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gallium: fix fragment/vertex typo
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@ -304,7 +304,7 @@ draw_bind_vertex_shader(struct draw_context *draw,
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draw->vertex_shader = dvs;
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draw->num_vs_outputs = dvs->state->num_outputs;
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/* specify the fragment program to interpret/execute */
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/* specify the vertex program to interpret/execute */
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tgsi_exec_machine_init(&draw->machine,
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draw->vertex_shader->state->tokens,
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PIPE_MAX_SAMPLERS,
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