Commit graph

40572 commits

Author SHA1 Message Date
Gert Wollny
fc75c1e07f r600/sfn: use three channels only for unary trans opts if possible
Signed-off-by: Gert Wollny <gert.wollny@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/20141>
2022-12-04 17:11:28 +00:00
Gert Wollny
71df6ba92d r600/sfn: lower-to-scalar in optimization loop
This makes sure that no vector ops are left over

Signed-off-by: Gert Wollny <gert.wollny@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/20141>
2022-12-04 17:11:28 +00:00
Gert Wollny
b47928043d r600/sfn: Fix scheduling with limited channel availability
Signed-off-by: Gert Wollny <gert.wollny@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/20141>
2022-12-04 17:11:28 +00:00
Gert Wollny
1f7d34b4a2 r600/sfn: Don't copy propagate using non-allocated dest channel
Signed-off-by: Gert Wollny <gert.wollny@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/20141>
2022-12-04 17:11:28 +00:00
Pavel Ondračka
ca0164f487 r300: improve conversion to native swizzles
Don't add extra movs to construct the swizzles, but just split the
instruction into separate channels, if possible. Idea by Filip Gawin.

shader-db for RV370:
total instructions in shared programs: 84632 -> 83565 (-1.26%)
instructions in affected programs: 12613 -> 11546 (-8.46%)
helped: 295
HURT: 8

total temps in shared programs: 12437 -> 12237 (-1.61%)
temps in affected programs: 1807 -> 1607 (-11.07%)
helped: 153
HURT: 20

LOST:   1
GAINED: 19

The HURT instructions and the single lost shaders are some fluctuations
from pair scheduling. The number of instructions before pair scheduling
is always lower or equivalent.

Partial fix for: https://gitlab.freedesktop.org/mesa/mesa/-/issues/6339

Signed-off-by: Pavel Ondračka <pavel.ondracka@gmail.com>
Reviewed-by: Filip Gawin <filip@gawin.net>
Tested-by: Filip Gawin <filip@gawin.net>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/20009>
2022-12-04 15:38:26 +01:00
Pavel Ondračka
384fc52dd3 r300: doublecheck for free alpha source when coventing to alpha
For any instruction that can be reasonably converted to alpha we check
all of its readers to see if the conversion is possible (including check
for at least one free alpha source) at the beginning of pair scheduling.
However, if the reader instruction has multiples sources that could be
converted to alpha and multiple indeed are, than we could run of of the
alpha sources eventually. So recheck just before converting that there
are still some unused sources left.

Signed-off-by: Pavel Ondračka <pavel.ondracka@gmail.com>
Reviewed-by: Filip Gawin <filip@gawin.net>
Tested-by: Filip Gawin <filip@gawin.net>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/20009>
2022-12-04 15:38:12 +01:00
Marek Olšák
eb9f17b309 radeonsi: fix a regression causing GPU hang with GLCTS using streamout
Move the streamout code into the streamout-only branch. The code must be
guarded by si_shader_uses_streamout(). Using xfb_stride is not enough.

Fixes: 003cbddfee - radeonsi: use native shader info when init streamout args

Reviewed-by: Qiang Yu <yuq825@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/20147>
2022-12-04 04:31:48 -05:00
Jan Alexander Steffens (heftig)
b3d1ae19f2 d3d12: Don't crash when libd3d12.so can't be found
`d3d12_destroy_screen` is called by `d3d12_create_dxcore_screen` after
`d3d12_init_screen_base` fails and attempts to call `util_dl_close` on
a NULL pointer, leading to an abort.

To fix this, only close the library after if it was actually opened.

Cc: mesa-stable
Reviewed-by: Jesse Natalie <jenatali@microsoft.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/20145>
2022-12-04 01:06:48 +00:00
Qiang Yu
55ffbf867b radeonsi: fix ngg lds base load intrinsic llvm implementation
Otherwise we get llvm assertion.

Fixes: 7e1b804992 ("radeonsi: implement two lds base load intrinsics")
Reviewed-by: Marek Olšák <marek.olsak@amd.com>
Signed-off-by: Qiang Yu <yuq825@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/20142>
2022-12-03 22:41:29 +08:00
Jason Ekstrand
f3f1c28f8e r600/nir: Fix u64vec2 immediate lowering
There were a couple of issues here:

 1. We should be using nir_const_value_for_uint instead of setting the
    union fields directly to ensure the rest of the union is zeroed.

