Set always_array=true for glGenProgramsNV (Dave Reveman)

This commit is contained in:
Brian Paul 2006-03-14 15:41:53 +00:00
parent 15e74a6441
commit 2a0d441ebb
2 changed files with 3 additions and 3 deletions

View file

@ -6321,7 +6321,7 @@ __indirect_glGenProgramsNV(GLsizei n, GLuint * programs)
if (__builtin_expect((n >= 0) && (dpy != NULL), 1)) {
GLubyte const * pc = __glXSetupVendorRequest(gc, X_GLXVendorPrivateWithReply, X_GLvop_GenProgramsNV, cmdlen);
(void) memcpy((void *)(pc + 0), (void *)(&n), 4);
(void) __glXReadReply(dpy, 4, programs, GL_FALSE);
(void) __glXReadReply(dpy, 4, programs, GL_TRUE);
UnlockDisplay(dpy); SyncHandle();
}
return;

View file

@ -10447,8 +10447,8 @@
<function name="GenProgramsNV" offset="582">
<param name="n" type="GLsizei" counter="true"/>
<param name="programs" type="GLuint *" output="true" count="n"/>
<glx vendorpriv="1295"/>
</function>
<glx vendorpriv="1295" always_array="true"/>
</function>
<!-- This isn't 100% correct. Currently, the only valid value of pname
is GL_PROGRAM_PARAMETER_NV, and the count for that pname is always