..
asahi
asahi: Support one-sided polygon modes
2022-12-01 05:58:30 +00:00
crocus
crocus: Lower load_base_workgroup_id to zero
2022-12-01 04:56:48 +00:00
d3d12
d3d12: fix return-value for PIPE_CAP_MAX_TEXTURE_3D_LEVELS
2022-11-29 13:35:46 +00:00
etnaviv
etnaviv: remove copy of resource level in etna_surface
2022-11-25 21:30:40 +00:00
freedreno
freedreno: fix PIPE_CAP_MAX_TEXTURE_ARRAY_LAYERS for a6xx
2022-11-29 13:35:46 +00:00
i915
i915g: fix typo in #if
2022-11-23 19:41:44 +00:00
iris
iris: Lower load_base_workgroup_id to zero
2022-12-01 04:56:48 +00:00
lima
gallium: Replace the usage of __FUNCTION__ with __func__ in all gallium code
2022-11-22 06:53:47 +00:00
llvmpipe
Revert "glx: Fix drawable refcounting for naked Windows"
2022-11-25 20:08:45 +00:00
nouveau
gallium: Replace the usage of __FUNCTION__ with __func__ in all gallium code
2022-11-22 06:53:47 +00:00
panfrost
panfrost: Enable AFBC of cube maps
2022-12-01 02:03:15 +00:00
r300
r300: fix r300_max_vertex_count
2022-11-24 08:06:22 +00:00
r600
r600: Store nir shaders serialized to save memory
2022-11-30 20:31:57 +00:00
radeonsi
radeonsi/vcn: set current pic index correctly
2022-11-29 23:41:37 +00:00
softpipe
Revert "glx: Fix drawable refcounting for naked Windows"
2022-11-25 20:08:45 +00:00
svga
gallium: Replace the usage of __FUNCTION__ with __func__ in all gallium code
2022-11-22 06:53:47 +00:00
tegra
gallium: fixup some inconsistent uses of enum pipe_shader_type.
2022-08-04 08:17:39 +00:00
v3d
v3d: make format/modifier logic easier to read
2022-11-22 14:53:18 +00:00
vc4
util: Remove os/os_thread.h and replace #include "os/os_thread.h" with #include "util/u_thread.h"
2022-11-08 05:21:42 +00:00
virgl
Revert "glx: Fix drawable refcounting for naked Windows"
2022-11-25 20:08:45 +00:00
zink
zink: setup driver-workaround for missing linestipple
2022-12-01 10:21:02 +00:00