 2. It was always filling out the first two components of val even if
    the incoming constant had 2 64-bit components.

Fixes: 165fb5117b ("r600/sfn: add lowering passes to get 64 bit ops lowered to 32 bit vec2")
Reviewed-by: Alyssa Rosenzweig <alyssa.rosenzweig@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/19689>
2022-12-02 23:12:30 +00:00
Konstantin Seurer
ef168a57b9 llvmpipe: Use get_first_non_void_channel more often
Reviewed-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/18634>
2022-12-02 22:06:11 +00:00
Konstantin Seurer
c94e3687d1 virgl: Use get_first_non_void_channel more often
Reviewed-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/18634>
2022-12-02 22:06:11 +00:00
Konstantin Seurer
9d4172f548 radeonsi: Use get_first_non_void_channel more often
Reviewed-by: Pierre-Eric Pelloux-Prayer <pierre-eric.pelloux-prayer@amd.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/18634>
2022-12-02 22:06:11 +00:00
Konstantin Seurer
cc8b398c96 r600: Use get_first_non_void_channel more often
Reviewed-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/18634>
2022-12-02 22:06:11 +00:00
Konstantin Seurer
9a452a97d9 r300: Use get_first_non_void_channel more often
Reviewed-by: Pavel Ondračka <pavel.ondracka@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/18634>
2022-12-02 22:06:11 +00:00
Qiang Yu
6c44d92362 ac/llvm,radeonsi: lower attribute ring intrinsics in nir
Reviewed-by: Pierre-Eric Pelloux-Prayer <pierre-eric.pelloux-prayer@amd.com>
Reviewed-by: Marek Olšák <marek.olsak@amd.com>
Signed-off-by: Qiang Yu <yuq825@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/18010>
2022-12-02 07:34:32 +00:00
Qiang Yu
daaa8ddb8e ac/llvm,radeonsi: lower nir primitive counter add intrinsics
Reviewed-by: Pierre-Eric Pelloux-Prayer <pierre-eric.pelloux-prayer@amd.com>
Reviewed-by: Marek Olšák <marek.olsak@amd.com>
Signed-off-by: Qiang Yu <yuq825@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/18010>
2022-12-02 07:34:31 +00:00
Qiang Yu
7cec2e7520 ac/llvm,radeonsi: lower nir_load_streamout_buffer_amd
Reviewed-by: Pierre-Eric Pelloux-Prayer <pierre-eric.pelloux-prayer@amd.com>
Reviewed-by: Marek Olšák <marek.olsak@amd.com>
Signed-off-by: Qiang Yu <yuq825@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/18010>
2022-12-02 07:34:31 +00:00
Qiang Yu
daf5d30b59 ac/llvm,radeonsi: lower nir_load_user_clip_plane in abi
Reviewed-by: Pierre-Eric Pelloux-Prayer <pierre-eric.pelloux-prayer@amd.com>
Reviewed-by: Marek Olšák <marek.olsak@amd.com>
Signed-off-by: Qiang Yu <yuq825@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/18010>
2022-12-02 07:34:31 +00:00
Qiang Yu
2a5fcf42c9 radeonsi: remove si_llvm_load_intrinsic intrinsics lowered
Reviewed-by: Pierre-Eric Pelloux-Prayer <pierre-eric.pelloux-prayer@amd.com>
Reviewed-by: Marek Olšák <marek.olsak@amd.com>
Signed-off-by: Qiang Yu <yuq825@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/18010>
2022-12-02 07:34:31 +00:00
Qiang Yu
a5bd39c7ed radeonsi: add si_nir_lower_abi pass
This pass is for lower intrinsics to driver spec nir instructions,
so that each compiler backend don't need to implement their own.
Like radv_nir_lower_abi().

Currently only lower intrinsics in si_llvm_load_intrinsic().

Reviewed-by: Pierre-Eric Pelloux-Prayer <pierre-eric.pelloux-prayer@amd.com>
Reviewed-by: Marek Olšák <marek.olsak@amd.com>
Signed-off-by: Qiang Yu <yuq825@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/18010>
2022-12-02 07:34:31 +00:00
Qiang Yu
0007c10c1e radeonsi: separate shader args from llvm
Move shader args out of llvm context, so that we can init
it before get nir. This is for creating a nir lower abi pass
which load args directly in nir.

