" type="GLint"/>
<param name="v0" type="GLfloat"/>
<param name="v1" type="GLfloat"/>
<param name="v2" type="GLfloat"/>
<param name="v3" type="GLfloat"/>
<glx ignore="true"/>
</function>
<function name="Uniform1i" alias="Uniform1iARB">
<param name="location" type="GLint"/>
<param name="v0" type="GLint"/>
<glx ignore="true"/>
</function>
<function name="Uniform2i" alias="Uniform2iARB">
<param name="location" type="GLint"/>
<param name="v0" type="GLint"/>
<param name="v1" type="GLint"/>
<glx ignore="true"/>
</function>
<function name="Uniform3i" alias="Uniform3iARB">
<param name="location" type="GLint"/>
<param name="v0" type="GLint"/>
<param name="v1" type="GLint"/>
<param name="v2" type="GLint"/>
<glx ignore="true"/>
</function>
<function name="Uniform4i" alias="Uniform4iARB">
<param name="location" type="GLint"/>
<param name="v0" type="GLint"/>
<param name="v1" type="GLint"/>
<param name="v2" type="GLint"/>
<param name="v3" type="GLint"/>
<glx ignore="true"/>
</function>
<function name="Uniform1fv" alias="Uniform1fvARB">
<param name="location" type="GLint"/>
<param name="count" type="GLsizei"/>
<param name="value" type="const GLfloat *"/>
<glx ignore="true"/>
</function>
<function name="Uniform2fv" alias="Uniform2fvARB">
<param name="location" type="GLint"/>
<param name="count" type="GLsizei"/>
<param name="value" type="const GLfloat *"/>
<glx ignore="true"/>
</function>
<function name="Uniform3fv" alias="Uniform3fvARB">
<param name="location" type="GLint"/>
<param name="count" type="GLsizei"/>
<param name="value" type="const GLfloat *"/>
<glx ignore="true"/>
</function>
<function name="Uniform4fv" alias="Uniform4fvARB">
<param name="location" type="GLint"/>
<param name="count" type="GLsizei"/>
<param name="value" type="const GLfloat *"/>
<glx ignore="true"/>
</function>
<function name="Uniform1iv" alias="Uniform1ivARB">
<param name="location" type="GLint"/>
<param name="count" type="GLsizei"/>
<param name="value" type="const GLint *"/>
<glx ignore="true"/>
</function>
<function name="Uniform2iv" alias="Uniform2ivARB">
<param name="location" type="GLint"/>
<param name="count" type="GLsizei"/>
<param name="value" type="const GLint *"/>
<glx ignore="true"/>
</function>
<function name="Uniform3iv" alias="Uniform3ivARB">
<param name="location" type="GLint"/>
<param name="count" type="GLsizei"/>
<param name="value" type="const GLint *"/>
<glx ignore="true"/>
</function>
<function name="Uniform4iv" alias="Uniform4ivARB">
<param name="location" type="GLint"/>
<param name="count" type="GLsizei"/>
<param name="value" type="const GLint *"/>
<glx ignore="true"/>
</function>
<function name="UniformMatrix2fv" alias="UniformMatrix2fvARB">
<param name="location" type="GLint"/>
<param name="count" type="GLsizei"/>
<param name="transpose" type="GLboolean"/>
<param name="value" type="const GLfloat *"/>
<glx ignore="true"/>
</function>
<function name="UniformMatrix3fv" alias="UniformMatrix3fvARB">
<param name="location" type="GLint"/>
<param name="count" type="GLsizei"/>
<param name="transpose" type="GLboolean"/>
<param name="value" type="const GLfloat *"/>
<glx ignore="true"/>
</function>
<function name="UniformMatrix4fv" alias="UniformMatrix4fvARB">
<param name="location" type="GLint"/>
<param name="count" type="GLsizei"/>
<param name="transpose" type="GLboolean"/>
<param name="value" type="const GLfloat *"/>
<glx ignore="true"/>
</function>
<function name="ValidateProgram" alias="ValidateProgramARB">
<param name="program" type="GLuint"/>
<glx ignore="true"/>
</function>
<function name="VertexAttrib1d" alias="VertexAttrib1dARB">
<param name="index" type="GLuint"/>
<param name="x" type="GLdouble"/>
</function>
<function name="VertexAttrib1dv" alias="VertexAttrib1dvARB">
<param name="index" type="GLuint"/>
<param name="v" type="const GLdouble *"/>
</function>
<function name="VertexAttrib1f" alias="VertexAttrib1fARB">
<param name="index" type="GLuint"/>
<param name="x" type="GLfloat"/>
</function>
<function name="VertexAttrib1fv" alias="VertexAttrib1fvARB">
<param name="index" type="GLuint"/>
<param name="v" type="const GLfloat *"/>
</function>
<function name="VertexAttrib1s" alias="VertexAttrib1sARB">
<param name="index" type="GLuint"/>
<param name="x" type="GLshort"/>
</function>
<function name="VertexAttrib1sv" alias="VertexAttrib1svARB">
<param name="index" type="GLuint"/>
<param name="v" type="const GLshort *"/>
</function>
<function name="VertexAttrib2d" alias="VertexAttrib2dARB">
<param name="index" type="GLuint"/>
<param name="x" type="GLdouble"/>
<param name="y" type="GLdouble"/>
</function>
<function name="VertexAttrib2dv" alias="VertexAttrib2dvARB">
<param name="index" type="GLuint"/>
<param name="v" type="const GLdouble *"/>
</function>
<function name="VertexAttrib2f" alias="VertexAttrib2fARB">
<param name="index" type="GLuint"/>
<param name="x" type="GLfloat"/>
<param name="y" type="GLfloat"/>
</function>
<function name="VertexAttrib2fv" alias="VertexAttrib2fvARB">
<param name="index" type="GLuint"/>
<param name="v" type="const GLfloat *"/>
</function>
<function name="VertexAttrib2s" alias="VertexAttrib2sARB">
<param name="index" type="GLuint"/>
<param name="x" type="GLshort"/>
<param name="y" type="GLshort"/>
</function>
<function name="VertexAttrib2sv" alias="VertexAttrib2svARB">
<param name="index" type="GLuint"/>
<param name="v" type="const GLshort *"/>
</function>
<function name="VertexAttrib3d" alias="VertexAttrib3dARB">
<param name="index" type="GLuint"/>
<param name="x" type="GLdouble"/>
<param name="y" type="GLdouble"/>
<param name="z" type="GLdouble"/>
</function>
<function name="VertexAttrib3dv" alias="VertexAttrib3dvARB">
<param name="index" type="GLuint"/>
<param name="v" type="const GLdouble *"/>
</function>
<function name="VertexAttrib3f" alias="VertexAttrib3fARB">
<param name="index" type="GLuint"/>
<param name="x" type="GLfloat"/>
<param name="y" type="GLfloat"/>
<param name="z" type="GLfloat"/>
</function>
<function name="VertexAttrib3fv" alias="VertexAttrib3fvARB">
<param name="index" type="GLuint"/>
<param name="v" type="const GLfloat *"/>
</function>
<function name="VertexAttrib3s" alias="VertexAttrib3sARB">
<param name="index" type="GLuint"/>
<param name="x" type="GLshort"/>
<param name="y" type="GLshort"/>
<param name="z" type="GLshort"/>
</function>
<function name="VertexAttrib3sv" alias="VertexAttrib3svARB">
<param name="index" type="GLuint"/>
<param name="v" type="const GLshort *"/>
</function>
<function name="VertexAttrib4Nbv" alias="VertexAttrib4NbvARB">
<param name="index" type="GLuint"/>
<param name="v" type="const GLbyte *"/>
</function>
<function name="VertexAttrib4Niv" alias="VertexAttrib4NivARB">
<param name="index" type="GLuint"/>
<param name="v" type="const GLint *"/>
</function>
<function name="VertexAttrib4Nsv" alias="VertexAttrib4NsvARB">
<param name="index" type="GLuint"/>
<param name="v" type="const GLshort *"/>
</function>
<function name="VertexAttrib4Nub" alias="VertexAttrib4NubARB">
<param name="index" type="GLuint"/>
<param name="x" type="GLubyte"/>
<param name="y" type="GLubyte"/>
<param name="z" type="GLubyte"/>
<param name="w" type="GLubyte"/>
</function>
<function name="VertexAttrib4Nubv" alias="VertexAttrib4NubvARB">
<param name="index" type="GLuint"/>
<param name="v" type="const GLubyte *"/>
</function>
<function name="VertexAttrib4Nuiv" alias="VertexAttrib4NuivARB">
<param name="index" type="GLuint"/>
<param name="v" type="const GLuint *"/>
</function>
<function name="VertexAttrib4Nusv" alias="VertexAttrib4NusvARB">
<param name="index" type="GLuint"/>
<param name="v" type="const GLushort *"/>
</function>
<function name="VertexAttrib4bv" alias="VertexAttrib4bvARB">
<param name="index" type="GLuint"/>
<param name="v" type="const GLbyte *" count="4"/>
</function>
<function name="VertexAttrib4d" alias="VertexAttrib4dARB">
<param name="index" type="GLuint"/>
<param name="x" type="GLdouble"/>
<param name="y" type="GLdouble"/>
<param name="z" type="GLdouble"/>
<param name="w" type="GLdouble"/>
</function>
<function name="VertexAttrib4dv" alias="VertexAttrib4dvARB">
<param name="index" type="GLuint"/>
<param name="v" type="const GLdouble *"/>
</function>
<function name="VertexAttrib4f" alias="VertexAttrib4fARB">
<param name="index" type="GLuint"/>
<param name="x" type="GLfloat"/>
<param name="y" type="GLfloat"/>
<param name="z" type="GLfloat"/>
<param name="w" type="GLfloat"/>
</function>
<function name="VertexAttrib4fv" alias="VertexAttrib4fvARB">
<param name="index" type="GLuint"/>
<param name="v" type="const GLfloat *"/>
</function>
<function name="VertexAttrib4iv" alias="VertexAttrib4ivARB">
<param name="index" type="GLuint"/>
<param name="v" type="const GLint *" count="4"/>
</function>
<function name="VertexAttrib4s" alias="VertexAttrib4sARB">
<param name="index" type="GLuint"/>
<param name="x" type="GLshort"/>
<param name="y" type="GLshort"/>
<param name="z" type="GLshort"/>
<param name="w" type="GLshort"/>
</function>
<function name="VertexAttrib4sv" alias="VertexAttrib4svARB">
<param name="index" type="GLuint"/>
<param name="v" type="const GLshort *"/>
</function>
<function name="VertexAttrib4ubv" alias="VertexAttrib4ubvARB">
<param name="index" type="GLuint"/>
<param name="v" type="const GLubyte *" count="4"/>
</function>
<function name="VertexAttrib4uiv" alias="VertexAttrib4uivARB">
<param name="index" type="GLuint"/>
<param name="v" type="const GLuint *" count="4"/>
</function>
<function name="VertexAttrib4usv" alias="VertexAttrib4usvARB">
<param name="index" type="GLuint"/>
<param name="v" type="const GLushort *" count="4"/>
</function>
<function name="VertexAttribPointer" alias="VertexAttribPointerARB">
<param name="index" type="GLuint"/>
<param name="size" type="GLint"/>
<param name="type" type="GLenum"/>
<param name="normalized" type="GLboolean"/>
<param name="stride" type="GLsizei"/>
<param name="pointer" type="const GLvoid *"/>
</function>
</category>
2006-11-03 20:20:28 +00:00
<category name="2.1">
<!-- XXX some of the enums and functions probably need additional -->
<!-- flags/attributes. -->
<enum name="CURRENT_RASTER_SECONDARY_COLOR" value="0x845F"/>
<enum name="PIXEL_PACK_BUFFER" value="0x88EB"/>
<enum name="PIXEL_UNPACK_BUFFER" value="0x88EC"/>
<enum name="PIXEL_PACK_BUFFER_BINDING" value="0x88ED"/>
<enum name="PIXEL_UNPACK_BUFFER_BINDING" value="0x88EF"/>
<enum name="FLOAT_MAT2x3" value="0x8B65"/>
<enum name="FLOAT_MAT2x4" value="0x8B66"/>
<enum name="FLOAT_MAT3x2" value="0x8B67"/>
<enum name="FLOAT_MAT3x4" value="0x8B68"/>
<enum name="FLOAT_MAT4x2" value="0x8B69"/>
<enum name="FLOAT_MAT4x3" value="0x8B6A"/>
<enum name="SRGB" value="0x8C40"/>
<enum name="SRGB8" value="0x8C41"/>
<enum name="SRGB_ALPHA" value="0x8C42"/>
<enum name="SRGB8_ALPHA8" value="0x8C43"/>
<enum name="SLUMINANCE_ALPHA" value="0x8C44"/>
<enum name="SLUMINANCE8_ALPHA8" value="0x8C45"/>
<enum name="SLUMINANCE" value="0x8C46"/>
<enum name="SLUMINANCE8" value="0x8C47"/>
<enum name="COMPRESSED_SRGB" value="0x8C48"/>
<enum name="COMPRESSED_SRGB_ALPHA" value="0x8C49"/>
<enum name="COMPRESSED_SLUMINANCE" value="0x8C4A"/>
<enum name="COMPRESSED_SLUMINANCE_ALPHA" value="0x8C4B"/>
2006-11-03 20:20:28 +00:00
<function name="UniformMatrix2x3fv" offset="assign">
<param name="location" type="GLint"/>
<param name="count" type="GLsizei"/>
<param name="transpose" type="GLboolean"/>
<param name="value" type="const GLfloat *"/>
<glx ignore="true"/>
</function>
<function name="UniformMatrix3x2fv" offset="assign">
<param name="location" type="GLint"/>
<param name="count" type="GLsizei"/>
<param name="transpose" type="GLboolean"/>
<param name="value" type="const GLfloat *"/>
<glx ignore="true"/>
</function>
<function name="UniformMatrix2x4fv" offset="assign">
<param name="location" type="GLint"/>
<param name="count" type="GLsizei"/>
<param name="transpose" type="GLboolean"/>
<param name="value" type="const GLfloat *"/>
<glx ignore="true"/>
</function>
<function name="UniformMatrix4x2fv" offset="assign">
<param name="location" type="GLint"/>
<param name="count" type="GLsizei"/>
<param name="transpose" type="GLboolean"/>
<param name="value" type="const GLfloat *"/>
<glx ignore="true"/>
</function>
<function name="UniformMatrix3x4fv" offset="assign">
<param name="location" type="GLint"/>
<param name="count" type="GLsizei"/>
<param name="transpose" type="GLboolean"/>
<param name="value" type="const GLfloat *"/>
<glx ignore="true"/>
</function>
<function name="UniformMatrix4x3fv" offset="assign">
<param name="location" type="GLint"/>
<param name="count" type="GLsizei"/>
<param name="transpose" type="GLboolean"/>
<param name="value" type="const GLfloat *"/>
<glx ignore="true"/>
</function>
</category>
<!-- ARB extensions sorted by extension number. -->
<category name="GL_ARB_multitexture" number="1">
<enum name="TEXTURE0_ARB" value="0x84C0"/>
<enum name="TEXTURE1_ARB" value="0x84C1"/>
<enum name="TEXTURE2_ARB" value="0x84C2"/>
<enum name="TEXTURE3_ARB" value="0x84C3"/>
<enum name="TEXTURE4_ARB" value="0x84C4"/>
<enum name="TEXTURE5_ARB" value="0x84C5"/>
<enum name="TEXTURE6_ARB" value="0x84C6"/>
<enum name="TEXTURE7_ARB" value="0x84C7"/>
<enum name="TEXTURE8_ARB" value="0x84C8"/>
<enum name="TEXTURE9_ARB" value="0x84C9"/>
<enum name="TEXTURE10_ARB" value="0x84CA"/>
<enum name="TEXTURE11_ARB" value="0x84CB"/>
<enum name="TEXTURE12_ARB" value="0x84CC"/>
<enum name="TEXTURE13_ARB" value="0x84CD"/>
<enum name="TEXTURE14_ARB" value="0x84CE"/>
<enum name="TEXTURE15_ARB" value="0x84CF"/>
<enum name="TEXTURE16_ARB" value="0x84D0"/>
<enum name="TEXTURE17_ARB" value="0x84D1"/>
<enum name="TEXTURE18_ARB" value="0x84D2"/>
<enum name="TEXTURE19_ARB" value="0x84D3"/>
<enum name="TEXTURE20_ARB" value="0x84D4"/>
<enum name="TEXTURE21_ARB" value="0x84D5"/>
<enum name="TEXTURE22_ARB" value="0x84D6"/>
<enum name="TEXTURE23_ARB" value="0x84D7"/>
<enum name="TEXTURE24_ARB" value="0x84D8"/>
<enum name="TEXTURE25_ARB" value="0x84D9"/>
<enum name="TEXTURE26_ARB" value="0x84DA"/>
<enum name="TEXTURE27_ARB" value="0x84DB"/>
<enum name="TEXTURE28_ARB" value="0x84DC"/>
<enum name="TEXTURE29_ARB" value="0x84DD"/>
<enum name="TEXTURE30_ARB" value="0x84DE"/>
<enum name="TEXTURE31_ARB" value="0x84DF"/>
<enum name="ACTIVE_TEXTURE_ARB" count="1" value="0x84E0">
<size name="Get" mode="get"/>
</enum>
<enum name="CLIENT_ACTIVE_TEXTURE_ARB" count="1" value="0x84E1">
<size name="Get" mode="get"/>
</enum>
<enum name="MAX_TEXTURE_UNITS_ARB" count="1" value="0x84E2">
<size name="Get" mode="get"/>
</enum>
<function name="ActiveTextureARB" offset="374">
<param name="texture" type="GLenum"/>
<glx rop="197"/>
</function>
<function name="ClientActiveTextureARB" offset="375">
<param name="texture" type="GLenum"/>
<glx handcode="true"/>
</function>
<function name="MultiTexCoord1dARB" offset="376" vectorequiv="MultiTexCoord1dvARB">
<param name="target" type="GLenum"/>
<param name="s" type="GLdouble"/>
</function>
<function name="MultiTexCoord1dvARB" offset="377">
<param name="target" type="GLenum"/>
<param name="v" type="const GLdouble *" count="1"/>
<glx rop="198"/>
</function>
<function name="MultiTexCoord1fARB" offset="378" vectorequiv="MultiTexCoord1fvARB">
<param name="target" type="GLenum"/>
<param name="s" type="GLfloat"/>
</function>
<function name="MultiTexCoord1fvARB" offset="379">
<param name="target" type="GLenum"/>
<param name="v" type="const GLfloat *" count="1"/>
<glx rop="199"/>
</function>
<function name="MultiTexCoord1iARB" offset="380" vectorequiv="MultiTexCoord1ivARB">
<param name="target" type="GLenum"/>
<param name="s" type="GLint"/>
</function>
<function name="MultiTexCoord1ivARB" offset="381">
<param name="target" type="GLenum"/>
<param name="v" type="const GLint *" count="1"/>
<glx rop="200"/>
</function>
<function name="MultiTexCoord1sARB" offset="382" vectorequiv="MultiTexCoord1svARB">
<param name="target" type="GLenum"/>
<param name="s" type="GLshort"/>
</function>
<function name="MultiTexCoord1svARB" offset="383">
<param name="target" type="GLenum"/>
<param name="v" type="const GLshort *" count="1"/>
<glx rop="201"/>
</function>
<function name="MultiTexCoord2dARB" offset="384" vectorequiv="MultiTexCoord2dvARB">
<param name="target" type="GLenum"/>
<param name="s" type="GLdouble"/>
<param name="t" type="GLdouble"/>
</function>
<function name="MultiTexCoord2dvARB" offset="385">
<param name="target" type="GLenum"/>
<param name="v" type="const GLdouble *" count="2"/>
<glx rop="202"/>
</function>
<function name="MultiTexCoord2fARB" offset="386" vectorequiv="MultiTexCoord2fvARB">
<param name="target" type="GLenum"/>
<param name="s" type="GLfloat"/>
<param name="t" type="GLfloat"/>
</function>
<function name="MultiTexCoord2fvARB" offset="387">
<param name="target" type="GLenum"/>
<param name="v" type="const GLfloat *" count="2"/>
<glx rop="203"/>
</function>
<function name="MultiTexCoord2iARB" offset="388" vectorequiv="MultiTexCoord2ivARB">
<param name="target" type="GLenum"/>
<param name="s" type="GLint"/>
<param name="t" type="GLint"/>
</function>
<function name="MultiTexCoord2ivARB" offset="389">
<param name="target" type="GLenum"/>
<param name="v" type="const GLint *" count="2"/>
<glx rop="204"/>
</function>
<function name="MultiTexCoord2sARB" offset="390" vectorequiv="MultiTexCoord2svARB">
<param name="target" type="GLenum"/>
<param name="s" type="GLshort"/>
<param name="t" type="GLshort"/>
</function>
<function name="MultiTexCoord2svARB" offset="391">
<param name="target" type="GLenum"/>
<param name="v" type="const GLshort *" count="2"/>
<glx rop="205"/>
</function>
<function name="MultiTexCoord3dARB" offset="392" vectorequiv="MultiTexCoord3dvARB">
<param name="target" type="GLenum"/>
<param name="s" type="GLdouble"/>
<param name="t" type="GLdouble"/>
<param name="r" type="GLdouble"/>
</function>
<function name="MultiTexCoord3dvARB" offset="393">
<param name="target" type="GLenum"/>
<param name="v" type="const GLdouble *" count="3"/>
<glx rop="206"/>
</function>
<function name="MultiTexCoord3fARB" offset="394" vectorequiv="MultiTexCoord3fvARB">
<param name="target" type="GLenum"/>
<param name="s" type="GLfloat"/>
<param name="t" type="GLfloat"/>
<param name="r" type="GLfloat"/>
</function>
<function name="MultiTexCoord3fvARB" offset="395">
<param name="target" type="GLenum"/>
<param name="v" type="const GLfloat *" count="3"/>
<glx rop="207"/>
</function>
<function name="MultiTexCoord3iARB" offset="396" vectorequiv="MultiTexCoord3ivARB">
<param name="target" type="GLenum"/>
<param name="s" type="GLint"/>
<param name="t" type="GLint"/>
<param name="r" type="GLint"/>
</function>
<function name="MultiTexCoord3ivARB" offset="397">
<param name="target" type="GLenum"/>
<param name="v" type="const GLint *" count="3"/>
<glx rop="208"/>
</function>
<function name="MultiTexCoord3sARB" offset="398" vectorequiv="MultiTexCoord3svARB">
<param name="target" type="GLenum"/>
<param name="s" type="GLshort"/>
<param name="t" type="GLshort"/>
<param name="r" type="GLshort"/>
</function>
<function name="MultiTexCoord3svARB" offset="399">
<param name="target" type="GLenum"/>
<param name="v" type="const GLshort *" count="3"/>
<glx rop="209"/>
</function>
<function name="MultiTexCoord4dARB" offset="400" vectorequiv="MultiTexCoord4dvARB">
<param name="target" type="GLenum"/>
<param name="s" type="GLdouble"/>
<param name="t" type="GLdouble"/>
<param name="r" type="GLdouble"/>
<param name="q" type="GLdouble"/>
</function>
<function name="MultiTexCoord4dvARB" offset="401">
<param name="target" type="GLenum"/>
<param name="v" type="const GLdouble *" count="4"/>
<glx rop="210"/>
</function>
<function name="MultiTexCoord4fARB" offset="402" vectorequiv="MultiTexCoord4fvARB">
<param name="target" type="GLenum"/>
<param name="s" type="GLfloat"/>
<param name="t" type="GLfloat"/>
<param name="r" type="GLfloat"/>
<param name="q" type="GLfloat"/>
</function>
<function name="MultiTexCoord4fvARB" offset="403">
<param name="target" type="GLenum"/>
<param name="v" type="const GLfloat *" count="4"/>
<glx rop="211"/>
</function>
<function name="MultiTexCoord4iARB" offset="404" vectorequiv="MultiTexCoord4ivARB">
<param name="target" type="GLenum"/>
<param name="s" type="GLint"/>
<param name="t" type="GLint"/>
<param name="r" type="GLint"/>
<param name="q" type="GLint"/>
</function>
<function name="MultiTexCoord4ivARB" offset="405">
<param name="target" type="GLenum"/>
<param name="v" type="const GLint *" count="4"/>
<glx rop="212"/>
</function>
<function name="MultiTexCoord4sARB" offset="406" vectorequiv="MultiTexCoord4svARB">
<param name="target" type="GLenum"/>
<param name="s" type="GLshort"/>
<param name="t" type="GLshort"/>
<param name="r" type="GLshort"/>
<param name="q" type="GLshort"/>
</function>
<function name="MultiTexCoord4svARB" offset="407">
<param name="target" type="GLenum"/>
<param name="v" type="const GLshort *" count="4"/>
<glx rop="213"/>
</function>
</category>
<!-- ARB extension number 2 is a GLX extension. -->
<category name="GL_ARB_transpose_matrix" number="3">
<enum name="TRANSPOSE_MODELVIEW_MATRIX_ARB" value="0x84E3"/>
<enum name="TRANSPOSE_PROJECTION_MATRIX_ARB" value="0x84E4"/>
<enum name="TRANSPOSE_TEXTURE_MATRIX_ARB" value="0x84E5"/>
<enum name="TRANSPOSE_COLOR_MATRIX_ARB" value="0x84E6"/>
<function name="LoadTransposeMatrixfARB" offset="assign">
<param name="m" type="const GLfloat *"/>
<glx handcode="true"/>
</function>
<function name="LoadTransposeMatrixdARB" offset="assign">
<param name="m" type="const GLdouble *"/>
<glx handcode="true"/>
</function>
<function name="MultTransposeMatrixfARB" offset="assign">
<param name="m" type="const GLfloat *"/>
<glx handcode="true"/>
</function>
<function name="MultTransposeMatrixdARB" offset="assign">
<param name="m" type="const GLdouble *"/>
<glx handcode="true"/>
</function>
</category>
<!-- ARB extension number 4 is a WGL extension. -->
<category name="GL_ARB_multisample" number="5">
<enum name="MULTISAMPLE_ARB" count="1" value="0x809D">
<size name="Get" mode="get"/>
</enum>
<enum name="SAMPLE_ALPHA_TO_COVERAGE_ARB" count="1" value="0x809E">
<size name="Get" mode="get"/>
</enum>
<enum name="SAMPLE_ALPHA_TO_ONE_ARB" count="1" value="0x809F">
<size name="Get" mode="get"/>
</enum>
<enum name="SAMPLE_COVERAGE_ARB" count="1" value="0x80A0">
<size name="Get" mode="get"/>
</enum>
<enum name="SAMPLE_BUFFERS_ARB" count="1" value="0x80A8">
<size name="Get" mode="get"/>
</enum>
<enum name="SAMPLES_ARB" count="1" value="0x80A9">
<size name="Get" mode="get"/>
</enum>
<enum name="SAMPLE_COVERAGE_VALUE_ARB" count="1" value="0x80AA">
<size name="Get" mode="get"/>
</enum>
<enum name="SAMPLE_COVERAGE_INVERT_ARB" count="1" value="0x80AB">
<size name="Get" mode="get"/>
</enum>
<enum name="MULTISAMPLE_BIT_ARB" value="0x20000000"/>
<function name="SampleCoverageARB" offset="assign">
<param name="value" type="GLclampf"/>
<param name="invert" type="GLboolean"/>
<glx rop="229"/>
</function>
</category>
<category name="GL_ARB_texture_env_add" number="6">
<!-- No new functions, types, enums. -->
</category>
<category name="GL_ARB_texture_cube_map" number="7">
<enum name="NORMAL_MAP_ARB" value="0x8511"/>
<enum name="REFLECTION_MAP_ARB" value="0x8512"/>
<enum name="TEXTURE_CUBE_MAP_ARB" count="1" value="0x8513">
<size name="Get" mode="get"/>
</enum>
<enum name="TEXTURE_BINDING_CUBE_MAP_ARB" count="1" value="0x8514">
<size name="Get" mode="get"/>
</enum>
<enum name="TEXTURE_CUBE_MAP_POSITIVE_X_ARB" value="0x8515"/>
<enum name="TEXTURE_CUBE_MAP_NEGATIVE_X_ARB" value="0x8516"/>
<enum name="TEXTURE_CUBE_MAP_POSITIVE_Y_ARB" value="0x8517"/>
<enum name="TEXTURE_CUBE_MAP_NEGATIVE_Y_ARB" value="0x8518"/>
<enum name="TEXTURE_CUBE_MAP_POSITIVE_Z_ARB" value="0x8519"/>
<enum name="TEXTURE_CUBE_MAP_NEGATIVE_Z_ARB" value="0x851A"/>
<enum name="PROXY_TEXTURE_CUBE_MAP_ARB" value="0x851B"/>
<enum name="MAX_CUBE_MAP_TEXTURE_SIZE_ARB" count="1" value="0x851C">
<size name="Get" mode="get"/>
</enum>
</category>
<!-- ARB extension number 8 is a WGL extension. -->
<!-- ARB extension number 9 is a WGL extension. -->
<!-- ARB extension number 10 is a WGL extension. -->
<!-- ARB extension number 11 is a WGL extension. -->
<category name="GL_ARB_texture_compression" number="12">
<enum name="COMPRESSED_ALPHA_ARB" value="0x84E9"/>
<enum name="COMPRESSED_LUMINANCE_ARB" value="0x84EA"/>
<enum name="COMPRESSED_LUMINANCE_ALPHA_ARB" value="0x84EB"/>
<enum name="COMPRESSED_INTENSITY_ARB" value="0x84EC"/>
<enum name="COMPRESSED_RGB_ARB" value="0x84ED"/>
<enum name="COMPRESSED_RGBA_ARB" value="0x84EE"/>
<enum name="TEXTURE_COMPRESSION_HINT_ARB" count="1" value="0x84EF">
<size name="Get" mode="get"/>
</enum>
<enum name="TEXTURE_COMPRESSED_IMAGE_SIZE_ARB" count="1" value="0x86A0">
<size name="GetTexLevelParameterfv" mode="get"/>
<size name="GetTexLevelParameteriv" mode="get"/>
</enum>
<enum name="TEXTURE_COMPRESSED_ARB" count="1" value="0x86A1">
<size name="GetTexLevelParameterfv" mode="get"/>
<size name="GetTexLevelParameteriv" mode="get"/>
</enum>
<enum name="NUM_COMPRESSED_TEXTURE_FORMATS_ARB" count="1" value="0x86A2">
<size name="Get" mode="get"/>
</enum>
<enum name="TEXTURE_COMPRESSED_FORMATS_ARB" value="0x86A3"/>
<function name="CompressedTexImage3DARB" offset="assign">
<param name="target" type="GLenum"/>
<param name="level" type="GLint"/>
<param name="internalformat" type="GLenum"/>
<param name="width" type="GLsizei"/>
<param name="height" type="GLsizei"/>
<param name="depth" type="GLsizei"/>
<param name="border" type="GLint"/>
<param name="imageSize" type="GLsizei" counter="true"/>
<param name="data" type="const GLvoid *" count="imageSize"/>
<glx rop="216" handcode="client"/>
</function>
<function name="CompressedTexImage2DARB" offset="assign">
<param name="target" type="GLenum"/>
<param name="level" type="GLint"/>
<param name="internalformat" type="GLenum"/>
<param name="width" type="GLsizei"/>
<param name="height" type="GLsizei"/>
<param name="border" type="GLint"/>
<param name="imageSize" type="GLsizei" counter="true"/>
<param name="data" type="const GLvoid *" count="imageSize"/>
<glx rop="215" handcode="client"/>
</function>
<function name="CompressedTexImage1DARB" offset="assign">
<param name="target" type="GLenum"/>
<param name="level" type="GLint"/>
<param name="internalformat" type="GLenum"/>
<param name="width" type="GLsizei"/>
<param name="border" type="GLint"/>
<param name="imageSize" type="GLsizei" counter="true"/>
<param name="data" type="const GLvoid *" count="imageSize"/>
<glx rop="214" handcode="client"/>
</function>
<function name="CompressedTexSubImage3DARB" offset="assign">
<param name="target" type="GLenum"/>
<param name="level" type="GLint"/>
<param name="xoffset" type="GLint"/>
<param name="yoffset" type="GLint"/>
<param name="zoffset" type="GLint"/>
<param name="width" type="GLsizei"/>
<param name="height" type="GLsizei"/>
<param name="depth" type="GLsizei"/>
<param name="format" type="GLenum"/>
<param name="imageSize" type="GLsizei" counter="true"/>
<param name="data" type="const GLvoid *" count="imageSize"/>
<glx rop="219" handcode="client"/>
</function>
<function name="CompressedTexSubImage2DARB" offset="assign">
<param name="target" type="GLenum"/>
<param name="level" type="GLint"/>
<param name="xoffset" type="GLint"/>
<param name="yoffset" type="GLint"/>
<param name="width" type="GLsizei"/>
<param name="height" type="GLsizei"/>
<param name="format" type="GLenum"/>
<param name="imageSize" type="GLsizei" counter="true"/>
<param name="data" type="const GLvoid *" count="imageSize"/>
<glx rop="218" handcode="client"/>
</function>
<function name="CompressedTexSubImage1DARB" offset="assign">
<param name="target" type="GLenum"/>
<param name="level" type="GLint"/>
<param name="xoffset" type="GLint"/>
<param name="width" type="GLsizei"/>
<param name="format" type="GLenum"/>
<param name="imageSize" type="GLsizei" counter="true"/>
<param name="data" type="const GLvoid *" count="imageSize"/>
<glx rop="217" handcode="client"/>
</function>
<function name="GetCompressedTexImageARB" offset="assign">
<param name="target" type="GLenum"/>
<param name="level" type="GLint"/>
<param name="img" type="GLvoid *" output="true"/>
<!-- This has to be hand coded because the image size is in the
"wrong" place. Technically, this should be a
'always_array="true"' case. The size field in the reply would
be at offset 12. However, the size is actually at offset 16.
