Change the 'count' for COMPRESSED_TEXTURE_FORMATS from "?" to "-1". This

signals to the script (glX_proto_size.py) that generates the server-side
size functions that a handcoded query is needed to determine the data size.

Also do s/FOG_COORD_SOURCE/FOG_COORD_SRC/.

When initializing the count in glx_enum::__init__, cast the local property
to int.  Thanks to Python's dynamic typing, if this isn't done the type of
stored count will be a string instead of an int.
This commit is contained in:
Ian Romanick 2005-10-03 15:05:40 +00:00
parent 9a3a1497e5
commit 8ef0519bbe
2 changed files with 4 additions and 2 deletions

View file

@ -59,6 +59,8 @@ class glx_enum(gl_XML.gl_enum):
if not c:
c = self.default_count
else:
c = int(c)
if m == "get":
mode = 0

View file

@ -4115,7 +4115,7 @@
<enum name="NUM_COMPRESSED_TEXTURE_FORMATS" count="1" value="0x86A2">
<size name="Get" mode="get"/>
</enum>
<enum name="COMPRESSED_TEXTURE_FORMATS" count="?" value="0x86A3">
<enum name="COMPRESSED_TEXTURE_FORMATS" count="-1" value="0x86A3">
<size name="Get" mode="get"/>
</enum>
<enum name="CLAMP_TO_BORDER" value="0x812D"/>
@ -4884,7 +4884,7 @@
<enum name="DYNAMIC_READ" value="0x88E9"/>
<enum name="DYNAMIC_COPY" value="0x88EA"/>
<enum name="SAMPLES_PASSED" count="1" value="0x8914"/>
<enum name="FOG_COORD_SOURCE" value="0x8450">
<enum name="FOG_COORD_SRC" value="0x8450">
<size name="Get" mode="get"/>
</enum>
<enum name="FOG_COORD" value="0x8451"/>