Reviewed-by: Pierre-Eric Pelloux-Prayer <pierre-eric.pelloux-prayer@amd.com>
Reviewed-by: Marek Olšák <marek.olsak@amd.com>
Signed-off-by: Qiang Yu <yuq825@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/18010>
2022-12-02 07:34:31 +00:00
Qiang Yu
003cbddfee radeonsi: use native shader info when init streamout args
We are going to init shader args earlier, there is no such
pipe_stream_output_info when that time.

Reviewed-by: Pierre-Eric Pelloux-Prayer <pierre-eric.pelloux-prayer@amd.com>
Reviewed-by: Marek Olšák <marek.olsak@amd.com>
Signed-off-by: Qiang Yu <yuq825@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/18010>
2022-12-02 07:34:31 +00:00
Alyssa Rosenzweig
c445c29263 asahi: Use PIPE_CAP_VERTEX_ATTRIB_ELEMENT_ALIGNED_ONLY
The hardware only supports aligned loads and stores. That applies to vertex
buffer loads as well. As such, we need to ensure that the base address of vertex
buffers, the stride, and the offset are all aligned to the vertex buffer format,
ensuring that the load itself is aligned. Mesa has a CAP for that,
PIPE_CAP_VERTEX_ATTRIB_ELEMENT_ALIGNED_ONLY, which ensures that these conditions
are met and will rewrite a vertex buffer on the CPU in the off chance that
they're not.

This is a bug fix compared to the old code, because it requires that offsets and
base addresses are aligned (not just the strides like before). It's also an
optimization compared to the old code, because it does not require 4 byte
alignment for 8-bit and 16-bit formats. In fact, it doesn't require any
alignment for 8-bit formats. This will avoid needless CPU work for smaller
formats.

Signed-off-by: Alyssa Rosenzweig <alyssa@rosenzweig.io>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/19996>
2022-12-02 06:25:20 +00:00
Alyssa Rosenzweig
8dcf7648f1 agx: Lower VBOs in NIR
Now we support all the vertex formats! This means we don't hit u_vbuf for format
translation, which helps performance in lots of applications. By doing the
lowering in NIR, the vertex fetch code itself can be optimized by NIR (e.g.
nir_opt_algebraic) which can improve generated code quality.

In my first implementation of this, I had a big switch statement mapping format
enums to interchange formats and post-processing code. This ends up being really
unwieldly, the combinatorics of bit packing + conversion + swizzles is
enormous and for performance we want to support everything (no u_vbuf
fallbacks). To keep the combinatorics in check, we rely on parsing the
util_format_description to separate out the issues of bit packing, conversion,
and swizzling, allowing us to handle bizarro formats like B10G10R10A2_SNORM with
no special casing.

In an effort to support everything in one shot, this handles all the formats
needed for the extensions EXT_vertex_array_bgra, ARB_vertex_type_2_10_10_10_rev,
and ARB_vertex_type_10f_11f_11f_rev.

Passes dEQP-GLES3.functional.vertex_arrays.*

Signed-off-by: Alyssa Rosenzweig <alyssa@rosenzweig.io>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/19996>
2022-12-02 06:25:20 +00:00
Alyssa Rosenzweig
19a0db31eb asahi: Use NIR_PASS_V for agx_nir_lower_tilebuffer
This ensures that printing shaders before and after the NIR pass still works
with the standard NIR debug options.

Signed-off-by: Alyssa Rosenzweig <alyssa@rosenzweig.io>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/19996>
2022-12-02 06:25:20 +00:00
Qiang Yu
da4f49d0ad radeonsi: cleanup si_llvm_build_vs_exports gfx11 code
It's now completely handled in ac_nir_lower_ngg.c
export_vertex_params_gfx11.

Acked-by: Pierre-Eric Pelloux-Prayer <pierre-eric.pelloux-prayer@amd.com>
Reviewed-by: Marek Olšák <marek.olsak@amd.com>
Signed-off-by: Qiang Yu <yuq825@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/17109>
2022-12-02 04:37:23 +00:00
Qiang Yu
f758ffccb8 radeonsi: remove unused ngg llvm code
Acked-by: Pierre-Eric Pelloux-Prayer <pierre-eric.pelloux-prayer@amd.com>
Reviewed-by: Marek Olšák <marek.olsak@amd.com>
Signed-off-by: Qiang Yu <yuq825@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/17109>
2022-12-02 04:37:23 +00:00
Qiang Yu
853436bacd radeonsi: replace llvm ngg gs with nir lowering
Acked-by: Pierre-Eric Pelloux-Prayer <pierre-eric.pelloux-prayer@amd.com>
Reviewed-by: Marek Olšák <marek.olsak@amd.com>
Signed-off-by: Qiang Yu <yuq825@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/17109>
2022-12-02 04:37:23 +00:00
Qiang Yu
028d0590f8 radeonsi: replace llvm ngg vs/tes with nir lowering
Acked-by: Pierre-Eric Pelloux-Prayer <pierre-eric.pelloux-prayer@amd.com>
Reviewed-by: Marek Olšák <marek.olsak@amd.com>
Signed-off-by: Qiang Yu <yuq825@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/17109>
2022-12-02 04:37:23 +00:00
Qiang Yu
3542d5ce6b radeonsi: fix NGG VS primitive ID load
When NGG VS need to export primitive ID, it will load it in GS
threads, so need to use gs_prim_id arg. Current nir to llvm
translator check vs_prim_id present to use vs_prim_id first.