This is where the 'width' is in a GetTexImage reply. -->
<glx sop="160" handcode="true"/>
</function>
</category>
<category name="GL_ARB_texture_border_clamp" number="13">
<enum name="CLAMP_TO_BORDER_ARB" value="0x812D"/>
</category>
<category name="GL_ARB_point_parameters" number="14">
<enum name="POINT_SIZE_MIN_ARB" count="1" value="0x8126">
<size name="PointParameterfvEXT"/>
</enum>
<enum name="POINT_SIZE_MAX_ARB" count="1" value="0x8127">
<size name="PointParameterfvEXT"/>
</enum>
<enum name="POINT_FADE_THRESHOLD_SIZE_ARB" count="1" value="0x8128">
<size name="PointParameterfvEXT"/>
</enum>
<enum name="POINT_DISTANCE_ATTENUATION_ARB" count="3" value="0x8129">
<size name="PointParameterfvEXT"/>
</enum>
<function name="PointParameterfARB" alias="PointParameterfEXT">
<param name="pname" type="GLenum"/>
<param name="param" type="GLfloat"/>
<glx rop="2065"/>
</function>
<function name="PointParameterfvARB" alias="PointParameterfvEXT">
<param name="pname" type="GLenum"/>
<param name="params" type="const GLfloat *" variable_param="pname"/>
<glx rop="2066"/>
</function>
</category>
<category name="GL_ARB_vertex_blend" number="15">
<enum name="MAX_VERTEX_UNITS_ARB" count="1" value="0x86A4">
<size name="Get" mode="get"/>
</enum>
<enum name="ACTIVE_VERTEX_UNITS_ARB" count="1" value="0x86A5">
<size name="Get" mode="get"/>
</enum>
<enum name="WEIGHT_SUM_UNITY_ARB" count="1" value="0x86A6">
<size name="Get" mode="get"/>
</enum>
<enum name="VERTEX_BLEND_ARB" count="1" value="0x86A7">
<size name="Get" mode="get"/>
</enum>
<enum name="CURRENT_WEIGHT_ARB" count="1" value="0x86A8">
<size name="Get" mode="get"/>
</enum>
<enum name="WEIGHT_ARRAY_TYPE_ARB" count="1" value="0x86A9">
<size name="Get" mode="get"/>
</enum>
<enum name="WEIGHT_ARRAY_STRIDE_ARB" count="1" value="0x86AA">
<size name="Get" mode="get"/>
</enum>
<enum name="WEIGHT_ARRAY_SIZE_ARB" count="1" value="0x86AB">
<size name="Get" mode="get"/>
</enum>
<enum name="WEIGHT_ARRAY_POINTER_ARB" value="0x86AC"/>
<enum name="WEIGHT_ARRAY_ARB" count="1" value="0x86AD">
<size name="Get" mode="get"/>
</enum>
<enum name="MODELVIEW0_ARB" count="16" value="0x1700">
<size name="Get" mode="get"/>
</enum>
<enum name="MODELVIEW1_ARB" count="16" value="0x850A">
<size name="Get" mode="get"/>
</enum>
<enum name="MODELVIEW2_ARB" count="16" value="0x8722">
<size name="Get" mode="get"/>
</enum>
<enum name="MODELVIEW3_ARB" count="16" value="0x8723">
<size name="Get" mode="get"/>
</enum>
<enum name="MODELVIEW4_ARB" count="16" value="0x8724">
<size name="Get" mode="get"/>
</enum>
<enum name="MODELVIEW5_ARB" count="16" value="0x8725">
<size name="Get" mode="get"/>
</enum>
<enum name="MODELVIEW6_ARB" count="16" value="0x8726">
<size name="Get" mode="get"/>
</enum>
<enum name="MODELVIEW7_ARB" count="16" value="0x8727">
<size name="Get" mode="get"/>
</enum>
<enum name="MODELVIEW8_ARB" count="16" value="0x8728">
<size name="Get" mode="get"/>
</enum>
<enum name="MODELVIEW9_ARB" count="16" value="0x8729">
<size name="Get" mode="get"/>
</enum>
<enum name="MODELVIEW10_ARB" count="16" value="0x872A">
<size name="Get" mode="get"/>
</enum>
<enum name="MODELVIEW11_ARB" count="16" value="0x872B">
<size name="Get" mode="get"/>
</enum>
<enum name="MODELVIEW12_ARB" count="16" value="0x872C">
<size name="Get" mode="get"/>
</enum>
<enum name="MODELVIEW13_ARB" count="16" value="0x872D">
<size name="Get" mode="get"/>
</enum>
<enum name="MODELVIEW14_ARB" count="16" value="0x872E">
<size name="Get" mode="get"/>
</enum>
<enum name="MODELVIEW15_ARB" count="16" value="0x872F">
<size name="Get" mode="get"/>
</enum>
<enum name="MODELVIEW16_ARB" count="16" value="0x8730">
<size name="Get" mode="get"/>
</enum>
<enum name="MODELVIEW17_ARB" count="16" value="0x8731">
<size name="Get" mode="get"/>
</enum>
<enum name="MODELVIEW18_ARB" count="16" value="0x8732">
<size name="Get" mode="get"/>
</enum>
<enum name="MODELVIEW19_ARB" count="16" value="0x8733">
<size name="Get" mode="get"/>
</enum>
<enum name="MODELVIEW20_ARB" count="16" value="0x8734">
<size name="Get" mode="get"/>
</enum>
<enum name="MODELVIEW21_ARB" count="16" value="0x8735">
<size name="Get" mode="get"/>
</enum>
<enum name="MODELVIEW22_ARB" count="16" value="0x8736">
<size name="Get" mode="get"/>
</enum>
<enum name="MODELVIEW23_ARB" count="16" value="0x8737">
<size name="Get" mode="get"/>
</enum>
<enum name="MODELVIEW24_ARB" count="16" value="0x8738">
<size name="Get" mode="get"/>
</enum>
<enum name="MODELVIEW25_ARB" count="16" value="0x8739">
<size name="Get" mode="get"/>
</enum>
<enum name="MODELVIEW26_ARB" count="16" value="0x873A">
<size name="Get" mode="get"/>
</enum>
<enum name="MODELVIEW27_ARB" count="16" value="0x873B">
<size name="Get" mode="get"/>
</enum>
<enum name="MODELVIEW28_ARB" count="16" value="0x873C">
<size name="Get" mode="get"/>
</enum>
<enum name="MODELVIEW29_ARB" count="16" value="0x873D">
<size name="Get" mode="get"/>
</enum>
<enum name="MODELVIEW30_ARB" count="16" value="0x873E">
<size name="Get" mode="get"/>
</enum>
<enum name="MODELVIEW31_ARB" count="16" value="0x873F">
<size name="Get" mode="get"/>
</enum>
<function name="WeightbvARB">
<param name="size" type="GLint"/>
<param name="weights" type="const GLbyte *"/>
</function>
<function name="WeightsvARB">
<param name="size" type="GLint"/>
<param name="weights" type="const GLshort *"/>
</function>
<function name="WeightivARB">
<param name="size" type="GLint"/>
<param name="weights" type="const GLint *"/>
</function>
<function name="WeightfvARB">
<param name="size" type="GLint"/>
<param name="weights" type="const GLfloat *"/>
</function>
<function name="WeightdvARB">
<param name="size" type="GLint"/>
<param name="weights" type="const GLdouble *"/>
</function>
<function name="WeightubvARB">
<param name="size" type="GLint"/>
<param name="weights" type="const GLubyte *"/>
</function>
<function name="WeightusvARB">
<param name="size" type="GLint"/>
<param name="weights" type="const GLushort *"/>
</function>
<function name="WeightuivARB">
<param name="size" type="GLint"/>
<param name="weights" type="const GLuint *"/>
</function>
<function name="WeightPointerARB">
<param name="size" type="GLint"/>
<param name="type" type="GLenum"/>
<param name="stride" type="GLsizei"/>
<param name="pointer" type="const GLvoid *"/>
<glx handcode="true"/>
</function>
<function name="VertexBlendARB">
<param name="count" type="GLint"/>
</function>
</category>
<category name="GL_ARB_matrix_palette" number="16">
<enum name="MATRIX_PALETTE_ARB" count="1" value="0x8840">
<size name="Get" mode="get"/>
</enum>
<enum name="MAX_MATRIX_PALETTE_STACK_DEPTH_ARB" count="1" value="0x8841">
<size name="Get" mode="get"/>
</enum>
<enum name="MAX_PALETTE_MATRICES_ARB" count="1" value="0x8842">
<size name="Get" mode="get"/>
</enum>
<enum name="CURRENT_PALETTE_MATRIX_ARB" count="1" value="0x8843">
<size name="Get" mode="get"/>
</enum>
<enum name="MATRIX_INDEX_ARRAY_ARB" count="1" value="0x8844">
<size name="Get" mode="get"/>
</enum>
<enum name="CURRENT_MATRIX_INDEX_ARB" count="1" value="0x8845">
<size name="Get" mode="get"/>
</enum>
<enum name="MATRIX_INDEX_ARRAY_SIZE_ARB" count="1" value="0x8846">
<size name="Get" mode="get"/>
</enum>
<enum name="MATRIX_INDEX_ARRAY_TYPE_ARB" count="1" value="0x8847">
<size name="Get" mode="get"/>
</enum>
<enum name="MATRIX_INDEX_ARRAY_STRIDE_ARB" count="1" value="0x8848">
<size name="Get" mode="get"/>
</enum>
<enum name="MATRIX_INDEX_ARRAY_POINTER_ARB" value="0x8849"/>
<function name="CurrentPaletteMatrixARB">
<param name="index" type="GLint"/>
<glx ignore="true" rop="4329"/>
</function>
<function name="MatrixIndexubvARB">
<param name="size" type="GLint" counter="true"/>
<param name="indices" type="const GLubyte *" count="size"/>
<glx ignore="true" rop="4326"/>
</function>
<function name="MatrixIndexusvARB">
<param name="size" type="GLint" counter="true"/>
<param name="indices" type="const GLushort *" count="size"/>
<glx ignore="true" rop="4327"/>
</function>
<function name="MatrixIndexuivARB">
<param name="size" type="GLint" counter="true"/>
<param name="indices" type="const GLuint *" count="size"/>
<glx ignore="true" rop="4328"/>
</function>
<function name="MatrixIndexPointerARB">
<param name="size" type="GLint"/>
<param name="type" type="GLenum"/>
<param name="stride" type="GLsizei"/>
<param name="pointer" type="const GLvoid *"/>
<glx handcode="true"/>
</function>
</category>
<category name="GL_ARB_texture_env_combine" number="17">
<enum name="COMBINE_ARB" value="0x8570"/>
<enum name="COMBINE_RGB_ARB" value="0x8571"/>
<enum name="COMBINE_ALPHA_ARB" value="0x8572"/>
<enum name="SOURCE0_RGB_ARB" value="0x8580"/>
<enum name="SOURCE1_RGB_ARB" value="0x8581"/>
<enum name="SOURCE2_RGB_ARB" value="0x8582"/>
<enum name="SOURCE0_ALPHA_ARB" value="0x8588"/>
<enum name="SOURCE1_ALPHA_ARB" value="0x8589"/>
<enum name="SOURCE2_ALPHA_ARB" value="0x858A"/>
<enum name="OPERAND0_RGB_ARB" value="0x8590"/>
<enum name="OPERAND1_RGB_ARB" value="0x8591"/>
<enum name="OPERAND2_RGB_ARB" value="0x8592"/>
<enum name="OPERAND0_ALPHA_ARB" value="0x8598"/>
<enum name="OPERAND1_ALPHA_ARB" value="0x8599"/>
<enum name="OPERAND2_ALPHA_ARB" value="0x859A"/>
<enum name="RGB_SCALE_ARB" value="0x8573"/>
<enum name="ADD_SIGNED_ARB" value="0x8574"/>
<enum name="INTERPOLATE_ARB" value="0x8575"/>
<enum name="SUBTRACT_ARB" value="0x84E7"/>
<enum name="CONSTANT_ARB" value="0x8576"/>
<enum name="PRIMARY_COLOR_ARB" value="0x8577"/>
<enum name="PREVIOUS_ARB" value="0x8578"/>
</category>
<category name="GL_ARB_texture_env_crossbar" number="18">
<!-- No new functions, types, enums. -->
</category>
<category name="GL_ARB_texture_env_dot3" number="19">
<enum name="DOT3_RGB_ARB" value="0x86AE"/>
<enum name="DOT3_RGBA_ARB" value="0x86AF"/>
</category>
<!-- ARB extension number 20 is a WGL extension. -->
<category name="GL_ARB_texture_mirrored_repeat" number="21">
<enum name="MIRRORED_REPEAT_ARB" value="0x8370"/>
</category>
<category name="GL_ARB_depth_texture" number="22">
<enum name="DEPTH_COMPONENT16_ARB" value="0x81A5"/>
<enum name="DEPTH_COMPONENT24_ARB" value="0x81A6"/>
<enum name="DEPTH_COMPONENT32_ARB" value="0x81A7"/>
<enum name="TEXTURE_DEPTH_SIZE_ARB" count="1" value="0x884A">
<size name="GetTexLevelParameterfv" mode="get"/>
<size name="GetTexLevelParameteriv" mode="get"/>
</enum>
<enum name="DEPTH_TEXTURE_MODE_ARB" count="1" value="0x884B">
<size name="TexParameterfv"/>
<size name="TexParameteriv"/>
<size name="GetTexParameterfv" mode="get"/>
<size name="GetTexParameteriv" mode="get"/>
</enum>
</category>
<category name="GL_ARB_shadow" number="23">
<enum name="TEXTURE_COMPARE_MODE_ARB" count="1" value="0x884C">
<size name="TexParameterfv"/>
<size name="TexParameteriv"/>
<size name="GetTexParameterfv" mode="get"/>
<size name="GetTexParameteriv" mode="get"/>
</enum>
<enum name="TEXTURE_COMPARE_FUNC_ARB" count="1" value="0x884D">
<size name="TexParameterfv"/>
<size name="TexParameteriv"/>
<size name="GetTexParameterfv" mode="get"/>
<size name="GetTexParameteriv" mode="get"/>
</enum>
<enum name="COMPARE_R_TO_TEXTURE_ARB" value="0x884E"/>
</category>
<category name="GL_ARB_shadow_ambient" number="24">
<enum name="TEXTURE_COMPARE_FAIL_VALUE_ARB" count="1" value="0x80BF">
<size name="TexParameterfv"/>
<size name="TexParameteriv"/>
<size name="GetTexParameterfv" mode="get"/>
<size name="GetTexParameteriv" mode="get"/>
</enum>
</category>
<category name="GL_ARB_window_pos" number="25">
<function name="WindowPos2dARB" alias="WindowPos2dMESA">
<param name="x" type="GLdouble"/>
<param name="y" type="GLdouble"/>
</function>
<function name="WindowPos2fARB" alias="WindowPos2fMESA">
<param name="x" type="GLfloat"/>
<param name="y" type="GLfloat"/>
</function>
<function name="WindowPos2iARB" alias="WindowPos2iMESA">
<param name="x" type="GLint"/>
<param name="y" type="GLint"/>
</function>
<function name="WindowPos2sARB" alias="WindowPos2sMESA">
<param name="x" type="GLshort"/>
<param name="y" type="GLshort"/>
</function>
<function name="WindowPos2dvARB" alias="WindowPos2dvMESA">
<param name="v" type="const GLdouble *"/>
</function>
<function name="WindowPos2fvARB" alias="WindowPos2fvMESA">
<param name="v" type="const GLfloat *"/>
</function>
<function name="WindowPos2ivARB" alias="WindowPos2ivMESA">
<param name="v" type="const GLint *"/>
</function>
<function name="WindowPos2svARB" alias="WindowPos2svMESA">
<param name="v" type="const GLshort *"/>
</function>
<function name="WindowPos3dARB" alias="WindowPos3dMESA">
<param name="x" type="GLdouble"/>
<param name="y" type="GLdouble"/>
<param name="z" type="GLdouble"/>
</function>
<function name="WindowPos3fARB" alias="WindowPos3fMESA">
<param name="x" type="GLfloat"/>
<param name="y" type="GLfloat"/>
<param name="z" type="GLfloat"/>
</function>
<function name="WindowPos3iARB" alias="WindowPos3iMESA">
<param name="x" type="GLint"/>
<param name="y" type="GLint"/>
<param name="z" type="GLint"/>
</function>
<function name="WindowPos3sARB" alias="WindowPos3sMESA">
<param name="x" type="GLshort"/>
<param name="y" type="GLshort"/>
<param name="z" type="GLshort"/>
</function>
<function name="WindowPos3dvARB" alias="WindowPos3dvMESA">
<param name="v" type="const GLdouble *"/>
</function>
<function name="WindowPos3fvARB" alias="WindowPos3fvMESA">
<param name="v" type="const GLfloat *"/>
</function>
<function name="WindowPos3ivARB" alias="WindowPos3ivMESA">
<param name="v" type="const GLint *"/>
</function>
<function name="WindowPos3svARB" alias="WindowPos3svMESA">
<param name="v" type="const GLshort *"/>
</function>
</category>
<category name="GL_ARB_vertex_program" number="26">
<enum name="COLOR_SUM_ARB" count="1" value="0x8458">
<size name="Get" mode="get"/>
</enum>
<enum name="VERTEX_PROGRAM_ARB" count="1" value="0x8620">
<size name="GetVertexAttribdvARB" mode="get"/>
<size name="GetVertexAttribfvARB" mode="get"/>
<size name="GetVertexAttribivARB" mode="get"/>
<size name="Get" mode="get"/>
</enum>
<enum name="VERTEX_ATTRIB_ARRAY_ENABLED_ARB" count="1" value="0x8622">
<size name="GetVertexAttribdvARB" mode="get"/>
<size name="GetVertexAttribfvARB" mode="get"/>
<size name="GetVertexAttribivARB" mode="get"/>
</enum>
<enum name="VERTEX_ATTRIB_ARRAY_SIZE_ARB" count="1" value="0x8623">
<size name="GetVertexAttribdvARB" mode="get"/>
<size name="GetVertexAttribfvARB" mode="get"/>
<size name="GetVertexAttribivARB" mode="get"/>
</enum>
<enum name="VERTEX_ATTRIB_ARRAY_STRIDE_ARB" count="1" value="0x8624">
<size name="GetVertexAttribdvARB" mode="get"/>
<size name="GetVertexAttribfvARB" mode="get"/>
<size name="GetVertexAttribivARB" mode="get"/>
</enum>
<enum name="VERTEX_ATTRIB_ARRAY_TYPE_ARB" count="1" value="0x8625">
<size name="GetVertexAttribdvARB" mode="get"/>
<size name="GetVertexAttribfvARB" mode="get"/>
<size name="GetVertexAttribivARB" mode="get"/>
</enum>
<enum name="CURRENT_VERTEX_ATTRIB_ARB" count="1" value="0x8626">
<size name="GetVertexAttribdvARB" mode="get"/>
<size name="GetVertexAttribfvARB" mode="get"/>
<size name="GetVertexAttribivARB" mode="get"/>
</enum>
<enum name="PROGRAM_LENGTH_ARB" count="1" value="0x8627">
<size name="GetProgramivARB" mode="get"/>
</enum>
<enum name="PROGRAM_STRING_ARB" value="0x8628"/>
<enum name="MAX_PROGRAM_MATRIX_STACK_DEPTH_ARB" count="1" value="0x862E">
<size name="Get" mode="get"/>
</enum>
<enum name="MAX_PROGRAM_MATRICES_ARB" count="1" value="0x862F">
<size name="Get" mode="get"/>
</enum>
<enum name="CURRENT_MATRIX_STACK_DEPTH_ARB" count="1" value="0x8640">
<size name="Get" mode="get"/>
</enum>
<enum name="CURRENT_MATRIX_ARB" count="16" value="0x8641">
<size name="Get" mode="get"/>
</enum>
<enum name="VERTEX_PROGRAM_POINT_SIZE_ARB" count="1" value="0x8642">
<size name="Get" mode="get"/>
</enum>
<enum name="VERTEX_PROGRAM_TWO_SIDE_ARB" count="1" value="0x8643">
<size name="Get" mode="get"/>
</enum>
<enum name="VERTEX_ATTRIB_ARRAY_POINTER_ARB" value="0x8645"/>
<enum name="PROGRAM_ERROR_POSITION_ARB" count="1" value="0x864B">
<size name="Get" mode="get"/>
</enum>
<enum name="PROGRAM_BINDING_ARB" count="1" value="0x8677">
<size name="GetProgramivARB" mode="get"/>
</enum>
<enum name="MAX_VERTEX_ATTRIBS_ARB" count="1" value="0x8869">
<size name="Get" mode="get"/>
</enum>
<enum name="VERTEX_ATTRIB_ARRAY_NORMALIZED_ARB" value="0x886A"/>
<enum name="PROGRAM_ERROR_STRING_ARB" value="0x8874"/>
<enum name="PROGRAM_FORMAT_ASCII_ARB" value="0x8875"/>
<enum name="PROGRAM_FORMAT_ARB" count="1" value="0x8876">
<size name="GetProgramivARB" mode="get"/>
</enum>
<enum name="PROGRAM_INSTRUCTIONS_ARB" count="1" value="0x88A0">
<size name="GetProgramivARB" mode="get"/>
</enum>
<enum name="MAX_PROGRAM_INSTRUCTIONS_ARB" count="1" value="0x88A1">
<size name="GetProgramivARB" mode="get"/>
</enum>
<enum name="PROGRAM_NATIVE_INSTRUCTIONS_ARB" count="1" value="0x88A2">
<size name="GetProgramivARB" mode="get"/>
</enum>
<enum name="MAX_PROGRAM_NATIVE_INSTRUCTIONS_ARB" count="1" value="0x88A3">
<size name="GetProgramivARB" mode="get"/>
</enum>
<enum name="PROGRAM_TEMPORARIES_ARB" count="1" value="0x88A4">
<size name="GetProgramivARB" mode="get"/>
</enum>
<enum name="MAX_PROGRAM_TEMPORARIES_ARB" count="1" value="0x88A5">
<size name="GetProgramivARB" mode="get"/>
</enum>
<enum name="PROGRAM_NATIVE_TEMPORARIES_ARB" count="1" value="0x88A6">
<size name="GetProgramivARB" mode="get"/>
</enum>
<enum name="MAX_PROGRAM_NATIVE_TEMPORARIES_ARB" count="1" value="0x88A7">
<size name="GetProgramivARB" mode="get"/>
</enum>
<enum name="PROGRAM_PARAMETERS_ARB" count="1" value="0x88A8">
<size name="GetProgramivARB" mode="get"/>
</enum>
<enum name="MAX_PROGRAM_PARAMETERS_ARB" count="1" value="0x88A9">
<size name="GetProgramivARB" mode="get"/>
</enum>
<enum name="PROGRAM_NATIVE_PARAMETERS_ARB" count="1" value="0x88AA">
<size name="GetProgramivARB" mode="get"/>
</enum>
<enum name="MAX_PROGRAM_NATIVE_PARAMETERS_ARB" count="1" value="0x88AB">
<size name="GetProgramivARB" mode="get"/>
</enum>
<enum name="PROGRAM_ATTRIBS_ARB" count="1" value="0x88AC">
<size name="GetProgramivARB" mode="get"/>
</enum>
<enum name="MAX_PROGRAM_ATTRIBS_ARB" count="1" value="0x88AD">
<size name="GetProgramivARB" mode="get"/>
</enum>
<enum name="PROGRAM_NATIVE_ATTRIBS_ARB" count="1" value="0x88AE">
<size name="GetProgramivARB" mode="get"/>
</enum>
<enum name="MAX_PROGRAM_NATIVE_ATTRIBS_ARB" count="1" value="0x88AF">
<size name="GetProgramivARB" mode="get"/>
</enum>
<enum name="PROGRAM_ADDRESS_REGISTERS_ARB" count="1" value="0x88B0">
<size name="GetProgramivARB" mode="get"/>
</enum>
<enum name="MAX_PROGRAM_ADDRESS_REGISTERS_ARB" count="1" value="0x88B1">
<size name="GetProgramivARB" mode="get"/>
</enum>
<enum name="PROGRAM_NATIVE_ADDRESS_REGISTERS_ARB" count="1" value="0x88B2">
<size name="GetProgramivARB" mode="get"/>
</enum>
<enum name="MAX_PROGRAM_NATIVE_ADDRESS_REGISTERS_ARB" count="1" value="0x88B3">
<size name="GetProgramivARB" mode="get"/>
</enum>
<enum name="MAX_PROGRAM_LOCAL_PARAMETERS_ARB" count="1" value="0x88B4">
<size name="GetProgramivARB" mode="get"/>
</enum>
<enum name="MAX_PROGRAM_ENV_PARAMETERS_ARB" count="1" value="0x88B5">
<size name="GetProgramivARB" mode="get"/>
</enum>
<enum name="PROGRAM_UNDER_NATIVE_LIMITS_ARB" count="1" value="0x88B6">
<size name="GetProgramivARB" mode="get"/>
</enum>
<enum name="TRANSPOSE_CURRENT_MATRIX_ARB" count="16" value="0x88B7">
<size name="Get" mode="get"/>
</enum>
<enum name="MATRIX0_ARB" value="0x88C0"/>
<enum name="MATRIX1_ARB" value="0x88C1"/>
<enum name="MATRIX2_ARB" value="0x88C2"/>
<enum name="MATRIX3_ARB" value="0x88C3"/>
<enum name="MATRIX4_ARB" value="0x88C4"/>
<enum name="MATRIX5_ARB" value="0x88C5"/>
<enum name="MATRIX6_ARB" value="0x88C6"/>
<enum name="MATRIX7_ARB" value="0x88C7"/>
<enum name="MATRIX8_ARB" value="0x88C8"/>
<enum name="MATRIX9_ARB" value="0x88C9"/>
<enum name="MATRIX10_ARB" value="0x88CA"/>
<enum name="MATRIX11_ARB" value="0x88CB"/>
<enum name="MATRIX12_ARB" value="0x88CC"/>
<enum name="MATRIX13_ARB" value="0x88CD"/>
<enum name="MATRIX14_ARB" value="0x88CE"/>
<enum name="MATRIX15_ARB" value="0x88CF"/>
<enum name="MATRIX16_ARB" value="0x88D0"/>
<enum name="MATRIX17_ARB" value="0x88D1"/>
<enum name="MATRIX18_ARB" value="0x88D2"/>
<enum name="MATRIX19_ARB" value="0x88D3"/>
<enum name="MATRIX20_ARB" value="0x88D4"/>
<enum name="MATRIX21_ARB" value="0x88D5"/>
<enum name="MATRIX22_ARB" value="0x88D6"/>
<enum name="MATRIX23_ARB" value="0x88D7"/>
<enum name="MATRIX24_ARB" value="0x88D8"/>
<enum name="MATRIX25_ARB" value="0x88D9"/>
<enum name="MATRIX26_ARB" value="0x88DA"/>
<enum name="MATRIX27_ARB" value="0x88DB"/>
<enum name="MATRIX28_ARB" value="0x88DC"/>
<enum name="MATRIX29_ARB" value="0x88DD"/>
<enum name="MATRIX30_ARB" value="0x88DE"/>
<enum name="MATRIX31_ARB" value="0x88DF"/>
<function name="GetVertexAttribdvARB" offset="assign">
<param name="index" type="GLuint"/>
<param name="pname" type="GLenum"/>
<param name="params" type="GLdouble *" output="true" variable_param="pname"/>
<glx handcode="client" vendorpriv="1301"/>
</function>
<function name="GetVertexAttribfvARB" offset="assign">
<param name="index" type="GLuint"/>
<param name="pname" type="GLenum"/>
<param name="params" type="GLfloat *" output="true" variable_param="pname"/>
<glx handcode="client" vendorpriv="1302"/>
</function>
<function name="GetVertexAttribivARB" offset="assign">
<param name="index" type="GLuint"/>
<param name="pname" type="GLenum"/>
<param name="params" type="GLint *" output="true" variable_param="pname"/>
<glx handcode="client" vendorpriv="1303"/>
</function>
<function name="VertexAttrib1dARB" offset="assign" vectorequiv="VertexAttrib1dvARB">
<param name="index" type="GLuint"/>
<param name="x" type="GLdouble"/>
</function>
<function name="VertexAttrib1dvARB" offset="assign">
<param name="index" type="GLuint"/>
<param name="v" type="const GLdouble *" count="1"/>
<glx rop="4197" doubles_in_order="true"/>
</function>
<function name="VertexAttrib1fARB" offset="assign" vectorequiv="VertexAttrib1fvARB">
<param name="index" type="GLuint"/>
<param name="x" type="GLfloat"/>
</function>
<function name="VertexAttrib1fvARB" offset="assign">
<param name="index" type="GLuint"/>
<param name="v" type="const GLfloat *" count="1"/>
<glx rop="4193"/>
</function>
<function name="VertexAttrib1sARB" offset="assign" vectorequiv="VertexAttrib1svARB">
<param name="index" type="GLuint"/>
<param name="x" type="GLshort"/>
</function>
<function name="VertexAttrib1svARB" offset="assign">
<param name="index" type="GLuint"/>
<param name="v" type="const GLshort *" count="1"/>
<glx rop="4189"/>
</function>
<function name="VertexAttrib2dARB" offset="assign" vectorequiv="VertexAttrib2dvARB">
<param name="index" type="GLuint"/>
<param name="x" type="GLdouble"/>
<param name="y" type="GLdouble"/>
</function>
<function name="VertexAttrib2dvARB" offset="assign">
<param name="index" type="GLuint"/>
<param name="v" type="const GLdouble *" count="2"/>
<glx rop="4198" doubles_in_order="true"/>
</function>
<function name="VertexAttrib2fARB" offset="assign" vectorequiv="VertexAttrib2fvARB">
<param name="index" type="GLuint"/>
<param name="x" type="GLfloat"/>
<param name="y" type="GLfloat"/>
</function>
<function name="VertexAttrib2fvARB" offset="assign">
<param name="index" type="GLuint"/>
<param name="v" type="const GLfloat *" count="2"/>
<glx rop="4194"/>
</function>
<function name="VertexAttrib2sARB" offset="assign" vectorequiv="VertexAttrib2svARB">
<param name="index" type="GLuint"/>
<param name="x" type="GLshort"/>
<param name="y" type="GLshort"/>
</function>
<function name="VertexAttrib2svARB" offset="assign">
<param name="index" type="GLuint"/>
<param name="v" type="const GLshort *" count="2"/>
<glx rop="4190"/>
</function>
<function name="VertexAttrib3dARB" offset="assign" vectorequiv="VertexAttrib3dvARB">
<param name="index" type="GLuint"/>
<param name="x" type="GLdouble"/>
<param name="y" type="GLdouble"/>
<param name="z" type="GLdouble"/>
</function>
<function name="VertexAttrib3dvARB" offset="assign">
<param name="index" type="GLuint"/>
<param name="v" type="const GLdouble *" count="3"/>
<glx rop="4199" doubles_in_order="true"/>
</function>
<function name="VertexAttrib3fARB" offset="assign" vectorequiv="VertexAttrib3fvARB">
<param name="index" type="GLuint"/>
<param name="x" type="GLfloat"/>
<param name="y" type="GLfloat"/>
<param name="z" type="GLfloat"/>
</function>
<function name="VertexAttrib3fvARB" offset="assign">
<param name="index" type="GLuint"/>
<param name="v" type="const GLfloat *" count="3"/>
<glx rop="4195"/>
</function>
<function name="VertexAttrib3sARB" offset="assign" vectorequiv="VertexAttrib3svARB">
<param name="index" type="GLuint"/>
<param name="x" type="GLshort"/>
<param name="y" type="GLshort"/>
<param name="z" type="GLshort"/>
</function>
<function name="VertexAttrib3svARB" offset="assign">
<param name="index" type="GLuint"/>
<param name="v" type="const GLshort *" count="3"/>
<glx rop="4191"/>
</function>
<function name="VertexAttrib4dARB" offset="assign" vectorequiv="VertexAttrib4dvARB">
<param name="index" type="GLuint"/>
<param name="x" type="GLdouble"/>
<param name="y" type="GLdouble"/>
<param name="z" type="GLdouble"/>
<param name="w" type="GLdouble"/>
</function>
<function name="VertexAttrib4dvARB" offset="assign">
<param name="index" type="GLuint"/>
<param name="v" type="const GLdouble *" count="4"/>
<glx rop="4200" doubles_in_order="true"/>
</function>
<function name="VertexAttrib4fARB" offset="assign" vectorequiv="VertexAttrib4fvARB">
<param name="index" type="GLuint"/>
<param name="x" type="GLfloat"/>
<param name="y" type="GLfloat"/>
<param name="z" type="GLfloat"/>
<param name="w" type="GLfloat"/>
</function>
<function name="VertexAttrib4fvARB" offset="assign">
<param name="index" type="GLuint"/>
<param name="v" type="const GLfloat *" count="4"/>
<glx rop="4196"/>
</function>
<function name="VertexAttrib4sARB" offset="assign" vectorequiv="VertexAttrib4svARB">
<param name="index" type="GLuint"/>
<param name="x" type="GLshort"/>
<param name="y" type="GLshort"/>
<param name="z" type="GLshort"/>
<param name="w" type="GLshort"/>
</function>
<function name="VertexAttrib4svARB" offset="assign">
<param name="index" type="GLuint"/>
<param name="v" type="const GLshort *" count="4"/>
<glx rop="4192"/>
</function>
<function name="VertexAttrib4NubARB" offset="assign" vectorequiv="VertexAttrib4NubvARB">
<param name="index" type="GLuint"/>
<param name="x" type="GLubyte"/>
<param name="y" type="GLubyte"/>
<param name="z" type="GLubyte"/>
<param name="w" type="GLubyte"/>
</function>
<function name="VertexAttrib4NubvARB" offset="assign">
<param name="index" type="GLuint"/>
<param name="v" type="const GLubyte *" count="4"/>
<glx rop="4201"/>
</function>
<function name="VertexAttrib4bvARB" offset="assign">
<param name="index" type="GLuint"/>
<param name="v" type="const GLbyte *" count="4"/>
<glx rop="4230"/>
</function>
<function name="VertexAttrib4ivARB" offset="assign">
<param name="index" type="GLuint"/>
<param name="v" type="const GLint *" count="4"/>
<glx rop="4231"/>
</function>
<function name="VertexAttrib4ubvARB" offset="assign">
<param name="index" type="GLuint"/>
<param name="v" type="const GLubyte *" count="4"/>
<glx rop="4232"/>
</function>
<function name="VertexAttrib4usvARB" offset="assign">
<param name="index" type="GLuint"/>
<param name="v" type="const GLushort *" count="4"/>
<glx rop="4233"/>
</function>
<function name="VertexAttrib4uivARB" offset="assign">
<param name="index" type="GLuint"/>
<param name="v" type="const GLuint *" count="4"/>
<glx rop="4234"/>
</function>
<function name="VertexAttrib4NbvARB" offset="assign">
<param name="index" type="GLuint"/>
<param name="v" type="const GLbyte *" count="4"/>
<glx rop="4235"/>
</function>
<function name="VertexAttrib4NsvARB" offset="assign">
<param name="index" type="GLuint"/>
<param name="v" type="const GLshort *" count="4"/>
<glx rop="4236"/>
</function>
<function name="VertexAttrib4NivARB" offset="assign">
<param name="index" type="GLuint"/>
<param name="v" type="const GLint *" count="4"/>
<glx rop="4237"/>
</function>
<function name="VertexAttrib4NusvARB" offset="assign">
<param name="index" type="GLuint"/>
<param name="v" type="const GLushort *" count="4"/>
<glx rop="4238"/>
</function>
<function name="VertexAttrib4NuivARB" offset="assign">
<param name="index" type="GLuint"/>
<param name="v" type="const GLuint *" count="4"/>
<glx rop="4239"/>
</function>
<function name="VertexAttribPointerARB" offset="assign">
<param name="index" type="GLuint"/>
<param name="size" type="GLint"/>
<param name="type" type="GLenum"/>
<param name="normalized" type="GLboolean"/>
<param name="stride" type="GLsizei"/>
<param name="pointer" type="const GLvoid *"/>
<glx handcode="true"/>
</function>
<function name="EnableVertexAttribArrayARB" offset="assign">
<param name="index" type="GLuint"/>
<glx handcode="true"/>
</function>
<function name="DisableVertexAttribArrayARB" offset="assign">
<param name="index" type="GLuint"/>
<glx handcode="true"/>
</function>
<function name="ProgramStringARB" offset="assign">
<param name="target" type="GLenum"/>
<param name="format" type="GLenum"/>
<param name="len" type="GLsizei" counter="true"/>
<param name="string" type="const GLvoid *" count="len"/>
<glx rop="4217" large="true"/>
</function>
<function name="BindProgramARB" alias="BindProgramNV">
<param name="target" type="GLenum"/>
<param name="program" type="GLuint"/>
</function>
<function name="DeleteProgramsARB" alias="DeleteProgramsNV">
<param name="n" type="GLsizei"/>
<param name="programs" type="const GLuint *"/>
</function>
<function name="GenProgramsARB" alias="GenProgramsNV">
<param name="n" type="GLsizei" counter="true"/>
<param name="programs" type="GLuint *" output="true" count="n"/>
</function>
<function name="IsProgramARB" alias="IsProgramNV">
<param name="program" type="GLuint"/>
<return type="GLboolean"/>
</function>
<function name="ProgramEnvParameter4dARB" offset="assign" vectorequiv="ProgramEnvParameter4dvARB">
<param name="target" type="GLenum"/>
<param name="index" type="GLuint"/>
<param name="x" type="GLdouble"/>
<param name="y" type="GLdouble"/>
<param name="z" type="GLdouble"/>
<param name="w" type="GLdouble"/>
</function>
<function name="ProgramEnvParameter4dvARB" offset="assign">
<param name="target" type="GLenum"/>
<param name="index" type="GLuint"/>
<param name="params" type="const GLdouble *" count="4"/>
<glx rop="4185" doubles_in_order="true"/>
</function>
<function name="ProgramEnvParameter4fARB" offset="assign" vectorequiv="ProgramEnvParameter4fvARB">
<param name="target" type="GLenum"/>
<param name="index" type="GLuint"/>
<param name="x" type="GLfloat"/>
<param name="y" type="GLfloat"/>
<param name="z" type="GLfloat"/>
<param name="w" type="GLfloat"/>
</function>
<function name="ProgramEnvParameter4fvARB" offset="assign">
<param name="target" type="GLenum"/>
<param name="index" type="GLuint"/>
<param name="params" type="const GLfloat *" count="4"/>
<glx rop="4184"/>
</function>
<function name="ProgramLocalParameter4dARB" offset="assign" vectorequiv="ProgramLocalParameter4dvARB">
<param name="target" type="GLenum"/>
<param name="index" type="GLuint"/>
<param name="x" type="GLdouble"/>
<param name="y" type="GLdouble"/>
<param name="z" type="GLdouble"/>
<param name="w" type="GLdouble"/>
</function>
<function name="ProgramLocalParameter4dvARB" offset="assign">
<param name="target" type="GLenum"/>
<param name="index" type="GLuint"/>
<param name="params" type="const GLdouble *" count="4"/>
<glx rop="4216" doubles_in_order="true"/>
</function>
<function name="ProgramLocalParameter4fARB" offset="assign" vectorequiv="ProgramLocalParameter4fvARB">
<param name="target" type="GLenum"/>
<param name="index" type="GLuint"/>
<param name="x" type="GLfloat"/>
<param name="y" type="GLfloat"/>
<param name="z" type="GLfloat"/>
<param name="w" type="GLfloat"/>
</function>
<function name="ProgramLocalParameter4fvARB" offset="assign">
<param name="target" type="GLenum"/>
<param name="index" type="GLuint"/>
<param name="params" type="const GLfloat *" count="4"/>
<glx rop="4215"/>
</function>
<!-- The GetProgramEnvParameter[df]vARB are handcoded because there
is an extra CARD32 of padding after the "index" field. Originally,
GetProgranEnvParameter[df]vARB and GetProgramParameter[df]vNV
shared the same GLX protocol. The pad field was where the pname
parameter was in the NV functions. When this error was discovered
and fixed, there was already at least one implementation of
GLX protocol for ARB_vertex_program, but there were no
implementations of NV_vertex_program. The sollution was to renumber
the opcodes for NV_vertex_program and convert the unused field in
the ARB_vertex_program protocol to unused padding.
