Brian Paul
f2ce358331
include glxclient.h to silence missing prototypes warning
2006-06-12 19:56:57 +00:00
Brian Paul
c8f8fbecd7
remove const qualifier from glGenVertexArraysAPPLE() parameter
2006-06-12 19:47:44 +00:00
Brian Paul
0e0e3b05ab
include arrayobj.h
2006-06-12 19:46:14 +00:00
Brian Paul
050d39b3f4
remove unused var
2006-06-12 19:45:43 +00:00
Ian Romanick
ee34e6ef71
Add support for GL_APPLE_vertex_array_object. Several test programs
...
and demos are also added.
Adding basic support to drivers should be as easy as just enabling the
extension, though thorough test would also be required.
2006-06-12 16:26:29 +00:00
Alan Hourihane
6254d59043
fire vertices before context destruction.
2006-06-12 08:52:29 +00:00
Tilman Sauerbeck
51eb359ea9
destroy the memory manager along with the context
2006-06-11 09:12:27 +00:00
Roland Scheidegger
5b90cf2f2f
enable arb_vertex_program by default if drm is new enough. Do a fallback when it's a nv_vp as there could be issues.
2006-06-10 00:51:54 +00:00
Claudio Ciccani
da4b01211b
Added some notes about this implementation.
2006-06-09 15:20:26 +00:00
Claudio Ciccani
4812a59754
Enable setting invible cursors.
2006-06-09 15:19:05 +00:00
Claudio Ciccani
6acc6dd0c4
Separated joystick pointer coordinates from mouse pointer coordinates.
2006-06-09 15:18:04 +00:00
Roland Scheidegger
52c5d9c5b7
shuffle some code to make some assertions in the _savage_texstore_a111xxxx functions compile without error...
2006-06-09 00:28:53 +00:00
Brian Paul
5dbd0a400a
added info about prerequisites for building DRI drivers
2006-06-08 23:42:07 +00:00
Brian Paul
11ea8cb0a2
fix glBegin error test
2006-06-08 23:12:58 +00:00
Brian Paul
ee7e58e111
check for invalid mode in glBegin(), bug 7142
2006-06-08 23:11:35 +00:00
Tilman Sauerbeck
a0daa1220f
include tnl/tnl.h for _tnl_program_string()
2006-06-08 21:17:08 +00:00
Tilman Sauerbeck
3ebf0418a9
mark ARL operand as scalar (Roland Scheidegger)
2006-06-08 21:12:21 +00:00
Tilman Sauerbeck
0bc09bdace
struct op_names: get rid of the 'output operands' field as it's not used (Roland Scheidegger)
2006-06-08 21:09:17 +00:00
Brian Paul
0c65604eeb
links to ClosedGL and S3TC library
2006-06-08 19:59:41 +00:00
Roland Scheidegger
d6213e6023
Improve slightly wrong CMP_SRCS test to avoid unencessary instructions. Clean up the r200 vertex program code a bit.
2006-06-08 17:46:21 +00:00
Brian Paul
808809b061
updated Pixmap vs. XImage info
2006-06-07 14:01:31 +00:00
Aapo Tahkola
37474eca68
prevent possible program mix up with sw vps (Roland Scheidegger)
2006-06-06 23:44:05 +00:00
Aapo Tahkola
9248882ca2
prevent run_arb_vertex_program from running tnl programs unless ctx->_MaintainTnlProgram is set
2006-06-06 22:24:12 +00:00
Aapo Tahkola
9ba2006594
make sure tex format is supported.
2006-06-06 18:37:45 +00:00
Aapo Tahkola
2f42558050
various fixes (Roland Scheidegger)
2006-06-06 18:25:47 +00:00
Brian Paul
4cb9fffa7e
Added simple lookup_bufferobj() function to wrap the _mesa_HashLookup() call
...
and cast. Simplifies the code a little bit elsewhere.