Acked-by: Pierre-Eric Pelloux-Prayer <pierre-eric.pelloux-prayer@amd.com>
Reviewed-by: Marek Olšák <marek.olsak@amd.com>
Signed-off-by: Qiang Yu <yuq825@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/17109>
2022-12-02 04:37:23 +00:00
Qiang Yu
7e1b804992 radeonsi: implement two lds base load intrinsics
LDS will be accessed starting from esgs_ring which has offset 0.
So ngg_scratch and ngg_emit base address is just the offset from
the esgs_ring base.

Acked-by: Pierre-Eric Pelloux-Prayer <pierre-eric.pelloux-prayer@amd.com>
Reviewed-by: Marek Olšák <marek.olsak@amd.com>
Signed-off-by: Qiang Yu <yuq825@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/17109>
2022-12-02 04:37:23 +00:00
Qiang Yu
7bc56911f8 radeonsi: implement export_vertex abi
Used by ngg lower.

Acked-by: Pierre-Eric Pelloux-Prayer <pierre-eric.pelloux-prayer@amd.com>
Reviewed-by: Marek Olšák <marek.olsak@amd.com>
Signed-off-by: Qiang Yu <yuq825@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/17109>
2022-12-02 04:37:23 +00:00
Qiang Yu
6cbb6e6397 radeonsi: implement nir_intrinsic_load_provoking_vtx_in_prim_amd
Acked-by: Pierre-Eric Pelloux-Prayer <pierre-eric.pelloux-prayer@amd.com>
Reviewed-by: Marek Olšák <marek.olsak@amd.com>
Signed-off-by: Qiang Yu <yuq825@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/17109>
2022-12-02 04:37:23 +00:00
Qiang Yu
3c1ebebeae radeonsi: use nir_lower_gs_intrinsics
Replace some llvm code.

Acked-by: Pierre-Eric Pelloux-Prayer <pierre-eric.pelloux-prayer@amd.com>
Reviewed-by: Marek Olšák <marek.olsak@amd.com>
Signed-off-by: Qiang Yu <yuq825@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/17109>
2022-12-02 04:37:23 +00:00
David Heidelberg
224e9ce4a8 ci/zink: add missing spec@!opengl 1.1@masked-clear flake
Signed-off-by: David Heidelberg <david.heidelberg@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/20119>
2022-12-02 03:16:31 +00:00
Eric Engestrom
8140eca23b meson: replace deprecated meson.get_cross_property(...) with meson.get_external_property(...)
According to the deprecation note:
> It's a pure subset of meson.get_external_property, and works strangely
> in host == build configurations, since it would be more accurately
> described as get_host_property.

Signed-off-by: Eric Engestrom <eric@igalia.com>
Reviewed-by: Dylan Baker <dylan@pnwbakers.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/19904>
2022-12-01 22:09:55 +00:00
Chia-I Wu
c0346ac170 Revert "freedreno/a6xx: Remove unneeded MSAA clear fallback"
This reverts commit ded82cf4bd and fixes

$ deqp-gles31 --deqp-gl-config-name=rgba8888d24s8ms4 \
    -n dEQP-GLES31.functional.primitive_bounding_box.depth.*

Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/20085>
2022-12-01 17:35:42 +00:00
Boris Brezillon
93c084a99b panfrost: Add NATIVE_FENCE_FD cap
Add support for NATIVE_FENCE_FD so panfrost can advertise support for
EGL_ANDROID_native_fence_sync.