-->
<function name="GetProgramEnvParameterdvARB" offset="assign">
<param name="target" type="GLenum"/>
<param name="index" type="GLuint"/>
<param name="params" type="GLdouble *" output="true" count="4"/>
<glx vendorpriv="1297" handcode="client" doubles_in_order="true"/>
</function>
<function name="GetProgramEnvParameterfvARB" offset="assign">
<param name="target" type="GLenum"/>
<param name="index" type="GLuint"/>
<param name="params" type="GLfloat *" output="true" count="4"/>
<glx vendorpriv="1296" handcode="client"/>
</function>
<function name="GetProgramLocalParameterdvARB" offset="assign">
<param name="target" type="GLenum"/>
<param name="index" type="GLuint"/>
<param name="params" type="GLdouble *" output="true" count="4"/>
<glx vendorpriv="1306" handcode="client" doubles_in_order="true"/>
</function>
<function name="GetProgramLocalParameterfvARB" offset="assign">
<param name="target" type="GLenum"/>
<param name="index" type="GLuint"/>
<param name="params" type="GLfloat *" output="true" count="4"/>
<glx vendorpriv="1305" handcode="client"/>
</function>
<function name="GetProgramivARB" offset="assign">
<param name="target" type="GLenum"/>
<param name="pname" type="GLenum"/>
<param name="params" type="GLint *" output="true" variable_param="pname"/>
<glx vendorpriv="1307"/>
</function>
<function name="GetProgramStringARB" offset="assign">
<param name="target" type="GLenum"/>
<param name="pname" type="GLenum"/>
<param name="string" type="GLvoid *" output="true"/>
<glx vendorpriv="1308" handcode="server" always_array="true"/>
</function>
<function name="GetVertexAttribPointervARB" alias="GetVertexAttribPointervNV">
<param name="index" type="GLuint"/>
<param name="pname" type="GLenum"/>
<param name="pointer" type="GLvoid **" output="true"/>
</function>
</category>
<category name="GL_ARB_fragment_program" number="27">
<enum name="FRAGMENT_PROGRAM_ARB" count="1" value="0x8804">
<size name="Get" mode="get"/>
</enum>
<enum name="PROGRAM_ALU_INSTRUCTIONS_ARB" count="1" value="0x8805">
<size name="GetProgramivARB" mode="get"/>
</enum>
<enum name="PROGRAM_TEX_INSTRUCTIONS_ARB" count="1" value="0x8806">
<size name="GetProgramivARB" mode="get"/>
</enum>
<enum name="PROGRAM_TEX_INDIRECTIONS_ARB" count="1" value="0x8807">
<size name="GetProgramivARB" mode="get"/>
</enum>
<enum name="PROGRAM_NATIVE_ALU_INSTRUCTIONS_ARB" count="1" value="0x8808">
<size name="GetProgramivARB" mode="get"/>
</enum>
<enum name="PROGRAM_NATIVE_TEX_INSTRUCTIONS_ARB" count="1" value="0x8809">
<size name="GetProgramivARB" mode="get"/>
</enum>
<enum name="PROGRAM_NATIVE_TEX_INDIRECTIONS_ARB" count="1" value="0x880A">
<size name="GetProgramivARB" mode="get"/>
</enum>
<enum name="MAX_PROGRAM_ALU_INSTRUCTIONS_ARB" count="1" value="0x880B">
<size name="GetProgramivARB" mode="get"/>
</enum>
<enum name="MAX_PROGRAM_TEX_INSTRUCTIONS_ARB" count="1" value="0x880C">
<size name="GetProgramivARB" mode="get"/>
</enum>
<enum name="MAX_PROGRAM_TEX_INDIRECTIONS_ARB" count="1" value="0x880D">
<size name="GetProgramivARB" mode="get"/>
</enum>
<enum name="MAX_PROGRAM_NATIVE_ALU_INSTRUCTIONS_ARB" count="1" value="0x880E">
<size name="GetProgramivARB" mode="get"/>
</enum>
<enum name="MAX_PROGRAM_NATIVE_TEX_INSTRUCTIONS_ARB" count="1" value="0x880F">
<size name="GetProgramivARB" mode="get"/>
</enum>
<enum name="MAX_PROGRAM_NATIVE_TEX_INDIRECTIONS_ARB" count="1" value="0x8810">
<size name="GetProgramivARB" mode="get"/>
</enum>
<enum name="MAX_TEXTURE_COORDS_ARB" count="1" value="0x8871">
<size name="Get" mode="get"/>
</enum>
<enum name="MAX_TEXTURE_IMAGE_UNITS_ARB" count="1" value="0x8872">
<size name="Get" mode="get"/>
</enum>
</category>
<category name="GL_ARB_vertex_buffer_object" number="28">
2008-07-01 18:20:21 -07:00
<enum name="BUFFER_SIZE_ARB" count="1" value="0x8764">
<size name="GetBufferParameterivARB" mode="get"/>
</enum>
<enum name="BUFFER_USAGE_ARB" count="1" value="0x8765">
<size name="GetBufferParameterivARB" mode="get"/>
</enum>
<enum name="ARRAY_BUFFER_BINDING_ARB" count="1" value="0x8894">
<size name="Get" mode="get"/>
</enum>
<enum name="ELEMENT_ARRAY_BUFFER_BINDING_ARB" count="1" value="0x8895">
<size name="Get" mode="get"/>
</enum>
<enum name="VERTEX_ARRAY_BUFFER_BINDING_ARB" count="1" value="0x8896">
<size name="Get" mode="get"/>
</enum>
<enum name="NORMAL_ARRAY_BUFFER_BINDING_ARB" count="1" value="0x8897">
<size name="Get" mode="get"/>
</enum>
<enum name="COLOR_ARRAY_BUFFER_BINDING_ARB" count="1" value="0x8898">
<size name="Get" mode="get"/>
</enum>
<enum name="INDEX_ARRAY_BUFFER_BINDING_ARB" count="1" value="0x8899">
<size name="Get" mode="get"/>
</enum>
<enum name="TEXTURE_COORD_ARRAY_BUFFER_BINDING_ARB" count="1" value="0x889A">
<size name="Get" mode="get"/>
</enum>
<enum name="EDGE_FLAG_ARRAY_BUFFER_BINDING_ARB" count="1" value="0x889B">
<size name="Get" mode="get"/>
</enum>
<enum name="SECONDARY_COLOR_ARRAY_BUFFER_BINDING_ARB" count="1" value="0x889C">
<size name="Get" mode="get"/>
</enum>
<enum name="FOG_COORDINATE_ARRAY_BUFFER_BINDING_ARB" count="1" value="0x889D">
<size name="Get" mode="get"/>
</enum>
<enum name="WEIGHT_ARRAY_BUFFER_BINDING_ARB" count="1" value="0x889E">
<size name="Get" mode="get"/>
</enum>
<enum name="VERTEX_ATTRIB_ARRAY_BUFFER_BINDING_ARB" count="1" value="0x889F">
<size name="GetVertexAttribdvARB" mode="get"/>
<size name="GetVertexAttribfvARB" mode="get"/>
2008-07-01 18:20:21 -07:00
<size name="GetVertexAttribivARB" mode="get"/>
</enum>
<enum name="READ_ONLY_ARB" value="0x88B8"/>
<enum name="WRITE_ONLY_ARB" value="0x88B9"/>
<enum name="READ_WRITE_ARB" value="0x88BA"/>
2008-07-01 18:20:21 -07:00
<enum name="BUFFER_ACCESS_ARB" count="1" value="0x88BB">
<size name="GetBufferParameterivARB" mode="get"/>
</enum>
<enum name="BUFFER_MAPPED_ARB" count="1" value="0x88BC">
<size name="GetBufferParameterivARB" mode="get"/>
</enum>
<enum name="BUFFER_MAP_POINTER_ARB" value="0x88BD"/>
<enum name="STREAM_DRAW_ARB" value="0x88E0"/>
<enum name="STREAM_READ_ARB" value="0x88E1"/>
<enum name="STREAM_COPY_ARB" value="0x88E2"/>
<enum name="STATIC_DRAW_ARB" value="0x88E4"/>
<enum name="STATIC_READ_ARB" value="0x88E5"/>
<enum name="STATIC_COPY_ARB" value="0x88E6"/>
<enum name="DYNAMIC_DRAW_ARB" value="0x88E8"/>
<enum name="DYNAMIC_READ_ARB" value="0x88E9"/>
<enum name="DYNAMIC_COPY_ARB" value="0x88EA"/>
2008-07-01 18:20:21 -07:00
<type name="intptrARB" size="4" glx_name="CARD32"/>
<type name="sizeiptrARB" size="4" unsigned="true" glx_name="CARD32"/>
<function name="BindBufferARB" offset="assign">
<param name="target" type="GLenum"/>
<param name="buffer" type="GLuint"/>
<glx ignore="true"/>
</function>
<function name="BufferDataARB" offset="assign">
<param name="target" type="GLenum"/>
2008-07-01 18:20:21 -07:00
<param name="size" type="GLsizeiptrARB" counter="true"/>
<param name="data" type="const GLvoid *" count="size" img_null_flag="true"/>
<param name="usage" type="GLenum"/>
<glx ignore="true"/>
</function>
<function name="BufferSubDataARB" offset="assign">
<param name="target" type="GLenum"/>
<param name="offset" type="GLintptrARB"/>
2008-07-01 18:20:21 -07:00
<param name="size" type="GLsizeiptrARB" counter="true"/>
<param name="data" type="const GLvoid *" count="size"/>
<glx ignore="true"/>
</function>
<function name="DeleteBuffersARB" offset="assign">
2008-07-01 18:20:21 -07:00
<param name="n" type="GLsizei" counter="true"/>
<param name="buffer" type="const GLuint *" count="n"/>
<glx ignore="true"/>
</function>
<function name="GenBuffersARB" offset="assign">
<param name="n" type="GLsizei" counter="true"/>
<param name="buffer" type="GLuint *" output="true" count="n"/>
<glx ignore="true"/>
</function>
<function name="GetBufferParameterivARB" offset="assign">
<param name="target" type="GLenum"/>
<param name="pname" type="GLenum"/>
2008-07-01 18:20:21 -07:00
<param name="params" type="GLint *" output="true" variable_param="pname"/>
<glx ignore="true"/>
</function>
<function name="GetBufferPointervARB" offset="assign">
<param name="target" type="GLenum"/>
<param name="pname" type="GLenum"/>
<param name="params" type="GLvoid **" output="true"/>
<glx ignore="true"/>
</function>
<function name="GetBufferSubDataARB" offset="assign">
<param name="target" type="GLenum"/>
<param name="offset" type="GLintptrARB"/>
2008-07-01 18:20:21 -07:00
<param name="size" type="GLsizeiptrARB" counter="true"/>
<param name="data" type="GLvoid *" output="true" count="size"/>
<glx ignore="true"/>
</function>
<function name="IsBufferARB" offset="assign">
<param name="buffer" type="GLuint"/>
<return type="GLboolean"/>
<glx ignore="true"/>
</function>
<function name="MapBufferARB" offset="assign">
<param name="target" type="GLenum"/>
<param name="access" type="GLenum"/>
<return type="GLvoid *"/>
<glx ignore="true"/>
</function>
<function name="UnmapBufferARB" offset="assign">
<param name="target" type="GLenum"/>
<return type="GLboolean"/>
<glx ignore="true"/>
</function>
</category>
<category name="GL_ARB_occlusion_query" number="29">
<enum name="QUERY_COUNTER_BITS_ARB" count="1" value="0x8864">
<size name="GetQueryivARB" mode="get"/>
</enum>
<enum name="CURRENT_QUERY_ARB" count="1" value="0x8865">
<size name="GetQueryivARB" mode="get"/>
</enum>
<enum name="QUERY_RESULT_ARB" count="1" value="0x8866">
<size name="GetQueryObjectivARB" mode="get"/>
<size name="GetQueryObjectuivARB" mode="get"/>
</enum>
<enum name="QUERY_RESULT_AVAILABLE_ARB" count="1" value="0x8867">
<size name="GetQueryObjectivARB" mode="get"/>
<size name="GetQueryObjectuivARB" mode="get"/>
</enum>
<enum name="SAMPLES_PASSED_ARB" value="0x8914"/>
<function name="GenQueriesARB" offset="assign">
<param name="n" type="GLsizei" counter="true"/>
<param name="ids" type="GLuint *" output="true" count="n"/>
<glx sop="162" always_array="true"/>
</function>
<function name="DeleteQueriesARB" offset="assign">
<param name="n" type="GLsizei" counter="true"/>
<param name="ids" type="const GLuint *" count="n"/>
<glx sop="161"/>
</function>
<function name="IsQueryARB" offset="assign">
<param name="id" type="GLuint"/>
<return type="GLboolean"/>
<glx sop="163"/>
</function>
<function name="BeginQueryARB" offset="assign">
<param name="target" type="GLenum"/>
<param name="id" type="GLuint"/>
<glx rop="231"/>
</function>
<function name="EndQueryARB" offset="assign">
<param name="target" type="GLenum"/>
<glx rop="232"/>
</function>
<function name="GetQueryivARB" offset="assign">
<param name="target" type="GLenum"/>
<param name="pname" type="GLenum"/>
<param name="params" type="GLint *" output="true" variable_param="pname"/>
<glx sop="164"/>
</function>
<function name="GetQueryObjectivARB" offset="assign">
<param name="id" type="GLuint"/>
<param name="pname" type="GLenum"/>
<param name="params" type="GLint *" output="true" variable_param="pname"/>
<glx sop="165"/>
</function>
<function name="GetQueryObjectuivARB" offset="assign">
<param name="id" type="GLuint"/>
<param name="pname" type="GLenum"/>
<param name="params" type="GLuint *" output="true" variable_param="pname"/>
<glx sop="166"/>
</function>
</category>
<category name="GL_ARB_shader_objects" number="30">
<enum name="PROGRAM_OBJECT_ARB" value="0x8B40"/>
<enum name="SHADER_OBJECT_ARB" value="0x8B48"/>
<enum name="OBJECT_TYPE_ARB" value="0x8B4E"/>
<enum name="OBJECT_SUBTYPE_ARB" value="0x8B4F"/>
<enum name="FLOAT_VEC2_ARB" value="0x8B50"/>
<enum name="FLOAT_VEC3_ARB" value="0x8B51"/>
<enum name="FLOAT_VEC4_ARB" value="0x8B52"/>
<enum name="INT_VEC2_ARB" value="0x8B53"/>
<enum name="INT_VEC3_ARB" value="0x8B54"/>
<enum name="INT_VEC4_ARB" value="0x8B55"/>
<enum name="BOOL_ARB" value="0x8B56"/>
<enum name="BOOL_VEC2_ARB" value="0x8B57"/>
<enum name="BOOL_VEC3_ARB" value="0x8B58"/>
<enum name="BOOL_VEC4_ARB" value="0x8B59"/>
<enum name="FLOAT_MAT2_ARB" value="0x8B5A"/>
<enum name="FLOAT_MAT3_ARB" value="0x8B5B"/>
<enum name="FLOAT_MAT4_ARB" value="0x8B5C"/>
<enum name="OBJECT_DELETE_STATUS_ARB" value="0x8B80"/>
<enum name="OBJECT_COMPILE_STATUS_ARB" value="0x8B81"/>
<enum name="OBJECT_LINK_STATUS_ARB" value="0x8B82"/>
<enum name="OBJECT_VALIDATE_STATUS_ARB" value="0x8B83"/>
<enum name="OBJECT_INFO_LOG_LENGTH_ARB" value="0x8B84"/>
<enum name="OBJECT_ATTACHED_OBJECTS_ARB" value="0x8B85"/>
<enum name="OBJECT_ACTIVE_UNIFORMS_ARB" value="0x8B86"/>
<enum name="OBJECT_ACTIVE_UNIFORM_MAX_LENGTH_ARB" value="0x8B87"/>
<enum name="OBJECT_SHADER_SOURCE_LENGTH_ARB" value="0x8B88"/>
<type name="charARB" size="1" glx_name="CARD8"/>
<type name="handleARB" size="4" glx_name="CARD32"/>
<function name="DeleteObjectARB" offset="assign">
<param name="obj" type="GLhandleARB"/>
<glx ignore="true"/>
</function>
<function name="GetHandleARB" offset="assign">
<param name="pname" type="GLenum"/>
<return type="GLhandleARB"/>
<glx ignore="true"/>
</function>
<function name="DetachObjectARB" offset="assign">
<param name="containerObj" type="GLhandleARB"/>
<param name="attachedObj" type="GLhandleARB"/>
<glx ignore="true"/>
</function>
<function name="CreateShaderObjectARB" offset="assign">
<param name="shaderType" type="GLenum"/>
<return type="GLhandleARB"/>
<glx ignore="true"/>
</function>
<function name="ShaderSourceARB" offset="assign">
<param name="shader" type="GLhandleARB"/>
<param name="count" type="GLsizei"/>
<param name="string" type="const GLcharARB **"/>
<param name="length" type="const GLint *"/>
<glx ignore="true"/>
</function>
<function name="CompileShaderARB" offset="assign">
<param name="shader" type="GLhandleARB"/>
<glx ignore="true"/>
</function>
<function name="CreateProgramObjectARB" offset="assign">
<return type="GLhandleARB"/>
<glx ignore="true"/>
</function>
<function name="AttachObjectARB" offset="assign">
<param name="containerObj" type="GLhandleARB"/>
<param name="obj" type="GLhandleARB"/>
<glx ignore="true"/>
</function>
<function name="LinkProgramARB" offset="assign">
<param name="program" type="GLhandleARB"/>
<glx ignore="true"/>
</function>
<function name="UseProgramObjectARB" offset="assign">
<param name="program" type="GLhandleARB"/>
<glx ignore="true"/>
</function>
<function name="ValidateProgramARB" offset="assign">
<param name="program" type="GLhandleARB"/>
<glx ignore="true"/>
</function>
<function name="Uniform1fARB" offset="assign">
<param name="location" type="GLint"/>
<param name="v0" type="GLfloat"/>
<glx ignore="true"/>
</function>
<function name="Uniform2fARB" offset="assign">
<param name="location" type="GLint"/>
<param name="v0" type="GLfloat"/>
<param name="v1" type="GLfloat"/>
<glx ignore="true"/>
</function>
<function name="Uniform3fARB" offset="assign">
<param name="location" type="GLint"/>
<param name="v0" type="GLfloat"/>
<param name="v1" type="GLfloat"/>
<param name="v2" type="GLfloat"/>
<glx ignore="true"/>
</function>
<function name="Uniform4fARB" offset="assign">
<param name="location" type="GLint"/>
<param name="v0" type="GLfloat"/>
<param name="v1" type="GLfloat"/>
<param name="v2" type="GLfloat"/>
<param name="v3" type="GLfloat"/>
<glx ignore="true"/>
</function>
<function name="Uniform1iARB" offset="assign">
<param name="location" type="GLint"/>
<param name="v0" type="GLint"/>
<glx ignore="true"/>
</function>
<function name="Uniform2iARB" offset="assign">
<param name="location" type="GLint"/>
<param name="v0" type="GLint"/>
<param name="v1" type="GLint"/>
<glx ignore="true"/>
</function>
<function name="Uniform3iARB" offset="assign">
<param name="location" type="GLint"/>
<param name="v0" type="GLint"/>
<param name="v1" type="GLint"/>
<param name="v2" type="GLint"/>
<glx ignore="true"/>
</function>
<function name="Uniform4iARB" offset="assign">
<param name="location" type="GLint"/>
<param name="v0" type="GLint"/>
<param name="v1" type="GLint"/>
<param name="v2" type="GLint"/>
<param name="v3" type="GLint"/>
<glx ignore="true"/>
</function>
<function name="Uniform1fvARB" offset="assign">
<param name="location" type="GLint"/>
<param name="count" type="GLsizei"/>
<param name="value" type="const GLfloat *"/>
<glx ignore="true"/>
</function>
<function name="Uniform2fvARB" offset="assign">
<param name="location" type="GLint"/>
<param name="count" type="GLsizei"/>
<param name="value" type="const GLfloat *"/>
<glx ignore="true"/>
</function>
<function name="Uniform3fvARB" offset="assign">
<param name="location" type="GLint"/>
<param name="count" type="GLsizei"/>
<param name="value" type="const GLfloat *"/>
<glx ignore="true"/>
</function>
<function name="Uniform4fvARB" offset="assign">
<param name="location" type="GLint"/>
<param name="count" type="GLsizei"/>
<param name="value" type="const GLfloat *"/>
<glx ignore="true"/>
</function>
<function name="Uniform1ivARB" offset="assign">
<param name="location" type="GLint"/>
<param name="count" type="GLsizei"/>
<param name="value" type="const GLint *"/>
<glx ignore="true"/>
</function>
<function name="Uniform2ivARB" offset="assign">
<param name="location" type="GLint"/>
<param name="count" type="GLsizei"/>
<param name="value" type="const GLint *"/>
<glx ignore="true"/>
</function>
<function name="Uniform3ivARB" offset="assign">
<param name="location" type="GLint"/>
<param name="count" type="GLsizei"/>
<param name="value" type="const GLint *"/>
<glx ignore="true"/>
</function>
<function name="Uniform4ivARB" offset="assign">
<param name="location" type="GLint"/>
<param name="count" type="GLsizei"/>
<param name="value" type="const GLint *"/>
<glx ignore="true"/>
</function>
<function name="UniformMatrix2fvARB" offset="assign">
<param name="location" type="GLint"/>
<param name="count" type="GLsizei"/>
<param name="transpose" type="GLboolean"/>
<param name="value" type="const GLfloat *"/>
<glx ignore="true"/>
</function>
<function name="UniformMatrix3fvARB" offset="assign">
<param name="location" type="GLint"/>
<param name="count" type="GLsizei"/>
<param name="transpose" type="GLboolean"/>
<param name="value" type="const GLfloat *"/>
<glx ignore="true"/>
</function>
<function name="UniformMatrix4fvARB" offset="assign">
<param name="location" type="GLint"/>
<param name="count" type="GLsizei"/>
<param name="transpose" type="GLboolean"/>
<param name="value" type="const GLfloat *"/>
<glx ignore="true"/>
</function>
<function name="GetObjectParameterfvARB" offset="assign">
<param name="obj" type="GLhandleARB"/>
<param name="pname" type="GLenum"/>
<param name="params" type="GLfloat *" output="true"/>
<glx ignore="true"/>
</function>
<function name="GetObjectParameterivARB" offset="assign">
<param name="obj" type="GLhandleARB"/>
<param name="pname" type="GLenum"/>
<param name="params" type="GLint *" output="true"/>
<glx ignore="true"/>
</function>
<function name="GetInfoLogARB" offset="assign">
<param name="obj" type="GLhandleARB"/>
<param name="maxLength" type="GLsizei"/>
<param name="length" type="GLsizei *" output="true"/>
<param name="infoLog" type="GLcharARB *" output="true"/>
<glx ignore="true"/>
</function>
<function name="GetAttachedObjectsARB" offset="assign">
<param name="containerObj" type="GLhandleARB"/>
<param name="maxLength" type="GLsizei"/>
<param name="length" type="GLsizei *" output="true"/>
<param name="infoLog" type="GLhandleARB *" output="true"/>
<glx ignore="true"/>
</function>
<function name="GetUniformLocationARB" offset="assign">
<param name="program" type="GLhandleARB"/>
<param name="name" type="const GLcharARB *"/>
<return type="GLint"/>
<glx ignore="true"/>
</function>
<function name="GetActiveUniformARB" offset="assign">
<param name="program" type="GLhandleARB"/>
<param name="index" type="GLuint"/>
<param name="bufSize" type="GLsizei"/>
<param name="length" type="GLsizei *" output="true"/>
<param name="size" type="GLint *" output="true"/>
<param name="type" type="GLenum *" output="true"/>
<param name="name" type="GLcharARB *" output="true"/>
<glx ignore="true"/>
</function>
<function name="GetUniformfvARB" offset="assign">
<param name="program" type="GLhandleARB"/>
<param name="location" type="GLint"/>
<param name="params" type="GLfloat *" output="true"/>
<glx ignore="true"/>
</function>
<function name="GetUniformivARB" offset="assign">
<param name="program" type="GLhandleARB"/>
<param name="location" type="GLint"/>
<param name="params" type="GLint *" output="true"/>
<glx ignore="true"/>
</function>
<function name="GetShaderSourceARB" offset="assign">
<param name="shader" type="GLhandleARB"/>
<param name="bufSize" type="GLsizei"/>
<param name="length" type="GLsizei *" output="true"/>
<param name="source" type="GLcharARB *" output="true"/>
<glx ignore="true"/>
</function>
</category>
<category name="GL_ARB_vertex_shader" number="31">
<enum name="VERTEX_SHADER_ARB" value="0x8B31"/>
<enum name="MAX_VERTEX_UNIFORM_COMPONENTS_ARB" value="0x8B4A"/>
<enum name="MAX_VARYING_FLOATS_ARB" value="0x8B4B"/>
<enum name="MAX_VERTEX_TEXTURE_IMAGE_UNITS_ARB" value="0x8B4C"/>
<enum name="MAX_COMBINED_TEXTURE_IMAGE_UNITS_ARB" value="0x8B4D"/>
<enum name="OBJECT_ACTIVE_ATTRIBUTES_ARB" value="0x8B89"/>
<enum name="OBJECT_ACTIVE_ATTRIBUTE_MAX_LENGTH_ARB" value="0x8B8A"/>
<function name="BindAttribLocationARB" offset="assign">
<param name="program" type="GLhandleARB"/>
<param name="index" type="GLuint"/>
<param name="name" type="const GLcharARB *"/>
<glx ignore="true"/>
</function>
<function name="GetActiveAttribARB" offset="assign">
<param name="program" type="GLhandleARB"/>
<param name="index" type="GLuint"/>
<param name="bufSize" type="GLsizei"/>
<param name="length" type="GLsizei *" output="true"/>
<param name="size" type="GLint *" output="true"/>
<param name="type" type="GLenum *" output="true"/>
<param name="name" type="GLcharARB *" output="true"/>
<glx ignore="true"/>
</function>
<function name="GetAttribLocationARB" offset="assign">
<param name="program" type="GLhandleARB"/>
<param name="name" type="const GLcharARB *"/>
<return type="GLint"/>
<glx ignore="true"/>
</function>
</category>
<category name="GL_ARB_fragment_shader" number="32">
<enum name="FRAGMENT_SHADER_ARB" value="0x8B30"/>
<enum name="MAX_FRAGMENT_UNIFORM_COMPONENTS_ARB" value="0x8B49"/>
</category>
<category name="GL_ARB_shading_language_100" number="33">
<!-- No new functions, types, enums. -->
</category>
<category name="GL_ARB_texture_non_power_of_two" number="34">
<!-- No new functions, types, enums. -->
</category>
<category name="GL_ARB_point_sprite" number="35">
<enum name="POINT_SPRITE_ARB" count="1" value="0x8861">
<size name="Get" mode="get"/>
</enum>
<enum name="COORD_REPLACE_ARB" count="1" value="0x8862">
<size name="TexEnvfv"/>
<size name="TexEnviv"/>
<size name="GetTexEnvfv" mode="get"/>
<size name="GetTexEnviv" mode="get"/>
</enum>
</category>
<category name="GL_ARB_fragment_program_shadow" number="36">
<!-- No new functions, types, enums. -->
</category>
2004-10-02 16:39:09 +00:00
<category name="GL_ARB_draw_buffers" number="37">
<enum name="MAX_DRAW_BUFFERS_ARB" count="1" value="0x8824">
<size name="Get" mode="get"/>
</enum>
<enum name="DRAW_BUFFER0_ARB" count="1" value="0x8825">
<size name="Get" mode="get"/>
</enum>
<enum name="DRAW_BUFFER1_ARB" count="1" value="0x8826">
<size name="Get" mode="get"/>
</enum>
<enum name="DRAW_BUFFER2_ARB" count="1" value="0x8827">
<size name="Get" mode="get"/>
</enum>
<enum name="DRAW_BUFFER3_ARB" count="1" value="0x8828">
<size name="Get" mode="get"/>
</enum>
<enum name="DRAW_BUFFER4_ARB" count="1" value="0x8829">
<size name="Get" mode="get"/>
</enum>
<enum name="DRAW_BUFFER5_ARB" count="1" value="0x882A">
<size name="Get" mode="get"/>
</enum>
<enum name="DRAW_BUFFER6_ARB" count="1" value="0x882B">
<size name="Get" mode="get"/>
</enum>
<enum name="DRAW_BUFFER7_ARB" count="1" value="0x882C">
<size name="Get" mode="get"/>
</enum>
<enum name="DRAW_BUFFER8_ARB" count="1" value="0x882D">
<size name="Get" mode="get"/>
</enum>
<enum name="DRAW_BUFFER9_ARB" count="1" value="0x882E">
<size name="Get" mode="get"/>
</enum>
<enum name="DRAW_BUFFER10_ARB" count="1" value="0x882F">
<size name="Get" mode="get"/>
</enum>
<enum name="DRAW_BUFFER11_ARB" count="1" value="0x8830">
<size name="Get" mode="get"/>
</enum>
<enum name="DRAW_BUFFER12_ARB" count="1" value="0x8831">
<size name="Get" mode="get"/>
</enum>
<enum name="DRAW_BUFFER13_ARB" count="1" value="0x8832">
<size name="Get" mode="get"/>
</enum>
<enum name="DRAW_BUFFER14_ARB" count="1" value="0x8833">
<size name="Get" mode="get"/>
</enum>
<enum name="DRAW_BUFFER15_ARB" count="1" value="0x8834">
<size name="Get" mode="get"/>
</enum>
2004-10-02 16:39:09 +00:00
<function name="DrawBuffersARB" offset="assign">
2004-10-02 16:39:09 +00:00
<param name="n" type="GLsizei" counter="true"/>
<param name="bufs" type="const GLenum *" count="n"/>
<glx rop="233" large="true"/>
2004-10-02 16:39:09 +00:00
</function>
</category>
<category name="GL_ARB_texture_rectangle" number="38">
<enum name="TEXTURE_RECTANGLE_ARB" count="1" value="0x84F5">
<size name="Get" mode="get"/>
</enum>
<enum name="TEXTURE_BINDING_RECTANGLE_ARB" count="1" value="0x84F6">
<size name="Get" mode="get"/>
</enum>
<enum name="PROXY_TEXTURE_RECTANGLE_ARB" value="0x84F7"/>
<enum name="MAX_RECTANGLE_TEXTURE_SIZE_ARB" count="1" value="0x84F8">
<size name="Get" mode="get"/>
</enum>
</category>
<xi:include href="ARB_ES2_compatibility.xml" xmlns:xi="http://www.w3.org/2001/XInclude"/>
<xi:include href="ARB_framebuffer_object.xml" xmlns:xi="http://www.w3.org/2001/XInclude"/>
2009-06-02 20:28:04 -06:00
<xi:include href="ARB_copy_buffer.xml" xmlns:xi="http://www.w3.org/2001/XInclude"/>
<xi:include href="ARB_depth_clamp.xml" xmlns:xi="http://www.w3.org/2001/XInclude"/>
<xi:include href="ARB_map_buffer_range.xml" xmlns:xi="http://www.w3.org/2001/XInclude"/>
<xi:include href="ARB_vertex_array_object.xml" xmlns:xi="http://www.w3.org/2001/XInclude"/>
<xi:include href="ARB_sync.xml" xmlns:xi="http://www.w3.org/2001/XInclude"/>
<xi:include href="ARB_seamless_cube_map.xml" xmlns:xi="http://www.w3.org/2001/XInclude"/>
<xi:include href="ARB_draw_elements_base_vertex.xml" xmlns:xi="http://www.w3.org/2001/XInclude"/>
<xi:include href="NV_conditional_render.xml" xmlns:xi="http://www.w3.org/2001/XInclude"/>
2010-10-21 19:03:38 -06:00
<xi:include href="NV_primitive_restart.xml" xmlns:xi="http://www.w3.org/2001/XInclude"/>
2011-03-08 11:29:20 +01:00
<xi:include href="NV_texture_barrier.xml" xmlns:xi="http://www.w3.org/2001/XInclude"/>
<xi:include href="ARB_sampler_objects.xml" xmlns:xi="http://www.w3.org/2001/XInclude"/>
<xi:include href="EXT_transform_feedback.xml" xmlns:xi="http://www.w3.org/2001/XInclude"/>
2010-04-04 18:14:49 -06:00
<xi:include href="ARB_draw_instanced.xml" xmlns:xi="http://www.w3.org/2001/XInclude"/>
<xi:include href="ARB_geometry_shader4.xml" xmlns:xi="http://www.w3.org/2001/XInclude"/>
mesa: implement clamping controls (ARB_color_buffer_float) Squashed commit of the following: Author: Marek Olšák <maraeo@gmail.com> mesa: fix getteximage so that it doesn't clamp values mesa: update the compute_version function mesa: add display list support for ARB_color_buffer_float mesa: fix glGet query with GL_ALPHA_TEST_REF and ARB_color_buffer_float commit b2f6ddf907935b2594d2831ddab38cf57a1729ce Author: Luca Barbieri <luca@luca-barbieri.com> Date: Tue Aug 31 16:50:57 2010 +0200 mesa: document known possible deviations from ARB_color_buffer_float commit 5458935be800c1b19d1c9d1569dc4fa30a97e8b8 Author: Luca Barbieri <luca@luca-barbieri.com> Date: Tue Aug 24 21:54:56 2010 +0200 mesa: expose GL_ARB_color_buffer_float commit aef5c3c6be6edd076e955e37c80905bc447f8a82 Author: Luca Barbieri <luca@luca-barbieri.com> Date: Thu Aug 26 18:12:34 2010 +0200 mesa, mesa/st: handle read color clamping properly (I'll squash the st/mesa part to a separate commit. -Marek) We set IMAGE_CLAMP_BIT in the caller based on _ClampReadColor, where the operation mandates it. TODO: did I get the set of operations mandating it right? commit 3a9cb5e59b676b6148c50907ce6eef5441677e36 Author: Luca Barbieri <luca@luca-barbieri.com> Date: Thu Aug 26 18:09:41 2010 +0200 mesa: respect color clamping in texenv programs (v2) Changes in v2: - Fix attributes other than vertex color sometimes getting clamped commit de26f9e47e886e176aab6e5a2c3d4481efb64362 Author: Luca Barbieri <luca@luca-barbieri.com> Date: Thu Aug 26 18:05:53 2010 +0200 mesa: restore color clamps on glPopAttrib commit a55ac3c300c189616627c05d924c40a8b55bfafa Author: Luca Barbieri <luca@luca-barbieri.com> Date: Thu Aug 26 18:04:26 2010 +0200 mesa: clamp color queries if and only if fragment clamping is enabled commit 9940a3e31c2fb76cc3d28b15ea78dde369825107 Author: Luca Barbieri <luca@luca-barbieri.com> Date: Wed Aug 25 00:00:16 2010 +0200 mesa: introduce derived _ClampXxxColor state resolving FIXED_ONLY To do this, we make ClampColor call FLUSH_VERTICES with the appropriate _NEW flag. We introduce _NEW_FRAG_CLAMP since fragment clamping has wide-ranging effects, despite being in the Color attrib group. This may be easily changed by s/_NEW_FRAG_CLAMP/_NEW_COLOR/g commit 6244c446e3beed5473b4e811d10787e4019f59d6 Author: Luca Barbieri <luca@luca-barbieri.com> Date: Thu Aug 26 17:58:24 2010 +0200 mesa: add unclamped color parameters
2011-02-15 23:30:23 +01:00
<xi:include href="ARB_color_buffer_float.xml" xmlns:xi="http://www.w3.org/2001/XInclude"/>