2006-06-03 15:32:27 +00:00
Brian Paul
3696f0ee1d
updates for using libdrm (Hanno Bock)
2006-06-03 15:17:07 +00:00
Brian Paul
6f172f7aba
minor clean-ups
2006-06-02 22:51:45 +00:00
Roland Scheidegger
98c791b543
implement arb_vertex_program in hw for r200. Code contains still some hacks, generic attribs cause a fallback, but otherwise it seems to work quite well. Passes all glean vertProg1 tests with the exception of the degnerated LIT case (which is a hw limitation), as well as runs the r200 render path of doom3/quake4 (1.1 patch needed for quake4). The code is heavily borrowed from the r300 driver as vertex programs encoding is almost identical. arb_vertex_program is not yet announced by default and still needs to be enabled via driconf.
2006-06-02 22:47:31 +00:00
Brian Paul
65ced47453
Thomas Sondergaard's API tracer
2006-06-02 14:50:28 +00:00
Brian Paul
21fbdb14e9
set per-context GL_DRAW_BUFFER state regardless of currently bound FBO
2006-06-02 12:51:56 +00:00
Brian Paul
79d8db77b9
fix depth-format rectangular textures
2006-06-02 12:47:42 +00:00
Brian Paul
2b04dd9d2c
fix depth-component test to allow rectangular textures
2006-06-02 12:46:53 +00:00
Roland Scheidegger
b302419abe
remove code dealing with drmMinor version < 6 since all radeon drivers request at least drmMinor 6 anyway.
2006-06-02 01:52:54 +00:00
Roland Scheidegger
5377ac80dc
retry on EBUSY instead of EAGAIN in radeonWaitIrq (it appears this was the intention as drm seems to never return EAGAIN) in all radeon drivers.
2006-06-01 23:21:43 +00:00
Roland Scheidegger
fe57ed4f25
Fix extended swizzling in vertex programs by introducing special swizzle instruction, extend the 2 bit rsw field to 3 bit like used in other places. While here, also fix up rsw (negation), dph and try to fix up rsq with negative values (doesn't work, bug seems elsewhere) in the sse codegen code.
2006-06-01 22:56:40 +00:00
Brian Paul
4d3ab19abf
document MESA_TEX/TNL_PROG env vars
2006-06-01 20:22:30 +00:00
Brian Paul
1ec9b5a5a9
fix extension_supported() function, added comments
2006-05-31 20:36:52 +00:00
Tilman Sauerbeck
e689a7fc6a
SWZ is nearly identical to MOV. the difference is that SWZ supports per-component negation, which MOV doesn't. as that's handled transparently, we can use the same code for them.
2006-05-31 17:57:14 +00:00
Tilman Sauerbeck
49db174df5
pass src->NegateBase as-is in t_src() now, as the flags are equivalent to r300's VSF_FLAGs now
2006-05-31 17:37:23 +00:00
Claudio Ciccani
9efe17ed91
Updated config file.
2006-05-31 17:06:05 +00:00
Claudio Ciccani
fe94d0b335
Added some example progs using DirectFBGL.
2006-05-31 17:05:11 +00:00
Claudio Ciccani
b18191cf30
Added DirectFB GLUT implementation.
2006-05-31 17:02:45 +00:00
Claudio Ciccani
9400550c16
Fixed bug with multiple contexts.
...
Added support for ARGB4444 and ARGB2554.
Added hardware accelerated Clear().
2006-05-31 17:00:10 +00:00
Brian Paul
55ad3cc055
fix bug 7077 - mem leak
2006-05-30 22:26:21 +00:00
Brian Paul
a8c4242395
Define new NEGATE_* tokens for setting the src register's NegateBase field.
...
Before, we were using GL_TRUE/GL_FALSE in a few places.
Note: only the SWZ instruction can negate individual components.
2006-05-30 22:17:35 +00:00
Brian Paul
e4cb9cd167
remove redundant 'const'
2006-05-30 22:15:24 +00:00
Brian Paul
8333012b56
free convolved image / fix mem leak (bug 7077)
2006-05-30 21:58:55 +00:00
Tilman Sauerbeck
1d0fa45bc1
minor code cleanup, no actual changes
2006-05-30 18:49:20 +00:00
Tilman Sauerbeck
6be8127ea4
don't generate GL_INVALID_ENUM if GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING_ARB, which is actually handled
2006-05-30 16:57:52 +00:00