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remove unused var
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1 changed files with 0 additions and 2 deletions
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@ -394,8 +394,6 @@ _mesa_buffer_unmap( GLcontext *ctx, GLenum target,
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void
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_mesa_init_buffer_objects( GLcontext *ctx )
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{
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GLuint i;
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/* Allocate the default buffer object and set refcount so high that
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* it never gets deleted.
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*/
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