Commit graph

13310 commits

Author SHA1 Message Date
Keith Whitwell
f3f7ff2573 tgsi: partially unbreak sse fragment shaders. more to do. 2008-02-14 12:14:46 +00:00
Keith Whitwell
a856b399e6 x86: fix assignment in assert typo 2008-02-13 18:29:29 +00:00
Keith Whitwell
66640c4b58 x86: remove debug 2008-02-13 12:37:42 +00:00
Keith Whitwell
8162d317d2 x86: emit absolute calls, as reallocating exec mem breaks relative ones 2008-02-13 12:36:32 +00:00
Keith Whitwell
a3534a27bf tgsi: fail gracefully when sse code can't emit shader 2008-02-13 12:36:32 +00:00
Keith Whitwell
6046c54cc4 x86: reallocate exec mem when we run out 2008-02-13 12:36:32 +00:00
Keith Whitwell
7f342a20d2 tgsi: include more of the register info in debug dumps 2008-02-13 12:36:32 +00:00
Michel Dänzer
e922adbe1d gallium: pipe->surface_copy can flip the contents vertically when necessary.
Fixes gears being upside down on the box in demos/gearbox.
2008-02-13 11:39:58 +00:00
Zack Rusin
4bb1a14d90 handle temporaries in llvm code generated paths 2008-02-13 04:38:10 -05:00
Zack Rusin
e179d5bdd1 implement add 2008-02-13 04:37:40 -05:00
Zack Rusin
135d2329de implement mul 2008-02-13 03:18:37 -05:00
Zack Rusin
4c8456264c get mov working 2008-02-13 00:48:08 -05:00
Zack Rusin
53c2963b84 fix fetching input elements and generate a ret on end 2008-02-13 00:36:31 -05:00
Zack Rusin
9b6532f01b add functiontype for the llvm native vs entry point 2008-02-13 00:21:24 -05:00
Zack Rusin
8b054cd6eb disable llvm code in fs 2008-02-13 00:21:03 -05:00
Zack Rusin
3c3c1ff5cd stop generate llvm entry points
entrypoints are useless because we use the same paths as all other
code. also simplify llvm swizzling code
2008-02-12 23:11:05 -05:00
Zack Rusin
cad7bc74d6 llvm ir code to fetch the elements 2008-02-12 23:11:05 -05:00
Brian
e20e89e482 gallium: initial code for wide/AA line drawing 2008-02-12 19:14:58 -07:00
Brian
9af687c530 gallium: fix/finish glReadPixels(GL_DEPTH_COMPONENT).
This fixes demos/reflect ('d' key) and tests/zreaddraw.c
2008-02-12 17:44:57 -07:00
Brian
48e223a0db gallium: clamp min_lod so it's never negative 2008-02-12 17:07:27 -07:00
Brian
be54b492d9 Fix broken test.
As-is, if the texture was too large for the target, an assertion would fail.
Now check proxy texture first and if it works, then test non-proxy target.
2008-02-12 16:57:00 -07:00
Brian
508b73289d gallium: remove dead code 2008-02-12 16:38:56 -07:00
Brian
a34b43b3f4 gallium: added null ptr check 2008-02-12 16:37:49 -07:00
Brian
9677336845 gallium: rename st_fragment_program's fs field to cso to match st_vertex_program 2008-02-12 16:10:11 -07:00
Brian
6d53b8f423 gallium: move gen-mipmap global/static vars into st_context
This fixes potential problems with multi-context programs.
2008-02-12 16:06:51 -07:00
Brian
cf94941122 Set Min/MaxLod with glTexParameterf, not glTexParameteri 2008-02-12 15:54:15 -07:00
Brian
4697cee78b press 0,1,2,etc keys for specific bias values 2008-02-12 15:01:44 -07:00
Brian
74c32ee6aa tweak incr/decrements amounts for keyboard options 2008-02-12 15:01:32 -07:00
Brian
1d62a057bc gallium: remove unused first_level param from st_texture_create() 2008-02-12 14:55:51 -07:00
Brian
4da1cdf78f gallium: clean-up, simplification of mipmapped textures
Remove pipe_texture->first_level (always implicitly zero).  This means there's
never any unused mipmap levels at the top.
In the state tracker, we no longer re-layout mipmapped textures if the
MinLod/MaxLod texture parameters change.  It's up to the driver to obey the
pipe_sampler->min/max_lod clamps.
2008-02-12 14:53:25 -07:00
Brian
b61b1a295b gallium: take pitch/stride into account in mipmap generation 2008-02-11 10:59:40 -07:00
Brian
3d0fd8a6cf gallium: comments about mipmap gen 2008-02-11 09:50:21 -07:00
Brian
c22d9152e3 code refactoring, new next_mipmap_level_size() function 2008-02-11 09:46:50 -07:00
Brian
e4026167d7 gallium: implement software fallback for mipmap generation
This is used when we can't render to the surface type of the texture (such
as luminance/alpha).
2008-02-11 09:46:50 -07:00
Brian
212b27d33f gallium: strip borders from textures passed to st_TexImage.
Manipulate the unpack params to skip the border.  Gallium drivers won't support
texture borders.
2008-02-11 09:46:50 -07:00
Brian
cfe9e66f2b gallium: use _mesa_tex_target_to_face() 2008-02-11 09:46:50 -07:00
Brian
b52ce6341f added _mesa_tex_target_to_face() 2008-02-11 09:46:49 -07:00
Brian
789f2f15e8 gallium: update comment about buffer map flags 2008-02-11 09:46:49 -07:00
Brian
2e4077db16 gallium: fix fragment/vertex typo 2008-02-11 09:46:49 -07:00
Brian
3bae27fcc5 refactor code, export _mesa_generate_mipmap_level() 2008-02-11 09:46:49 -07:00
Brian
42eac65da4 move _mesa_format_to_type_and_comps() to texformat.c 2008-02-11 09:46:49 -07:00
Brian
9ddb7d794b reorder cases in do_row() 2008-02-11 09:46:49 -07:00
Brian
30dff589a4 re-indent do_row() 2008-02-11 09:46:49 -07:00
Brian
ed6e72e855 checkpoint- consolidation in do_row() 2008-02-11 09:46:49 -07:00
Brian
aa9d9d9c40 checkpoint- remove dependencies on gl_texture_format to make code re-usable by state tracker 2008-02-11 09:46:49 -07:00
Zack Rusin
084e6c92e0 remove seperate llvm vs entry points
they're not necessary anymore. we use the same paths
as sse and tgsi code
2008-02-11 10:47:28 -05:00
Zack Rusin
e761161d01 start genering soa type code in llvm paths 2008-02-11 09:43:59 -05:00
Zack Rusin
1712a5380a disable llvm for fragment shaders for now 2008-02-10 23:07:18 -05:00
Zack Rusin
137edf7533 rewrite the way cpu engine is handled 2008-02-10 23:07:18 -05:00
Zack Rusin
7d69090e27 rewrite the way we handle ir in llvm code
introduce intermediate step gallivm_ir before compiling it
down to the final llvm ir.
2008-02-10 23:07:18 -05:00