Squashed commit of the following: commit 864fe253b04105b7469e5f7b064dc37637b944f8 Author: Brian Paul <brianp@vmware.com> Date: Thu Apr 21 20:13:07 2011 -0600 mesa: s/exec/disp/ in _mesa_init_histogram_dispatch() This function isn't normally compiled (FEATURE_histogram). commit f4bf45e2b94b582cacd19cdca873c5be627e4250 Author: nobled <nobled@dreamwidth.org> Date: Thu Apr 21 07:53:58 2011 -0600 mesa: hook up GL_ARB_robustness dispatch functions ...and advertise the extension. Signed-off-by: Brian Paul <brianp@vmware.com> commit 2b89e38e5f572dc40cebc06381ae7c5d04386998 Author: nobled <nobled@dreamwidth.org> Date: Thu Apr 21 07:53:58 2011 -0600 mesa: regenerated API files for GL_ARB_robustness Signed-off-by: Brian Paul <brianp@vmware.com> commit 5d5ebfb7135cec9d833adef86cbf4d0f3d9beca8 Author: nobled <nobled@dreamwidth.org> Date: Thu Apr 21 07:53:57 2011 -0600 glapi: add ARB_robustness xml Signed-off-by: Brian Paul <brianp@vmware.com> commit 0159d1d6d99f4bbc18381dc2081c20d3aff17ac9 Author: nobled <nobled@dreamwidth.org> Date: Thu Apr 21 07:53:57 2011 -0600 mesa: implement GL_ARB_robustness functions Signed-off-by: Brian Paul <brianp@vmware.com> commit 938fd71f4c4742f274922d53492a7290ab8d9c9b Author: nobled <nobled@dreamwidth.org> Date: Thu Apr 21 07:53:57 2011 -0600 mesa: add context fields for GL_ARB_robustness Signed-off-by: Brian Paul <brianp@vmware.com> commit 72075137bc79e65be03dac7e97b6dba93c3a86a4 Author: nobled <nobled@dreamwidth.org> Date: Thu Apr 21 07:53:57 2011 -0600 mesa: standardize more bounds-checking error messages Signed-off-by: Brian Paul <brianp@vmware.com> commit 32a3fc23746db49da903fbc08afa0135af3007d2 Author: nobled <nobled@dreamwidth.org> Date: Thu Apr 21 07:53:57 2011 -0600 mesa: standardize some bounds-checking error messages Signed-off-by: Brian Paul <brianp@vmware.com> commit cecbf1f4d164207de373dec0cadee2e84e1f9656 Author: nobled <nobled@dreamwidth.org> Date: Thu Apr 21 07:53:57 2011 -0600 mesa: add more bounds-checking support for client memory buffers Signed-off-by: Brian Paul <brianp@vmware.com> commit edc895b52383d5bd274422db56adead1d81daf5f Author: nobled <nobled@dreamwidth.org> Date: Thu Apr 21 07:53:57 2011 -0600 mesa: add bounds-checking support for client memory buffers Signed-off-by: Brian Paul <brianp@vmware.com> commit 3a96ef28a538f158a219b406cd090dee70470c85 Author: nobled <nobled@dreamwidth.org> Date: Thu Apr 21 07:53:57 2011 -0600 mesa: use is_bufferobj() helper function Signed-off-by: Brian Paul <brianp@vmware.com>
2011-04-26 14:54:41 -06:00
<xi:include href="ARB_robustness.xml" xmlns:xi="http://www.w3.org/2001/XInclude"/>
<!-- Non-ARB extensions sorted by extension number. -->
<category name="GL_EXT_blend_color" number="2">
<enum name="CONSTANT_COLOR_EXT" value="0x8001"/>
<enum name="ONE_MINUS_CONSTANT_COLOR_EXT" value="0x8002"/>
<enum name="CONSTANT_ALPHA_EXT" value="0x8003"/>
<enum name="ONE_MINUS_CONSTANT_ALPHA_EXT" value="0x8004"/>
<enum name="BLEND_COLOR_EXT" count="4" value="0x8005">
<size name="Get" mode="get"/>
</enum>
<function name="BlendColorEXT" alias="BlendColor">
<param name="red" type="GLclampf"/>
<param name="green" type="GLclampf"/>
<param name="blue" type="GLclampf"/>
<param name="alpha" type="GLclampf"/>
</function>
</category>
<category name="GL_EXT_polygon_offset" number="3">
<function name="PolygonOffsetEXT" offset="assign">
<param name="factor" type="GLfloat"/>
<param name="bias" type="GLfloat"/>
<glx rop="4098" ignore="true"/>
</function>
</category>
<category name="GL_EXT_texture" number="4">
<enum name="ALPHA4_EXT" value="0x803B"/>
<enum name="ALPHA8_EXT" value="0x803C"/>
<enum name="ALPHA12_EXT" value="0x803D"/>
<enum name="ALPHA16_EXT" value="0x803E"/>
<enum name="LUMINANCE4_EXT" value="0x803F"/>
<enum name="LUMINANCE8_EXT" value="0x8040"/>
<enum name="LUMINANCE12_EXT" value="0x8041"/>
<enum name="LUMINANCE16_EXT" value="0x8042"/>
<enum name="LUMINANCE4_ALPHA4_EXT" value="0x8043"/>
<enum name="LUMINANCE6_ALPHA2_EXT" value="0x8044"/>
<enum name="LUMINANCE8_ALPHA8_EXT" value="0x8045"/>
<enum name="LUMINANCE12_ALPHA4_EXT" value="0x8046"/>
<enum name="LUMINANCE12_ALPHA12_EXT" value="0x8047"/>
<enum name="LUMINANCE16_ALPHA16_EXT" value="0x8048"/>
<enum name="INTENSITY_EXT" value="0x8049"/>
<enum name="INTENSITY4_EXT" value="0x804A"/>
<enum name="INTENSITY8_EXT" value="0x804B"/>
<enum name="INTENSITY12_EXT" value="0x804C"/>
<enum name="INTENSITY16_EXT" value="0x804D"/>
<enum name="RGB2_EXT" value="0x804E"/>
<enum name="RGB4_EXT" value="0x804F"/>
<enum name="RGB5_EXT" value="0x8050"/>
<enum name="RGB8_EXT" value="0x8051"/>
<enum name="RGB10_EXT" value="0x8052"/>
<enum name="RGB12_EXT" value="0x8053"/>
<enum name="RGB16_EXT" value="0x8054"/>
<enum name="RGBA2_EXT" value="0x8055"/>
<enum name="RGBA4_EXT" value="0x8056"/>
<enum name="RGB5_A1_EXT" value="0x8057"/>
<enum name="RGBA8_EXT" value="0x8058"/>
<enum name="RGB10_A2_EXT" value="0x8059"/>
<enum name="RGBA12_EXT" value="0x805A"/>
<enum name="RGBA16_EXT" value="0x805B"/>
<enum name="TEXTURE_RED_SIZE_EXT" count="1" value="0x805C">
<size name="GetTexLevelParameterfv" mode="get"/>
<size name="GetTexLevelParameteriv" mode="get"/>
</enum>
<enum name="TEXTURE_GREEN_SIZE_EXT" count="1" value="0x805D">
<size name="GetTexLevelParameterfv" mode="get"/>
<size name="GetTexLevelParameteriv" mode="get"/>
</enum>
<enum name="TEXTURE_BLUE_SIZE_EXT" count="1" value="0x805E">
<size name="GetTexLevelParameterfv" mode="get"/>
<size name="GetTexLevelParameteriv" mode="get"/>
</enum>
<enum name="TEXTURE_ALPHA_SIZE_EXT" count="1" value="0x805F">
<size name="GetTexLevelParameterfv" mode="get"/>
<size name="GetTexLevelParameteriv" mode="get"/>
</enum>
<enum name="TEXTURE_LUMINANCE_SIZE_EXT" count="1" value="0x8060">
<size name="GetTexLevelParameterfv" mode="get"/>
<size name="GetTexLevelParameteriv" mode="get"/>
</enum>
<enum name="TEXTURE_INTENSITY_SIZE_EXT" count="1" value="0x8061">
<size name="GetTexLevelParameterfv" mode="get"/>
<size name="GetTexLevelParameteriv" mode="get"/>
</enum>
<enum name="REPLACE_EXT" value="0x8062"/>
<enum name="PROXY_TEXTURE_1D_EXT" value="0x8063"/>
<enum name="PROXY_TEXTURE_2D_EXT" value="0x8064"/>
<enum name="TEXTURE_TOO_LARGE_EXT" value="0x8065"/>
</category>
<!-- Extension number 5 is not listed in the extension registry. -->
<category name="GL_EXT_texture3D" number="6">
<function name="TexImage3DEXT" alias="TexImage3D">
<param name="target" type="GLenum"/>
<param name="level" type="GLint"/>
<param name="internalformat" type="GLenum"/>
<param name="width" type="GLsizei"/>
<param name="height" type="GLsizei"/>
<param name="depth" type="GLsizei"/>
<param name="border" type="GLint"/>
<param name="format" type="GLenum"/>
<param name="type" type="GLenum"/>
<param name="pixels" type="const GLvoid *"/>
</function>
<function name="TexSubImage3DEXT" alias="TexSubImage3D">
<param name="target" type="GLenum"/>
<param name="level" type="GLint"/>
<param name="xoffset" type="GLint"/>
<param name="yoffset" type="GLint"/>
<param name="zoffset" type="GLint"/>
<param name="width" type="GLsizei"/>
<param name="height" type="GLsizei"/>
<param name="depth" type="GLsizei"/>
<param name="format" type="GLenum"/>
<param name="type" type="GLenum"/>
<param name="UNUSED" type="GLuint" padding="true"/>
<param name="pixels" type="const GLvoid *"/>
</function>
</category>
<category name="GL_SGIS_texture_filter4" number="7">
<function name="GetTexFilterFuncSGIS">
<param name="target" type="GLenum"/>
<param name="filter" type="GLenum"/>
<param name="weights" type="GLfloat *" output="true"/>
<glx vendorpriv="4101" ignore="true"/>
</function>
<function name="TexFilterFuncSGIS">
<param name="target" type="GLenum"/>
<param name="filter" type="GLenum"/>
<param name="n" type="GLsizei" counter="true"/>
<param name="weights" type="const GLfloat *" count="n"/>
<glx rop="2064" ignore="true"/>
</function>
</category>
<!-- Extension number 8 is not listed in the extension registry. -->
<category name="GL_EXT_subtexture" number="9">
<function name="TexSubImage1DEXT" alias="TexSubImage1D">
<param name="target" type="GLenum"/>
<param name="level" type="GLint"/>
<param name="xoffset" type="GLint"/>
<param name="width" type="GLsizei"/>
<param name="format" type="GLenum"/>
<param name="type" type="GLenum"/>
<param name="UNUSED" type="GLuint" padding="true"/>
<param name="pixels" type="const GLvoid *"/>
</function>
<function name="TexSubImage2DEXT" alias="TexSubImage2D">
<param name="target" type="GLenum"/>
<param name="level" type="GLint"/>
<param name="xoffset" type="GLint"/>
<param name="yoffset" type="GLint"/>
<param name="width" type="GLsizei"/>
<param name="height" type="GLsizei"/>
<param name="format" type="GLenum"/>
<param name="type" type="GLenum"/>
<param name="UNUSED" type="GLuint" padding="true"/>
<param name="pixels" type="const GLvoid *"/>
</function>
</category>
<category name="GL_EXT_copy_texture" number="10">
<function name="CopyTexImage1DEXT" alias="CopyTexImage1D">
<param name="target" type="GLenum"/>
<param name="level" type="GLint"/>
<param name="internalformat" type="GLenum"/>
<param name="x" type="GLint"/>
<param name="y" type="GLint"/>
<param name="width" type="GLsizei"/>
<param name="border" type="GLint"/>
</function>
<function name="CopyTexImage2DEXT" alias="CopyTexImage2D">
<param name="target" type="GLenum"/>
<param name="level" type="GLint"/>
<param name="internalformat" type="GLenum"/>
<param name="x" type="GLint"/>
<param name="y" type="GLint"/>
<param name="width" type="GLsizei"/>
<param name="height" type="GLsizei"/>
<param name="border" type="GLint"/>
</function>
<function name="CopyTexSubImage1DEXT" alias="CopyTexSubImage1D">
<param name="target" type="GLenum"/>
<param name="level" type="GLint"/>
<param name="xoffset" type="GLint"/>
<param name="x" type="GLint"/>
<param name="y" type="GLint"/>
<param name="width" type="GLsizei"/>
</function>
<function name="CopyTexSubImage2DEXT" alias="CopyTexSubImage2D">
<param name="target" type="GLenum"/>
<param name="level" type="GLint"/>
<param name="xoffset" type="GLint"/>
<param name="yoffset" type="GLint"/>
<param name="x" type="GLint"/>
<param name="y" type="GLint"/>
<param name="width" type="GLsizei"/>
<param name="height" type="GLsizei"/>
</function>
<function name="CopyTexSubImage3DEXT" alias="CopyTexSubImage3D">
<param name="target" type="GLenum"/>
<param name="level" type="GLint"/>
<param name="xoffset" type="GLint"/>
<param name="yoffset" type="GLint"/>
<param name="zoffset" type="GLint"/>
<param name="x" type="GLint"/>
<param name="y" type="GLint"/>
<param name="width" type="GLsizei"/>
<param name="height" type="GLsizei"/>
</function>
</category>
<category name="GL_EXT_histogram" number="11">
<enum name="HISTOGRAM_EXT" value="0x8024"/>
<enum name="PROXY_HISTOGRAM_EXT" value="0x8025"/>
<enum name="HISTOGRAM_WIDTH_EXT" count="1" value="0x8026">
<size name="GetHistogramParameterfvEXT" mode="get"/>
<size name="GetHistogramParameterivEXT" mode="get"/>
</enum>
<enum name="HISTOGRAM_FORMAT_EXT" count="1" value="0x8027">
<size name="GetHistogramParameterfvEXT" mode="get"/>
<size name="GetHistogramParameterivEXT" mode="get"/>
</enum>
<enum name="HISTOGRAM_RED_SIZE_EXT" count="1" value="0x8028">
<size name="GetHistogramParameterfvEXT" mode="get"/>
<size name="GetHistogramParameterivEXT" mode="get"/>
</enum>
<enum name="HISTOGRAM_GREEN_SIZE_EXT" count="1" value="0x8029">
<size name="GetHistogramParameterfvEXT" mode="get"/>
<size name="GetHistogramParameterivEXT" mode="get"/>
</enum>
<enum name="HISTOGRAM_BLUE_SIZE_EXT" count="1" value="0x802A">
<size name="GetHistogramParameterfvEXT" mode="get"/>
<size name="GetHistogramParameterivEXT" mode="get"/>
</enum>
<enum name="HISTOGRAM_ALPHA_SIZE_EXT" count="1" value="0x802B">
<size name="GetHistogramParameterfvEXT" mode="get"/>
<size name="GetHistogramParameterivEXT" mode="get"/>
</enum>
<enum name="HISTOGRAM_LUMINANCE_SIZE_EXT" count="1" value="0x802C">
<size name="GetHistogramParameterfvEXT" mode="get"/>
<size name="GetHistogramParameterivEXT" mode="get"/>
</enum>
<enum name="HISTOGRAM_SINK_EXT" count="1" value="0x802D">
<size name="GetHistogramParameterfvEXT" mode="get"/>
<size name="GetHistogramParameterivEXT" mode="get"/>
</enum>
<enum name="MINMAX_EXT" value="0x802E"/>
<enum name="MINMAX_FORMAT_EXT" count="1" value="0x802F">
<size name="GetMinmaxParameterfvEXT" mode="get"/>
<size name="GetMinmaxParameterivEXT" mode="get"/>
</enum>
<enum name="MINMAX_SINK_EXT" count="1" value="0x8030">
<size name="GetMinmaxParameterfvEXT" mode="get"/>
<size name="GetMinmaxParameterivEXT" mode="get"/>
</enum>
<enum name="TABLE_TOO_LARGE_EXT" value="0x8031"/>
<function name="GetHistogramEXT" alias="GetHistogram" static_dispatch="false">
<param name="target" type="GLenum"/>
<param name="reset" type="GLboolean"/>
<param name="format" type="GLenum"/>
<param name="type" type="GLenum"/>
<param name="values" type="GLvoid *" output="true" img_width="width" img_format="format" img_type="type"/>
<glx vendorpriv="5" dimensions_in_reply="true" img_reset="reset"/>
</function>
<function name="GetHistogramParameterfvEXT" alias="GetHistogramParameterfv" static_dispatch="false">
<param name="target" type="GLenum"/>
<param name="pname" type="GLenum"/>
<param name="params" type="GLfloat *" output="true" variable_param="pname"/>
<glx vendorpriv="6"/>
</function>
<function name="GetHistogramParameterivEXT" alias="GetHistogramParameteriv" static_dispatch="false">
<param name="target" type="GLenum"/>
<param name="pname" type="GLenum"/>
<param name="params" type="GLint *" output="true" variable_param="pname"/>
<glx vendorpriv="7"/>
</function>
<function name="GetMinmaxEXT" alias="GetMinmax" static_dispatch="false">
<param name="target" type="GLenum"/>
<param name="reset" type="GLboolean"/>
<param name="format" type="GLenum"/>
<param name="type" type="GLenum"/>
<param name="values" type="GLvoid *" output="true" img_width="2" img_format="format" img_type="type"/>
<glx vendorpriv="8" img_reset="reset"/>
</function>
<function name="GetMinmaxParameterfvEXT" alias="GetMinmaxParameterfv" static_dispatch="false">
<param name="target" type="GLenum"/>
<param name="pname" type="GLenum"/>
<param name="params" type="GLfloat *" output="true" variable_param="pname"/>
<glx vendorpriv="9"/>
</function>
<function name="GetMinmaxParameterivEXT" alias="GetMinmaxParameteriv" static_dispatch="false">
<param name="target" type="GLenum"/>
<param name="pname" type="GLenum"/>
<param name="params" type="GLint *" output="true" variable_param="pname"/>
<glx vendorpriv="10"/>
</function>
<function name="HistogramEXT" alias="Histogram" static_dispatch="false">
<param name="target" type="GLenum"/>
<param name="width" type="GLsizei"/>
<param name="internalformat" type="GLenum"/>
<param name="sink" type="GLboolean"/>
</function>
<function name="MinmaxEXT" alias="Minmax" static_dispatch="false">
<param name="target" type="GLenum"/>
<param name="internalformat" type="GLenum"/>
<param name="sink" type="GLboolean"/>
</function>
<function name="ResetHistogramEXT" alias="ResetHistogram" static_dispatch="false">
<param name="target" type="GLenum"/>
</function>
<function name="ResetMinmaxEXT" alias="ResetMinmax" static_dispatch="false">
<param name="target" type="GLenum"/>
</function>
</category>
<category name="GL_EXT_convolution" number="12">
<enum name="CONVOLUTION_BORDER_MODE_EXT" count="1" value="0x8013">
<size name="ConvolutionParameterfv"/>
<size name="ConvolutionParameteriv"/>
<size name="GetConvolutionParameterfv" mode="get"/>
<size name="GetConvolutionParameteriv" mode="get"/>
</enum>
<enum name="CONVOLUTION_FILTER_SCALE_EXT" count="4" value="0x8014">
<size name="ConvolutionParameterfv"/>
<size name="ConvolutionParameteriv"/>
<size name="GetConvolutionParameterfv" mode="get"/>
<size name="GetConvolutionParameteriv" mode="get"/>
</enum>
<enum name="CONVOLUTION_FILTER_BIAS_EXT" count="4" value="0x8015">
<size name="ConvolutionParameterfv"/>
<size name="ConvolutionParameteriv"/>
<size name="GetConvolutionParameterfv" mode="get"/>
<size name="GetConvolutionParameteriv" mode="get"/>
</enum>
<enum name="REDUCE_EXT" value="0x8016"/>
<enum name="CONVOLUTION_FORMAT_EXT" count="1" value="0x8017">
<size name="GetConvolutionParameterfv" mode="get"/>
<size name="GetConvolutionParameteriv" mode="get"/>
</enum>
<enum name="CONVOLUTION_WIDTH_EXT" count="1" value="0x8018">
<size name="GetConvolutionParameterfv" mode="get"/>
<size name="GetConvolutionParameteriv" mode="get"/>
</enum>
<enum name="CONVOLUTION_HEIGHT_EXT" count="1" value="0x8019">
<size name="GetConvolutionParameterfv" mode="get"/>
<size name="GetConvolutionParameteriv" mode="get"/>
</enum>
<enum name="MAX_CONVOLUTION_WIDTH_EXT" count="1" value="0x801A">
<size name="GetConvolutionParameterfv" mode="get"/>
<size name="GetConvolutionParameteriv" mode="get"/>
<size name="Get" mode="get"/>
</enum>
<enum name="MAX_CONVOLUTION_HEIGHT_EXT" count="1" value="0x801B">
<size name="GetConvolutionParameterfv" mode="get"/>
<size name="GetConvolutionParameteriv" mode="get"/>
<size name="Get" mode="get"/>
</enum>
<enum name="POST_CONVOLUTION_RED_SCALE_EXT" count="1" value="0x801C">
<size name="Get" mode="get"/>
</enum>
<enum name="POST_CONVOLUTION_GREEN_SCALE_EXT" count="1" value="0x801D">
<size name="Get" mode="get"/>
</enum>
<enum name="POST_CONVOLUTION_BLUE_SCALE_EXT" count="1" value="0x801E">
<size name="Get" mode="get"/>
</enum>
<enum name="POST_CONVOLUTION_ALPHA_SCALE_EXT" count="1" value="0x801F">
<size name="Get" mode="get"/>
</enum>
<enum name="POST_CONVOLUTION_RED_BIAS_EXT" count="1" value="0x8020">
<size name="Get" mode="get"/>
</enum>
<enum name="POST_CONVOLUTION_GREEN_BIAS_EXT" count="1" value="0x8021">
<size name="Get" mode="get"/>
</enum>
<enum name="POST_CONVOLUTION_BLUE_BIAS_EXT" count="1" value="0x8022">
<size name="Get" mode="get"/>
</enum>
<enum name="POST_CONVOLUTION_ALPHA_BIAS_EXT" count="1" value="0x8023">
<size name="Get" mode="get"/>
</enum>
<function name="ConvolutionFilter1DEXT" alias="ConvolutionFilter1D" static_dispatch="false">
<param name="target" type="GLenum"/>
<param name="internalformat" type="GLenum"/>
<param name="width" type="GLsizei"/>
<param name="format" type="GLenum"/>
<param name="type" type="GLenum"/>
<param name="image" type="const GLvoid *"/>
</function>
<function name="ConvolutionFilter2DEXT" alias="ConvolutionFilter2D" static_dispatch="false">
<param name="target" type="GLenum"/>
<param name="internalformat" type="GLenum"/>
<param name="width" type="GLsizei"/>
<param name="height" type="GLsizei"/>
<param name="format" type="GLenum"/>
<param name="type" type="GLenum"/>
<param name="image" type="const GLvoid *"/>
</function>
<function name="ConvolutionParameterfEXT" alias="ConvolutionParameterf" static_dispatch="false">
<param name="target" type="GLenum"/>
<param name="pname" type="GLenum"/>
<param name="params" type="GLfloat"/>
</function>
<function name="ConvolutionParameterfvEXT" alias="ConvolutionParameterfv" static_dispatch="false">
<param name="target" type="GLenum"/>
<param name="pname" type="GLenum"/>
<param name="params" type="const GLfloat *"/>
</function>
<function name="ConvolutionParameteriEXT" alias="ConvolutionParameteri" static_dispatch="false">
<param name="target" type="GLenum"/>
<param name="pname" type="GLenum"/>
<param name="params" type="GLint"/>
</function>
<function name="ConvolutionParameterivEXT" alias="ConvolutionParameteriv" static_dispatch="false">
<param name="target" type="GLenum"/>
<param name="pname" type="GLenum"/>
<param name="params" type="const GLint *"/>
</function>
<function name="CopyConvolutionFilter1DEXT" alias="CopyConvolutionFilter1D" static_dispatch="false">
<param name="target" type="GLenum"/>
<param name="internalformat" type="GLenum"/>
<param name="x" type="GLint"/>
<param name="y" type="GLint"/>
<param name="width" type="GLsizei"/>
</function>
<function name="CopyConvolutionFilter2DEXT" alias="CopyConvolutionFilter2D" static_dispatch="false">
<param name="target" type="GLenum"/>
<param name="internalformat" type="GLenum"/>
<param name="x" type="GLint"/>
<param name="y" type="GLint"/>
<param name="width" type="GLsizei"/>
<param name="height" type="GLsizei"/>
</function>
<function name="GetConvolutionFilterEXT" alias="GetConvolutionFilter" static_dispatch="false">
<param name="target" type="GLenum"/>
<param name="format" type="GLenum"/>
<param name="type" type="GLenum"/>
<param name="image" type="GLvoid *" output="true" img_width="width" img_height="height" img_format="format" img_type="type"/>
<glx vendorpriv="1" dimensions_in_reply="true"/>
</function>
<function name="GetConvolutionParameterfvEXT" alias="GetConvolutionParameterfv" static_dispatch="false">
<param name="target" type="GLenum"/>
<param name="pname" type="GLenum"/>
<param name="params" type="GLfloat *" output="true" variable_param="pname"/>
<glx vendorpriv="2"/>
</function>
<function name="GetConvolutionParameterivEXT" alias="GetConvolutionParameteriv" static_dispatch="false">
<param name="target" type="GLenum"/>
<param name="pname" type="GLenum"/>
<param name="params" type="GLint *" output="true" variable_param="pname"/>
<glx vendorpriv="3"/>
</function>
<function name="GetSeparableFilterEXT" alias="GetSeparableFilter" static_dispatch="false">
<param name="target" type="GLenum"/>
<param name="format" type="GLenum"/>
<param name="type" type="GLenum"/>
<param name="row" type="GLvoid *" output="true"/>
<param name="column" type="GLvoid *" output="true"/>
<param name="span" type="GLvoid *" output="true"/>
<glx vendorpriv="4" handcode="true"/>
</function>
<function name="SeparableFilter2DEXT" alias="SeparableFilter2D" static_dispatch="false">
<param name="target" type="GLenum"/>
<param name="internalformat" type="GLenum"/>
<param name="width" type="GLsizei"/>
<param name="height" type="GLsizei"/>
<param name="format" type="GLenum"/>
<param name="type" type="GLenum"/>
<param name="row" type="const GLvoid *"/>
<param name="column" type="const GLvoid *"/>
</function>
</category>
<category name="GL_SGI_color_matrix" number="13">
<enum name="COLOR_MATRIX_SGI" value="0x80B1"/>
<enum name="COLOR_MATRIX_STACK_DEPTH_SGI" value="0x80B2"/>
<enum name="MAX_COLOR_MATRIX_STACK_DEPTH_SGI" value="0x80B3"/>
<enum name="POST_COLOR_MATRIX_RED_SCALE_SGI" value="0x80B4"/>
<enum name="POST_COLOR_MATRIX_GREEN_SCALE_SGI" value="0x80B5"/>
<enum name="POST_COLOR_MATRIX_BLUE_SCALE_SGI" value="0x80B6"/>
<enum name="POST_COLOR_MATRIX_ALPHA_SCALE_SGI" value="0x80B7"/>
<enum name="POST_COLOR_MATRIX_RED_BIAS_SGI" value="0x80B8"/>
<enum name="POST_COLOR_MATRIX_GREEN_BIAS_SGI" value="0x80B9"/>
<enum name="POST_COLOR_MATRIX_BLUE_BIAS_SGI" value="0x80BA"/>
<enum name="POST_COLOR_MATRIX_ALPHA_BIAS_SGI" value="0x80BB"/>
</category>
<category name="GL_SGI_color_table" number="14">
<enum name="COLOR_TABLE_SCALE_SGI" count="4" value="0x80D6">
<size name="ColorTableParameterfvSGI"/>
<size name="ColorTableParameterivSGI"/>
<size name="GetColorTableParameterfvSGI" mode="get"/>
<size name="GetColorTableParameterivSGI" mode="get"/>
</enum>
<enum name="COLOR_TABLE_BIAS_SGI" count="4" value="0x80D7">
<size name="ColorTableParameterfvSGI"/>
<size name="ColorTableParameterivSGI"/>
<size name="GetColorTableParameterfvSGI" mode="get"/>
<size name="GetColorTableParameterivSGI" mode="get"/>
</enum>
<enum name="COLOR_TABLE_FORMAT_SGI" count="1" value="0x80D8">
<size name="GetColorTableParameterfvSGI" mode="get"/>
<size name="GetColorTableParameterivSGI" mode="get"/>
</enum>
<enum name="COLOR_TABLE_WIDTH_SGI" count="1" value="0x80D9">
<size name="GetColorTableParameterfvSGI" mode="get"/>
<size name="GetColorTableParameterivSGI" mode="get"/>
</enum>
<enum name="COLOR_TABLE_RED_SIZE_SGI" count="1" value="0x80DA">
<size name="GetColorTableParameterfvSGI" mode="get"/>
<size name="GetColorTableParameterivSGI" mode="get"/>
</enum>
<enum name="COLOR_TABLE_GREEN_SIZE_SGI" count="1" value="0x80DB">
<size name="GetColorTableParameterfvSGI" mode="get"/>
<size name="GetColorTableParameterivSGI" mode="get"/>
</enum>
<enum name="COLOR_TABLE_BLUE_SIZE_SGI" count="1" value="0x80DC">
<size name="GetColorTableParameterfvSGI" mode="get"/>
<size name="GetColorTableParameterivSGI" mode="get"/>
</enum>
<enum name="COLOR_TABLE_ALPHA_SIZE_SGI" count="1" value="0x80DD">
<size name="GetColorTableParameterfvSGI" mode="get"/>
<size name="GetColorTableParameterivSGI" mode="get"/>
</enum>
<enum name="COLOR_TABLE_LUMINANCE_SIZE_SGI" count="1" value="0x80DE">
<size name="GetColorTableParameterfvSGI" mode="get"/>
<size name="GetColorTableParameterivSGI" mode="get"/>
</enum>
<enum name="COLOR_TABLE_INTENSITY_SIZE_SGI" count="1" value="0x80DF">
<size name="GetColorTableParameterfvSGI" mode="get"/>
<size name="GetColorTableParameterivSGI" mode="get"/>
</enum>
<function name="ColorTableSGI" alias="ColorTable" static_dispatch="false">
<param name="target" type="GLenum"/>
<param name="internalformat" type="GLenum"/>
<param name="width" type="GLsizei"/>
<param name="format" type="GLenum"/>
<param name="type" type="GLenum"/>
<param name="table" type="const GLvoid *"/>
</function>
<function name="ColorTableParameterfvSGI" alias="ColorTableParameterfv" static_dispatch="false">
<param name="target" type="GLenum"/>
<param name="pname" type="GLenum"/>
<param name="params" type="const GLfloat *"/>
</function>
<function name="ColorTableParameterivSGI" alias="ColorTableParameteriv" static_dispatch="false">
<param name="target" type="GLenum"/>
<param name="pname" type="GLenum"/>
<param name="params" type="const GLint *"/>
</function>
<function name="CopyColorTableSGI" alias="CopyColorTable" static_dispatch="false">
<param name="target" type="GLenum"/>
<param name="internalformat" type="GLenum"/>
<param name="x" type="GLint"/>
<param name="y" type="GLint"/>
<param name="width" type="GLsizei"/>
</function>
<function name="GetColorTableSGI" alias="GetColorTable" static_dispatch="false">
<param name="target" type="GLenum"/>
<param name="format" type="GLenum"/>
<param name="type" type="GLenum"/>
<param name="table" type="GLvoid *" output="true" img_width="width" img_format="format" img_type="type"/>
<glx vendorpriv="4098" dimensions_in_reply="true"/>
</function>
<function name="GetColorTableParameterfvSGI" alias="GetColorTableParameterfv" static_dispatch="false">
<param name="target" type="GLenum"/>
<param name="pname" type="GLenum"/>
<param name="params" type="GLfloat *" output="true" variable_param="pname"/>
<glx vendorpriv="4099"/>
</function>
<function name="GetColorTableParameterivSGI" alias="GetColorTableParameteriv" static_dispatch="false">
<param name="target" type="GLenum"/>
<param name="pname" type="GLenum"/>
<param name="params" type="GLint *" output="true" variable_param="pname"/>
<glx vendorpriv="4100"/>
</function>
</category>
<category name="GL_SGIS_pixel_texture" number="15">
<function name="PixelTexGenParameteriSGIS" offset="assign" static_dispatch="false">
<param name="pname" type="GLenum"/>
<param name="param" type="GLint"/>
<glx ignore="true"/>
</function>
<function name="PixelTexGenParameterivSGIS" offset="assign" static_dispatch="false">
<param name="pname" type="GLenum"/>
<param name="params" type="const GLint *"/>
<glx ignore="true"/>
</function>
<function name="PixelTexGenParameterfSGIS" offset="assign" static_dispatch="false">
<param name="pname" type="GLenum"/>
<param name="param" type="GLfloat"/>
<glx ignore="true"/>
</function>
<function name="PixelTexGenParameterfvSGIS" offset="assign" static_dispatch="false">
<param name="pname" type="GLenum"/>
<param name="params" type="const GLfloat *"/>
<glx ignore="true"/>
</function>
<function name="GetPixelTexGenParameterivSGIS" offset="assign" static_dispatch="false">
<param name="pname" type="GLenum"/>
<param name="params" type="GLint *" output="true" variable_param="pname"/>
<glx ignore="true"/>
</function>
<function name="GetPixelTexGenParameterfvSGIS" offset="assign" static_dispatch="false">
<param name="pname" type="GLenum"/>
<param name="params" type="GLfloat *" output="true" variable_param="pname"/>
<glx ignore="true"/>
</function>
</category>
<category name="GL_SGIS_texture4D" number="16">
<function name="TexImage4DSGIS">
<param name="target" type="GLenum"/>
<param name="level" type="GLint"/>
<param name="internalformat" type="GLenum"/>
<param name="width" type="GLsizei"/>
<param name="height" type="GLsizei"/>
<param name="depth" type="GLsizei"/>
<param name="size4d" type="GLsizei"/>
<param name="border" type="GLint"/>
<param name="format" type="GLenum"/>
<param name="type" type="GLenum"/>
<param name="pixels" type="const GLvoid *" img_width="width" img_height="height" img_depth="depth" img_extent="size4d" img_format="format" img_type="type" img_target="target" img_null_flag="true" img_pad_dimensions="true"/>
<glx rop="2057" ignore="true"/>
</function>
<function name="TexSubImage4DSGIS">
<param name="target" type="GLenum"/>
<param name="level" type="GLint"/>
<param name="xoffset" type="GLint"/>
<param name="yoffset" type="GLint"/>
<param name="zoffset" type="GLint"/>
<param name="woffset" type="GLint"/>
<param name="width" type="GLsizei"/>
<param name="height" type="GLsizei"/>
<param name="depth" type="GLsizei"/>
<param name="size4d" type="GLsizei"/>
<param name="format" type="GLenum"/>
<param name="type" type="GLenum"/>
<param name="UNUSED" type="GLuint" padding="true"/>
<param name="pixels" type="const GLvoid *" img_width="width" img_height="height" img_depth="depth" img_extent="size4d" img_xoff="xoffset" img_yoff="yoffset" img_zoff="zoffset" img_woff="woffset" img_format="format" img_type="type" img_target="target" img_pad_dimensions="true"/>
<glx rop="2058" ignore="true"/>
</function>
</category>
<category name="GL_SGI_texture_color_table" number="17">
<enum name="TEXTURE_COLOR_TABLE_SGI" value="0x80BC"/>
<enum name="PROXY_TEXTURE_COLOR_TABLE_SGI" value="0x80BD"/>
</category>
<!-- Extension number 19 is not listed in the extension registry. -->
<category name="GL_EXT_texture_object" number="20">
<function name="AreTexturesResidentEXT" alias="AreTexturesResident">
<param name="n" type="GLsizei" counter="true"/>
<param name="textures" type="const GLuint *" count="n"/>