Acked-by: Alyssa Rosenzweig <alyssa.rosenzweig@collabora.com>
Reviewed-by: Emma Anholt <emma@anholt.net>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/19774>
2022-12-01 13:52:05 +00:00
Boris Brezillon
8910533a5a panfrost: Move fence code to pan_fence.{c,h}
Before adding support for NATIVE_FENCE_FD, let's move the fencing logic
to a dedicated file to avoid spreading the code in different places.

Suggested-by: Alyssa Rosenzweig <alyssa.rosenzweig@collabora.com>
Reviewed-by: Alyssa Rosenzweig <alyssa.rosenzweig@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/19774>
2022-12-01 13:52:05 +00:00
Boris Brezillon
3bd0f5c502 panfrost: Destroy panfrost_context::syncobj in the ctx desctruction path
Destroy panfrost_context::syncobj in the ctx desctruction path so we
don't leak a sync object.

Reviewed-by: Alyssa Rosenzweig <alyssa.rosenzweig@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/19774>
2022-12-01 13:52:05 +00:00
David Heidelberg
d25fa88c6c ci/zink: add lavapipe flakes
Listed from: https://gitlab.freedesktop.org/mesa/mesa/-/issues/7613
Bug: https://gitlab.freedesktop.org/mesa/mesa/-/issues/7781

Reviewed-by: Erik Faye-Lund <erik.faye-lund@collabora.com>
Signed-off-by: David Heidelberg <david.heidelberg@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/20093>
2022-12-01 10:59:15 +00:00
Erik Faye-Lund
66b438dca1 zink: do not complain about missing line-stipple support
We can lower this now, so let's not complain about it...

Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/19117>
2022-12-01 10:21:02 +00:00
Erik Faye-Lund
d4a5977b17 zink: lower line stipple
This lowers line-stippling to a combination of geometry and fragment
shaders:

- The geometry shader computes the length of each line-segment, and
  outputs a varying that produces the stipple position.
- The fragment shader looks up the stipple position in the
  stipple-pattern once per sample, and updates the sample mask
  accordingly.

In case there's no geometry shader in place, we create a new
pass-through shader.

We should probably not declare the the push-constants in the pipeline
layout unless they're actually needed. But we already do this
unconditionally for the vertex shader and tesselation push-constants, so
let's do it unconditionally for these as well for now.

Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/19117>
2022-12-01 10:21:02 +00:00
Erik Faye-Lund
ad6eedab00 zink: allow to generate any vertex shader stage
There's times when it's going to be useful to generate geometry shaders
as well, so let's generalize the infrastructure for generated shader
stages a bit.

Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/19117>
2022-12-01 10:21:02 +00:00
Erik Faye-Lund
09ced773fc zink: process non-optimal-key passes first
Right now, it's only the vertex-shader that needs special handling for
non-optimal keys. That makes it possible to use fallthrough to always
end up in the last-vertex-stage conditional.

But we're about to add special handling for the geometry stage as well,
so let's prepare by splitting the switch-statement in two; one that only
happens for non-optimal keys, and does all the needed processing there,
and one that deals with the rest.

Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/19117>
2022-12-01 10:21:02 +00:00
Erik Faye-Lund
81fcbfae74 zink: give gs its own shader-key
Line-stipple lowering is going to need some geometry-shader specific
lowering, so lets give the GS its own shader-key struct.

The GS variant only needs a non-optimal variant, so let's assert that to
be sure.

Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/19117>
2022-12-01 10:21:02 +00:00
Erik Faye-Lund
85964945e7 zink: emit vars with nir_var_shader_temp mode
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/19117>
2022-12-01 10:21:02 +00:00
Erik Faye-Lund
4b17c099ca zink: add line-stippling lowering passes
There's two notable limitations here:
- This will viewport-map to viewport #0 only. This is because we need
  the viewport-scale factors, which we'll be uploading using
  push-constants. And we don't want to waste too many of those...
- It's missing a "global" stipple-counter. It doesn't seem like there's
  a portable way of implementing this, so this is going to require a VK
  extension that can be implemented in a hardware-specific way in the
  long run. For now, let's just ignore the global stipple counter.

These two limitations don't seem viable to overcome for now, so but this
is better than nothing.

Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/19117>
2022-12-01 10:21:02 +00:00
Erik Faye-Lund
9f67e72e84 zink: setup driver-workaround for missing linestipple
This is not ideal, but at least it should work. In the long run, we
might want to store a bit per mode we're missing, so we can do this
conditionally. But that's quite a bit more complicated, so let's go with
this for now.

The line-stippling logic needs non-optimal shader-keys. So let's drop
some perf on the floor here.

Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/19117>
2022-12-01 10:21:02 +00:00