<param name="residences" type="GLboolean *" output="true" count="n"/>
<return type="GLboolean"/>
<glx vendorpriv="11" handcode="client" always_array="true"/>
</function>
<function name="BindTextureEXT" alias="BindTexture">
<param name="target" type="GLenum"/>
<param name="texture" type="GLuint"/>
</function>
<function name="DeleteTexturesEXT" alias="DeleteTextures">
<param name="n" type="GLsizei" counter="true"/>
<param name="textures" type="const GLuint *" count="n"/>
<glx vendorpriv="12"/>
</function>
<function name="GenTexturesEXT" alias="GenTextures">
<param name="n" type="GLsizei" counter="true"/>
<param name="textures" type="GLuint *" output="true" count="n"/>
<glx vendorpriv="13" always_array="true"/>
</function>
<function name="IsTextureEXT" alias="IsTexture">
<param name="texture" type="GLuint"/>
<return type="GLboolean"/>
<glx vendorpriv="14"/>
</function>
<function name="PrioritizeTexturesEXT" alias="PrioritizeTextures">
<param name="n" type="GLsizei"/>
<param name="textures" type="const GLuint *"/>
<param name="priorities" type="const GLclampf *"/>
</function>
</category>
<category name="GL_SGIS_detail_texture" number="21">
<function name="DetailTexFuncSGIS">
<param name="target" type="GLenum"/>
<param name="n" type="GLsizei" counter="true"/>
<param name="points" type="const GLfloat *" count="n"/>
<glx rop="2051" ignore="true"/>
</function>
<function name="GetDetailTexFuncSGIS">
<param name="target" type="GLenum"/>
<param name="points" type="GLfloat *" output="true"/>
<glx vendorpriv="4096" ignore="true"/>
</function>
</category>
<category name="GL_SGIS_sharpen_texture" number="22">
<function name="SharpenTexFuncSGIS">
<param name="target" type="GLenum"/>
<param name="n" type="GLsizei" counter="true"/>
<param name="points" type="const GLfloat *" count="n" count_scale="2"/>
<glx rop="2052" ignore="true"/>
</function>
<function name="GetSharpenTexFuncSGIS">
<param name="target" type="GLenum"/>
<param name="points" type="GLfloat *" output="true"/>
<glx vendorpriv="4097" ignore="true"/>
</function>
</category>
<category name="GL_SGIS_multisample" number="25">
<function name="SampleMaskSGIS" offset="assign" static_dispatch="false">
<param name="value" type="GLclampf"/>
<param name="invert" type="GLboolean"/>
<glx rop="2048"/>
</function>
<function name="SamplePatternSGIS" offset="assign" static_dispatch="false">
<param name="pattern" type="GLenum"/>
<glx rop="2049"/>
</function>
</category>
<!-- Extension number 26 is not listed in the extension registry. -->
<category name="GL_EXT_rescale_normal" number="27">
<enum name="RESCALE_NORMAL_EXT" count="1" value="0x803A">
<size name="Get" mode="get"/>
</enum>
</category>
<!-- Extension number 28 is a GLX extension. -->
<!-- Extension number 29 is not listed in the extension registry. -->
<category name="GL_EXT_vertex_array" number="30">
<function name="ArrayElementEXT" alias="ArrayElement">
<param name="i" type="GLint"/>
</function>
<function name="ColorPointerEXT" offset="assign">
<param name="size" type="GLint"/>
<param name="type" type="GLenum"/>
<param name="stride" type="GLsizei"/>
<param name="count" type="GLsizei"/>
<param name="pointer" type="const GLvoid *"/>
<glx handcode="true"/>
</function>
<function name="DrawArraysEXT" alias="DrawArrays">
<param name="mode" type="GLenum"/>
<param name="first" type="GLint"/>
<param name="count" type="GLsizei"/>
</function>
<function name="EdgeFlagPointerEXT" offset="assign">
<param name="stride" type="GLsizei"/>
<param name="count" type="GLsizei"/>
<param name="pointer" type="const GLboolean *"/>
<glx handcode="true"/>
</function>
<function name="GetPointervEXT" alias="GetPointerv">
<param name="pname" type="GLenum"/>
<param name="params" type="GLvoid **" output="true"/>
</function>
<function name="IndexPointerEXT" offset="assign">
<param name="type" type="GLenum"/>
<param name="stride" type="GLsizei"/>
<param name="count" type="GLsizei"/>
<param name="pointer" type="const GLvoid *"/>
<glx handcode="true"/>
</function>
<function name="NormalPointerEXT" offset="assign">
<param name="type" type="GLenum"/>
<param name="stride" type="GLsizei"/>
<param name="count" type="GLsizei"/>
<param name="pointer" type="const GLvoid *"/>
<glx handcode="true"/>
</function>
<function name="TexCoordPointerEXT" offset="assign">
<param name="size" type="GLint"/>
<param name="type" type="GLenum"/>
<param name="stride" type="GLsizei"/>
<param name="count" type="GLsizei"/>
<param name="pointer" type="const GLvoid *"/>
<glx handcode="true"/>
</function>
<function name="VertexPointerEXT" offset="assign">
<param name="size" type="GLint"/>
<param name="type" type="GLenum"/>
<param name="stride" type="GLsizei"/>
<param name="count" type="GLsizei"/>
<param name="pointer" type="const GLvoid *"/>
<glx handcode="true"/>
</function>
</category>
<category name="GL_SGIS_generate_mipmap" number="32">
<enum name="GENERATE_MIPMAP_SGIS" count="1" value="0x8191">
<size name="TexParameterfv"/>
<size name="TexParameteriv"/>
<size name="GetTexParameterfv" mode="get"/>
<size name="GetTexParameteriv" mode="get"/>
</enum>
<enum name="GENERATE_MIPMAP_HINT_SGIS" value="0x8192"/>
</category>
<category name="GL_SGIX_clipmap" number="33">
<enum name="LINEAR_CLIPMAP_LINEAR_SGIX" value="0x8170"/>
<enum name="TEXTURE_CLIPMAP_CENTER_SGIX" count="2" value="0x8171">
<size name="TexParameterfv"/>
<size name="TexParameteriv"/>
<size name="GetTexParameterfv" mode="get"/>
<size name="GetTexParameteriv" mode="get"/>
</enum>
<enum name="TEXTURE_CLIPMAP_FRAME_SGIX" count="1" value="0x8172">
<size name="TexParameterfv"/>
<size name="TexParameteriv"/>
<size name="GetTexParameterfv" mode="get"/>
<size name="GetTexParameteriv" mode="get"/>
</enum>
<enum name="TEXTURE_CLIPMAP_OFFSET_SGIX" count="2" value="0x8173">
<size name="TexParameterfv"/>
<size name="TexParameteriv"/>
<size name="GetTexParameterfv" mode="get"/>
<size name="GetTexParameteriv" mode="get"/>
</enum>
<enum name="TEXTURE_CLIPMAP_VIRTUAL_DEPTH_SGIX" count="3" value="0x8174">
<size name="TexParameterfv"/>
<size name="TexParameteriv"/>
<size name="GetTexParameterfv" mode="get"/>
<size name="GetTexParameteriv" mode="get"/>
</enum>
<enum name="TEXTURE_CLIPMAP_LOD_OFFSET_SGIX" value="0x8175"/>
<enum name="TEXTURE_CLIPMAP_DEPTH_SGIX" value="0x8176"/>
<enum name="MAX_CLIPMAP_DEPTH_SGIX" value="0x8177"/>
<enum name="MAX_CLIPMAP_VIRTUAL_DEPTH_SGIX" value="0x8178"/>
<enum name="NEAREST_CLIPMAP_NEAREST_SGIX" value="0x844D"/>
<enum name="NEAREST_CLIPMAP_LINEAR_SGIX" value="0x844E"/>
<enum name="LINEAR_CLIPMAP_NEAREST_SGIX" value="0x844F"/>
</category>
<category name="GL_SGIX_shadow" number="34">
<enum name="TEXTURE_COMPARE_SGIX" count="1" value="0x819A">
<size name="TexParameterfv"/>
<size name="TexParameteriv"/>
<size name="GetTexParameterfv" mode="get"/>
<size name="GetTexParameteriv" mode="get"/>
</enum>
<enum name="TEXTURE_COMPARE_OPERATOR_SGIX" count="1" value="0x819B">
<size name="TexParameterfv"/>
<size name="TexParameteriv"/>
<size name="GetTexParameterfv" mode="get"/>
<size name="GetTexParameteriv" mode="get"/>
</enum>
<enum name="TEXTURE_LEQUAL_R_SGIX" value="0x819C"/>
<enum name="TEXTURE_GEQUAL_R_SGIX" value="0x819D"/>
</category>
<category name="GL_SGIS_texture_edge_clamp" number="35">
<enum name="CLAMP_TO_EDGE_SGIS" value="0x812F"/>
</category>
<category name="GL_SGIS_texture_border_clamp" number="36">
<enum name="CLAMP_TO_BORDER_SGIS" value="0x812D"/>
</category>
<category name="GL_EXT_blend_minmax" number="37">
<enum name="FUNC_ADD_EXT" value="0x8006"/>
<enum name="MIN_EXT" value="0x8007"/>
<enum name="MAX_EXT" value="0x8008"/>
<enum name="BLEND_EQUATION_EXT" count="1" value="0x8009">
<size name="Get" mode="get"/>
</enum>
<function name="BlendEquationEXT" alias="BlendEquation">
<param name="mode" type="GLenum"/>
</function>
</category>
<category name="GL_EXT_blend_subtract" number="38">
<enum name="FUNC_SUBTRACT_EXT" value="0x800A"/>
<enum name="FUNC_REVERSE_SUBTRACT_EXT" value="0x800B"/>
<!-- <function name="BlendEquationEXT" alias="BlendEquation">
<param name="mode" type="GLenum"/>
</function> -->
</category>
<!-- Extension number 40 is a GLX extension. -->
<!-- Extension number 41 is a GLX extension. -->
<!-- Extension number 42 is a GLX extension. -->
<!-- Extension number 43 is a GLX extension. -->
<!-- Extension number 44 is a GLX extension. -->
<!-- Extension number 46 is not listed in the extension registry. -->
<!-- Extension number 47 is a GLX extension. -->
<!-- Extension number 48 is not listed in the extension registry. -->
<!-- Extension number 49 is a GLX extension. -->
<!-- Extension number 50 is a GLX extension. -->
<category name="GL_SGIX_sprite" number="52">
<function name="SpriteParameterfSGIX">
<param name="pname" type="GLenum"/>
<param name="param" type="GLfloat"/>
<glx ignore="true"/>
</function>
<function name="SpriteParameterfvSGIX">
<param name="pname" type="GLenum"/>
<param name="params" type="const GLfloat *"/>
<glx ignore="true"/>
</function>
<function name="SpriteParameteriSGIX">
<param name="pname" type="GLenum"/>
<param name="param" type="GLint"/>
<glx ignore="true"/>
</function>
<function name="SpriteParameterivSGIX">
<param name="pname" type="GLenum"/>
<param name="params" type="const GLint *"/>
<glx ignore="true"/>
</function>
</category>
<category name="GL_EXT_point_parameters" number="54">
<enum name="POINT_SIZE_MIN_EXT" count="1" value="0x8126">
<size name="PointParameterfvEXT"/>
</enum>
<enum name="POINT_SIZE_MAX_EXT" count="1" value="0x8127">
<size name="PointParameterfvEXT"/>
</enum>
<enum name="POINT_FADE_THRESHOLD_SIZE_EXT" count="1" value="0x8128">
<size name="PointParameterfvEXT"/>
</enum>
<enum name="POINT_DISTANCE_ATTENUATION_EXT" count="3" value="0x8129">
<size name="PointParameterfvEXT"/>
</enum>
<function name="PointParameterfEXT" offset="assign">
<param name="pname" type="GLenum"/>
<param name="param" type="GLfloat"/>
<glx rop="2065"/>
</function>
<function name="PointParameterfvEXT" offset="assign">
<param name="pname" type="GLenum"/>
<param name="params" type="const GLfloat *" variable_param="pname"/>
<glx rop="2066"/>
</function>
</category>
<category name="GL_SGIX_instruments" number="55">
<function name="GetInstrumentsSGIX">
<return type="GLint"/>
<glx ignore="true"/>
</function>
<function name="InstrumentsBufferSGIX">
<param name="size" type="GLsizei"/>
<param name="buffer" type="GLint *" output="true"/>
<glx ignore="true"/>
</function>
<function name="PollInstrumentsSGIX">
<param name="marker_p" type="GLint *" output="true"/>
<return type="GLint"/>
<glx ignore="true"/>
</function>
<function name="ReadInstrumentsSGIX">
<param name="marker" type="GLint"/>
<glx ignore="true"/>
</function>
<function name="StartInstrumentsSGIX">
<glx ignore="true"/>
</function>
<function name="StopInstrumentsSGIX">
<param name="marker" type="GLint"/>
<glx ignore="true"/>
</function>
</category>
<category name="GL_SGIX_texture_scale_bias" number="56">
<enum name="POST_TEXTURE_FILTER_BIAS_SGIX" count="4" value="0x8179">
<size name="TexParameterfv"/>
<size name="TexParameteriv"/>
<size name="GetTexParameterfv" mode="get"/>
<size name="GetTexParameteriv" mode="get"/>
</enum>
<enum name="POST_TEXTURE_FILTER_SCALE_SGIX" count="4" value="0x817A">
<size name="TexParameterfv"/>
<size name="TexParameteriv"/>
<size name="GetTexParameterfv" mode="get"/>
<size name="GetTexParameteriv" mode="get"/>
</enum>
<enum name="POST_TEXTURE_FILTER_BIAS_RANGE_SGIX" value="0x817B"/>
<enum name="POST_TEXTURE_FILTER_SCALE_RANGE_SGIX" value="0x817C"/>
</category>
<category name="GL_SGIX_framezoom" number="57">
<function name="FrameZoomSGIX">
<param name="factor" type="GLint"/>
<glx rop="2072" ignore="true"/>
</function>
</category>
<category name="GL_SGIX_tag_sample_buffer" number="58">
<function name="TagSampleBufferSGIX">
<glx rop="2050" ignore="true"/>
</function>
</category>
<!-- Extension number 59 is not listed in the extension registry. -->
<category name="GL_SGIX_reference_plane" number="60">
<function name="ReferencePlaneSGIX">
<param name="equation" type="const GLdouble *" count="4"/>
<glx rop="2071" ignore="true"/>
</function>
</category>
<category name="GL_SGIX_flush_raster" number="61">
<function name="FlushRasterSGIX">
<glx vendorpriv="4105" ignore="true"/>
</function>
</category>
<!-- Extension number 62 is a GLX extension. -->
<category name="GL_SGIX_depth_texture" number="63">
<enum name="DEPTH_COMPONENT16_SGIX" value="0x81A5"/>
<enum name="DEPTH_COMPONENT24_SGIX" value="0x81A6"/>
<enum name="DEPTH_COMPONENT32_SGIX" value="0x81A7"/>
</category>
<category name="GL_SGIS_fog_function" number="64">
<function name="FogFuncSGIS">
<param name="n" type="GLsizei" counter="true"/>
<param name="points" type="const GLfloat *" count="n" count_scale="2"/>
<glx rop="2067" ignore="true"/>
</function>
<function name="GetFogFuncSGIS">
<param name="points" type="GLfloat *" output="true"/>
<!-- GLX protocol for this function is unknown. -->
</function>
</category>
<category name="GL_SGIX_fog_offset" number="65">
<enum name="FOG_OFFSET_SGIX" value="0x8198"/>
<enum name="FOG_OFFSET_VALUE_SGIX" count="1" value="0x8199">
<size name="Fogfv"/>
<size name="Fogiv"/>
</enum>
</category>
<category name="GL_HP_image_transform" number="66">
<function name="ImageTransformParameteriHP">
<param name="target" type="GLenum"/>
<param name="pname" type="GLenum"/>
<param name="param" type="GLint"/>
</function>
<function name="ImageTransformParameterfHP">
<param name="target" type="GLenum"/>
<param name="pname" type="GLenum"/>
<param name="param" type="GLfloat"/>
</function>
<function name="ImageTransformParameterivHP">
<param name="target" type="GLenum"/>
<param name="pname" type="GLenum"/>
<param name="params" type="const GLint *"/>
</function>
<function name="ImageTransformParameterfvHP">
<param name="target" type="GLenum"/>
<param name="pname" type="GLenum"/>
<param name="params" type="const GLfloat *"/>
</function>
<function name="GetImageTransformParameterivHP">
<param name="target" type="GLenum"/>
<param name="pname" type="GLenum"/>
<param name="params" type="GLint *" output="true" variable_param="pname"/>
</function>
<function name="GetImageTransformParameterfvHP">
<param name="target" type="GLenum"/>
<param name="pname" type="GLenum"/>
<param name="params" type="GLfloat *" output="true" variable_param="pname"/>
</function>
</category>
<category name="GL_HP_convolution_border_modes" number="67">
<enum name="IGNORE_BORDER_HP" value="0x8150"/>
<enum name="CONSTANT_BORDER_HP" value="0x8151"/>
<enum name="REPLICATE_BORDER_HP" value="0x8153"/>
<enum name="CONVOLUTION_BORDER_COLOR_HP" count="4" value="0x8154">
<size name="ConvolutionParameterfv"/>
<size name="ConvolutionParameteriv"/>
<size name="GetConvolutionParameterfv" mode="get"/>
<size name="GetConvolutionParameteriv" mode="get"/>
</enum>
</category>
<!-- Extension number 68 is not listed in the extension registry. -->
<!-- Extension number 70 is not listed in the extension registry. -->
<!-- Extension number 71 is not listed in the extension registry. -->
<!-- Extension number 72 is not listed in the extension registry. -->
<!-- Extension number 73 is not listed in the extension registry. -->
<category name="GL_EXT_color_subtable" number="74">
<function name="ColorSubTableEXT" alias="ColorSubTable" static_dispatch="false">
<param name="target" type="GLenum"/>
<param name="start" type="GLsizei"/>
<param name="count" type="GLsizei"/>
<param name="format" type="GLenum"/>
<param name="type" type="GLenum"/>
<param name="data" type="const GLvoid *"/>
</function>
<function name="CopyColorSubTableEXT" alias="CopyColorSubTable" static_dispatch="false">
<param name="target" type="GLenum"/>
<param name="start" type="GLsizei"/>
<param name="x" type="GLint"/>
<param name="y" type="GLint"/>
<param name="width" type="GLsizei"/>
</function>
</category>
<!-- Extension number 75 is a GLU extension. -->
<category name="GL_PGI_misc_hints" number="77">
<function name="HintPGI">
<param name="target" type="GLenum"/>
<param name="mode" type="GLint"/>
<glx ignore="true"/>
</function>
</category>
<category name="GL_EXT_paletted_texture" number="78">
<enum name="COLOR_TABLE_FORMAT_EXT" count="1" value="0x80D8">
<size name="GetColorTableParameterfv" mode="get"/>
<size name="GetColorTableParameteriv" mode="get"/>
</enum>
<enum name="COLOR_TABLE_WIDTH_EXT" count="1" value="0x80D9">
<size name="GetColorTableParameterfv" mode="get"/>
<size name="GetColorTableParameteriv" mode="get"/>
</enum>
<enum name="COLOR_TABLE_RED_SIZE_EXT" count="1" value="0x80DA">
<size name="GetColorTableParameterfv" mode="get"/>
<size name="GetColorTableParameteriv" mode="get"/>
</enum>
<enum name="COLOR_TABLE_GREEN_SIZE_EXT" count="1" value="0x80DB">
<size name="GetColorTableParameterfv" mode="get"/>
<size name="GetColorTableParameteriv" mode="get"/>
</enum>
<enum name="COLOR_TABLE_BLUE_SIZE_EXT" count="1" value="0x80DC">
<size name="GetColorTableParameterfv" mode="get"/>
<size name="GetColorTableParameteriv" mode="get"/>
</enum>
<enum name="COLOR_TABLE_ALPHA_SIZE_EXT" count="1" value="0x80DD">
<size name="GetColorTableParameterfv" mode="get"/>
<size name="GetColorTableParameteriv" mode="get"/>
</enum>
<enum name="COLOR_TABLE_LUMINANCE_SIZE_EXT" count="1" value="0x80DE">
<size name="GetColorTableParameterfv" mode="get"/>
<size name="GetColorTableParameteriv" mode="get"/>
</enum>
<enum name="COLOR_TABLE_INTENSITY_SIZE_EXT" count="1" value="0x80DF">
<size name="GetColorTableParameterfv" mode="get"/>
<size name="GetColorTableParameteriv" mode="get"/>
</enum>
<enum name="TEXTURE_INDEX_SIZE_EXT" count="1" value="0x80ED">
<size name="GetTexLevelParameterfv" mode="get"/>
<size name="GetTexLevelParameteriv" mode="get"/>
</enum>
<function name="ColorTableEXT" alias="ColorTable">
<param name="target" type="GLenum"/>
<param name="internalformat" type="GLenum"/>
<param name="width" type="GLsizei"/>
<param name="format" type="GLenum"/>
<param name="type" type="GLenum"/>
<param name="table" type="const GLvoid *"/>
</function>
<function name="GetColorTableEXT" alias="GetColorTable">
<param name="target" type="GLenum"/>
<param name="format" type="GLenum"/>
<param name="type" type="GLenum"/>
<param name="table" type="GLvoid *" output="true" img_width="width" img_format="format" img_type="type"/>
<glx vendorpriv="4098" dimensions_in_reply="true"/>
</function>
<function name="GetColorTableParameterivEXT" alias="GetColorTableParameteriv">
<param name="target" type="GLenum"/>
<param name="pname" type="GLenum"/>
<param name="params" type="GLint *" output="true" variable_param="pname"/>
<glx vendorpriv="4100"/>
</function>
<function name="GetColorTableParameterfvEXT" alias="GetColorTableParameterfv">
<param name="target" type="GLenum"/>
<param name="pname" type="GLenum"/>
<param name="params" type="GLfloat *" output="true" variable_param="pname"/>
<glx vendorpriv="4099"/>
</function>
</category>
<category name="GL_EXT_clip_volume_hint" number="79">
<enum name="CLIP_VOLUME_CLIPPING_HINT_EXT" count="1" value="0x80F0">
<size name="Get" mode="get"/>
</enum>
</category>
<category name="GL_SGIX_list_priority" number="80">
<function name="GetListParameterfvSGIX">
<param name="list" type="GLuint"/>
<param name="pname" type="GLenum"/>
<param name="params" type="GLfloat *" output="true" variable_param="pname"/>
<glx ignore="true"/>
</function>
<function name="GetListParameterivSGIX">
<param name="list" type="GLuint"/>
<param name="pname" type="GLenum"/>
<param name="params" type="GLint *" output="true" variable_param="pname"/>
<glx ignore="true"/>
</function>
<function name="ListParameterfSGIX">
<param name="list" type="GLuint"/>
<param name="pname" type="GLenum"/>
<param name="param" type="GLfloat"/>
<glx ignore="true"/>
</function>
<function name="ListParameterfvSGIX">
<param name="list" type="GLuint"/>
<param name="pname" type="GLenum"/>
<param name="params" type="const GLfloat *"/>
<glx ignore="true"/>
</function>
<function name="ListParameteriSGIX">
<param name="list" type="GLuint"/>
<param name="pname" type="GLenum"/>
<param name="param" type="GLint"/>
<glx ignore="true"/>
</function>
<function name="ListParameterivSGIX">
<param name="list" type="GLuint"/>
<param name="pname" type="GLenum"/>
<param name="params" type="const GLint *"/>
<glx ignore="true"/>
</function>
</category>
<!-- Extension number 82 is not listed in the extension registry. -->
<!-- Extension number 83 is a GLX extension. -->
<category name="GL_SGIX_texture_lod_bias" number="84">
<enum name="TEXTURE_LOD_BIAS_S_SGIX" count="1" value="0x818E">
<size name="TexParameterfv"/>
<size name="TexParameteriv"/>
<size name="GetTexParameterfv" mode="get"/>
<size name="GetTexParameteriv" mode="get"/>
</enum>
<enum name="TEXTURE_LOD_BIAS_T_SGIX" count="1" value="0x818F">
<size name="TexParameterfv"/>
<size name="TexParameteriv"/>
<size name="GetTexParameterfv" mode="get"/>
<size name="GetTexParameteriv" mode="get"/>
</enum>
<enum name="TEXTURE_LOD_BIAS_R_SGIX" count="1" value="0x8190">
<size name="TexParameterfv"/>
<size name="TexParameteriv"/>
<size name="GetTexParameterfv" mode="get"/>
<size name="GetTexParameteriv" mode="get"/>
</enum>
</category>
<!-- Extension number 85 is a GLU extension. -->
<!-- Extension number 86 is a GLX extension. -->
<!-- Extension number 87 is not listed in the extension registry. -->
<!-- Extension number 88 is not listed in the extension registry. -->
<!-- Extension number 89 is not listed in the extension registry. -->
<category name="GL_SGIX_shadow_ambient" number="90">
<enum name="SHADOW_AMBIENT_SGIX" count="1" value="0x80BF">
<size name="TexParameterfv"/>
<size name="TexParameteriv"/>
<size name="GetTexParameterfv" mode="get"/>
<size name="GetTexParameteriv" mode="get"/>
</enum>
</category>
<!-- Extension number 91 is a GLX extension. -->
<!-- Extension number 92 is a GLX extension. -->
<category name="GL_EXT_index_material" number="94">
<function name="IndexMaterialEXT">
<param name="face" type="GLenum"/>
<param name="mode" type="GLenum"/>
<glx ignore="true"/>
</function>
</category>
<category name="GL_EXT_index_func" number="95">
<function name="IndexFuncEXT">
<param name="func" type="GLenum"/>
<param name="ref" type="GLclampf"/>
<glx ignore="true"/>
</function>
</category>
<category name="GL_EXT_compiled_vertex_array" number="97">
<function name="LockArraysEXT" offset="assign">
<param name="first" type="GLint"/>
<param name="count" type="GLsizei"/>
<glx handcode="true" ignore="true"/>
</function>
<function name="UnlockArraysEXT" offset="assign">
<glx handcode="true" ignore="true"/>
</function>
</category>
<category name="GL_EXT_cull_vertex" number="98">
<enum name="CULL_VERTEX_EXT" value="0x81AA"/>
<enum name="CULL_VERTEX_OBJECT_POSITION_EXT" count="4" value="0x81AB">
<size name="CullParameterfv"/>
<size name="CullParameterdv"/>
</enum>
<enum name="CULL_VERTEX_EYE_POSITION_EXT" count="4" value="0x81AC">
<size name="CullParameterfv"/>
<size name="CullParameterdv"/>
</enum>
<function name="CullParameterdvEXT">
<param name="pname" type="GLenum"/>
<param name="params" type="GLdouble *"/> <!-- Spec bug. Should be const. -->
<glx ignore="true"/>
</function>
<function name="CullParameterfvEXT">
<param name="pname" type="GLenum"/>
<param name="params" type="GLfloat *"/> <!-- Spec bug. Should be const. -->
<glx ignore="true"/>
</function>
</category>
<!-- Extension number 99 is not listed in the extension registry. -->
<!-- Extension number 100 is a GLU extension. -->
<!-- Shouldn't this be EXT_fragment_lighting? -->
<category name="GL_SGIX_fragment_lighting" number="102">
<function name="FragmentColorMaterialSGIX">
<param name="face" type="GLenum"/>
<param name="mode" type="GLenum"/>
<glx ignore="true"/>
</function>
<function name="FragmentLightfSGIX">
<param name="light" type="GLenum"/>
<param name="pname" type="GLenum"/>
<param name="param" type="GLfloat"/>
<glx ignore="true"/>
</function>
<function name="FragmentLightfvSGIX">
<param name="light" type="GLenum"/>
<param name="pname" type="GLenum"/>
<param name="params" type="const GLfloat *"/>
<glx ignore="true"/>
</function>
<function name="FragmentLightiSGIX">
<param name="light" type="GLenum"/>
<param name="pname" type="GLenum"/>
<param name="param" type="GLint"/>
<glx ignore="true"/>
</function>
<function name="FragmentLightivSGIX">
<param name="light" type="GLenum"/>
<param name="pname" type="GLenum"/>
<param name="params" type="const GLint *"/>
<glx ignore="true"/>
</function>
<function name="FragmentLightModelfSGIX">
<param name="pname" type="GLenum"/>
<param name="param" type="GLfloat"/>
<glx ignore="true"/>
</function>
<function name="FragmentLightModelfvSGIX">
<param name="pname" type="GLenum"/>
<param name="params" type="const GLfloat *"/>
<glx ignore="true"/>
</function>
<function name="FragmentLightModeliSGIX">
<param name="pname" type="GLenum"/>
<param name="param" type="GLint"/>
<glx ignore="true"/>
</function>
<function name="FragmentLightModelivSGIX">
<param name="pname" type="GLenum"/>
<param name="params" type="const GLint *"/>
<glx ignore="true"/>
</function>
<function name="FragmentMaterialfSGIX">
<param name="face" type="GLenum"/>
<param name="pname" type="GLenum"/>
<param name="param" type="GLfloat"/>
<glx ignore="true"/>
</function>
<function name="FragmentMaterialfvSGIX">
<param name="face" type="GLenum"/>
<param name="pname" type="GLenum"/>
<param name="params" type="const GLfloat *"/>
<glx ignore="true"/>
</function>
<function name="FragmentMaterialiSGIX">
<param name="face" type="GLenum"/>
<param name="pname" type="GLenum"/>
<param name="param" type="GLint"/>
<glx ignore="true"/>
</function>
<function name="FragmentMaterialivSGIX">
<param name="face" type="GLenum"/>
<param name="pname" type="GLenum"/>
<param name="params" type="const GLint *"/>
<glx ignore="true"/>
</function>
<function name="GetFragmentLightfvSGIX">
<param name="light" type="GLenum"/>
<param name="pname" type="GLenum"/>
<param name="params" type="GLfloat *" output="true" variable_param="pname"/>
<glx ignore="true"/>
</function>
<function name="GetFragmentLightivSGIX">
<param name="light" type="GLenum"/>
<param name="pname" type="GLenum"/>
<param name="params" type="GLint *" output="true" variable_param="pname"/>
<glx ignore="true"/>
</function>
<function name="GetFragmentMaterialfvSGIX">
<param name="face" type="GLenum"/>
<param name="pname" type="GLenum"/>
<param name="params" type="GLfloat *" output="true" variable_param="pname"/>
<glx ignore="true"/>
</function>
<function name="GetFragmentMaterialivSGIX">
<param name="face" type="GLenum"/>
<param name="pname" type="GLenum"/>
<param name="params" type="GLint *" output="true" variable_param="pname"/>
<glx ignore="true"/>
</function>
<function name="LightEnviSGIX">
<param name="pname" type="GLenum"/>
<param name="param" type="GLint"/>
<glx ignore="true"/>
</function>
</category>
<!-- Extension number 103 is not listed in the extension registry. -->
<!-- Extension number 104 is not listed in the extension registry. -->
<!-- Extension number 105 is not listed in the extension registry. -->
<!-- Extension number 106 is not listed in the extension registry. -->
<!-- Extension number 107 is not listed in the extension registry. -->
<!-- Extension number 108 is not listed in the extension registry. -->
<!-- Extension number 109 is not listed in the extension registry. -->
<category name="GL_IBM_rasterpos_clip" number="110">
<enum name="RASTER_POSITION_UNCLIPPED_IBM" count="1" value="0x19262">
<size name="Get" mode="get"/>
</enum>
</category>
<category name="GL_EXT_draw_range_elements" number="112">
<function name="DrawRangeElementsEXT" alias="DrawRangeElements">
<param name="mode" type="GLenum"/>
<param name="start" type="GLuint"/>
<param name="end" type="GLuint"/>
<param name="count" type="GLsizei"/>
<param name="type" type="GLenum"/>
<param name="indices" type="const GLvoid *"/>
<glx handcode="true"/>
</function>
</category>
<!-- Extension number 115 is a GLX extension. -->
<!-- Extension number 116 is not listed in the extension registry. -->
<category name="GL_EXT_light_texture" number="117">
<function name="ApplyTextureEXT">
<param name="mode" type="GLenum"/>
</function>
<function name="TextureLightEXT">
<param name="pname" type="GLenum"/>
</function>
<function name="TextureMaterialEXT">
<param name="face" type="GLenum"/>
<param name="mode" type="GLenum"/>
</function>
</category>
<!-- Extension number 118 is not listed in the extension registry. -->
<!-- Extension number 121 is not listed in the extension registry. -->
<!-- Extension number 122 is not listed in the extension registry. -->
<!-- Extension number 123 is not listed in the extension registry. -->
<!-- Extension number 124 is not listed in the extension registry. -->
<!-- Extension number 125 is not listed in the extension registry. -->
<!-- Extension number 126 is not listed in the extension registry. -->
<!-- Extension number 128 is not listed in the extension registry. -->
<!-- Extension number 130 is not listed in the extension registry. -->
<!-- Extension number 131 is not listed in the extension registry. -->
<category name="GL_SGIX_async" number="132">
<function name="AsyncMarkerSGIX">
<param name="marker" type="GLuint"/>
</function>
<function name="FinishAsyncSGIX">
<param name="markerp" type="GLuint *"/> <!-- Spec bug. Should be const. -->
<return type="GLint"/>
</function>
<function name="PollAsyncSGIX">
<param name="markerp" type="GLuint *"/> <!-- Spec bug. Should be const. -->
<return type="GLint"/>
</function>
<function name="GenAsyncMarkersSGIX">
<param name="range" type="GLsizei"/>
<return type="GLuint"/>
</function>
<function name="DeleteAsyncMarkersSGIX">
<param name="marker" type="GLuint"/>
<param name="range" type="GLsizei"/>
</function>
<function name="IsAsyncMarkerSGIX">
<param name="marker" type="GLuint"/>
<return type="GLboolean"/>
</function>
</category>
<category name="GL_INTEL_parallel_arrays" number="136">
<function name="VertexPointervINTEL">
<param name="size" type="GLint"/>
<param name="type" type="GLenum"/>
<param name="pointer" type="const GLvoid **"/>
</function>
<function name="NormalPointervINTEL">
<param name="type" type="GLenum"/>
<param name="pointer" type="const GLvoid **"/>
</function>
<function name="ColorPointervINTEL">
<param name="size" type="GLint"/>
<param name="type" type="GLenum"/>
<param name="pointer" type="const GLvoid **"/>
</function>
<function name="TexCoordPointervINTEL">
<param name="size" type="GLint"/>
<param name="type" type="GLenum"/>
<param name="pointer" type="const GLvoid **"/>
</function>
</category>
<category name="GL_HP_occlusion_test" number="137">
<enum name="OCCLUSION_TEST_HP" count="1" value="0x8165">
<size name="Get" mode="get"/>
</enum>
<enum name="OCCLUSION_TEST_RESULT_HP" count="1" value="0x8166">
<size name="Get" mode="get"/>
</enum>
</category>
<category name="GL_EXT_pixel_transform" number="138">
<function name="PixelTransformParameteriEXT">
<param name="target" type="GLenum"/>
<param name="pname" type="GLenum"/>
<param name="param" type="GLint"/>
</function>
<function name="PixelTransformParameterfEXT">
<param name="target" type="GLenum"/>
<param name="pname" type="GLenum"/>
<param name="param" type="GLfloat"/>
</function>
<function name="PixelTransformParameterivEXT">
<param name="target" type="GLenum"/>
<param name="pname" type="GLenum"/>
<param name="params" type="const GLint *"/>
</function>
<function name="PixelTransformParameterfvEXT">
<param name="target" type="GLenum"/>
<param name="pname" type="GLenum"/>
<param name="params" type="const GLfloat *"/>
</function>
</category>
<!-- Extension number 140 is not listed in the extension registry. -->
<category name="GL_EXT_shared_texture_palette" number="141">
<enum name="SHARED_TEXTURE_PALETTE_EXT" count="1" value="0x81FB"/>
</category>
<!-- Extension number 142 is a GLX extension. -->
<!-- Extension number 143 is not listed in the extension registry. -->
<category name="GL_EXT_separate_specular_color" number="144">
<enum name="LIGHT_MODEL_COLOR_CONTROL_EXT" count="1" value="0x81F8">
<size name="LightModelfv"/>
<size name="LightModeliv"/>
</enum>
<enum name="SINGLE_COLOR_EXT" value="0x81F9"/>
<enum name="SEPARATE_SPECULAR_COLOR_EXT" value="0x81FA"/>
</category>
<category name="GL_EXT_secondary_color" number="145">
<function name="SecondaryColor3bEXT" offset="assign" vectorequiv="SecondaryColor3bvEXT">
<param name="red" type="GLbyte"/>
<param name="green" type="GLbyte"/>
<param name="blue" type="GLbyte"/>
</function>
<function name="SecondaryColor3bvEXT" offset="assign">
<param name="v" type="const GLbyte *" count="3"/>
<glx rop="4126"/>
</function>
<function name="SecondaryColor3dEXT" offset="assign" vectorequiv="SecondaryColor3dvEXT">
<param name="red" type="GLdouble"/>
<param name="green" type="GLdouble"/>
<param name="blue" type="GLdouble"/>
</function>
<function name="SecondaryColor3dvEXT" offset="assign">
<param name="v" type="const GLdouble *" count="3"/>
<glx rop="4130"/>
</function>
<function name="SecondaryColor3fEXT" offset="assign" vectorequiv="SecondaryColor3fvEXT">
<param name="red" type="GLfloat"/>
<param name="green" type="GLfloat"/>
<param name="blue" type="GLfloat"/>
</function>
<function name="SecondaryColor3fvEXT" offset="assign">
<param name="v" type="const GLfloat *" count="3"/>
<glx rop="4129"/>
</function>
<function name="SecondaryColor3iEXT" offset="assign" vectorequiv="SecondaryColor3ivEXT">
<param name="red" type="GLint"/>
<param name="green" type="GLint"/>
<param name="blue" type="GLint"/>
</function>
<function name="SecondaryColor3ivEXT" offset="assign">
<param name="v" type="const GLint *" count="3"/>
<glx rop="4128"/>
</function>
<function name="SecondaryColor3sEXT" offset="assign" vectorequiv="SecondaryColor3svEXT">
<param name="red" type="GLshort"/>
<param name="green" type="GLshort"/>
<param name="blue" type="GLshort"/>
</function>
<function name="SecondaryColor3svEXT" offset="assign">
<param name="v" type="const GLshort *" count="3"/>
<glx rop="4127"/>
</function>
<function name="SecondaryColor3ubEXT" offset="assign" vectorequiv="SecondaryColor3ubvEXT">
<param name="red" type="GLubyte"/>
<param name="green" type="GLubyte"/>
<param name="blue" type="GLubyte"/>
</function>
<function name="SecondaryColor3ubvEXT" offset="assign">
<param name="v" type="const GLubyte *" count="3"/>
<glx rop="4131"/>
</function>
<function name="SecondaryColor3uiEXT" offset="assign" vectorequiv="SecondaryColor3uivEXT">
<param name="red" type="GLuint"/>
<param name="green" type="GLuint"/>
<param name="blue" type="GLuint"/>
</function>
<function name="SecondaryColor3uivEXT" offset="assign">
<param name="v" type="const GLuint *" count="3"/>
<glx rop="4133"/>
</function>
<function name="SecondaryColor3usEXT" offset="assign" vectorequiv="SecondaryColor3usvEXT">
<param name="red" type="GLushort"/>
<param name="green" type="GLushort"/>
<param name="blue" type="GLushort"/>
</function>
<function name="SecondaryColor3usvEXT" offset="assign">
<param name="v" type="const GLushort *" count="3"/>
<glx rop="4132"/>
</function>
<function name="SecondaryColorPointerEXT" offset="assign">
<param name="size" type="GLint"/>
<param name="type" type="GLenum"/>
<param name="stride" type="GLsizei"/>
<param name="pointer" type="const GLvoid *"/>
<glx handcode="true"/>
</function>
</category>
<category name="GL_EXT_texture_perturb_normal" number="147">
<function name="TextureNormalEXT">
<param name="mode" type="GLenum"/>
</function>
</category>
<category name="GL_EXT_multi_draw_arrays" number="148">
<function name="MultiDrawArraysEXT" offset="assign">
<param name="mode" type="GLenum"/>
<param name="first" type="const GLint *"/>
<param name="count" type="const GLsizei *"/>
<param name="primcount" type="GLsizei"/>
<glx handcode="true"/>
</function>
<function name="MultiDrawElementsEXT" offset="assign">
<param name="mode" type="GLenum"/>
<param name="count" type="const GLsizei *"/>
<param name="type" type="GLenum"/>
<param name="indices" type="const GLvoid **"/>
<param name="primcount" type="GLsizei"/>
<glx handcode="true"/>
</function>
</category>
<category name="GL_EXT_fog_coord" number="149">
<function name="FogCoordfEXT" offset="assign" vectorequiv="FogCoordfvEXT">
<param name="coord" type="GLfloat"/>
</function>
<function name="FogCoordfvEXT" offset="assign">
<param name="coord" type="const GLfloat *" count="1"/>
<glx rop="4124"/>
</function>
<function name="FogCoorddEXT" offset="assign" vectorequiv="FogCoorddvEXT">
<param name="coord" type="GLdouble"/>
</function>
<function name="FogCoorddvEXT" offset="assign">
<param name="coord" type="const GLdouble *" count="1"/>
<glx rop="4125"/>
</function>
<function name="FogCoordPointerEXT" offset="assign">
<param name="type" type="GLenum"/>
<param name="stride" type="GLsizei"/>
<param name="pointer" type="const GLvoid *"/>
<glx handcode="true"/>
</function>
</category>
<!-- Extension number 150 is not listed in the extension registry. -->
<!-- Extension number 151 is not listed in the extension registry. -->
<!-- Extension number 152 is not listed in the extension registry. -->
<!-- Extension number 153 is not listed in the extension registry. -->
<!-- Extension number 154 is not listed in the extension registry. -->
<category name="GL_EXT_coordinate_frame" number="156">
<function name="Tangent3bEXT">
<param name="tx" type="GLbyte"/>
<param name="ty" type="GLbyte"/>
<param name="tz" type="GLbyte"/>
</function>
<function name="Tangent3bvEXT">
<param name="v" type="const GLbyte *"/>
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<function name="Tangent3dEXT">
<param name="tx" type="GLdouble"/>
<param name="ty" type="GLdouble"/>
<param name="tz" type="GLdouble"/>
</function>
<function name="Tangent3dvEXT">
<param name="v" type="const GLdouble *"/>
</function>
<function name="Tangent3fEXT">
<param name="tx" type="GLfloat"/>
<param name="ty" type="GLfloat"/>
<param name="tz" type="GLfloat"/>
</function>
<function name="Tangent3fvEXT">
<param name="v" type="const GLfloat *"/>
</function>
<function name="Tangent3iEXT">
<param name="tx" type="GLint"/>
<param name="ty" type="GLint"/>
<param name="tz" type="GLint"/>
</function>
<function name="Tangent3ivEXT">
<param name="v" type="const GLint *"/>
</function>
<function name="Tangent3sEXT">
<param name="tx" type="GLshort"/>
<param name="ty" type="GLshort"/>
<param name="tz" type="GLshort"/>
</function>
<function name="Tangent3svEXT">
<param name="v" type="const GLshort *"/>
</function>
<function name="Binormal3bEXT">
<param name="bx" type="GLbyte"/>
<param name="by" type="GLbyte"/>
<param name="bz" type="GLbyte"/>
</function>
<function name="Binormal3bvEXT">
<param name="v" type="const GLbyte *"/>
</function>
<function name="Binormal3dEXT">
<param name="bx" type="GLdouble"/>
<param name="by" type="GLdouble"/>
<param name="bz" type="GLdouble"/>
</function>
<function name="Binormal3dvEXT">
<param name="v" type="const GLdouble *"/>
</function>
<function name="Binormal3fEXT">
<param name="bx" type="GLfloat"/>
<param name="by" type="GLfloat"/>
<param name="bz" type="GLfloat"/>
</function>
<function name="Binormal3fvEXT">
<param name="v" type="const GLfloat *"/>
</function>
<function name="Binormal3iEXT">
<param name="bx" type="GLint"/>
<param name="by" type="GLint"/>
<param name="bz" type="GLint"/>
</function>
<function name="Binormal3ivEXT">
<param name="v" type="const GLint *"/>
</function>
<function name="Binormal3sEXT">
<param name="bx" type="GLshort"/>
<param name="by" type="GLshort"/>
<param name="bz" type="GLshort"/>
</function>
<function name="Binormal3svEXT">
<param name="v" type="const GLshort *"/>
</function>
<function name="TangentPointerEXT">
<param name="type" type="GLenum"/>
<param name="stride" type="GLsizei"/>
<param name="pointer" type="const GLvoid *"/>
</function>
<function name="BinormalPointerEXT">
<param name="type" type="GLenum"/>
<param name="stride" type="GLsizei"/>
<param name="pointer" type="const GLvoid *"/>
</function>
</category>
<!-- Extension number 157 is not listed in the extension registry. -->
<category name="GL_EXT_texture_env_combine" number="158">
<enum name="COMBINE_EXT" value="0x8570"/>
<enum name="COMBINE_RGB_EXT" count="1" value="0x8571"/>
<enum name="COMBINE_ALPHA_EXT" count="1" value="0x8572"/>
<enum name="RGB_SCALE_EXT" count="1" value="0x8573"/>
<enum name="ADD_SIGNED_EXT" value="0x8574"/>
<enum name="INTERPOLATE_EXT" value="0x8575"/>
<enum name="CONSTANT_EXT" value="0x8576"/>
<enum name="PRIMARY_COLOR_EXT" value="0x8577"/>
<enum name="PREVIOUS_EXT" value="0x8578"/>
<enum name="SOURCE0_RGB_EXT" count="1" value="0x8580"/>
<enum name="SOURCE1_RGB_EXT" count="1" value="0x8581"/>
<enum name="SOURCE2_RGB_EXT" count="1" value="0x8582"/>
<enum name="SOURCE0_ALPHA_EXT" count="1" value="0x8588"/>
<enum name="SOURCE1_ALPHA_EXT" count="1" value="0x8589"/>
<enum name="SOURCE2_ALPHA_EXT" count="1" value="0x858A"/>
<enum name="OPERAND0_RGB_EXT" count="1" value="0x8590"/>
<enum name="OPERAND1_RGB_EXT" count="1" value="0x8591"/>
<enum name="OPERAND2_RGB_EXT" count="1" value="0x8592"/>
<enum name="OPERAND0_ALPHA_EXT" count="1" value="0x8598"/>
<enum name="OPERAND1_ALPHA_EXT" count="1" value="0x8599"/>
<enum name="OPERAND2_ALPHA_EXT" count="1" value="0x859A"/>
</category>
<category name="GL_SGIX_pixel_texture" number="160">
<function name="PixelTexGenSGIX" offset="assign" static_dispatch="false">
<param name="mode" type="GLenum"/>
<glx rop="2059" ignore="true"/>
</function>
</category>
<!-- Extension number 161 is not listed in the extension registry. -->
<!-- Extension number 162 is not listed in the extension registry. -->
<category name="GL_SUNX_constant_data" number="163">
<function name="FinishTextureSUNX">
</function>
</category>
<category name="GL_SUN_global_alpha" number="164">
<function name="GlobalAlphaFactorbSUN">
<param name="factor" type="GLbyte"/>
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<function name="GlobalAlphaFactorsSUN">
<param name="factor" type="GLshort"/>
</function>
<function name="GlobalAlphaFactoriSUN">
<param name="factor" type="GLint"/>
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<function name="GlobalAlphaFactorfSUN">
<param name="factor" type="GLfloat"/>
</function>
<function name="GlobalAlphaFactordSUN">
<param name="factor" type="GLdouble"/>
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<function name="GlobalAlphaFactorubSUN">
<param name="factor" type="GLubyte"/>
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<function name="GlobalAlphaFactorusSUN">
<param name="factor" type="GLushort"/>
</function>
<function name="GlobalAlphaFactoruiSUN">
<param name="factor" type="GLuint"/>
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</category>
<category name="GL_SUN_triangle_list" number="165">
<function name="ReplacementCodeuiSUN">
<param name="code" type="GLuint"/>
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<function name="ReplacementCodeusSUN">
<param name="code" type="GLushort"/>
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<function name="ReplacementCodeubSUN">
<param name="code" type="GLubyte"/>
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<function name="ReplacementCodeuivSUN">
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<function name="ReplacementCodeusvSUN">
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<function name="ReplacementCodeubvSUN">
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<function name="ReplacementCodePointerSUN">
<param name="type" type="GLenum"/>
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<category name="GL_SUN_vertex" number="166">
<function name="Color4ubVertex2fSUN">
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<param name="g" type="GLubyte"/>
<param name="b" type="GLubyte"/>
<param name="a" type="GLubyte"/>
<param name="x" type="GLfloat"/>
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<function name="Color4ubVertex2fvSUN">
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<function name="Color4ubVertex3fSUN">
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<param name="a" type="GLubyte"/>
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<param name="z" type="GLfloat"/>
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<function name="Color4ubVertex3fvSUN">
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<function name="Color3fVertex3fSUN">
<param name="r" type="GLfloat"/>
<param name="g" type="GLfloat"/>
<param name="b" type="GLfloat"/>
<param name="x" type="GLfloat"/>
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<function name="Color3fVertex3fvSUN">
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<function name="Normal3fVertex3fSUN">
<param name="nx" type="GLfloat"/>
<param name="ny" type="GLfloat"/>
<param name="nz" type="GLfloat"/>
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<param name="t" type="GLfloat"/>
<param name="r" type="GLubyte"/>
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<param name="g" type="GLfloat"/>
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<param name="s" type="GLfloat"/>
<param name="t" type="GLfloat"/>
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<param name="r" type="GLfloat"/>
<param name="g" type="GLfloat"/>
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<param name="v" type="const GLfloat *"/>
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<function name="TexCoord4fColor4fNormal3fVertex4fSUN">
<param name="s" type="GLfloat"/>
<param name="t" type="GLfloat"/>
<param name="p" type="GLfloat"/>
<param name="q" type="GLfloat"/>
<param name="r" type="GLfloat"/>
<param name="g" type="GLfloat"/>
<param name="b" type="GLfloat"/>
<param name="a" type="GLfloat"/>
<param name="nx" type="GLfloat"/>
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<param name="x" type="GLfloat"/>
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<param name="z" type="GLfloat"/>
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<param name="n" type="const GLfloat *"/>
<param name="v" type="const GLfloat *"/>
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<function name="ReplacementCodeuiVertex3fSUN">
<param name="rc" type="GLuint"/>
<param name="x" type="GLfloat"/>
<param name="y" type="GLfloat"/>
<param name="z" type="GLfloat"/>
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<function name="ReplacementCodeuiVertex3fvSUN">
<param name="rc" type="const GLuint *"/>
<param name="v" type="const GLfloat *"/>
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<param name="rc" type="GLuint"/>
<param name="r" type="GLubyte"/>
<param name="g" type="GLubyte"/>
<param name="b" type="GLubyte"/>
<param name="a" type="GLubyte"/>
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<param name="z" type="GLfloat"/>
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<function name="ReplacementCodeuiColor3fVertex3fSUN">
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<param name="z" type="GLfloat"/>
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<function name="ReplacementCodeuiColor3fVertex3fvSUN">
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<function name="ReplacementCodeuiColor4fNormal3fVertex3fSUN">
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<function name="ReplacementCodeuiColor4fNormal3fVertex3fvSUN">
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</category>
<!-- Extension number 167 is a WGL extension. -->
<!-- Extension number 168 is a WGL extension. -->
<!-- Extension number 169 is a WGL extension. -->
<!-- Extension number 170 is a WGL extension. -->
<!-- Extension number 171 is a WGL extension. -->
<!-- Extension number 172 is a WGL extension. -->
<category name="GL_EXT_blend_func_separate" number="173">
<function name="BlendFuncSeparateEXT" offset="assign">
<param name="sfactorRGB" type="GLenum"/>
<param name="dfactorRGB" type="GLenum"/>
<param name="sfactorAlpha" type="GLenum"/>
<param name="dfactorAlpha" type="GLenum"/>
<glx rop="4134"/>
</function>
</category>
<category name="GL_EXT_stencil_wrap" number="176">
<enum name="INCR_WRAP_EXT" value="0x8507"/>
<enum name="DECR_WRAP_EXT" value="0x8508"/>
</category>
<!-- Extension number 177 is a WGL extension. -->
<category name="GL_NV_texgen_reflection" number="179">
<enum name="NORMAL_MAP_NV" value="0x8511"/>
<enum name="REFLECTION_MAP_NV" value="0x8512"/>
</category>
<!-- Extension number 180 is not listed in the extension registry. -->
<category name="GL_SUN_convolution_border_modes" number="182">
<enum name="WRAP_BORDER_SUN" value="0x81D4"/>
</category>
<!-- Extension number 183 is a GLX extension. -->
<!-- Extension number 184 is not listed in the extension registry. -->
<category name="GL_EXT_texture_env_add" number="185">
<!-- No new functions, types, enums. -->
</category>
<category name="GL_EXT_texture_lod_bias" number="186">
<enum name="TEXTURE_LOD_BIAS_EXT" count="1" value="0x8501">
<size name="TexParameterfv"/>
<size name="TexParameteriv"/>
<size name="GetTexParameterfv" mode="get"/>
<size name="GetTexParameteriv" mode="get"/>
</enum>
</category>
<category name="GL_EXT_texture_filter_anisotropic" number="187">
<enum name="TEXTURE_MAX_ANISOTROPY_EXT" count="1" value="0x84FE">
<size name="TexParameterfv"/>
<size name="TexParameteriv"/>
<size name="GetTexParameterfv" mode="get"/>
<size name="GetTexParameteriv" mode="get"/>
</enum>
<enum name="MAX_TEXTURE_MAX_ANISOTROPY_EXT" count="1" value="0x84FF">
<size name="Get" mode="get"/>
</enum>
</category>
<category name="GL_EXT_vertex_weighting" number="188">
<function name="VertexWeightfEXT" vectorequiv="VertexWeightfvEXT">
<param name="weight" type="GLfloat"/>
<glx ignore="true"/>
</function>
<function name="VertexWeightfvEXT">
<param name="weight" type="const GLfloat *" count="1"/>
<glx rop="4135" ignore="true"/>
</function>
<function name="VertexWeightPointerEXT">
<param name="size" type="GLsizei"/>
<param name="type" type="GLenum"/>
<param name="stride" type="GLsizei"/>
<param name="pointer" type="const GLvoid *"/>
<glx handcode="true" ignore="true"/>
</function>
</category>
<category name="GL_NV_light_max_exponent" number="189">
<enum name="MAX_SHININESS_NV" count="1" value="0x8504">
<size name="Get" mode="get"/>
</enum>
<enum name="MAX_SPOT_EXPONENT_NV" count="1" value="0x8505">
<size name="Get" mode="get"/>
</enum>
</category>
<category name="GL_NV_vertex_array_range" number="190">
<function name="FlushVertexArrayRangeNV" offset="assign">
<glx ignore="true"/>
</function>
<function name="VertexArrayRangeNV" offset="assign">
<param name="length" type="GLsizei"/>
<param name="pointer" type="const GLvoid *"/>
<glx ignore="true"/>
</function>
</category>
<category name="GL_NV_register_combiners" number="191">
<function name="CombinerParameterfvNV" offset="assign">
<param name="pname" type="GLenum"/>
<param name="params" type="const GLfloat *" variable_param="pname"/>
<glx rop="4137" ignore="true"/>
</function>
<function name="CombinerParameterfNV" offset="assign">
<param name="pname" type="GLenum"/>
<param name="param" type="GLfloat"/>
<glx rop="4136" ignore="true"/>
</function>
<function name="CombinerParameterivNV" offset="assign">
<param name="pname" type="GLenum"/>
<param name="params" type="const GLint *" variable_param="pname"/>
<glx rop="4139" ignore="true"/>
</function>
<function name="CombinerParameteriNV" offset="assign">
<param name="pname" type="GLenum"/>
<param name="param" type="GLint"/>
<glx rop="4138" ignore="true"/>
</function>
<function name="CombinerInputNV" offset="assign">
<param name="stage" type="GLenum"/>
<param name="portion" type="GLenum"/>
<param name="variable" type="GLenum"/>
<param name="input" type="GLenum"/>
<param name="mapping" type="GLenum"/>
<param name="componentUsage" type="GLenum"/>
<glx rop="4140" ignore="true"/>
</function>
<function name="CombinerOutputNV" offset="assign">
<param name="stage" type="GLenum"/>
<param name="portion" type="GLenum"/>
<param name="abOutput" type="GLenum"/>
<param name="cdOutput" type="GLenum"/>
<param name="sumOutput" type="GLenum"/>
<param name="scale" type="GLenum"/>
<param name="bias" type="GLenum"/>
<param name="abDotProduct" type="GLboolean"/>
<param name="cdDotProduct" type="GLboolean"/>
<param name="muxSum" type="GLboolean"/>
<glx rop="4141" ignore="true"/>
</function>
<function name="FinalCombinerInputNV" offset="assign">
<param name="variable" type="GLenum"/>
<param name="input" type="GLenum"/>
<param name="mapping" type="GLenum"/>
<param name="componentUsage" type="GLenum"/>
<glx rop="4142" ignore="true"/>
</function>
<function name="GetCombinerInputParameterfvNV" offset="assign">
<param name="stage" type="GLenum"/>
<param name="portion" type="GLenum"/>
<param name="variable" type="GLenum"/>
<param name="pname" type="GLenum"/>
<param name="params" type="GLfloat *" output="true"/>
<glx vendorpriv="1270" ignore="true"/>
</function>
<function name="GetCombinerInputParameterivNV" offset="assign">
<param name="stage" type="GLenum"/>
<param name="portion" type="GLenum"/>
<param name="variable" type="GLenum"/>
<param name="pname" type="GLenum"/>
<param name="params" type="GLint *" output="true"/>
<glx vendorpriv="1271" ignore="true"/>
</function>
<function name="GetCombinerOutputParameterfvNV" offset="assign">
<param name="stage" type="GLenum"/>
<param name="portion" type="GLenum"/>
<param name="pname" type="GLenum"/>
<param name="params" type="GLfloat *" output="true"/>
<glx vendorpriv="1272" ignore="true"/>
</function>
<function name="GetCombinerOutputParameterivNV" offset="assign">
<param name="stage" type="GLenum"/>
<param name="portion" type="GLenum"/>
<param name="pname" type="GLenum"/>
<param name="params" type="GLint *" output="true"/>
<glx vendorpriv="1273" ignore="true"/>
</function>
<function name="GetFinalCombinerInputParameterfvNV" offset="assign">
<param name="variable" type="GLenum"/>
<param name="pname" type="GLenum"/>
<param name="params" type="GLfloat *" output="true"/>
<glx vendorpriv="1274" ignore="true"/>
</function>
<function name="GetFinalCombinerInputParameterivNV" offset="assign">
<param name="variable" type="GLenum"/>
<param name="pname" type="GLenum"/>
<param name="params" type="GLint *" output="true"/>
<glx vendorpriv="1275" ignore="true"/>
</function>
</category>
<category name="GL_NV_fog_distance" number="192">
<enum name="FOG_DISTANCE_MODE_NV" count="1" value="0x855A">
<size name="Fogfv"/>
<size name="Fogiv"/>
<size name="Get" mode="get"/>
</enum>
<enum name="EYE_RADIAL_NV" value="0x855B"/>
<enum name="EYE_PLANE_ABSOLUTE_NV" value="0x855C"/>
</category>
<category name="GL_NV_blend_square" number="194">
<!-- No new functions, types, enums. -->
</category>
<category name="GL_NV_texture_env_combine4" number="195">
<enum name="COMBINE4" value="0x8503"/>
<enum name="SOURCE3_RGB_NV" count="1" value="0x8583">
<size name="TexEnvfv"/>
<size name="TexEnviv"/>
<size name="GetTexEnvfv" mode="get"/>
<size name="GetTexEnviv" mode="get"/>
</enum>
<enum name="SOURCE3_ALPHA_NV" count="1" value="0x858B">
<size name="TexEnvfv"/>
<size name="TexEnviv"/>
<size name="GetTexEnvfv" mode="get"/>
<size name="GetTexEnviv" mode="get"/>
</enum>
<enum name="OPERAND3_RGB_NV" count="1" value="0x8593">
<size name="TexEnvfv"/>
<size name="TexEnviv"/>
<size name="GetTexEnvfv" mode="get"/>
<size name="GetTexEnviv" mode="get"/>
</enum>
<enum name="OPERAND3_ALPHA_NV" count="1" value="0x859B">
<size name="TexEnvfv"/>
<size name="TexEnviv"/>
<size name="GetTexEnvfv" mode="get"/>
<size name="GetTexEnviv" mode="get"/>
</enum>
</category>
<category name="GL_MESA_resize_buffers" number="196">
<function name="ResizeBuffersMESA" offset="assign">
<glx ignore="true"/>
</function>
</category>
<category name="GL_MESA_window_pos" number="197">
<function name="WindowPos2dMESA" offset="assign">
<param name="x" type="GLdouble"/>
<param name="y" type="GLdouble"/>
<glx handcode="true"/>
</function>
<function name="WindowPos2dvMESA" offset="assign">
<param name="v" type="const GLdouble *"/>
<glx handcode="true"/>
</function>
<function name="WindowPos2fMESA" offset="assign">
<param name="x" type="GLfloat"/>
<param name="y" type="GLfloat"/>
<glx handcode="true"/>
</function>
<function name="WindowPos2fvMESA" offset="assign">
<param name="v" type="const GLfloat *"/>
<glx handcode="true"/>
</function>
<function name="WindowPos2iMESA" offset="assign">
<param name="x" type="GLint"/>
<param name="y" type="GLint"/>
<glx handcode="true"/>
</function>
<function name="WindowPos2ivMESA" offset="assign">
<param name="v" type="const GLint *"/>
<glx handcode="true"/>
</function>
<function name="WindowPos2sMESA" offset="assign">
<param name="x" type="GLshort"/>
<param name="y" type="GLshort"/>
<glx handcode="true"/>
</function>
<function name="WindowPos2svMESA" offset="assign">
<param name="v" type="const GLshort *"/>
<glx handcode="true"/>
</function>
<function name="WindowPos3dMESA" offset="assign">
<param name="x" type="GLdouble"/>
<param name="y" type="GLdouble"/>
<param name="z" type="GLdouble"/>
<glx handcode="true"/>
</function>
<function name="WindowPos3dvMESA" offset="assign">
<param name="v" type="const GLdouble *"/>
<glx handcode="true"/>
</function>
<function name="WindowPos3fMESA" offset="assign" vectorequiv="WindowPos3fvMESA">
<param name="x" type="GLfloat"/>
<param name="y" type="GLfloat"/>
<param name="z" type="GLfloat"/>
</function>
<function name="WindowPos3fvMESA" offset="assign">
<param name="v" type="const GLfloat *" count="3"/>
<glx rop="230"/>
</function>
<function name="WindowPos3iMESA" offset="assign">
<param name="x" type="GLint"/>
<param name="y" type="GLint"/>
<param name="z" type="GLint"/>
<glx handcode="true"/>
</function>
<function name="WindowPos3ivMESA" offset="assign">
<param name="v" type="const GLint *"/>
<glx handcode="true"/>
</function>
<function name="WindowPos3sMESA" offset="assign">
<param name="x" type="GLshort"/>
<param name="y" type="GLshort"/>
<param name="z" type="GLshort"/>
<glx handcode="true"/>
</function>
<function name="WindowPos3svMESA" offset="assign">
<param name="v" type="const GLshort *"/>
<glx handcode="true"/>
</function>
<function name="WindowPos4dMESA" offset="assign">
<param name="x" type="GLdouble"/>
<param name="y" type="GLdouble"/>
<param name="z" type="GLdouble"/>
<param name="w" type="GLdouble"/>
<glx ignore="true"/>
</function>
<function name="WindowPos4dvMESA" offset="assign">
<param name="v" type="const GLdouble *"/>
<glx ignore="true"/>
</function>
<function name="WindowPos4fMESA" offset="assign">
<param name="x" type="GLfloat"/>
<param name="y" type="GLfloat"/>
<param name="z" type="GLfloat"/>
<param name="w" type="GLfloat"/>
<glx ignore="true"/>
</function>
<function name="WindowPos4fvMESA" offset="assign">
<param name="v" type="const GLfloat *"/>
<glx ignore="true"/>
</function>
<function name="WindowPos4iMESA" offset="assign">
<param name="x" type="GLint"/>
<param name="y" type="GLint"/>
<param name="z" type="GLint"/>
<param name="w" type="GLint"/>
<glx ignore="true"/>
</function>
<function name="WindowPos4ivMESA" offset="assign">
<param name="v" type="const GLint *"/>
<glx ignore="true"/>
</function>
<function name="WindowPos4sMESA" offset="assign">
<param name="x" type="GLshort"/>
<param name="y" type="GLshort"/>
<param name="z" type="GLshort"/>
<param name="w" type="GLshort"/>
<glx ignore="true"/>
</function>
<function name="WindowPos4svMESA" offset="assign">
<param name="v" type="const GLshort *"/>
<glx ignore="true"/>
</function>
</category>
<category name="GL_EXT_texture_compression_s3tc" number="198">
<enum name="COMPRESSED_RGB_S3TC_DXT1_EXT" value="0x83F0"/>
<enum name="COMPRESSED_RGBA_S3TC_DXT1_EXT" value="0x83F1"/>
<enum name="COMPRESSED_RGBA_S3TC_DXT3_EXT" value="0x83F2"/>
<enum name="COMPRESSED_RGBA_S3TC_DXT5_EXT" value="0x83F3"/>
</category>
<category name="GL_IBM_multimode_draw_arrays" number="200">
<function name="MultiModeDrawArraysIBM" offset="assign" static_dispatch="false">
<param name="mode" type="const GLenum *"/>
<param name="first" type="const GLint *"/>
<param name="count" type="const GLsizei *"/>
<param name="primcount" type="GLsizei"/>
<param name="modestride" type="GLint"/>
<glx handcode="true" ignore="true"/>
</function>
<function name="MultiModeDrawElementsIBM" offset="assign" static_dispatch="false">
<param name="mode" type="const GLenum *"/>
<param name="count" type="const GLsizei *"/>
<param name="type" type="GLenum"/>
<param name="indices" type="const GLvoid * const *"/>
<param name="primcount" type="GLsizei"/>
<param name="modestride" type="GLint"/>
<glx handcode="true" ignore="true"/>
</function>
</category>
<category name="GL_IBM_vertex_array_lists" number="201">
<function name="ColorPointerListIBM">
<param name="size" type="GLint"/>
<param name="type" type="GLenum"/>
<param name="stride" type="GLint"/>
<param name="pointer" type="const GLvoid **"/>
<param name="ptrstride" type="GLint"/>
</function>
<function name="SecondaryColorPointerListIBM">
<param name="size" type="GLint"/>
<param name="type" type="GLenum"/>
<param name="stride" type="GLint"/>
<param name="pointer" type="const GLvoid **"/>
<param name="ptrstride" type="GLint"/>
</function>
<function name="EdgeFlagPointerListIBM">
<param name="stride" type="GLint"/>
<param name="pointer" type="const GLboolean **"/>
<param name="ptrstride" type="GLint"/>
</function>
<function name="FogCoordPointerListIBM">
<param name="type" type="GLenum"/>
<param name="stride" type="GLint"/>
<param name="pointer" type="const GLvoid **"/>
<param name="ptrstride" type="GLint"/>
</function>
<function name="IndexPointerListIBM">
<param name="type" type="GLenum"/>
<param name="stride" type="GLint"/>
<param name="pointer" type="const GLvoid **"/>
<param name="ptrstride" type="GLint"/>
</function>
<function name="NormalPointerListIBM">
<param name="type" type="GLenum"/>
<param name="stride" type="GLint"/>
<param name="pointer" type="const GLvoid **"/>
<param name="ptrstride" type="GLint"/>
</function>
<function name="TexCoordPointerListIBM">
<param name="size" type="GLint"/>
<param name="type" type="GLenum"/>
<param name="stride" type="GLint"/>
<param name="pointer" type="const GLvoid **"/>
<param name="ptrstride" type="GLint"/>
</function>
<function name="VertexPointerListIBM">
<param name="size" type="GLint"/>
<param name="type" type="GLenum"/>
<param name="stride" type="GLint"/>
<param name="pointer" type="const GLvoid **"/>
<param name="ptrstride" type="GLint"/>
</function>
</category>
<!-- Extension number 202 is not listed in the extension registry. -->
<!-- Extension number 203 is not listed in the extension registry. -->
<!-- Extension number 204 is not listed in the extension registry. -->
<!-- Extension number 205 is not listed in the extension registry. -->
<category name="GL_3DFX_texture_compression_FXT1" number="206">
<enum name="COMPRESSED_RGB_FXT1_3DFX" value="0x86B0"/>
<enum name="COMPRESSED_RGBA_FXT1_3DFX" value="0x86B1"/>
</category>
<category name="GL_3DFX_multisample" number="207">
<enum name="MULTISAMPLE_3DFX" value="0x86B2"/>
<enum name="SAMPLE_BUFFERS_3DFX" value="0x86B3"/>
<enum name="SAMPLES_3DFX" value="0x86B4"/>
<enum name="MULTISAMPLE_BIT_3DFX" value="0x20000000"/>
</category>
<category name="GL_3DFX_tbuffer" number="208">
<function name="TbufferMask3DFX">
<param name="mask" type="GLuint"/>
<glx ignore="true"/>
</function>
</category>
<category name="GL_EXT_multisample" number="209">
<function name="SampleMaskEXT" alias="SampleMaskSGIS" static_dispatch="false">
<param name="value" type="GLclampf"/>
<param name="invert" type="GLboolean"/>
</function>
<function name="SamplePatternEXT" alias="SamplePatternSGIS" static_dispatch="false">
<param name="pattern" type="GLenum"/>
</function>
</category>
<!-- Extension number 211 is not listed in the extension registry. -->
<!-- Extension number 213 is not listed in the extension registry. -->
<category name="GL_SGIS_texture_color_mask" number="214">
<enum name="TEXTURE_COLOR_WRITEMASK_SGIS" value="0x81EF"/>
<function name="TextureColorMaskSGIS">
<param name="red" type="GLboolean"/>
<param name="green" type="GLboolean"/>
<param name="blue" type="GLboolean"/>
<param name="alpha" type="GLboolean"/>
<glx rop="2082" ignore="true"/>
</function>
</category>
<!-- Extension number 215 is a GLX extension. -->
<!-- Extension number 216 is a GLX extension. -->
<!-- Extension number 217 is a GLX extension. -->
<!-- Extension number 218 is a GLX extension. -->
<!-- Extension number 219 is not listed in the extension registry. -->
<category name="GL_EXT_texture_env_dot3" number="220">
<enum name="DOT3_RGB_EXT" value="0x8740"/>
<enum name="DOT3_RGBA_EXT" value="0x8741"/>
</category>
<category name="GL_ATI_texture_mirror_once" number="221">
<enum name="MIRROR_CLAMP_ATI" value="0x8742"/>
<enum name="MIRROR_CLAMP_TO_EDGE_ATI" value="0x8743"/>
</category>
<category name="GL_NV_fence" number="222">
<function name="DeleteFencesNV" offset="assign" static_dispatch="false">
<param name="n" type="GLsizei"/>
<param name="fences" type="const GLuint *"/>
<glx ignore="true"/>
</function>
<function name="GenFencesNV" offset="assign" static_dispatch="false">
<param name="n" type="GLsizei" counter="true"/>
<param name="fences" type="GLuint *" output="true" count="n"/>
<glx ignore="true"/>
</function>
<function name="IsFenceNV" offset="assign" static_dispatch="false">
<param name="fence" type="GLuint"/>
<return type="GLboolean"/>
<glx ignore="true"/>
</function>
<function name="TestFenceNV" offset="assign" static_dispatch="false">
<param name="fence" type="GLuint"/>
<return type="GLboolean"/>
<glx ignore="true"/>
</function>
<function name="GetFenceivNV" offset="assign" static_dispatch="false">
<param name="fence" type="GLuint"/>
<param name="pname" type="GLenum"/>
<param name="params" type="GLint *" output="true"/>
<glx ignore="true"/>
</function>
<function name="FinishFenceNV" offset="assign" static_dispatch="false">
<param name="fence" type="GLuint"/>
<glx ignore="true"/>
</function>
<function name="SetFenceNV" offset="assign" static_dispatch="false">
<param name="fence" type="GLuint"/>
<param name="condition" type="GLenum"/>
<glx ignore="true"/>
</function>
</category>
<category name="GL_IBM_texture_mirrored_repeat" number="224">
<enum name="MIRRORED_REPEAT_IBM" value="0x8370"/>
</category>
<category name="GL_NV_evaluators" number="225">
<function name="MapControlPointsNV">
<param name="target" type="GLenum"/>
<param name="index" type="GLuint"/>
<param name="type" type="GLenum"/>
<param name="ustride" type="GLsizei"/>
<param name="vstride" type="GLsizei"/>
<param name="uorder" type="GLint"/>
<param name="vorder" type="GLint"/>
<param name="packed" type="GLboolean"/>
<param name="points" type="const GLvoid *"/>
</function>
<function name="MapParameterivNV">
<param name="target" type="GLenum"/>
<param name="pname" type="GLenum"/>
<param name="params" type="const GLint *"/>
</function>
<function name="MapParameterfvNV">
<param name="target" type="GLenum"/>
<param name="pname" type="GLenum"/>
<param name="params" type="const GLfloat *"/>
</function>
<function name="GetMapControlPointsNV">
<param name="target" type="GLenum"/>
<param name="index" type="GLuint"/>
<param name="type" type="GLenum"/>
<param name="ustride" type="GLsizei"/>
<param name="vstride" type="GLsizei"/>
<param name="packed" type="GLboolean"/>
<param name="points" type="GLvoid *" output="true"/>
</function>
<function name="GetMapParameterivNV">
<param name="target" type="GLenum"/>
<param name="pname" type="GLenum"/>
<param name="params" type="GLint *" output="true"/>
</function>
<function name="GetMapParameterfvNV">
<param name="target" type="GLenum"/>
<param name="pname" type="GLenum"/>
<param name="params" type="GLfloat *" output="true"/>
</function>
<function name="GetMapAttribParameterivNV">
<param name="target" type="GLenum"/>
<param name="index" type="GLuint"/>
<param name="pname" type="GLenum"/>
<param name="params" type="GLint *" output="true"/>
</function>
<function name="GetMapAttribParameterfvNV">
<param name="target" type="GLenum"/>
<param name="index" type="GLuint"/>
<param name="pname" type="GLenum"/>
<param name="params" type="GLfloat *" output="true"/>
</function>
<function name="EvalMapsNV">
<param name="target" type="GLenum"/>
<param name="mode" type="GLenum"/>
</function>
</category>
<category name="GL_NV_packed_depth_stencil" number="226">
<enum name="DEPTH_STENCIL_NV" value="0x84F9"/>
<enum name="UNSIGNED_INT_24_8_NV" value="0x84FA"/>
</category>
<category name="GL_NV_register_combiners2" number="227">
<function name="CombinerStageParameterfvNV">
<param name="stage" type="GLenum"/>
<param name="pname" type="GLenum"/>
<param name="params" type="const GLfloat *"/>
</function>
<function name="GetCombinerStageParameterfvNV">
<param name="stage" type="GLenum"/>
<param name="pname" type="GLenum"/>
<param name="params" type="GLfloat *" output="true"/>
</function>
</category>
<category name="GL_NV_texture_compression_vtc" number="228">
<enum name="COMPRESSED_RGB_S3TC_DXT1_EXT" value="0x83F0"/>
<enum name="COMPRESSED_RGBA_S3TC_DXT1_EXT" value="0x83F1"/>
<enum name="COMPRESSED_RGBA_S3TC_DXT3_EXT" value="0x83F2"/>
<enum name="COMPRESSED_RGBA_S3TC_DXT5_EXT" value="0x83F3"/>
</category>
<category name="GL_NV_texture_rectangle" number="229">
<enum name="TEXTURE_RECTANGLE_NV" count="1" value="0x84F5">
<size name="Get" mode="get"/>
</enum>
<enum name="TEXTURE_BINDING_RECTANGLE_NV" count="1" value="0x84F6">
<size name="Get" mode="get"/>
</enum>
<enum name="PROXY_TEXTURE_RECTANGLE_NV" value="0x84F7"/>
<enum name="MAX_RECTANGLE_TEXTURE_SIZE_NV" count="1" value="0x84F8">
<size name="Get" mode="get"/>
</enum>
</category>
<category name="GL_NV_vertex_program" number="233">
<enum name="VERTEX_PROGRAM_NV" value="0x8620"/>
<enum name="VERTEX_STATE_PROGRAM_NV" value="0x8621"/>
<enum name="ATTRIB_ARRAY_SIZE_NV" count="1" value="0x8623">
<size name="GetVertexAttribdvNV" mode="get"/>
<size name="GetVertexAttribfvNV" mode="get"/>
<size name="GetVertexAttribivNV" mode="get"/>
</enum>
<enum name="ATTRIB_ARRAY_STRIDE_NV" count="1" value="0x8624">
<size name="GetVertexAttribdvNV" mode="get"/>
<size name="GetVertexAttribfvNV" mode="get"/>
<size name="GetVertexAttribivNV" mode="get"/>
</enum>
<enum name="ATTRIB_ARRAY_TYPE_NV" count="1" value="0x8625">
<size name="GetVertexAttribdvNV" mode="get"/>
<size name="GetVertexAttribfvNV" mode="get"/>
<size name="GetVertexAttribivNV" mode="get"/>
</enum>
<enum name="CURRENT_ATTRIB_NV" count="1" value="0x8626">
<size name="GetVertexAttribdvNV" mode="get"/>
<size name="GetVertexAttribfvNV" mode="get"/>
<size name="GetVertexAttribivNV" mode="get"/>
</enum>
<enum name="PROGRAM_LENGTH_NV" count="1" value="0x8627">
<size name="GetProgramivNV" mode="get"/>
</enum>
<enum name="PROGRAM_STRING_NV" value="0x8628"/>
<enum name="MODELVIEW_PROJECTION_NV" value="0x8629"/>
<enum name="IDENTITY_NV" value="0x862A"/>
<enum name="INVERSE_NV" value="0x862B"/>
<enum name="TRANSPOSE_NV" value="0x862C"/>
<enum name="INVERSE_TRANSPOSE_NV" value="0x862D"/>
<enum name="MAX_TRACK_MATRIX_STACK_DEPTH_NV" value="0x862E"/>
<enum name="MAX_TRACK_MATRICES_NV" value="0x862F"/>
<enum name="MATRIX0_NV" value="0x8630"/>
<enum name="MATRIX1_NV" value="0x8631"/>
<enum name="MATRIX2_NV" value="0x8632"/>
<enum name="MATRIX3_NV" value="0x8633"/>
<enum name="MATRIX4_NV" value="0x8634"/>
<enum name="MATRIX5_NV" value="0x8635"/>
<enum name="MATRIX6_NV" value="0x8636"/>
<enum name="MATRIX7_NV" value="0x8637"/>
<enum name="CURRENT_MATRIX_STACK_DEPTH_NV" value="0x8640"/>
<enum name="CURRENT_MATRIX_NV" value="0x8641"/>
<enum name="VERTEX_PROGRAM_POINT_SIZE_NV" value="0x8642"/>
<enum name="VERTEX_PROGRAM_TWO_SIDE_NV" value="0x8643"/>
<enum name="PROGRAM_PARAMETER_NV" value="0x8644"/>
<enum name="ATTRIB_ARRAY_POINTER_NV" value="0x8645"/>
<enum name="PROGRAM_TARGET_NV" count="1" value="0x8646">
<size name="GetProgramivNV" mode="get"/>
</enum>
<enum name="PROGRAM_RESIDENT_NV" count="1" value="0x8647">
<size name="GetProgramivNV" mode="get"/>
</enum>
<enum name="TRACK_MATRIX_NV" value="0x8648"/>
<enum name="TRACK_MATRIX_TRANSFORM_NV" value="0x8649"/>
<enum name="VERTEX_PROGRAM_BINDING_NV" value="0x864A"/>
<enum name="PROGRAM_ERROR_POSITION_NV" value="0x864B"/>
<enum name="VERTEX_ATTRIB_ARRAY0_NV" value="0x8650"/>
<enum name="VERTEX_ATTRIB_ARRAY1_NV" value="0x8651"/>
<enum name="VERTEX_ATTRIB_ARRAY2_NV" value="0x8652"/>
<enum name="VERTEX_ATTRIB_ARRAY3_NV" value="0x8653"/>
<enum name="VERTEX_ATTRIB_ARRAY4_NV" value="0x8654"/>
<enum name="VERTEX_ATTRIB_ARRAY5_NV" value="0x8655"/>
<enum name="VERTEX_ATTRIB_ARRAY6_NV" value="0x8656"/>
<enum name="VERTEX_ATTRIB_ARRAY7_NV" value="0x8657"/>
<enum name="VERTEX_ATTRIB_ARRAY8_NV" value="0x8658"/>
<enum name="VERTEX_ATTRIB_ARRAY9_NV" value="0x8659"/>
<enum name="VERTEX_ATTRIB_ARRAY10_NV" value="0x865A"/>
<enum name="VERTEX_ATTRIB_ARRAY11_NV" value="0x865B"/>
<enum name="VERTEX_ATTRIB_ARRAY12_NV" value="0x865C"/>
<enum name="VERTEX_ATTRIB_ARRAY13_NV" value="0x865D"/>
<enum name="VERTEX_ATTRIB_ARRAY14_NV" value="0x865E"/>
<enum name="VERTEX_ATTRIB_ARRAY15_NV" value="0x865F"/>
<enum name="MAP1_VERTEX_ATTRIB0_4_NV" value="0x8660"/>
<enum name="MAP1_VERTEX_ATTRIB1_4_NV" value="0x8661"/>
<enum name="MAP1_VERTEX_ATTRIB2_4_NV" value="0x8662"/>
<enum name="MAP1_VERTEX_ATTRIB3_4_NV" value="0x8663"/>
<enum name="MAP1_VERTEX_ATTRIB4_4_NV" value="0x8664"/>
<enum name="MAP1_VERTEX_ATTRIB5_4_NV" value="0x8665"/>
<enum name="MAP1_VERTEX_ATTRIB6_4_NV" value="0x8666"/>
<enum name="MAP1_VERTEX_ATTRIB7_4_NV" value="0x8667"/>
<enum name="MAP1_VERTEX_ATTRIB8_4_NV" value="0x8668"/>
<enum name="MAP1_VERTEX_ATTRIB9_4_NV" value="0x8669"/>
<enum name="MAP1_VERTEX_ATTRIB10_4_NV" value="0x866A"/>
<enum name="MAP1_VERTEX_ATTRIB11_4_NV" value="0x866B"/>
<enum name="MAP1_VERTEX_ATTRIB12_4_NV" value="0x866C"/>
<enum name="MAP1_VERTEX_ATTRIB13_4_NV" value="0x866D"/>
<enum name="MAP1_VERTEX_ATTRIB14_4_NV" value="0x866E"/>
<enum name="MAP1_VERTEX_ATTRIB15_4_NV" value="0x866F"/>
<enum name="MAP2_VERTEX_ATTRIB0_4_NV" value="0x8670"/>
<enum name="MAP2_VERTEX_ATTRIB1_4_NV" value="0x8671"/>
<enum name="MAP2_VERTEX_ATTRIB2_4_NV" value="0x8672"/>
<enum name="MAP2_VERTEX_ATTRIB3_4_NV" value="0x8673"/>
<enum name="MAP2_VERTEX_ATTRIB4_4_NV" value="0x8674"/>
<enum name="MAP2_VERTEX_ATTRIB5_4_NV" value="0x8675"/>
<enum name="MAP2_VERTEX_ATTRIB6_4_NV" value="0x8676"/>
<enum name="MAP2_VERTEX_ATTRIB7_4_NV" value="0x8677"/>
<enum name="MAP2_VERTEX_ATTRIB8_4_NV" value="0x8678"/>
<enum name="MAP2_VERTEX_ATTRIB9_4_NV" value="0x8679"/>
<enum name="MAP2_VERTEX_ATTRIB10_4_NV" value="0x867A"/>
<enum name="MAP2_VERTEX_ATTRIB11_4_NV" value="0x867B"/>
<enum name="MAP2_VERTEX_ATTRIB12_4_NV" value="0x867C"/>
<enum name="MAP2_VERTEX_ATTRIB13_4_NV" value="0x867D"/>
<enum name="MAP2_VERTEX_ATTRIB14_4_NV" value="0x867E"/>
<enum name="MAP2_VERTEX_ATTRIB15_4_NV" value="0x867F"/>
<function name="AreProgramsResidentNV" offset="assign">
<param name="n" type="GLsizei" counter="true"/>
<param name="ids" type="const GLuint *" count="n"/>
<param name="residences" type="GLboolean *" output="true" count="n"/>
<return type="GLboolean"/>
<glx vendorpriv="1293"/>
</function>
<function name="BindProgramNV" offset="assign">
<param name="target" type="GLenum"/>
<param name="program" type="GLuint"/>
<glx rop="4180"/>
</function>
<function name="DeleteProgramsNV" offset="assign">
<param name="n" type="GLsizei" counter="true"/>
<param name="programs" type="const GLuint *" count="n"/>
<glx vendorpriv="1294"/>
</function>
<function name="ExecuteProgramNV" offset="assign">
<param name="target" type="GLenum"/>
<param name="id" type="GLuint"/>
<param name="params" type="const GLfloat *" count="4"/>
<glx rop="4181"/>
</function>
<function name="GenProgramsNV" offset="assign">
<param name="n" type="GLsizei" counter="true"/>
<param name="programs" type="GLuint *" output="true" count="n"/>
<glx vendorpriv="1295" always_array="true"/>
</function>
<!-- This isn't 100% correct. Currently, the only valid value of pname
is GL_PROGRAM_PARAMETER_NV, and the count for that pname is always
4. This is why the pname parameter was removed in the ARB version
of these functions.
-->
<function name="GetProgramParameterdvNV" offset="assign">
<param name="target" type="GLenum"/>
<param name="index" type="GLuint"/>
<param name="pname" type="GLenum"/>
<param name="params" type="GLdouble *" output="true" count="4"/>
<glx vendorpriv="1297"/>
</function>
<function name="GetProgramParameterfvNV" offset="assign">
<param name="target" type="GLenum"/>
<param name="index" type="GLuint"/>
<param name="pname" type="GLenum"/>
<param name="params" type="GLfloat *" output="true" count="4"/>
<glx vendorpriv="1296"/>
</function>
<function name="GetProgramivNV" offset="assign">
<param name="id" type="GLuint"/>
<param name="pname" type="GLenum"/>
<param name="params" type="GLint *" output="true" variable_param="pname"/>
<glx vendorpriv="1298"/>
</function>
<function name="GetProgramStringNV" offset="assign">
<param name="id" type="GLuint"/>
<param name="pname" type="GLenum"/>
<param name="program" type="GLubyte *" output="true"/>
<glx vendorpriv="1299" handcode="server" always_array="true"/>
</function>
<function name="GetTrackMatrixivNV" offset="assign">
<param name="target" type="GLenum"/>
<param name="address" type="GLuint"/>
<param name="pname" type="GLenum"/>
<param name="params" type="GLint *" output="true" count="1"/>
<glx vendorpriv="1300"/>
</function>
<function name="GetVertexAttribdvNV" offset="assign">
<param name="index" type="GLuint"/>
<param name="pname" type="GLenum"/>
<param name="params" type="GLdouble *" output="true" variable_param="pname"/>
<glx vendorpriv="1301"/>
</function>
<function name="GetVertexAttribfvNV" offset="assign">
<param name="index" type="GLuint"/>
<param name="pname" type="GLenum"/>
<param name="params" type="GLfloat *" output="true" variable_param="pname"/>
<glx vendorpriv="1302"/>
</function>
<function name="GetVertexAttribivNV" offset="assign">
<param name="index" type="GLuint"/>
<param name="pname" type="GLenum"/>
<param name="params" type="GLint *" output="true" variable_param="pname"/>
<glx vendorpriv="1303"/>
</function>
<function name="GetVertexAttribPointervNV" offset="assign">
<param name="index" type="GLuint"/>
<param name="pname" type="GLenum"/>
<param name="pointer" type="GLvoid **" output="true"/>
<glx handcode="true"/>
</function>
<function name="IsProgramNV" offset="assign">
<param name="program" type="GLuint"/>
<return type="GLboolean"/>
<glx vendorpriv="1304"/>
</function>
<function name="LoadProgramNV" offset="assign">
<param name="target" type="GLenum"/>
<param name="id" type="GLuint"/>
<param name="len" type="GLsizei" counter="true"/>
<param name="program" type="const GLubyte *" count="len"/>
<glx rop="4183"/>
</function>
<function name="ProgramParameter4dNV" alias="ProgramEnvParameter4dARB">
<param name="target" type="GLenum"/>
<param name="index" type="GLuint"/>
<param name="x" type="GLdouble"/>
<param name="y" type="GLdouble"/>
<param name="z" type="GLdouble"/>
<param name="w" type="GLdouble"/>
</function>
<function name="ProgramParameter4dvNV" alias="ProgramEnvParameter4dvARB">
<param name="target" type="GLenum"/>
<param name="index" type="GLuint"/>
<param name="params" type="const GLdouble *"/>
</function>
<function name="ProgramParameter4fNV" alias="ProgramEnvParameter4fARB">
<param name="target" type="GLenum"/>
<param name="index" type="GLuint"/>
<param name="x" type="GLfloat"/>
<param name="y" type="GLfloat"/>
<param name="z" type="GLfloat"/>
<param name="w" type="GLfloat"/>
</function>
<function name="ProgramParameter4fvNV" alias="ProgramEnvParameter4fvARB">
<param name="target" type="GLenum"/>
<param name="index" type="GLuint"/>
<param name="params" type="const GLfloat *"/>
</function>
<function name="ProgramParameters4dvNV" offset="assign">
<param name="target" type="GLenum"/>
<param name="index" type="GLuint"/>
<param name="num" type="GLsizei" counter="true"/>
<param name="params" type="const GLdouble *" count="num" count_scale="4"/>
<glx rop="4187"/>
</function>
<function name="ProgramParameters4fvNV" offset="assign">
<param name="target" type="GLenum"/>
<param name="index" type="GLuint"/>
<param name="num" type="GLsizei" counter="true"/>
<param name="params" type="const GLfloat *" count="num" count_scale="4"/>
<glx rop="4186"/>
</function>
<function name="RequestResidentProgramsNV" offset="assign">
<param name="n" type="GLsizei" counter="true"/>
<param name="ids" type="const GLuint *" count="n"/>
<glx rop="4182"/>
</function>
<function name="TrackMatrixNV" offset="assign">
<param name="target" type="GLenum"/>
<param name="address" type="GLuint"/>
<param name="matrix" type="GLenum"/>
<param name="transform" type="GLenum"/>
<glx rop="4188"/>
</function>
<function name="VertexAttribPointerNV" offset="assign">
<param name="index" type="GLuint"/>
<param name="size" type="GLint"/>
<param name="type" type="GLenum"/>
<param name="stride" type="GLsizei"/>
<param name="pointer" type="const GLvoid *"/>
<glx handcode="true"/>
</function>
<function name="VertexAttrib1sNV" offset="assign" vectorequiv="VertexAttrib1svNV">
<param name="index" type="GLuint"/>
<param name="x" type="GLshort"/>
</function>
<function name="VertexAttrib1svNV" offset="assign">
<param name="index" type="GLuint"/>
<param name="v" type="const GLshort *" count="1"/>
<glx rop="4265"/>
</function>
<function name="VertexAttrib2sNV" offset="assign" vectorequiv="VertexAttrib2svNV">
<param name="index" type="GLuint"/>
<param name="x" type="GLshort"/>
<param name="y" type="GLshort"/>
</function>
<function name="VertexAttrib2svNV" offset="assign">
<param name="index" type="GLuint"/>
<param name="v" type="const GLshort *" count="2"/>
<glx rop="4266"/>
</function>
<function name="VertexAttrib3sNV" offset="assign" vectorequiv="VertexAttrib3svNV">
<param name="index" type="GLuint"/>
<param name="x" type="GLshort"/>
<param name="y" type="GLshort"/>
<param name="z" type="GLshort"/>
</function>
<function name="VertexAttrib3svNV" offset="assign">
<param name="index" type="GLuint"/>
<param name="v" type="const GLshort *" count="3"/>
<glx rop="4267"/>
</function>
<function name="VertexAttrib4sNV" offset="assign" vectorequiv="VertexAttrib4svNV">
<param name="index" type="GLuint"/>
<param name="x" type="GLshort"/>
<param name="y" type="GLshort"/>
<param name="z" type="GLshort"/>
<param name="w" type="GLshort"/>
</function>
<function name="VertexAttrib4svNV" offset="assign">
<param name="index" type="GLuint"/>
<param name="v" type="const GLshort *" count="4"/>
<glx rop="4268"/>
</function>
<function name="VertexAttrib1fNV" offset="assign" vectorequiv="VertexAttrib1fvNV">
<param name="index" type="GLuint"/>
<param name="x" type="GLfloat"/>
</function>
<function name="VertexAttrib1fvNV" offset="assign">
<param name="index" type="GLuint"/>
<param name="v" type="const GLfloat *" count="1"/>
<glx rop="4269"/>
</function>
<function name="VertexAttrib2fNV" offset="assign" vectorequiv="VertexAttrib2fvNV">
<param name="index" type="GLuint"/>
<param name="x" type="GLfloat"/>
<param name="y" type="GLfloat"/>
</function>
<function name="VertexAttrib2fvNV" offset="assign">
<param name="index" type="GLuint"/>
<param name="v" type="const GLfloat *" count="2"/>
<glx rop="4270"/>
</function>
<function name="VertexAttrib3fNV" offset="assign" vectorequiv="VertexAttrib3fvNV">
<param name="index" type="GLuint"/>
<param name="x" type="GLfloat"/>
<param name="y" type="GLfloat"/>
<param name="z" type="GLfloat"/>
</function>
<function name="VertexAttrib3fvNV" offset="assign">
<param name="index" type="GLuint"/>
<param name="v" type="const GLfloat *" count="3"/>
<glx rop="4271"/>
</function>
<function name="VertexAttrib4fNV" offset="assign" vectorequiv="VertexAttrib4fvNV">
<param name="index" type="GLuint"/>
<param name="x" type="GLfloat"/>
<param name="y" type="GLfloat"/>
<param name="z" type="GLfloat"/>
<param name="w" type="GLfloat"/>
</function>
<function name="VertexAttrib4fvNV" offset="assign">
<param name="index" type="GLuint"/>
<param name="v" type="const GLfloat *" count="4"/>
<glx rop="4272"/>
</function>
<function name="VertexAttrib1dNV" offset="assign" vectorequiv="VertexAttrib1dvNV">
<param name="index" type="GLuint"/>
<param name="x" type="GLdouble"/>
</function>
<function name="VertexAttrib1dvNV" offset="assign">
<param name="index" type="GLuint"/>
<param name="v" type="const GLdouble *" count="1"/>
<glx rop="4273" doubles_in_order="true"/>
</function>
<function name="VertexAttrib2dNV" offset="assign" vectorequiv="VertexAttrib2dvNV">
<param name="index" type="GLuint"/>
<param name="x" type="GLdouble"/>
<param name="y" type="GLdouble"/>
</function>
<function name="VertexAttrib2dvNV" offset="assign">
<param name="index" type="GLuint"/>
<param name="v" type="const GLdouble *" count="2"/>
<glx rop="4274" doubles_in_order="true"/>
</function>
<function name="VertexAttrib3dNV" offset="assign" vectorequiv="VertexAttrib3dvNV">
<param name="index" type="GLuint"/>
<param name="x" type="GLdouble"/>
<param name="y" type="GLdouble"/>
<param name="z" type="GLdouble"/>
</function>
<function name="VertexAttrib3dvNV" offset="assign">
<param name="index" type="GLuint"/>
<param name="v" type="const GLdouble *" count="3"/>
<glx rop="4275" doubles_in_order="true"/>
</function>
<function name="VertexAttrib4dNV" offset="assign" vectorequiv="VertexAttrib4dvNV">
<param name="index" type="GLuint"/>
<param name="x" type="GLdouble"/>
<param name="y" type="GLdouble"/>
<param name="z" type="GLdouble"/>
<param name="w" type="GLdouble"/>
</function>
<function name="VertexAttrib4dvNV" offset="assign">
<param name="index" type="GLuint"/>
<param name="v" type="const GLdouble *" count="4"/>
<glx rop="4276" doubles_in_order="true"/>
</function>
<function name="VertexAttrib4ubNV" offset="assign" vectorequiv="VertexAttrib4ubvNV">
<param name="index" type="GLuint"/>
<param name="x" type="GLubyte"/>
<param name="y" type="GLubyte"/>
<param name="z" type="GLubyte"/>
<param name="w" type="GLubyte"/>
</function>
<function name="VertexAttrib4ubvNV" offset="assign">
<param name="index" type="GLuint"/>
<param name="v" type="const GLubyte *" count="4"/>
<glx rop="4277"/>
</function>
<function name="VertexAttribs1svNV" offset="assign">
<param name="index" type="GLuint"/>
<param name="n" type="GLsizei" counter="true"/>
<param name="v" type="const GLshort *" count="n"/>
<glx rop="4202"/>
</function>
<function name="VertexAttribs2svNV" offset="assign">
<param name="index" type="GLuint"/>
<param name="n" type="GLsizei" counter="true"/>
<param name="v" type="const GLshort *" count="n" count_scale="2"/>
<glx rop="4203"/>
</function>
<function name="VertexAttribs3svNV" offset="assign">
<param name="index" type="GLuint"/>
<param name="n" type="GLsizei" counter="true"/>
<param name="v" type="const GLshort *" count="n" count_scale="3"/>
<glx rop="4204"/>
</function>
<function name="VertexAttribs4svNV" offset="assign">
<param name="index" type="GLuint"/>
<param name="n" type="GLsizei" counter="true"/>
<param name="v" type="const GLshort *" count="n" count_scale="4"/>
<glx rop="4205"/>
</function>
<function name="VertexAttribs1fvNV" offset="assign">
<param name="index" type="GLuint"/>
<param name="n" type="GLsizei" counter="true"/>
<param name="v" type="const GLfloat *" count="n"/>
<glx rop="4206"/>
</function>
<function name="VertexAttribs2fvNV" offset="assign">
<param name="index" type="GLuint"/>
<param name="n" type="GLsizei" counter="true"/>
<param name="v" type="const GLfloat *" count="n" count_scale="2"/>
<glx rop="4207"/>
</function>
<function name="VertexAttribs3fvNV" offset="assign">
<param name="index" type="GLuint"/>
<param name="n" type="GLsizei" counter="true"/>
<param name="v" type="const GLfloat *" count="n" count_scale="3"/>
<glx rop="4208"/>
</function>
<function name="VertexAttribs4fvNV" offset="assign">
<param name="index" type="GLuint"/>
<param name="n" type="GLsizei" counter="true"/>
<param name="v" type="const GLfloat *" count="n" count_scale="4"/>
<glx rop="4209"/>
</function>
<function name="VertexAttribs1dvNV" offset="assign">
<param name="index" type="GLuint"/>
<param name="n" type="GLsizei" counter="true"/>
<param name="v" type="const GLdouble *" count="n"/>
<glx rop="4210" doubles_in_order="true"/>
</function>
<function name="VertexAttribs2dvNV" offset="assign">
<param name="index" type="GLuint"/>
<param name="n" type="GLsizei" counter="true"/>
<param name="v" type="const GLdouble *" count="n" count_scale="2"/>
<glx rop="4211" doubles_in_order="true"/>
</function>
<function name="VertexAttribs3dvNV" offset="assign">
<param name="index" type="GLuint"/>
<param name="n" type="GLsizei" counter="true"/>
<param name="v" type="const GLdouble *" count="n" count_scale="3"/>
<glx rop="4212" doubles_in_order="true"/>
</function>
<function name="VertexAttribs4dvNV" offset="assign">
<param name="index" type="GLuint"/>
<param name="n" type="GLsizei" counter="true"/>
<param name="v" type="const GLdouble *" count="n" count_scale="4"/>
<glx rop="4213" doubles_in_order="true"/>
</function>
<function name="VertexAttribs4ubvNV" offset="assign">
<param name="index" type="GLuint"/>
<param name="n" type="GLsizei" counter="true"/>
<param name="v" type="const GLubyte *" count="n" count_scale="4"/>
<glx rop="4214"/>
</function>
</category>
<!-- Extension number 234 is a GLX extension. -->
<category name="GL_SGIX_texture_coordinate_clamp" number="235">
<enum name="TEXTURE_MAX_CLAMP_S_SGIX" count="1" value="0x8369">
<size name="TexParameterfv"/>
<size name="TexParameteriv"/>
<size name="GetTexParameterfv" mode="get"/>
<size name="GetTexParameteriv" mode="get"/>
</enum>
<enum name="TEXTURE_MAX_CLAMP_T_SGIX" count="1" value="0x836A">
<size name="TexParameterfv"/>
<size name="TexParameteriv"/>
<size name="GetTexParameterfv" mode="get"/>
<size name="GetTexParameteriv" mode="get"/>
</enum>
<enum name="TEXTURE_MAX_CLAMP_R_SGIX" count="1" value="0x836B">
<size name="TexParameterfv"/>
<size name="TexParameteriv"/>
<size name="GetTexParameterfv" mode="get"/>
<size name="GetTexParameteriv" mode="get"/>
</enum>
</category>
<!-- Extension number 236 is not listed in the extension registry. -->
<!-- Extension number 237 is a GLX extension. -->
<!-- Extension number 238 is a GLX extension. -->
<!-- Extension number 242 is a WGL extension. -->
<category name="GL_NV_copy_depth_to_color" number="243">
<enum name="DEPTH_STENCIL_TO_RGBA_NV" value="0x886E"/>
<enum name="DEPTH_STENCIL_TO_BGRA_NV" value="0x886F"/>
</category>
<category name="GL_ATI_envmap_bumpmap" number="244">
<enum name="BUMP_ROT_MATRIX_ATI" count="4" value="0x8775">
<size name="TexBumpParameterfv"/>
<size name="TexBumpParameteriv"/>
<size name="GetTexBumpParameterfv" mode="get"/>
<size name="GetTexBumpParameteriv" mode="get"/>
</enum>
<enum name="BUMP_ROT_MATRIX_SIZE_ATI" count="1" value="0x8776">
<size name="GetTexBumpParameterfv" mode="get"/>
<size name="GetTexBumpParameteriv" mode="get"/>
</enum>
<enum name="BUMP_NUM_TEX_UNITS_ATI" count="1" value="0x8777">
<size name="GetTexBumpParameterfv" mode="get"/>
<size name="GetTexBumpParameteriv" mode="get"/>
</enum>
<enum name="BUMP_TEX_UNITS_ATI" count="-1" value="0x8778">
<size name="GetTexBumpParameterfv" mode="get"/>
<size name="GetTexBumpParameteriv" mode="get"/>
</enum>
<enum name="DUDV_ATI" value="0x8779"/>
<enum name="DU8DV8_ATI" value="0x877A"/>
<enum name="BUMP_ENVMAP_ATI" value="0x877B"/>
<enum name="BUMP_TARGET_ATI" count="1" value="0x877C">
<size name="TexEnviv"/>
<size name="TexEnvfv"/>
<size name="GetTexEnviv" mode="get"/>
<size name="GetTexEnvfv" mode="get"/>
</enum>
<function name="TexBumpParameterfvATI" offset="assign">
<param name="pname" type="GLenum"/>
<param name="param" type="const GLfloat *" variable_param="pname"/>
<glx ignore="true"/>
</function>
<function name="TexBumpParameterivATI" offset="assign">
<param name="pname" type="GLenum"/>
<param name="param" type="const GLint *" variable_param="pname"/>
<glx ignore="true"/>
</function>
<function name="GetTexBumpParameterfvATI" offset="assign">
<param name="pname" type="GLenum"/>
<param name="param" type="GLfloat *" variable_param="pname"/>
<glx ignore="true"/>
</function>
<function name="GetTexBumpParameterivATI" offset="assign">
<param name="pname" type="GLenum"/>
<param name="param" type="GLint *" variable_param="pname"/>
<glx ignore="true"/>
</function>
</category>
<category name="GL_ATI_fragment_shader" number="245">
<function name="GenFragmentShadersATI" offset="assign">
<return type="GLuint"/>
<param name="range" type="GLuint"/>
<glx ignore="true"/>
</function>
<function name="BindFragmentShaderATI" offset="assign">
<param name="id" type="GLuint"/>
<glx ignore="true"/>
</function>
<function name="DeleteFragmentShaderATI" offset="assign">
<param name="id" type="GLuint"/>
<glx ignore="true"/>
</function>
<function name="BeginFragmentShaderATI" offset="assign">
<glx ignore="true"/>
</function>
<function name="EndFragmentShaderATI" offset="assign">
<glx ignore="true"/>
</function>
<function name="PassTexCoordATI" offset="assign">
<param name="dst" type="GLuint"/>
<param name="coord" type="GLuint"/>
<param name="swizzle" type="GLenum"/>
<glx ignore="true"/>
</function>
<function name="SampleMapATI" offset="assign">
<param name="dst" type="GLuint"/>
<param name="interp" type="GLuint"/>
<param name="swizzle" type="GLenum"/>
<glx ignore="true"/>
</function>
<function name="ColorFragmentOp1ATI" offset="assign">
<param name="op" type="GLenum"/>
<param name="dst" type="GLuint"/>
<param name="dstMask" type="GLuint"/>
<param name="dstMod" type="GLuint"/>
<param name="arg1" type="GLuint"/>
<param name="arg1Rep" type="GLuint"/>
<param name="arg1Mod" type="GLuint"/>
<glx ignore="true"/>
</function>
<function name="ColorFragmentOp2ATI" offset="assign">
<param name="op" type="GLenum"/>
<param name="dst" type="GLuint"/>
<param name="dstMask" type="GLuint"/>
<param name="dstMod" type="GLuint"/>
<param name="arg1" type="GLuint"/>
<param name="arg1Rep" type="GLuint"/>
<param name="arg1Mod" type="GLuint"/>
<param name="arg2" type="GLuint"/>
<param name="arg2Rep" type="GLuint"/>
<param name="arg2Mod" type="GLuint"/>
<glx ignore="true"/>
</function>
<function name="ColorFragmentOp3ATI" offset="assign">
<param name="op" type="GLenum"/>
<param name="dst" type="GLuint"/>
<param name="dstMask" type="GLuint"/>
<param name="dstMod" type="GLuint"/>
<param name="arg1" type="GLuint"/>
<param name="arg1Rep" type="GLuint"/>
<param name="arg1Mod" type="GLuint"/>
<param name="arg2" type="GLuint"/>
<param name="arg2Rep" type="GLuint"/>
<param name="arg2Mod" type="GLuint"/>
<param name="arg3" type="GLuint"/>
<param name="arg3Rep" type="GLuint"/>
<param name="arg3Mod" type="GLuint"/>
<glx ignore="true"/>
</function>
<function name="AlphaFragmentOp1ATI" offset="assign">
<param name="op" type="GLenum"/>
<param name="dst" type="GLuint"/>
<param name="dstMod" type="GLuint"/>
<param name="arg1" type="GLuint"/>
<param name="arg1Rep" type="GLuint"/>
<param name="arg1Mod" type="GLuint"/>
<glx ignore="true"/>
</function>
<function name="AlphaFragmentOp2ATI" offset="assign">
<param name="op" type="GLenum"/>
<param name="dst" type="GLuint"/>
<param name="dstMod" type="GLuint"/>
<param name="arg1" type="GLuint"/>
<param name="arg1Rep" type="GLuint"/>
<param name="arg1Mod" type="GLuint"/>
<param name="arg2" type="GLuint"/>
<param name="arg2Rep" type="GLuint"/>
<param name="arg2Mod" type="GLuint"/>
<glx ignore="true"/>
</function>
<function name="AlphaFragmentOp3ATI" offset="assign">
<param name="op" type="GLenum"/>
<param name="dst" type="GLuint"/>
<param name="dstMod" type="GLuint"/>
<param name="arg1" type="GLuint"/>
<param name="arg1Rep" type="GLuint"/>
<param name="arg1Mod" type="GLuint"/>
<param name="arg2" type="GLuint"/>
<param name="arg2Rep" type="GLuint"/>
<param name="arg2Mod" type="GLuint"/>
<param name="arg3" type="GLuint"/>
<param name="arg3Rep" type="GLuint"/>
<param name="arg3Mod" type="GLuint"/>
<glx ignore="true"/>
</function>
<function name="SetFragmentShaderConstantATI" offset="assign">
<param name="dst" type="GLuint"/>
<param name="value" type="const GLfloat *"/>
<glx ignore="true"/>
</function>
</category>
<!-- Extension number 250 is a WGL extension. -->
<!-- Extension number 251 is a WGL extension. -->
<!-- Extension number 252 is a WGL extension. -->
<!-- Extension number 253 is a WGL extension. -->
<!-- Extension number 254 is a WGL extension. -->
<!-- Extension number 255 is a WGL extension. -->
<category name="GL_SUN_mesh_array" number="257">
<enum name="QUAD_MESH_SUN" value="0x8614"/>
<enum name="TRIANGLE_MESH_SUN" value="0x8615"/>
<function name="DrawMeshArraysSUN">
<param name="mode" type="GLenum"/>
<param name="first" type="GLint"/>
<param name="count" type="GLsizei"/>
<param name="width" type="GLsizei"/>
</function>
</category>
<category name="GL_SUN_slice_accum" number="258">
<enum name="SLICE_ACCUM_SUN" value="0x85CC"/>
</category>
<category name="GL_NV_multisample_filter_hint" number="259">
<enum name="MULTISAMPLE_FILTER_HINT_NV" count="1" value="0x8534">
<size name="Get" mode="get"/>
</enum>
</category>
<category name="GL_NV_depth_clamp" number="260">
<enum name="DEPTH_CLAMP_NV" count="1" value="0x864F">
<size name="Get" mode="get"/>
</enum>
</category>
<category name="GL_NV_point_sprite" number="262">
<!-- These existing enums can be passed as a parameter to the function
added for this extension. -->
<enum name="POINT_SIZE_MIN_EXT" count="1" value="0x8126">
<size name="PointParameterivNV"/>
</enum>
<enum name="POINT_SIZE_MAX_EXT" count="1" value="0x8127">
<size name="PointParameterivNV"/>
</enum>
<enum name="POINT_FADE_THRESHOLD_SIZE_EXT" count="1" value="0x8128">
<size name="PointParameterivNV"/>
</enum>
<enum name="POINT_DISTANCE_ATTENUATION_EXT" count="3" value="0x8129">
<size name="PointParameterivNV"/>
</enum>
<enum name="POINT_SPRITE_NV" count="1" value="0x8861">
<size name="Get" mode="get"/>
</enum>
<enum name="COORD_REPLACE_NV" count="1" value="0x8862">
<size name="TexEnvfv"/>
<size name="TexEnviv"/>
<size name="GetTexEnvfv" mode="get"/>
<size name="GetTexEnviv" mode="get"/>
</enum>
<enum name="POINT_SPRITE_R_MODE_NV" count="1" value="0x8863">
<size name="PointParameterfvEXT"/>
<size name="PointParameterivNV"/>
<size name="Get" mode="get"/>
</enum>
<function name="PointParameteriNV" offset="assign">
<param name="pname" type="GLenum"/>
<param name="param" type="GLint"/>
<glx rop="4221"/>
</function>
<function name="PointParameterivNV" offset="assign">
<param name="pname" type="GLenum"/>
<param name="params" type="const GLint *" variable_param="pname"/>
<glx rop="4222"/>
</function>
</category>
<!-- Extension number 263 is a WGL extension. -->
<!-- Extension number 264 is a WGL extension. -->
<category name="GL_EXT_shadow_funcs" number="267">
<!-- No new functions, types, enums. -->
</category>
<category name="GL_EXT_stencil_two_side" number="268">
<enum name="STENCIL_TEST_TWO_SIDE_EXT" count="1" value="0x8910">
<size name="Get" mode="get"/>
</enum>
<enum name="ACTIVE_STENCIL_FACE_EXT" count="1" value="0x8911">
<size name="Get" mode="get"/>
</enum>
<function name="ActiveStencilFaceEXT" offset="assign" static_dispatch="false">
<param name="face" type="GLenum"/>
<glx rop="4220"/>
</function>
</category>
<xi:include href="APPLE_object_purgeable.xml" xmlns:xi="http://www.w3.org/2001/XInclude"/>
<xi:include href="APPLE_vertex_array_object.xml" xmlns:xi="http://www.w3.org/2001/XInclude"/>
<category name="GL_APPLE_ycbcr_422" number="275">
<enum name="YCBCR_422_APPLE" value="0x85B9"/>
<enum name="UNSIGNED_SHORT_8_8_APPLE" value="0x85BA"/>
<enum name="UNSIGNED_SHORT_8_8_REV_APPLE" value="0x85BB"/>
</category>
<category name="GL_S3_s3tc" number="276">
<enum name="RGB_S3TC" value="0x83A0"/>
<enum name="RGB4_S3TC" value="0x83A1"/>
<enum name="RGBA_S3TC" value="0x83A2"/>
<enum name="RGBA4_S3TC" value="0x83A3"/>
<enum name="RGBA_DXT5_S3TC" value="0x83A4"/>
<enum name="RGBA4_DXT5_S3TC" value="0x83A5"/>
</category>
<category name="GL_ATI_draw_buffers" number="277">
<enum name="MAX_DRAW_BUFFERS_ATI" count="1" value="0x8824">
<size name="Get" mode="get"/>
</enum>
<enum name="DRAW_BUFFER0_ATI" count="1" value="0x8825">
<size name="Get" mode="get"/>
</enum>
<enum name="DRAW_BUFFER1_ATI" count="1" value="0x8826">
<size name="Get" mode="get"/>
</enum>
<enum name="DRAW_BUFFER2_ATI" count="1" value="0x8827">
<size name="Get" mode="get"/>
</enum>
<enum name="DRAW_BUFFER3_ATI" count="1" value="0x8828">
<size name="Get" mode="get"/>
</enum>
<enum name="DRAW_BUFFER4_ATI" count="1" value="0x8829">
<size name="Get" mode="get"/>
</enum>
<enum name="DRAW_BUFFER5_ATI" count="1" value="0x882A">
<size name="Get" mode="get"/>
</enum>
<enum name="DRAW_BUFFER6_ATI" count="1" value="0x882B">
<size name="Get" mode="get"/>
</enum>
<enum name="DRAW_BUFFER7_ATI" count="1" value="0x882C">
<size name="Get" mode="get"/>
</enum>
<enum name="DRAW_BUFFER8_ATI" count="1" value="0x882D">
<size name="Get" mode="get"/>
</enum>
<enum name="DRAW_BUFFER9_ATI" count="1" value="0x882E">
<size name="Get" mode="get"/>
</enum>
<enum name="DRAW_BUFFER10_ATI" count="1" value="0x882F">
<size name="Get" mode="get"/>
</enum>
<enum name="DRAW_BUFFER11_ATI" count="1" value="0x8830">
<size name="Get" mode="get"/>
</enum>
<enum name="DRAW_BUFFER12_ATI" count="1" value="0x8831">
<size name="Get" mode="get"/>
</enum>
<enum name="DRAW_BUFFER13_ATI" count="1" value="0x8832">
<size name="Get" mode="get"/>
</enum>
<enum name="DRAW_BUFFER14_ATI" count="1" value="0x8833">
<size name="Get" mode="get"/>
</enum>
<enum name="DRAW_BUFFER15_ATI" count="1" value="0x8834">
<size name="Get" mode="get"/>
</enum>
2004-10-02 16:39:09 +00:00
<function name="DrawBuffersATI" alias="DrawBuffersARB">
<param name="n" type="GLsizei" counter="true"/>
<param name="bufs" type="const GLenum *" count="n"/>
</function>
</category>
<!-- Extension number 278 is a WGL extension. -->
<category name="GL_ATI_texture_env_combine3" number="279">
<enum name="MODULATE_ADD_ATI" value="0x8744"/>
<enum name="MODULATE_SIGNED_ADD_ATI" value="0x8745"/>
<enum name="MODULATE_SUBTRACT_ATI" value="0x8746"/>
</category>
<category name="GL_NV_fragment_program" number="282">
<function name="ProgramNamedParameter4fNV" offset="assign" vectorequiv="ProgramNamedParameter4fvNV">
<param name="id" type="GLuint"/>
<param name="len" type="GLsizei" counter="true"/>
<param name="name" type="const GLubyte *" count="len"/>
<param name="x" type="GLfloat"/>
<param name="y" type="GLfloat"/>
<param name="z" type="GLfloat"/>
<param name="w" type="GLfloat"/>
</function>
<function name="ProgramNamedParameter4dNV" offset="assign" vectorequiv="ProgramNamedParameter4dvNV">
<param name="id" type="GLuint"/>
<param name="len" type="GLsizei" counter="true"/>
<param name="name" type="const GLubyte *" count="len"/>
<param name="x" type="GLdouble"/>
<param name="y" type="GLdouble"/>
<param name="z" type="GLdouble"/>
<param name="w" type="GLdouble"/>
</function>
<function name="ProgramNamedParameter4fvNV" offset="assign">
<param name="id" type="GLuint"/>
<param name="len" type="GLsizei" counter="true"/>
<param name="name" type="const GLubyte *" count="len"/>
<param name="v" type="const GLfloat *" count="4"/>
<glx rop="4218"/>
</function>
<function name="ProgramNamedParameter4dvNV" offset="assign">
<param name="id" type="GLuint"/>
<param name="len" type="GLsizei" counter="true"/>
<param name="name" type="const GLubyte *" count="len"/>
<param name="v" type="const GLdouble *" count="4"/>
<glx rop="4219"/>
</function>
<function name="GetProgramNamedParameterfvNV" offset="assign">
<param name="id" type="GLuint"/>
<param name="len" type="GLsizei" counter="true"/>
<param name="name" type="const GLubyte *" count="len"/>
<param name="params" type="GLfloat *" output="true" count="4"/>
<glx vendorpriv="1310" always_array="true"/>
</function>
<function name="GetProgramNamedParameterdvNV" offset="assign">
<param name="id" type="GLuint"/>
<param name="len" type="GLsizei" counter="true"/>
<param name="name" type="const GLubyte *" count="len"/>
<param name="params" type="GLdouble *" output="true" count="4"/>
<glx vendorpriv="1311" always_array="true"/>
</function>
</category>
<category name="GL_NV_texture_expand_normal" number="286">
<enum name="TEXTURE_UNSIGNED_REMAP_MODE_NV" count="1" value="0x888F">
<size name="TexParameterfv"/>
<size name="TexParameteriv"/>
<size name="GetTexParameterfv" mode="get"/>
<size name="GetTexParameteriv" mode="get"/>
</enum>
</category>
<category name="GL_OES_compressed_paletted_texture" number="294">
<enum name="PALETTE4_RGB8_OES" value="0x8B90"/>
<enum name="PALETTE4_RGBA8_OES" value="0x8B91"/>
<enum name="PALETTE4_R5_G6_B5_OES" value="0x8B92"/>
<enum name="PALETTE4_RGBA4_OES" value="0x8B93"/>
<enum name="PALETTE4_RGB5_A1_OES" value="0x8B94"/>
<enum name="PALETTE8_RGB8_OES" value="0x8B95"/>
<enum name="PALETTE8_RGBA8_OES" value="0x8B96"/>
<enum name="PALETTE8_R5_G6_B5_OES" value="0x8B97"/>
<enum name="PALETTE8_RGBA4_OES" value="0x8B98"/>
<enum name="PALETTE8_RGB5_A1_OES" value="0x8B99"/>
</category>
2004-12-01 00:25:46 +00:00
<category name="GL_OES_read_format" number="295">
<enum name="IMPLEMENTATION_COLOR_READ_TYPE_OES" value="0x8B9A"/>
<enum name="IMPLEMENTATION_COLOR_READ_FORMAT_OES" value="0x8B9B"/>
</category>
<category name="GL_EXT_depth_bounds_test" number="297">
<enum name="DEPTH_BOUNDS_TEST_EXT" count="1" value="0x8890">
<size name="Get" mode="get"/>
</enum>
<enum name="DEPTH_BOUNDS_EXT" count="2" value="0x8891">
<size name="Get" mode="get"/>
</enum>
<function name="DepthBoundsEXT" offset="assign" static_dispatch="false">
<param name="zmin" type="GLclampd"/>
<param name="zmax" type="GLclampd"/>
<glx rop="4229" ignore="true"/>
</function>
</category>
<category name="GL_EXT_texture_mirror_clamp" number="298">
<enum name="MIRROR_CLAMP_EXT" value="0x8742"/>
<enum name="MIRROR_CLAMP_TO_EDGE_EXT" value="0x8743"/>
<enum name="MIRROR_CLAMP_TO_BORDER_EXT" value="0x8912"/>
</category>
<category name="GL_EXT_blend_equation_separate" number="299">
<enum name="BLEND_EQUATION_RGB_EXT" count="1" value="0x8009">
<size name="Get" mode="get"/>
</enum>
<enum name="BLEND_EQUATION_ALPHA_EXT" count="1" value="0x883D">
<size name="Get" mode="get"/>
</enum>
<function name="BlendEquationSeparateEXT" offset="assign" static_dispatch="false">
<param name="modeRGB" type="GLenum"/>
<param name="modeA" type="GLenum"/>
<glx rop="4228"/>
</function>
</category>
<category name="GL_MESA_pack_invert" number="300">
<enum name="PACK_INVERT_MESA" count="1" value="0x8758">
<size name="Get" mode="get"/>
</enum>
</category>
<category name="GL_MESA_ycbcr_texture" number="301">
<enum name="YCBCR_MESA" value="0x8757"/>
<enum name="UNSIGNED_SHORT_8_8_MESA" value="0x85BA"/>
<enum name="UNSIGNED_SHORT_8_8_REV_MESA" value="0x85BB"/>
</category>
<category name="GL_EXT_pixel_buffer_object" number="302">
<enum name="PIXEL_PACK_BUFFER_EXT" value="0x88EB"/>
<enum name="PIXEL_UNPACK_BUFFER_EXT" value="0x88EC"/>
<enum name="PIXEL_PACK_BUFFER_BINDING_EXT" value="0x88ED"/>
<enum name="PIXEL_UNPACK_BUFFER_BINDING_EXT" value="0x88EF"/>
</category>
<category name="GL_NV_fragment_program_option" number="303">
<!-- No new functions, types, enums. -->
</category>
<category name="GL_NV_fragment_program2" number="304">
<enum name="MAX_PROGRAM_EXEC_INSTRUCTIONS_NV" count="1" value="0x88F4">
<size name="GetProgramivARB" mode="get"/>
</enum>
<enum name="MAX_PROGRAM_CALL_DEPTH_NV" count="1" value="0x88F5">
<size name="GetProgramivARB" mode="get"/>
</enum>
<enum name="MAX_PROGRAM_IF_DEPTH_NV" count="1" value="0x88F6">
<size name="GetProgramivARB" mode="get"/>
</enum>
<enum name="MAX_PROGRAM_LOOP_DEPTH_NV" count="1" value="0x88F7">
<size name="GetProgramivARB" mode="get"/>
</enum>
<enum name="MAX_PROGRAM_LOOP_COUNT_NV" count="1" value="0x88F8">
<size name="GetProgramivARB" mode="get"/>
</enum>
</category>
<category name="GL_NV_vertex_program2_option" number="305">
<enum name="MAX_PROGRAM_EXEC_INSTRUCTIONS_NV" count="1" value="0x88F4">
<size name="GetProgramivARB" mode="get"/>
</enum>
<enum name="MAX_PROGRAM_CALL_DEPTH_NV" count="1" value="0x88F5">
<size name="GetProgramivARB" mode="get"/>
</enum>
</category>
<category name="GL_NV_vertex_program3" number="306">
<enum name="MAX_VERTEX_TEXTURE_IMAGE_UNITS_ARB" count="1" value="0x8B4C"/>
</category>
<!-- Extension number 307 is a GLX extension. -->
<!-- Extension number 308 is a GLX extension. -->
<category name="GL_EXT_texture_compression_dxt1" number="309">
<enum name="COMPRESSED_RGB_S3TC_DXT1_EXT" value="0x83F0"/>
<enum name="COMPRESSED_RGBA_S3TC_DXT1_EXT" value="0x83F1"/>
</category>
2006-10-04 21:59:51 +00:00
<xi:include href="EXT_framebuffer_object.xml" xmlns:xi="http://www.w3.org/2001/XInclude"/>
<xi:include href="EXT_packed_depth_stencil.xml" xmlns:xi="http://www.w3.org/2001/XInclude"/>
<xi:include href="EXT_provoking_vertex.xml" xmlns:xi="http://www.w3.org/2001/XInclude"/>
<xi:include href="EXT_draw_buffers2.xml" xmlns:xi="http://www.w3.org/2001/XInclude"/>
<category name="GL_APPLE_flush_buffer_range" number="321">
<enum name="BUFFER_SERIALIZED_MODIFY_APPLE" count="1" value="0x8A12">
<size name="GetBufferParameteriv" mode="get"/>
</enum>
<enum name="BUFFER_FLUSHING_UNMAP_APPLE" count="1" value="0x8A13">
<size name="GetBufferParameteriv" mode="get"/>
</enum>
<function name="BufferParameteriAPPLE" offset="assign" static_dispatch="false">
<param name="target" type="GLenum"/>
<param name="pname" type="GLenum"/>
<param name="param" type="GLint"/>
</function>
<function name="FlushMappedBufferRangeAPPLE" offset="assign" static_dispatch="false">
<param name="target" type="GLenum"/>
<param name="offset" type="GLintptr"/>
<param name="size" type="GLsizeiptr"/>
</function>
</category>
<xi:include href="EXT_texture_array.xml" xmlns:xi="http://www.w3.org/2001/XInclude"/>
<category name="GL_APPLE_texture_range" number="367">
<enum name="TEXTURE_STORAGE_HINT_APPLE" count="1" value="0x85BC">
<size name="TexParameteriv"/>
<size name="TexParameterfv"/>
<size name="GetTexParameteriv" mode="get"/>
<size name="GetTexParameterfv" mode="get"/>
</enum>
<enum name="STORAGE_PRIVATE_APPLE" count="1" value="0x85BD">
<size name="TexParameteriv"/>
<size name="TexParameterfv"/>
</enum>
<enum name="STORAGE_CACHED_APPLE" count="1" value="0x85BE">
<size name="TexParameteriv"/>
<size name="TexParameterfv"/>
</enum>
<enum name="STORAGE_SHARED_APPLE" count="1" value="0x85BF">
<size name="TexParameteriv"/>
<size name="TexParameterfv"/>
</enum>
<enum name="TEXTURE_RANGE_LENGTH_APPLE" count="1" value="0x85B7">
<size name="GetTexParameteriv" mode="get"/>
<size name="GetTexParameterfv" mode="get"/>
</enum>
<enum name="TEXTURE_RANGE_POINTER_APPLE" count="1" value="0x85B8">
<size name="GetTexParameterPointervAPPLE" mode="get"/>
</enum>
<function name="TextureRangeAPPLE" offset="assign" static_dispatch="false">
<param name="target" type="GLenum"/>
<param name="length" type="GLsizei"/>
<param name="pointer" type="GLvoid *"/>
</function>
<function name="GetTexParameterPointervAPPLE" offset="assign" static_dispatch="false">
<param name="target" type="GLenum"/>
<param name="pname" type="GLenum"/>
<param name="params" type="GLvoid **"/>
</function>
</category>
<xi:include href="EXT_separate_shader_objects.xml"
xmlns:xi="http://www.w3.org/2001/XInclude"/>
<!-- Unnumbered extensions sorted by name. -->
<category name="GL_ATI_blend_equation_separate">
<function name="BlendEquationSeparateATI" alias="BlendEquationSeparateEXT" static_dispatch="false">
<param name="modeRGB" type="GLenum"/>
<param name="modeA" type="GLenum"/>
</function>
</category>
<category name="GL_ATI_separate_stencil">
<enum name="STENCIL_BACK_FUNC_ATI" count="1" value="0x8800">
<size name="Get" mode="get"/>
</enum>
<enum name="STENCIL_BACK_FAIL_ATI" count="1" value="0x8801">
<size name="Get" mode="get"/>
</enum>
<enum name="STENCIL_BACK_PASS_DEPTH_FAIL_ATI" count="1" value="0x8802">
<size name="Get" mode="get"/>
</enum>
<enum name="STENCIL_BACK_PASS_DEPTH_PASS_ATI" count="1" value="0x8803">
<size name="Get" mode="get"/>
</enum>
<function name="StencilOpSeparateATI" alias="StencilOpSeparate" static_dispatch="false">
<param name="face" type="GLenum"/>
<param name="sfail" type="GLenum"/>
<param name="zfail" type="GLenum"/>
<param name="zpass" type="GLenum"/>
</function>
<function name="StencilFuncSeparateATI" offset="assign" static_dispatch="false">
<param name="frontfunc" type="GLenum"/>
<param name="backfunc" type="GLenum"/>
<param name="ref" type="GLint"/>
<param name="mask" type="GLuint"/>
</function>
</category>
2006-10-04 21:59:51 +00:00
<category name="GL_EXT_gpu_program_parameters">
<function name="ProgramEnvParameters4fvEXT" offset="assign" static_dispatch="false">
<param name="target" type="GLenum"/>
<param name="index" type="GLuint"/>
<param name="count" type="GLsizei"/>
<param name="params" type="const GLfloat *"/>
</function>
<function name="ProgramLocalParameters4fvEXT" offset="assign" static_dispatch="false">
<param name="target" type="GLenum"/>
<param name="index" type="GLuint"/>
<param name="count" type="GLsizei"/>
<param name="params" type="const GLfloat *"/>
</function>
</category>
<category name="GL_EXT_timer_query">
<enum name="TIME_ELAPSED_EXT" value="0x88BF"/>
<type name="int64EXT" size="8"/>
<type name="uint64EXT" unsigned="true" size="8"/>
<function name="GetQueryObjecti64vEXT" offset="assign" static_dispatch="false">
<param name="id" type="GLuint"/>
<param name="pname" type="GLenum"/>
<param name="params" type="GLint64EXT *"/>
</function>
<function name="GetQueryObjectui64vEXT" offset="assign" static_dispatch="false">
<param name="id" type="GLuint"/>
<param name="pname" type="GLenum"/>
<param name="params" type="GLuint64EXT *"/>
</function>
</category>
<category name="GL_INGR_blend_func_separate">
<function name="BlendFuncSeparateINGR" alias="BlendFuncSeparateEXT" static_dispatch="false">
<param name="sfactorRGB" type="GLenum"/>
<param name="dfactorRGB" type="GLenum"/>
<param name="sfactorAlpha" type="GLenum"/>
<param name="dfactorAlpha" type="GLenum"/>
</function>
</category>
<category name="GL_MESA_texture_signed_rgba">
<enum name="SIGNED_NORMALIZED" value="0x8F9C"/>
<enum name="RGBA_SNORM" value="0x8F93"/>
<enum name="RGBA8_SNORM" value="0x8F97"/>
</category>
2006-07-30 14:45:25 +00:00
<category name="GL_MESA_shader_debug">
<enum name="DEBUG_OBJECT_MESA" value="0x8759"/>
<enum name="DEBUG_PRINT_MESA" value="0x875A"/>
<enum name="DEBUG_ASSERT_MESA" value="0x875B"/>
<function name="CreateDebugObjectMESA">
<return type="GLhandleARB"/>
<glx ignore="true"/>
</function>
<function name="ClearDebugLogMESA">
2006-07-30 14:45:25 +00:00
<param name="obj" type="GLhandleARB"/>
<param name="logType" type="GLenum"/>
<param name="shaderType" type="GLenum"/>
<glx ignore="true"/>
</function>
<function name="GetDebugLogMESA">
2006-07-30 14:45:25 +00:00
<param name="obj" type="GLhandleARB"/>
<param name="logType" type="GLenum"/>
<param name="shaderType" type="GLenum"/>
<param name="maxLength" type="GLsizei"/>
<param name="length" type="GLsizei *" output="true"/>
<param name="debugLog" type="GLcharARB *" output="true"/>
<glx ignore="true"/>
</function>
<function name="GetDebugLogLengthMESA">
2006-07-30 14:45:25 +00:00
<return type="GLsizei"/>
<param name="obj" type="GLhandleARB"/>
<param name="logType" type="GLenum"/>
<param name="shaderType" type="GLenum"/>
<glx ignore="true"/>
</function>
</category>
<category name="GL_SGIS_point_parameters">
<enum name="POINT_SIZE_MIN_SGIS" count="1" value="0x8126">
<size name="PointParameterfvEXT"/>
</enum>
<enum name="POINT_SIZE_MAX_SGIS" count="1" value="0x8127">
<size name="PointParameterfvEXT"/>
</enum>
<enum name="POINT_FADE_THRESHOLD_SIZE_SGIS" count="1" value="0x8128">
<size name="PointParameterfvEXT"/>
</enum>
<enum name="POINT_DISTANCE_ATTENUATION_SGIS" count="3" value="0x8129">
<size name="PointParameterfvEXT"/>
</enum>
<function name="PointParameterfSGIS" alias="PointParameterfEXT" static_dispatch="false">
<param name="pname" type="GLenum"/>
<param name="param" type="GLfloat"/>
</function>
<function name="PointParameterfvSGIS" alias="PointParameterfvEXT" static_dispatch="false">
<param name="pname" type="GLenum"/>
<param name="params" type="const GLfloat *"/>
</function>
</category>
<category name="GL_SGIX_igloo_interface">
<function name="IglooInterfaceSGIX">
<param name="pname" type="GLenum"/>
<param name="params" type="const GLvoid *"/>
</function>
</category>
<category name="GL_SGIX_polynomial_ffd">
<function name="DeformationMap3dSGIX">
<param name="target" type="GLenum"/>
<param name="u1" type="GLdouble"/>
<param name="u2" type="GLdouble"/>
<param name="ustride" type="GLint"/>
<param name="uorder" type="GLint"/>
<param name="v1" type="GLdouble"/>
<param name="v2" type="GLdouble"/>
<param name="vstride" type="GLint"/>
<param name="vorder" type="GLint"/>
<param name="w1" type="GLdouble"/>
<param name="w2" type="GLdouble"/>
<param name="wstride" type="GLint"/>
<param name="worder" type="GLint"/>
<param name="points" type="const GLdouble *"/>
</function>
<function name="DeformationMap3fSGIX">
<param name="target" type="GLenum"/>
<param name="u1" type="GLfloat"/>
<param name="u2" type="GLfloat"/>
<param name="ustride" type="GLint"/>
<param name="uorder" type="GLint"/>
<param name="v1" type="GLfloat"/>
<param name="v2" type="GLfloat"/>
<param name="vstride" type="GLint"/>
<param name="vorder" type="GLint"/>
<param name="w1" type="GLfloat"/>
<param name="w2" type="GLfloat"/>
<param name="wstride" type="GLint"/>
<param name="worder" type="GLint"/>
<param name="points" type="const GLfloat *"/>
</function>
<function name="DeformSGIX">
<param name="mask" type="GLenum"/>
</function>
<function name="LoadIdentityDeformationMapSGIX">
<param name="mask" type="GLenum"/>
</function>
</category>
2010-02-11 17:36:59 -05:00
<xi:include href="OES_EGL_image.xml" xmlns:xi="http://www.w3.org/2001/XInclude"/>
<xi:include href="EXT_texture_integer.xml" xmlns:xi="http://www.w3.org/2001/XInclude"/>
2010-10-28 21:17:41 -06:00
<xi:include href="EXT_gpu_shader4.xml" xmlns:xi="http://www.w3.org/2001/XInclude"/>
<xi:include href="GL3x.xml" xmlns:xi="http://www.w3.org/2001/XInclude"/>
2011-01-15 10:32:34 -07:00
<xi:include href="ARB_instanced_arrays.xml" xmlns:xi="http://www.w3.org/2001/XInclude"/>
2010-10-28 21:17:41 -06:00
<xi:include href="ARB_draw_buffers_blend.xml" xmlns:xi="http://www.w3.org/2001/XInclude"/>
<xi:include href="ARB_texture_buffer_object.xml" xmlns:xi="http://www.w3.org/2001/XInclude"/>
</OpenGLAPI>